1*d57664e9SAndroid Build Coastguard Workerpackage { 2*d57664e9SAndroid Build Coastguard Worker // See: http://go/android-license-faq 3*d57664e9SAndroid Build Coastguard Worker // A large-scale-change added 'default_applicable_licenses' to import 4*d57664e9SAndroid Build Coastguard Worker // all of the 'license_kinds' from "frameworks_base_license" 5*d57664e9SAndroid Build Coastguard Worker // to get the below license kinds: 6*d57664e9SAndroid Build Coastguard Worker // SPDX-license-identifier-Apache-2.0 7*d57664e9SAndroid Build Coastguard Worker default_applicable_licenses: ["frameworks_base_license"], 8*d57664e9SAndroid Build Coastguard Worker default_team: "trendy_team_android_core_graphics_stack", 9*d57664e9SAndroid Build Coastguard Worker} 10*d57664e9SAndroid Build Coastguard Worker 11*d57664e9SAndroid Build Coastguard Workerandroid_test { 12*d57664e9SAndroid Build Coastguard Worker name: "TouchLatency", 13*d57664e9SAndroid Build Coastguard Worker manifest: "app/src/main/AndroidManifest.xml", 14*d57664e9SAndroid Build Coastguard Worker // omit gradle 'build' dir 15*d57664e9SAndroid Build Coastguard Worker srcs: ["app/src/main/java/**/*.java"], 16*d57664e9SAndroid Build Coastguard Worker static_libs: ["com.google.android.material_material"], 17*d57664e9SAndroid Build Coastguard Worker resource_dirs: ["app/src/main/res"], 18*d57664e9SAndroid Build Coastguard Worker aaptflags: ["--auto-add-overlay"], 19*d57664e9SAndroid Build Coastguard Worker sdk_version: "current", 20*d57664e9SAndroid Build Coastguard Worker test_suites: ["device-tests"], 21*d57664e9SAndroid Build Coastguard Worker} 22