1*d57664e9SAndroid Build Coastguard Worker /*] 2*d57664e9SAndroid Build Coastguard Worker * Copyright (C) 2012 The Android Open Source Project 3*d57664e9SAndroid Build Coastguard Worker * 4*d57664e9SAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*d57664e9SAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*d57664e9SAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*d57664e9SAndroid Build Coastguard Worker * 8*d57664e9SAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*d57664e9SAndroid Build Coastguard Worker * 10*d57664e9SAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*d57664e9SAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*d57664e9SAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*d57664e9SAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*d57664e9SAndroid Build Coastguard Worker * limitations under the License. 15*d57664e9SAndroid Build Coastguard Worker */ 16*d57664e9SAndroid Build Coastguard Worker 17*d57664e9SAndroid Build Coastguard Worker #ifndef AAPT_WORK_QUEUE_H 18*d57664e9SAndroid Build Coastguard Worker #define AAPT_WORK_QUEUE_H 19*d57664e9SAndroid Build Coastguard Worker 20*d57664e9SAndroid Build Coastguard Worker #include <utils/Errors.h> 21*d57664e9SAndroid Build Coastguard Worker #include <utils/Vector.h> 22*d57664e9SAndroid Build Coastguard Worker #include <utils/threads.h> 23*d57664e9SAndroid Build Coastguard Worker 24*d57664e9SAndroid Build Coastguard Worker namespace android { 25*d57664e9SAndroid Build Coastguard Worker 26*d57664e9SAndroid Build Coastguard Worker /* 27*d57664e9SAndroid Build Coastguard Worker * A threaded work queue. 28*d57664e9SAndroid Build Coastguard Worker * 29*d57664e9SAndroid Build Coastguard Worker * This class is designed to make it easy to run a bunch of isolated work 30*d57664e9SAndroid Build Coastguard Worker * units in parallel, using up to the specified number of threads. 31*d57664e9SAndroid Build Coastguard Worker * To use it, write a loop to post work units to the work queue, then synchronize 32*d57664e9SAndroid Build Coastguard Worker * on the queue at the end. 33*d57664e9SAndroid Build Coastguard Worker */ 34*d57664e9SAndroid Build Coastguard Worker class WorkQueue { 35*d57664e9SAndroid Build Coastguard Worker public: 36*d57664e9SAndroid Build Coastguard Worker class WorkUnit { 37*d57664e9SAndroid Build Coastguard Worker public: WorkUnit()38*d57664e9SAndroid Build Coastguard Worker WorkUnit() { } ~WorkUnit()39*d57664e9SAndroid Build Coastguard Worker virtual ~WorkUnit() { } 40*d57664e9SAndroid Build Coastguard Worker 41*d57664e9SAndroid Build Coastguard Worker /* 42*d57664e9SAndroid Build Coastguard Worker * Runs the work unit. 43*d57664e9SAndroid Build Coastguard Worker * If the result is 'true' then the work queue continues scheduling work as usual. 44*d57664e9SAndroid Build Coastguard Worker * If the result is 'false' then the work queue is canceled. 45*d57664e9SAndroid Build Coastguard Worker */ 46*d57664e9SAndroid Build Coastguard Worker virtual bool run() = 0; 47*d57664e9SAndroid Build Coastguard Worker }; 48*d57664e9SAndroid Build Coastguard Worker 49*d57664e9SAndroid Build Coastguard Worker /* Creates a work queue with the specified maximum number of work threads. */ 50*d57664e9SAndroid Build Coastguard Worker explicit WorkQueue(size_t maxThreads, bool canCallJava = true); 51*d57664e9SAndroid Build Coastguard Worker 52*d57664e9SAndroid Build Coastguard Worker /* Destroys the work queue. 53*d57664e9SAndroid Build Coastguard Worker * Cancels pending work and waits for all remaining threads to complete. 54*d57664e9SAndroid Build Coastguard Worker */ 55*d57664e9SAndroid Build Coastguard Worker ~WorkQueue(); 56*d57664e9SAndroid Build Coastguard Worker 57*d57664e9SAndroid Build Coastguard Worker /* Posts a work unit to run later. 58*d57664e9SAndroid Build Coastguard Worker * If the work queue has been canceled or is already finished, returns INVALID_OPERATION 59*d57664e9SAndroid Build Coastguard Worker * and does not take ownership of the work unit (caller must destroy it itself). 60*d57664e9SAndroid Build Coastguard Worker * Otherwise, returns OK and takes ownership of the work unit (the work queue will 61*d57664e9SAndroid Build Coastguard Worker * destroy it automatically). 62*d57664e9SAndroid Build Coastguard Worker * 63*d57664e9SAndroid Build Coastguard Worker * For flow control, this method blocks when the size of the pending work queue is more 64*d57664e9SAndroid Build Coastguard Worker * 'backlog' times the number of threads. This condition reduces the rate of entry into 65*d57664e9SAndroid Build Coastguard Worker * the pending work queue and prevents it from growing much more rapidly than the 66*d57664e9SAndroid Build Coastguard Worker * work threads can actually handle. 67*d57664e9SAndroid Build Coastguard Worker * 68*d57664e9SAndroid Build Coastguard Worker * If 'backlog' is 0, then no throttle is applied. 69*d57664e9SAndroid Build Coastguard Worker */ 70*d57664e9SAndroid Build Coastguard Worker status_t schedule(WorkUnit* workUnit, size_t backlog = 2); 71*d57664e9SAndroid Build Coastguard Worker 72*d57664e9SAndroid Build Coastguard Worker /* Cancels all pending work. 73*d57664e9SAndroid Build Coastguard Worker * If the work queue is already finished, returns INVALID_OPERATION. 74*d57664e9SAndroid Build Coastguard Worker * If the work queue is already canceled, returns OK and does nothing else. 75*d57664e9SAndroid Build Coastguard Worker * Otherwise, returns OK, discards all pending work units and prevents additional 76*d57664e9SAndroid Build Coastguard Worker * work units from being scheduled. 77*d57664e9SAndroid Build Coastguard Worker * 78*d57664e9SAndroid Build Coastguard Worker * Call finish() after cancel() to wait for all remaining work to complete. 79*d57664e9SAndroid Build Coastguard Worker */ 80*d57664e9SAndroid Build Coastguard Worker status_t cancel(); 81*d57664e9SAndroid Build Coastguard Worker 82*d57664e9SAndroid Build Coastguard Worker /* Waits for all work to complete. 83*d57664e9SAndroid Build Coastguard Worker * If the work queue is already finished, returns INVALID_OPERATION. 84*d57664e9SAndroid Build Coastguard Worker * Otherwise, waits for all work to complete and returns OK. 85*d57664e9SAndroid Build Coastguard Worker */ 86*d57664e9SAndroid Build Coastguard Worker status_t finish(); 87*d57664e9SAndroid Build Coastguard Worker 88*d57664e9SAndroid Build Coastguard Worker private: 89*d57664e9SAndroid Build Coastguard Worker class WorkThread : public Thread { 90*d57664e9SAndroid Build Coastguard Worker public: 91*d57664e9SAndroid Build Coastguard Worker WorkThread(WorkQueue* workQueue, bool canCallJava); 92*d57664e9SAndroid Build Coastguard Worker virtual ~WorkThread(); 93*d57664e9SAndroid Build Coastguard Worker 94*d57664e9SAndroid Build Coastguard Worker private: 95*d57664e9SAndroid Build Coastguard Worker virtual bool threadLoop(); 96*d57664e9SAndroid Build Coastguard Worker 97*d57664e9SAndroid Build Coastguard Worker WorkQueue* const mWorkQueue; 98*d57664e9SAndroid Build Coastguard Worker }; 99*d57664e9SAndroid Build Coastguard Worker 100*d57664e9SAndroid Build Coastguard Worker status_t cancelLocked(); 101*d57664e9SAndroid Build Coastguard Worker bool threadLoop(); // called from each work thread 102*d57664e9SAndroid Build Coastguard Worker 103*d57664e9SAndroid Build Coastguard Worker const size_t mMaxThreads; 104*d57664e9SAndroid Build Coastguard Worker const bool mCanCallJava; 105*d57664e9SAndroid Build Coastguard Worker 106*d57664e9SAndroid Build Coastguard Worker Mutex mLock; 107*d57664e9SAndroid Build Coastguard Worker Condition mWorkChangedCondition; 108*d57664e9SAndroid Build Coastguard Worker Condition mWorkDequeuedCondition; 109*d57664e9SAndroid Build Coastguard Worker 110*d57664e9SAndroid Build Coastguard Worker bool mCanceled; 111*d57664e9SAndroid Build Coastguard Worker bool mFinished; 112*d57664e9SAndroid Build Coastguard Worker size_t mIdleThreads; 113*d57664e9SAndroid Build Coastguard Worker Vector<sp<WorkThread> > mWorkThreads; 114*d57664e9SAndroid Build Coastguard Worker Vector<WorkUnit*> mWorkUnits; 115*d57664e9SAndroid Build Coastguard Worker }; 116*d57664e9SAndroid Build Coastguard Worker 117*d57664e9SAndroid Build Coastguard Worker }; // namespace android 118*d57664e9SAndroid Build Coastguard Worker 119*d57664e9SAndroid Build Coastguard Worker #endif // AAPT_WORK_QUEUE_H 120