1*d57664e9SAndroid Build Coastguard Worker /*
2*d57664e9SAndroid Build Coastguard Worker * Copyright (C) 2015 The Android Open Source Project
3*d57664e9SAndroid Build Coastguard Worker *
4*d57664e9SAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*d57664e9SAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*d57664e9SAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*d57664e9SAndroid Build Coastguard Worker *
8*d57664e9SAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*d57664e9SAndroid Build Coastguard Worker *
10*d57664e9SAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*d57664e9SAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*d57664e9SAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*d57664e9SAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*d57664e9SAndroid Build Coastguard Worker * limitations under the License.
15*d57664e9SAndroid Build Coastguard Worker */
16*d57664e9SAndroid Build Coastguard Worker
17*d57664e9SAndroid Build Coastguard Worker #include "compile/IdAssigner.h"
18*d57664e9SAndroid Build Coastguard Worker
19*d57664e9SAndroid Build Coastguard Worker #include <map>
20*d57664e9SAndroid Build Coastguard Worker #include <unordered_map>
21*d57664e9SAndroid Build Coastguard Worker
22*d57664e9SAndroid Build Coastguard Worker #include "android-base/expected.h"
23*d57664e9SAndroid Build Coastguard Worker #include "android-base/logging.h"
24*d57664e9SAndroid Build Coastguard Worker
25*d57664e9SAndroid Build Coastguard Worker #include "ResourceTable.h"
26*d57664e9SAndroid Build Coastguard Worker #include "process/IResourceTableConsumer.h"
27*d57664e9SAndroid Build Coastguard Worker #include "util/Util.h"
28*d57664e9SAndroid Build Coastguard Worker
29*d57664e9SAndroid Build Coastguard Worker using android::base::expected;
30*d57664e9SAndroid Build Coastguard Worker using android::base::unexpected;
31*d57664e9SAndroid Build Coastguard Worker
32*d57664e9SAndroid Build Coastguard Worker namespace aapt {
33*d57664e9SAndroid Build Coastguard Worker
34*d57664e9SAndroid Build Coastguard Worker namespace {
35*d57664e9SAndroid Build Coastguard Worker template <typename T>
36*d57664e9SAndroid Build Coastguard Worker using Result = expected<T, std::string>;
37*d57664e9SAndroid Build Coastguard Worker
38*d57664e9SAndroid Build Coastguard Worker template <typename Id, typename Key>
39*d57664e9SAndroid Build Coastguard Worker struct NextIdFinder {
40*d57664e9SAndroid Build Coastguard Worker std::map<Id, Key> pre_assigned_ids_;
NextIdFinderaapt::__anon9f4d29280111::NextIdFinder41*d57664e9SAndroid Build Coastguard Worker explicit NextIdFinder(Id start_id = 0u) : next_id_(start_id){};
42*d57664e9SAndroid Build Coastguard Worker
43*d57664e9SAndroid Build Coastguard Worker // Attempts to reserve an identifier for the specified key.
44*d57664e9SAndroid Build Coastguard Worker // If the identifier is already reserved by a different key, an error message is returned.
45*d57664e9SAndroid Build Coastguard Worker // Reserving identifiers must be completed before `NextId` is called for the first time.
46*d57664e9SAndroid Build Coastguard Worker Result<Id> ReserveId(Key key, Id id);
47*d57664e9SAndroid Build Coastguard Worker
48*d57664e9SAndroid Build Coastguard Worker // Retrieves the next available identifier that has not been reserved.
49*d57664e9SAndroid Build Coastguard Worker std::optional<Id> NextId();
50*d57664e9SAndroid Build Coastguard Worker
51*d57664e9SAndroid Build Coastguard Worker private:
52*d57664e9SAndroid Build Coastguard Worker // Attempts to set `next_id_` to the next available identifier that has not been reserved.
53*d57664e9SAndroid Build Coastguard Worker // Returns whether there were any available identifiers.
54*d57664e9SAndroid Build Coastguard Worker std::optional<Id> SkipToNextAvailableId();
55*d57664e9SAndroid Build Coastguard Worker
56*d57664e9SAndroid Build Coastguard Worker Id next_id_;
57*d57664e9SAndroid Build Coastguard Worker bool next_id_called_ = false;
58*d57664e9SAndroid Build Coastguard Worker bool exhausted_ = false;
59*d57664e9SAndroid Build Coastguard Worker typename std::map<Id, Key>::iterator next_preassigned_id_;
60*d57664e9SAndroid Build Coastguard Worker };
61*d57664e9SAndroid Build Coastguard Worker
62*d57664e9SAndroid Build Coastguard Worker struct TypeGroup {
TypeGroupaapt::__anon9f4d29280111::TypeGroup63*d57664e9SAndroid Build Coastguard Worker explicit TypeGroup(uint8_t package_id, uint8_t type_id)
64*d57664e9SAndroid Build Coastguard Worker : package_id_(package_id), type_id_(type_id){};
65*d57664e9SAndroid Build Coastguard Worker
66*d57664e9SAndroid Build Coastguard Worker // Attempts to reserve the resource id for the specified resource name.
67*d57664e9SAndroid Build Coastguard Worker // If the id is already reserved by a different name, an error message is returned.
68*d57664e9SAndroid Build Coastguard Worker // Reserving identifiers must be completed before `NextId` is called for the first time.
69*d57664e9SAndroid Build Coastguard Worker Result<std::monostate> ReserveId(const ResourceName& name, ResourceId id);
70*d57664e9SAndroid Build Coastguard Worker
71*d57664e9SAndroid Build Coastguard Worker // Retrieves the next available resource id that has not been reserved.
72*d57664e9SAndroid Build Coastguard Worker Result<ResourceId> NextId();
73*d57664e9SAndroid Build Coastguard Worker
74*d57664e9SAndroid Build Coastguard Worker private:
75*d57664e9SAndroid Build Coastguard Worker uint8_t package_id_;
76*d57664e9SAndroid Build Coastguard Worker uint8_t type_id_;
77*d57664e9SAndroid Build Coastguard Worker NextIdFinder<uint16_t, ResourceName> next_entry_id_;
78*d57664e9SAndroid Build Coastguard Worker };
79*d57664e9SAndroid Build Coastguard Worker
80*d57664e9SAndroid Build Coastguard Worker struct ResourceTypeKey {
81*d57664e9SAndroid Build Coastguard Worker ResourceType type;
82*d57664e9SAndroid Build Coastguard Worker uint8_t id;
83*d57664e9SAndroid Build Coastguard Worker
operator <aapt::__anon9f4d29280111::ResourceTypeKey84*d57664e9SAndroid Build Coastguard Worker bool operator<(const ResourceTypeKey& other) const {
85*d57664e9SAndroid Build Coastguard Worker return (type != other.type) ? type < other.type : id < other.id;
86*d57664e9SAndroid Build Coastguard Worker }
87*d57664e9SAndroid Build Coastguard Worker
operator ==aapt::__anon9f4d29280111::ResourceTypeKey88*d57664e9SAndroid Build Coastguard Worker bool operator==(const ResourceTypeKey& other) const {
89*d57664e9SAndroid Build Coastguard Worker return type == other.type && id == other.id;
90*d57664e9SAndroid Build Coastguard Worker }
91*d57664e9SAndroid Build Coastguard Worker
operator !=aapt::__anon9f4d29280111::ResourceTypeKey92*d57664e9SAndroid Build Coastguard Worker bool operator!=(const ResourceTypeKey& other) const {
93*d57664e9SAndroid Build Coastguard Worker return !(*this == other);
94*d57664e9SAndroid Build Coastguard Worker }
95*d57664e9SAndroid Build Coastguard Worker };
96*d57664e9SAndroid Build Coastguard Worker
operator <<(::std::ostream & out,const ResourceTypeKey & type)97*d57664e9SAndroid Build Coastguard Worker ::std::ostream& operator<<(::std::ostream& out, const ResourceTypeKey& type) {
98*d57664e9SAndroid Build Coastguard Worker return out << type.type;
99*d57664e9SAndroid Build Coastguard Worker }
100*d57664e9SAndroid Build Coastguard Worker
101*d57664e9SAndroid Build Coastguard Worker struct IdAssignerContext {
IdAssignerContextaapt::__anon9f4d29280111::IdAssignerContext102*d57664e9SAndroid Build Coastguard Worker IdAssignerContext(std::string package_name, uint8_t package_id)
103*d57664e9SAndroid Build Coastguard Worker : package_name_(std::move(package_name)), package_id_(package_id) {
104*d57664e9SAndroid Build Coastguard Worker }
105*d57664e9SAndroid Build Coastguard Worker
106*d57664e9SAndroid Build Coastguard Worker // Attempts to reserve the resource id for the specified resource name.
107*d57664e9SAndroid Build Coastguard Worker // Returns whether the id was reserved successfully.
108*d57664e9SAndroid Build Coastguard Worker // Reserving identifiers must be completed before `NextId` is called for the first time.
109*d57664e9SAndroid Build Coastguard Worker bool ReserveId(const ResourceName& name, ResourceId id, const Visibility& visibility,
110*d57664e9SAndroid Build Coastguard Worker android::IDiagnostics* diag);
111*d57664e9SAndroid Build Coastguard Worker
112*d57664e9SAndroid Build Coastguard Worker // Retrieves the next available resource id that has not been reserved.
113*d57664e9SAndroid Build Coastguard Worker std::optional<ResourceId> NextId(const ResourceName& name, android::IDiagnostics* diag);
114*d57664e9SAndroid Build Coastguard Worker
115*d57664e9SAndroid Build Coastguard Worker private:
116*d57664e9SAndroid Build Coastguard Worker std::string package_name_;
117*d57664e9SAndroid Build Coastguard Worker uint8_t package_id_;
118*d57664e9SAndroid Build Coastguard Worker std::map<ResourceTypeKey, TypeGroup> types_;
119*d57664e9SAndroid Build Coastguard Worker std::map<ResourceType, uint8_t> non_staged_type_ids_;
120*d57664e9SAndroid Build Coastguard Worker NextIdFinder<uint8_t, ResourceTypeKey> type_id_finder_ =
121*d57664e9SAndroid Build Coastguard Worker NextIdFinder<uint8_t, ResourceTypeKey>(1);
122*d57664e9SAndroid Build Coastguard Worker };
123*d57664e9SAndroid Build Coastguard Worker
124*d57664e9SAndroid Build Coastguard Worker } // namespace
125*d57664e9SAndroid Build Coastguard Worker
Consume(IAaptContext * context,ResourceTable * table)126*d57664e9SAndroid Build Coastguard Worker bool IdAssigner::Consume(IAaptContext* context, ResourceTable* table) {
127*d57664e9SAndroid Build Coastguard Worker IdAssignerContext assigned_ids(context->GetCompilationPackage(), context->GetPackageId());
128*d57664e9SAndroid Build Coastguard Worker for (auto& package : table->packages) {
129*d57664e9SAndroid Build Coastguard Worker for (auto& type : package->types) {
130*d57664e9SAndroid Build Coastguard Worker for (auto& entry : type->entries) {
131*d57664e9SAndroid Build Coastguard Worker const ResourceName name(package->name, type->named_type, entry->name);
132*d57664e9SAndroid Build Coastguard Worker if (entry->id && !assigned_ids.ReserveId(name, entry->id.value(), entry->visibility,
133*d57664e9SAndroid Build Coastguard Worker context->GetDiagnostics())) {
134*d57664e9SAndroid Build Coastguard Worker return false;
135*d57664e9SAndroid Build Coastguard Worker }
136*d57664e9SAndroid Build Coastguard Worker
137*d57664e9SAndroid Build Coastguard Worker auto v = entry->visibility;
138*d57664e9SAndroid Build Coastguard Worker v.staged_api = true;
139*d57664e9SAndroid Build Coastguard Worker if (entry->staged_id && !assigned_ids.ReserveId(name, entry->staged_id.value().id, v,
140*d57664e9SAndroid Build Coastguard Worker context->GetDiagnostics())) {
141*d57664e9SAndroid Build Coastguard Worker return false;
142*d57664e9SAndroid Build Coastguard Worker }
143*d57664e9SAndroid Build Coastguard Worker
144*d57664e9SAndroid Build Coastguard Worker if (assigned_id_map_) {
145*d57664e9SAndroid Build Coastguard Worker // Assign the pre-assigned stable ID meant for this resource.
146*d57664e9SAndroid Build Coastguard Worker const auto iter = assigned_id_map_->find(name);
147*d57664e9SAndroid Build Coastguard Worker if (iter != assigned_id_map_->end()) {
148*d57664e9SAndroid Build Coastguard Worker const ResourceId assigned_id = iter->second;
149*d57664e9SAndroid Build Coastguard Worker if (!assigned_ids.ReserveId(name, assigned_id, entry->visibility,
150*d57664e9SAndroid Build Coastguard Worker context->GetDiagnostics())) {
151*d57664e9SAndroid Build Coastguard Worker return false;
152*d57664e9SAndroid Build Coastguard Worker }
153*d57664e9SAndroid Build Coastguard Worker entry->id = assigned_id;
154*d57664e9SAndroid Build Coastguard Worker }
155*d57664e9SAndroid Build Coastguard Worker }
156*d57664e9SAndroid Build Coastguard Worker }
157*d57664e9SAndroid Build Coastguard Worker }
158*d57664e9SAndroid Build Coastguard Worker }
159*d57664e9SAndroid Build Coastguard Worker
160*d57664e9SAndroid Build Coastguard Worker if (assigned_id_map_) {
161*d57664e9SAndroid Build Coastguard Worker // Reserve all the IDs mentioned in the stable ID map. That way we won't assign IDs that were
162*d57664e9SAndroid Build Coastguard Worker // listed in the map if they don't exist in the table.
163*d57664e9SAndroid Build Coastguard Worker for (const auto& stable_id_entry : *assigned_id_map_) {
164*d57664e9SAndroid Build Coastguard Worker const ResourceName& pre_assigned_name = stable_id_entry.first;
165*d57664e9SAndroid Build Coastguard Worker const ResourceId& pre_assigned_id = stable_id_entry.second;
166*d57664e9SAndroid Build Coastguard Worker if (!assigned_ids.ReserveId(pre_assigned_name, pre_assigned_id, {},
167*d57664e9SAndroid Build Coastguard Worker context->GetDiagnostics())) {
168*d57664e9SAndroid Build Coastguard Worker return false;
169*d57664e9SAndroid Build Coastguard Worker }
170*d57664e9SAndroid Build Coastguard Worker }
171*d57664e9SAndroid Build Coastguard Worker }
172*d57664e9SAndroid Build Coastguard Worker
173*d57664e9SAndroid Build Coastguard Worker // Assign any resources without IDs the next available ID. Gaps will be filled if possible,
174*d57664e9SAndroid Build Coastguard Worker // unless those IDs have been reserved.
175*d57664e9SAndroid Build Coastguard Worker for (auto& package : table->packages) {
176*d57664e9SAndroid Build Coastguard Worker for (auto& type : package->types) {
177*d57664e9SAndroid Build Coastguard Worker for (auto& entry : type->entries) {
178*d57664e9SAndroid Build Coastguard Worker const ResourceName name(package->name, type->named_type, entry->name);
179*d57664e9SAndroid Build Coastguard Worker if (entry->id) {
180*d57664e9SAndroid Build Coastguard Worker continue;
181*d57664e9SAndroid Build Coastguard Worker }
182*d57664e9SAndroid Build Coastguard Worker auto id = assigned_ids.NextId(name, context->GetDiagnostics());
183*d57664e9SAndroid Build Coastguard Worker if (!id.has_value()) {
184*d57664e9SAndroid Build Coastguard Worker return false;
185*d57664e9SAndroid Build Coastguard Worker }
186*d57664e9SAndroid Build Coastguard Worker entry->id = id.value();
187*d57664e9SAndroid Build Coastguard Worker }
188*d57664e9SAndroid Build Coastguard Worker }
189*d57664e9SAndroid Build Coastguard Worker }
190*d57664e9SAndroid Build Coastguard Worker return true;
191*d57664e9SAndroid Build Coastguard Worker }
192*d57664e9SAndroid Build Coastguard Worker
193*d57664e9SAndroid Build Coastguard Worker namespace {
194*d57664e9SAndroid Build Coastguard Worker static const std::string_view staged_type_overlap_error =
195*d57664e9SAndroid Build Coastguard Worker "Staged public resource type IDs have conflict with non staged public resources type "
196*d57664e9SAndroid Build Coastguard Worker "IDs, please restart staged resource type ID assignment at 0xff in public-staging.xml "
197*d57664e9SAndroid Build Coastguard Worker "and also delete all the overlapping groups in public-final.xml";
198*d57664e9SAndroid Build Coastguard Worker
199*d57664e9SAndroid Build Coastguard Worker template <typename Id, typename Key>
ReserveId(Key key,Id id)200*d57664e9SAndroid Build Coastguard Worker Result<Id> NextIdFinder<Id, Key>::ReserveId(Key key, Id id) {
201*d57664e9SAndroid Build Coastguard Worker CHECK(!next_id_called_) << "ReserveId cannot be called after NextId";
202*d57664e9SAndroid Build Coastguard Worker auto assign_result = pre_assigned_ids_.emplace(id, key);
203*d57664e9SAndroid Build Coastguard Worker if (!assign_result.second && assign_result.first->second != key) {
204*d57664e9SAndroid Build Coastguard Worker std::stringstream error;
205*d57664e9SAndroid Build Coastguard Worker error << "ID is already assigned to " << assign_result.first->second;
206*d57664e9SAndroid Build Coastguard Worker return unexpected(error.str());
207*d57664e9SAndroid Build Coastguard Worker }
208*d57664e9SAndroid Build Coastguard Worker return id;
209*d57664e9SAndroid Build Coastguard Worker }
210*d57664e9SAndroid Build Coastguard Worker
211*d57664e9SAndroid Build Coastguard Worker template <typename Id, typename Key>
NextId()212*d57664e9SAndroid Build Coastguard Worker std::optional<Id> NextIdFinder<Id, Key>::NextId() {
213*d57664e9SAndroid Build Coastguard Worker if (!next_id_called_) {
214*d57664e9SAndroid Build Coastguard Worker next_id_called_ = true;
215*d57664e9SAndroid Build Coastguard Worker next_preassigned_id_ = pre_assigned_ids_.begin();
216*d57664e9SAndroid Build Coastguard Worker }
217*d57664e9SAndroid Build Coastguard Worker return SkipToNextAvailableId();
218*d57664e9SAndroid Build Coastguard Worker }
219*d57664e9SAndroid Build Coastguard Worker
220*d57664e9SAndroid Build Coastguard Worker template <typename Id, typename Key>
SkipToNextAvailableId()221*d57664e9SAndroid Build Coastguard Worker std::optional<Id> NextIdFinder<Id, Key>::SkipToNextAvailableId() {
222*d57664e9SAndroid Build Coastguard Worker if (exhausted_) {
223*d57664e9SAndroid Build Coastguard Worker return {};
224*d57664e9SAndroid Build Coastguard Worker }
225*d57664e9SAndroid Build Coastguard Worker while (next_preassigned_id_ != pre_assigned_ids_.end()) {
226*d57664e9SAndroid Build Coastguard Worker if (next_preassigned_id_->first == next_id_) {
227*d57664e9SAndroid Build Coastguard Worker if (next_id_ == std::numeric_limits<Id>::max()) {
228*d57664e9SAndroid Build Coastguard Worker // The last identifier was reserved so there are no more available identifiers.
229*d57664e9SAndroid Build Coastguard Worker exhausted_ = true;
230*d57664e9SAndroid Build Coastguard Worker return {};
231*d57664e9SAndroid Build Coastguard Worker }
232*d57664e9SAndroid Build Coastguard Worker ++next_id_;
233*d57664e9SAndroid Build Coastguard Worker ++next_preassigned_id_;
234*d57664e9SAndroid Build Coastguard Worker continue;
235*d57664e9SAndroid Build Coastguard Worker }
236*d57664e9SAndroid Build Coastguard Worker CHECK(next_preassigned_id_->first > next_id_) << "Preassigned IDs are not in sorted order";
237*d57664e9SAndroid Build Coastguard Worker break;
238*d57664e9SAndroid Build Coastguard Worker }
239*d57664e9SAndroid Build Coastguard Worker if (next_id_ == std::numeric_limits<Id>::max()) {
240*d57664e9SAndroid Build Coastguard Worker // There are no more identifiers after this one, but this one is still available so return it.
241*d57664e9SAndroid Build Coastguard Worker exhausted_ = true;
242*d57664e9SAndroid Build Coastguard Worker }
243*d57664e9SAndroid Build Coastguard Worker return next_id_++;
244*d57664e9SAndroid Build Coastguard Worker }
245*d57664e9SAndroid Build Coastguard Worker
ReserveId(const ResourceName & name,ResourceId id)246*d57664e9SAndroid Build Coastguard Worker Result<std::monostate> TypeGroup::ReserveId(const ResourceName& name, ResourceId id) {
247*d57664e9SAndroid Build Coastguard Worker if (type_id_ != id.type_id()) {
248*d57664e9SAndroid Build Coastguard Worker // Currently there cannot be multiple type ids for a single type.
249*d57664e9SAndroid Build Coastguard Worker std::stringstream error;
250*d57664e9SAndroid Build Coastguard Worker error << "type '" << name.type << "' already has ID " << std::hex << (int)type_id_;
251*d57664e9SAndroid Build Coastguard Worker return unexpected(error.str());
252*d57664e9SAndroid Build Coastguard Worker }
253*d57664e9SAndroid Build Coastguard Worker
254*d57664e9SAndroid Build Coastguard Worker auto assign_result = next_entry_id_.ReserveId(name, id.entry_id());
255*d57664e9SAndroid Build Coastguard Worker if (!assign_result.has_value()) {
256*d57664e9SAndroid Build Coastguard Worker std::stringstream error;
257*d57664e9SAndroid Build Coastguard Worker error << "entry " << assign_result.error();
258*d57664e9SAndroid Build Coastguard Worker return unexpected(error.str());
259*d57664e9SAndroid Build Coastguard Worker }
260*d57664e9SAndroid Build Coastguard Worker return {};
261*d57664e9SAndroid Build Coastguard Worker }
262*d57664e9SAndroid Build Coastguard Worker
NextId()263*d57664e9SAndroid Build Coastguard Worker Result<ResourceId> TypeGroup::NextId() {
264*d57664e9SAndroid Build Coastguard Worker auto entry_id = next_entry_id_.NextId();
265*d57664e9SAndroid Build Coastguard Worker if (!entry_id.has_value()) {
266*d57664e9SAndroid Build Coastguard Worker std::stringstream error;
267*d57664e9SAndroid Build Coastguard Worker error << "resource type ID has exceeded the maximum number of resource entries ("
268*d57664e9SAndroid Build Coastguard Worker << (std::numeric_limits<uint16_t>::max() + 1u) << ")";
269*d57664e9SAndroid Build Coastguard Worker return unexpected(error.str());
270*d57664e9SAndroid Build Coastguard Worker }
271*d57664e9SAndroid Build Coastguard Worker return ResourceId(package_id_, type_id_, entry_id.value());
272*d57664e9SAndroid Build Coastguard Worker }
273*d57664e9SAndroid Build Coastguard Worker
ReserveId(const ResourceName & name,ResourceId id,const Visibility & visibility,android::IDiagnostics * diag)274*d57664e9SAndroid Build Coastguard Worker bool IdAssignerContext::ReserveId(const ResourceName& name, ResourceId id,
275*d57664e9SAndroid Build Coastguard Worker const Visibility& visibility, android::IDiagnostics* diag) {
276*d57664e9SAndroid Build Coastguard Worker if (package_id_ != id.package_id()) {
277*d57664e9SAndroid Build Coastguard Worker diag->Error(android::DiagMessage()
278*d57664e9SAndroid Build Coastguard Worker << "can't assign ID " << id << " to resource " << name
279*d57664e9SAndroid Build Coastguard Worker << " because package already has ID " << std::hex << (int)id.package_id());
280*d57664e9SAndroid Build Coastguard Worker return false;
281*d57664e9SAndroid Build Coastguard Worker }
282*d57664e9SAndroid Build Coastguard Worker
283*d57664e9SAndroid Build Coastguard Worker auto key = ResourceTypeKey{name.type.type, id.type_id()};
284*d57664e9SAndroid Build Coastguard Worker auto type = types_.find(key);
285*d57664e9SAndroid Build Coastguard Worker if (type == types_.end()) {
286*d57664e9SAndroid Build Coastguard Worker // The type has not been assigned an id yet. Ensure that the specified id is not being used by
287*d57664e9SAndroid Build Coastguard Worker // another type.
288*d57664e9SAndroid Build Coastguard Worker auto assign_result = type_id_finder_.ReserveId(key, id.type_id());
289*d57664e9SAndroid Build Coastguard Worker if (!assign_result.has_value()) {
290*d57664e9SAndroid Build Coastguard Worker auto pre_assigned_type = type_id_finder_.pre_assigned_ids_[id.type_id()].type;
291*d57664e9SAndroid Build Coastguard Worker bool pre_assigned_type_staged =
292*d57664e9SAndroid Build Coastguard Worker non_staged_type_ids_.find(pre_assigned_type) == non_staged_type_ids_.end();
293*d57664e9SAndroid Build Coastguard Worker auto hex_type_id = fmt::format("{:#04x}", (int)id.type_id());
294*d57664e9SAndroid Build Coastguard Worker bool current_type_staged = visibility.staged_api;
295*d57664e9SAndroid Build Coastguard Worker diag->Error(android::DiagMessage()
296*d57664e9SAndroid Build Coastguard Worker << "can't assign type ID " << hex_type_id << " to "
297*d57664e9SAndroid Build Coastguard Worker << (current_type_staged ? "staged type " : "non staged type ") << name.type.type
298*d57664e9SAndroid Build Coastguard Worker << " because this type ID have been assigned to "
299*d57664e9SAndroid Build Coastguard Worker << (pre_assigned_type_staged ? "staged type " : "non staged type ")
300*d57664e9SAndroid Build Coastguard Worker << pre_assigned_type);
301*d57664e9SAndroid Build Coastguard Worker if (pre_assigned_type_staged || current_type_staged) {
302*d57664e9SAndroid Build Coastguard Worker diag->Error(android::DiagMessage() << staged_type_overlap_error);
303*d57664e9SAndroid Build Coastguard Worker }
304*d57664e9SAndroid Build Coastguard Worker return false;
305*d57664e9SAndroid Build Coastguard Worker }
306*d57664e9SAndroid Build Coastguard Worker type = types_.emplace(key, TypeGroup(package_id_, id.type_id())).first;
307*d57664e9SAndroid Build Coastguard Worker }
308*d57664e9SAndroid Build Coastguard Worker
309*d57664e9SAndroid Build Coastguard Worker if (!visibility.staged_api) {
310*d57664e9SAndroid Build Coastguard Worker // Ensure that non-staged resources can only exist in one type ID.
311*d57664e9SAndroid Build Coastguard Worker auto non_staged_type = non_staged_type_ids_.emplace(name.type.type, id.type_id());
312*d57664e9SAndroid Build Coastguard Worker if (!non_staged_type.second && non_staged_type.first->second != id.type_id()) {
313*d57664e9SAndroid Build Coastguard Worker diag->Error(android::DiagMessage()
314*d57664e9SAndroid Build Coastguard Worker << "can't assign ID " << id << " to resource " << name
315*d57664e9SAndroid Build Coastguard Worker << " because type already has ID " << std::hex << (int)id.type_id());
316*d57664e9SAndroid Build Coastguard Worker return false;
317*d57664e9SAndroid Build Coastguard Worker }
318*d57664e9SAndroid Build Coastguard Worker } else {
319*d57664e9SAndroid Build Coastguard Worker // Ensure that staged public resources cannot have the same type name and type id with
320*d57664e9SAndroid Build Coastguard Worker // non staged public resources.
321*d57664e9SAndroid Build Coastguard Worker auto non_staged_type = non_staged_type_ids_.find(name.type.type);
322*d57664e9SAndroid Build Coastguard Worker if (non_staged_type != non_staged_type_ids_.end() && non_staged_type->second == id.type_id()) {
323*d57664e9SAndroid Build Coastguard Worker diag->Error(
324*d57664e9SAndroid Build Coastguard Worker android::DiagMessage()
325*d57664e9SAndroid Build Coastguard Worker << "can`t assign type ID " << fmt::format("{:#04x}", (int)id.type_id())
326*d57664e9SAndroid Build Coastguard Worker << " to staged type " << name.type.type << " because type ID "
327*d57664e9SAndroid Build Coastguard Worker << fmt::format("{:#04x}", (int)id.type_id())
328*d57664e9SAndroid Build Coastguard Worker << " already has been assigned to a non staged resource type with the same type name");
329*d57664e9SAndroid Build Coastguard Worker diag->Error(android::DiagMessage() << staged_type_overlap_error);
330*d57664e9SAndroid Build Coastguard Worker return false;
331*d57664e9SAndroid Build Coastguard Worker }
332*d57664e9SAndroid Build Coastguard Worker }
333*d57664e9SAndroid Build Coastguard Worker
334*d57664e9SAndroid Build Coastguard Worker auto assign_result = type->second.ReserveId(name, id);
335*d57664e9SAndroid Build Coastguard Worker if (!assign_result.has_value()) {
336*d57664e9SAndroid Build Coastguard Worker diag->Error(android::DiagMessage() << "can't assign ID " << id << " to resource " << name
337*d57664e9SAndroid Build Coastguard Worker << " because " << assign_result.error());
338*d57664e9SAndroid Build Coastguard Worker return false;
339*d57664e9SAndroid Build Coastguard Worker }
340*d57664e9SAndroid Build Coastguard Worker
341*d57664e9SAndroid Build Coastguard Worker return true;
342*d57664e9SAndroid Build Coastguard Worker }
343*d57664e9SAndroid Build Coastguard Worker
NextId(const ResourceName & name,android::IDiagnostics * diag)344*d57664e9SAndroid Build Coastguard Worker std::optional<ResourceId> IdAssignerContext::NextId(const ResourceName& name,
345*d57664e9SAndroid Build Coastguard Worker android::IDiagnostics* diag) {
346*d57664e9SAndroid Build Coastguard Worker // The package name is not known during the compile stage.
347*d57664e9SAndroid Build Coastguard Worker // Resources without a package name are considered a part of the app being linked.
348*d57664e9SAndroid Build Coastguard Worker CHECK(name.package.empty() || name.package == package_name_);
349*d57664e9SAndroid Build Coastguard Worker
350*d57664e9SAndroid Build Coastguard Worker // Find the type id for non-staged resources of this type.
351*d57664e9SAndroid Build Coastguard Worker auto non_staged_type = non_staged_type_ids_.find(name.type.type);
352*d57664e9SAndroid Build Coastguard Worker if (non_staged_type == non_staged_type_ids_.end()) {
353*d57664e9SAndroid Build Coastguard Worker auto next_type_id = type_id_finder_.NextId();
354*d57664e9SAndroid Build Coastguard Worker CHECK(next_type_id.has_value()) << "resource type IDs allocated have exceeded maximum (256)";
355*d57664e9SAndroid Build Coastguard Worker non_staged_type = non_staged_type_ids_.emplace(name.type.type, *next_type_id).first;
356*d57664e9SAndroid Build Coastguard Worker }
357*d57664e9SAndroid Build Coastguard Worker
358*d57664e9SAndroid Build Coastguard Worker ResourceTypeKey key{name.type.type, non_staged_type->second};
359*d57664e9SAndroid Build Coastguard Worker auto type = types_.find(key);
360*d57664e9SAndroid Build Coastguard Worker if (type == types_.end()) {
361*d57664e9SAndroid Build Coastguard Worker type = types_.emplace(key, TypeGroup(package_id_, key.id)).first;
362*d57664e9SAndroid Build Coastguard Worker }
363*d57664e9SAndroid Build Coastguard Worker
364*d57664e9SAndroid Build Coastguard Worker auto assign_result = type->second.NextId();
365*d57664e9SAndroid Build Coastguard Worker if (!assign_result.has_value()) {
366*d57664e9SAndroid Build Coastguard Worker diag->Error(android::DiagMessage() << "can't assign resource ID to resource " << name
367*d57664e9SAndroid Build Coastguard Worker << " because " << assign_result.error());
368*d57664e9SAndroid Build Coastguard Worker return {};
369*d57664e9SAndroid Build Coastguard Worker }
370*d57664e9SAndroid Build Coastguard Worker return assign_result.value();
371*d57664e9SAndroid Build Coastguard Worker }
372*d57664e9SAndroid Build Coastguard Worker } // namespace
373*d57664e9SAndroid Build Coastguard Worker
374*d57664e9SAndroid Build Coastguard Worker } // namespace aapt
375