xref: /aosp_15_r20/frameworks/base/tools/aapt2/DominatorTree.cpp (revision d57664e9bc4670b3ecf6748a746a57c557b6bc9e)
1*d57664e9SAndroid Build Coastguard Worker /*
2*d57664e9SAndroid Build Coastguard Worker  * Copyright (C) 2016 The Android Open Source Project
3*d57664e9SAndroid Build Coastguard Worker  *
4*d57664e9SAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*d57664e9SAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*d57664e9SAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*d57664e9SAndroid Build Coastguard Worker  *
8*d57664e9SAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*d57664e9SAndroid Build Coastguard Worker  *
10*d57664e9SAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*d57664e9SAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*d57664e9SAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*d57664e9SAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*d57664e9SAndroid Build Coastguard Worker  * limitations under the License.
15*d57664e9SAndroid Build Coastguard Worker  */
16*d57664e9SAndroid Build Coastguard Worker 
17*d57664e9SAndroid Build Coastguard Worker #include "DominatorTree.h"
18*d57664e9SAndroid Build Coastguard Worker 
19*d57664e9SAndroid Build Coastguard Worker #include <algorithm>
20*d57664e9SAndroid Build Coastguard Worker 
21*d57664e9SAndroid Build Coastguard Worker #include "android-base/logging.h"
22*d57664e9SAndroid Build Coastguard Worker #include "androidfw/ConfigDescription.h"
23*d57664e9SAndroid Build Coastguard Worker 
24*d57664e9SAndroid Build Coastguard Worker using ::android::ConfigDescription;
25*d57664e9SAndroid Build Coastguard Worker 
26*d57664e9SAndroid Build Coastguard Worker namespace aapt {
27*d57664e9SAndroid Build Coastguard Worker 
DominatorTree(const std::vector<std::unique_ptr<ResourceConfigValue>> & configs)28*d57664e9SAndroid Build Coastguard Worker DominatorTree::DominatorTree(
29*d57664e9SAndroid Build Coastguard Worker     const std::vector<std::unique_ptr<ResourceConfigValue>>& configs) {
30*d57664e9SAndroid Build Coastguard Worker   for (const auto& config : configs) {
31*d57664e9SAndroid Build Coastguard Worker     product_roots_[config->product].TryAddChild(
32*d57664e9SAndroid Build Coastguard Worker         util::make_unique<Node>(config.get(), nullptr));
33*d57664e9SAndroid Build Coastguard Worker   }
34*d57664e9SAndroid Build Coastguard Worker }
35*d57664e9SAndroid Build Coastguard Worker 
Accept(Visitor * visitor)36*d57664e9SAndroid Build Coastguard Worker void DominatorTree::Accept(Visitor* visitor) {
37*d57664e9SAndroid Build Coastguard Worker   for (auto& entry : product_roots_) {
38*d57664e9SAndroid Build Coastguard Worker     visitor->VisitTree(entry.first, &entry.second);
39*d57664e9SAndroid Build Coastguard Worker   }
40*d57664e9SAndroid Build Coastguard Worker }
41*d57664e9SAndroid Build Coastguard Worker 
TryAddChild(std::unique_ptr<Node> new_child)42*d57664e9SAndroid Build Coastguard Worker bool DominatorTree::Node::TryAddChild(std::unique_ptr<Node> new_child) {
43*d57664e9SAndroid Build Coastguard Worker   CHECK(new_child->value_) << "cannot add a root or empty node as a child";
44*d57664e9SAndroid Build Coastguard Worker   if (value_ && !Dominates(new_child.get())) {
45*d57664e9SAndroid Build Coastguard Worker     // This is not the root and the child dominates us.
46*d57664e9SAndroid Build Coastguard Worker     return false;
47*d57664e9SAndroid Build Coastguard Worker   }
48*d57664e9SAndroid Build Coastguard Worker   return AddChild(std::move(new_child));
49*d57664e9SAndroid Build Coastguard Worker }
50*d57664e9SAndroid Build Coastguard Worker 
AddChild(std::unique_ptr<Node> new_child)51*d57664e9SAndroid Build Coastguard Worker bool DominatorTree::Node::AddChild(std::unique_ptr<Node> new_child) {
52*d57664e9SAndroid Build Coastguard Worker   bool has_dominated_children = false;
53*d57664e9SAndroid Build Coastguard Worker   // Demote children dominated by the new config.
54*d57664e9SAndroid Build Coastguard Worker   for (auto& child : children_) {
55*d57664e9SAndroid Build Coastguard Worker     if (new_child->Dominates(child.get())) {
56*d57664e9SAndroid Build Coastguard Worker       child->parent_ = new_child.get();
57*d57664e9SAndroid Build Coastguard Worker       new_child->children_.push_back(std::move(child));
58*d57664e9SAndroid Build Coastguard Worker       child = {};
59*d57664e9SAndroid Build Coastguard Worker       has_dominated_children = true;
60*d57664e9SAndroid Build Coastguard Worker     }
61*d57664e9SAndroid Build Coastguard Worker   }
62*d57664e9SAndroid Build Coastguard Worker   // Remove dominated children.
63*d57664e9SAndroid Build Coastguard Worker   if (has_dominated_children) {
64*d57664e9SAndroid Build Coastguard Worker     children_.erase(
65*d57664e9SAndroid Build Coastguard Worker         std::remove_if(children_.begin(), children_.end(),
66*d57664e9SAndroid Build Coastguard Worker                        [](const std::unique_ptr<Node>& child) -> bool {
67*d57664e9SAndroid Build Coastguard Worker                          return child == nullptr;
68*d57664e9SAndroid Build Coastguard Worker                        }),
69*d57664e9SAndroid Build Coastguard Worker         children_.end());
70*d57664e9SAndroid Build Coastguard Worker   }
71*d57664e9SAndroid Build Coastguard Worker   // Add the new config to a child if a child dominates the new config.
72*d57664e9SAndroid Build Coastguard Worker   for (auto& child : children_) {
73*d57664e9SAndroid Build Coastguard Worker     if (child->Dominates(new_child.get())) {
74*d57664e9SAndroid Build Coastguard Worker       child->AddChild(std::move(new_child));
75*d57664e9SAndroid Build Coastguard Worker       return true;
76*d57664e9SAndroid Build Coastguard Worker     }
77*d57664e9SAndroid Build Coastguard Worker   }
78*d57664e9SAndroid Build Coastguard Worker   // The new config is not dominated by a child, so add it here.
79*d57664e9SAndroid Build Coastguard Worker   new_child->parent_ = this;
80*d57664e9SAndroid Build Coastguard Worker   children_.push_back(std::move(new_child));
81*d57664e9SAndroid Build Coastguard Worker   return true;
82*d57664e9SAndroid Build Coastguard Worker }
83*d57664e9SAndroid Build Coastguard Worker 
Dominates(const Node * other) const84*d57664e9SAndroid Build Coastguard Worker bool DominatorTree::Node::Dominates(const Node* other) const {
85*d57664e9SAndroid Build Coastguard Worker   // Check root node dominations.
86*d57664e9SAndroid Build Coastguard Worker   if (other->is_root_node()) {
87*d57664e9SAndroid Build Coastguard Worker     return is_root_node();
88*d57664e9SAndroid Build Coastguard Worker   } else if (is_root_node()) {
89*d57664e9SAndroid Build Coastguard Worker     return true;
90*d57664e9SAndroid Build Coastguard Worker   }
91*d57664e9SAndroid Build Coastguard Worker   // Neither node is a root node; compare the configurations.
92*d57664e9SAndroid Build Coastguard Worker   return value_->config.Dominates(other->value_->config);
93*d57664e9SAndroid Build Coastguard Worker }
94*d57664e9SAndroid Build Coastguard Worker 
95*d57664e9SAndroid Build Coastguard Worker }  // namespace aapt
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