xref: /aosp_15_r20/frameworks/base/tools/split-select/RuleGenerator.cpp (revision d57664e9bc4670b3ecf6748a746a57c557b6bc9e)
1*d57664e9SAndroid Build Coastguard Worker /*
2*d57664e9SAndroid Build Coastguard Worker  * Copyright (C) 2014 The Android Open Source Project
3*d57664e9SAndroid Build Coastguard Worker  *
4*d57664e9SAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*d57664e9SAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*d57664e9SAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*d57664e9SAndroid Build Coastguard Worker  *
8*d57664e9SAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*d57664e9SAndroid Build Coastguard Worker  *
10*d57664e9SAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*d57664e9SAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*d57664e9SAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*d57664e9SAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*d57664e9SAndroid Build Coastguard Worker  * limitations under the License.
15*d57664e9SAndroid Build Coastguard Worker  */
16*d57664e9SAndroid Build Coastguard Worker 
17*d57664e9SAndroid Build Coastguard Worker #include "RuleGenerator.h"
18*d57664e9SAndroid Build Coastguard Worker #include "aapt/SdkConstants.h"
19*d57664e9SAndroid Build Coastguard Worker 
20*d57664e9SAndroid Build Coastguard Worker #include <algorithm>
21*d57664e9SAndroid Build Coastguard Worker #include <cmath>
22*d57664e9SAndroid Build Coastguard Worker #include <vector>
23*d57664e9SAndroid Build Coastguard Worker #include <androidfw/ResourceTypes.h>
24*d57664e9SAndroid Build Coastguard Worker 
25*d57664e9SAndroid Build Coastguard Worker using namespace android;
26*d57664e9SAndroid Build Coastguard Worker 
27*d57664e9SAndroid Build Coastguard Worker namespace split {
28*d57664e9SAndroid Build Coastguard Worker 
29*d57664e9SAndroid Build Coastguard Worker // Calculate the point at which the density selection changes between l and h.
findMid(int l,int h)30*d57664e9SAndroid Build Coastguard Worker static inline int findMid(int l, int h) {
31*d57664e9SAndroid Build Coastguard Worker     double root = sqrt((h*h) + (8*l*h));
32*d57664e9SAndroid Build Coastguard Worker     return (double(-h) + root) / 2.0;
33*d57664e9SAndroid Build Coastguard Worker }
34*d57664e9SAndroid Build Coastguard Worker 
generateDensity(const Vector<int> & allDensities,size_t index)35*d57664e9SAndroid Build Coastguard Worker sp<Rule> RuleGenerator::generateDensity(const Vector<int>& allDensities, size_t index) {
36*d57664e9SAndroid Build Coastguard Worker     if (allDensities[index] != ResTable_config::DENSITY_ANY) {
37*d57664e9SAndroid Build Coastguard Worker         sp<Rule> densityRule = new Rule();
38*d57664e9SAndroid Build Coastguard Worker         densityRule->op = Rule::AND_SUBRULES;
39*d57664e9SAndroid Build Coastguard Worker 
40*d57664e9SAndroid Build Coastguard Worker         const bool hasAnyDensity = std::find(allDensities.begin(),
41*d57664e9SAndroid Build Coastguard Worker                 allDensities.end(), (int) ResTable_config::DENSITY_ANY) != allDensities.end();
42*d57664e9SAndroid Build Coastguard Worker 
43*d57664e9SAndroid Build Coastguard Worker         if (hasAnyDensity) {
44*d57664e9SAndroid Build Coastguard Worker             sp<Rule> version = new Rule();
45*d57664e9SAndroid Build Coastguard Worker             version->op = Rule::LESS_THAN;
46*d57664e9SAndroid Build Coastguard Worker             version->key = Rule::SDK_VERSION;
47*d57664e9SAndroid Build Coastguard Worker             version->longArgs.add((long) SDK_LOLLIPOP);
48*d57664e9SAndroid Build Coastguard Worker             densityRule->subrules.add(version);
49*d57664e9SAndroid Build Coastguard Worker         }
50*d57664e9SAndroid Build Coastguard Worker 
51*d57664e9SAndroid Build Coastguard Worker         if (index > 0) {
52*d57664e9SAndroid Build Coastguard Worker             sp<Rule> gt = new Rule();
53*d57664e9SAndroid Build Coastguard Worker             gt->op = Rule::GREATER_THAN;
54*d57664e9SAndroid Build Coastguard Worker             gt->key = Rule::SCREEN_DENSITY;
55*d57664e9SAndroid Build Coastguard Worker             gt->longArgs.add(findMid(allDensities[index - 1], allDensities[index]) - 1);
56*d57664e9SAndroid Build Coastguard Worker             densityRule->subrules.add(gt);
57*d57664e9SAndroid Build Coastguard Worker         }
58*d57664e9SAndroid Build Coastguard Worker 
59*d57664e9SAndroid Build Coastguard Worker         if (index + 1 < allDensities.size() && allDensities[index + 1] != ResTable_config::DENSITY_ANY) {
60*d57664e9SAndroid Build Coastguard Worker             sp<Rule> lt = new Rule();
61*d57664e9SAndroid Build Coastguard Worker             lt->op = Rule::LESS_THAN;
62*d57664e9SAndroid Build Coastguard Worker             lt->key = Rule::SCREEN_DENSITY;
63*d57664e9SAndroid Build Coastguard Worker             lt->longArgs.add(findMid(allDensities[index], allDensities[index + 1]));
64*d57664e9SAndroid Build Coastguard Worker             densityRule->subrules.add(lt);
65*d57664e9SAndroid Build Coastguard Worker         }
66*d57664e9SAndroid Build Coastguard Worker         return densityRule;
67*d57664e9SAndroid Build Coastguard Worker     } else {
68*d57664e9SAndroid Build Coastguard Worker         // SDK_VERSION is handled elsewhere, so we always pick DENSITY_ANY if it's
69*d57664e9SAndroid Build Coastguard Worker         // available.
70*d57664e9SAndroid Build Coastguard Worker         sp<Rule> always = new Rule();
71*d57664e9SAndroid Build Coastguard Worker         always->op = Rule::ALWAYS_TRUE;
72*d57664e9SAndroid Build Coastguard Worker         return always;
73*d57664e9SAndroid Build Coastguard Worker     }
74*d57664e9SAndroid Build Coastguard Worker }
75*d57664e9SAndroid Build Coastguard Worker 
generateAbi(const Vector<abi::Variant> & splitAbis,size_t index)76*d57664e9SAndroid Build Coastguard Worker sp<Rule> RuleGenerator::generateAbi(const Vector<abi::Variant>& splitAbis, size_t index) {
77*d57664e9SAndroid Build Coastguard Worker     const abi::Variant thisAbi = splitAbis[index];
78*d57664e9SAndroid Build Coastguard Worker     const Vector<abi::Variant>& familyVariants = abi::getVariants(abi::getFamily(thisAbi));
79*d57664e9SAndroid Build Coastguard Worker 
80*d57664e9SAndroid Build Coastguard Worker     Vector<abi::Variant>::const_iterator start =
81*d57664e9SAndroid Build Coastguard Worker             std::find(familyVariants.begin(), familyVariants.end(), thisAbi);
82*d57664e9SAndroid Build Coastguard Worker 
83*d57664e9SAndroid Build Coastguard Worker     Vector<abi::Variant>::const_iterator end = familyVariants.end();
84*d57664e9SAndroid Build Coastguard Worker     if (index + 1 < splitAbis.size()) {
85*d57664e9SAndroid Build Coastguard Worker         end = std::find(start, familyVariants.end(), splitAbis[index + 1]);
86*d57664e9SAndroid Build Coastguard Worker     }
87*d57664e9SAndroid Build Coastguard Worker 
88*d57664e9SAndroid Build Coastguard Worker     sp<Rule> abiRule = new Rule();
89*d57664e9SAndroid Build Coastguard Worker     abiRule->op = Rule::CONTAINS_ANY;
90*d57664e9SAndroid Build Coastguard Worker     abiRule->key = Rule::NATIVE_PLATFORM;
91*d57664e9SAndroid Build Coastguard Worker     while (start != end) {
92*d57664e9SAndroid Build Coastguard Worker         abiRule->stringArgs.add(String8(abi::toString(*start)));
93*d57664e9SAndroid Build Coastguard Worker         ++start;
94*d57664e9SAndroid Build Coastguard Worker     }
95*d57664e9SAndroid Build Coastguard Worker     return abiRule;
96*d57664e9SAndroid Build Coastguard Worker }
97*d57664e9SAndroid Build Coastguard Worker 
generate(const SortedVector<SplitDescription> & group,size_t index)98*d57664e9SAndroid Build Coastguard Worker sp<Rule> RuleGenerator::generate(const SortedVector<SplitDescription>& group, size_t index) {
99*d57664e9SAndroid Build Coastguard Worker     sp<Rule> rootRule = new Rule();
100*d57664e9SAndroid Build Coastguard Worker     rootRule->op = Rule::AND_SUBRULES;
101*d57664e9SAndroid Build Coastguard Worker 
102*d57664e9SAndroid Build Coastguard Worker     if (group[index].config.locale != 0) {
103*d57664e9SAndroid Build Coastguard Worker         sp<Rule> locale = new Rule();
104*d57664e9SAndroid Build Coastguard Worker         locale->op = Rule::EQUALS;
105*d57664e9SAndroid Build Coastguard Worker         locale->key = Rule::LANGUAGE;
106*d57664e9SAndroid Build Coastguard Worker         char str[RESTABLE_MAX_LOCALE_LEN];
107*d57664e9SAndroid Build Coastguard Worker         group[index].config.getBcp47Locale(str);
108*d57664e9SAndroid Build Coastguard Worker         locale->stringArgs.add(String8(str));
109*d57664e9SAndroid Build Coastguard Worker         rootRule->subrules.add(locale);
110*d57664e9SAndroid Build Coastguard Worker     }
111*d57664e9SAndroid Build Coastguard Worker 
112*d57664e9SAndroid Build Coastguard Worker     if (group[index].config.sdkVersion != 0) {
113*d57664e9SAndroid Build Coastguard Worker         sp<Rule> sdk = new Rule();
114*d57664e9SAndroid Build Coastguard Worker         sdk->op = Rule::GREATER_THAN;
115*d57664e9SAndroid Build Coastguard Worker         sdk->key = Rule::SDK_VERSION;
116*d57664e9SAndroid Build Coastguard Worker         sdk->longArgs.add(group[index].config.sdkVersion - 1);
117*d57664e9SAndroid Build Coastguard Worker         rootRule->subrules.add(sdk);
118*d57664e9SAndroid Build Coastguard Worker     }
119*d57664e9SAndroid Build Coastguard Worker 
120*d57664e9SAndroid Build Coastguard Worker     if (group[index].config.density != 0) {
121*d57664e9SAndroid Build Coastguard Worker         size_t densityIndex = 0;
122*d57664e9SAndroid Build Coastguard Worker         Vector<int> allDensities;
123*d57664e9SAndroid Build Coastguard Worker         allDensities.add(group[index].config.density);
124*d57664e9SAndroid Build Coastguard Worker 
125*d57664e9SAndroid Build Coastguard Worker         const size_t groupSize = group.size();
126*d57664e9SAndroid Build Coastguard Worker         for (size_t i = 0; i < groupSize; i++) {
127*d57664e9SAndroid Build Coastguard Worker             if (group[i].config.density != group[index].config.density) {
128*d57664e9SAndroid Build Coastguard Worker                 // This group differs by density.
129*d57664e9SAndroid Build Coastguard Worker                 allDensities.clear();
130*d57664e9SAndroid Build Coastguard Worker                 for (size_t j = 0; j < groupSize; j++) {
131*d57664e9SAndroid Build Coastguard Worker                     allDensities.add(group[j].config.density);
132*d57664e9SAndroid Build Coastguard Worker                 }
133*d57664e9SAndroid Build Coastguard Worker                 densityIndex = index;
134*d57664e9SAndroid Build Coastguard Worker                 break;
135*d57664e9SAndroid Build Coastguard Worker             }
136*d57664e9SAndroid Build Coastguard Worker         }
137*d57664e9SAndroid Build Coastguard Worker         rootRule->subrules.add(generateDensity(allDensities, densityIndex));
138*d57664e9SAndroid Build Coastguard Worker     }
139*d57664e9SAndroid Build Coastguard Worker 
140*d57664e9SAndroid Build Coastguard Worker     if (group[index].abi != abi::Variant_none) {
141*d57664e9SAndroid Build Coastguard Worker         size_t abiIndex = 0;
142*d57664e9SAndroid Build Coastguard Worker         Vector<abi::Variant> allVariants;
143*d57664e9SAndroid Build Coastguard Worker         allVariants.add(group[index].abi);
144*d57664e9SAndroid Build Coastguard Worker 
145*d57664e9SAndroid Build Coastguard Worker         const size_t groupSize = group.size();
146*d57664e9SAndroid Build Coastguard Worker         for (size_t i = 0; i < groupSize; i++) {
147*d57664e9SAndroid Build Coastguard Worker             if (group[i].abi != group[index].abi) {
148*d57664e9SAndroid Build Coastguard Worker                 // This group differs by ABI.
149*d57664e9SAndroid Build Coastguard Worker                 allVariants.clear();
150*d57664e9SAndroid Build Coastguard Worker                 for (size_t j = 0; j < groupSize; j++) {
151*d57664e9SAndroid Build Coastguard Worker                     allVariants.add(group[j].abi);
152*d57664e9SAndroid Build Coastguard Worker                 }
153*d57664e9SAndroid Build Coastguard Worker                 abiIndex = index;
154*d57664e9SAndroid Build Coastguard Worker                 break;
155*d57664e9SAndroid Build Coastguard Worker             }
156*d57664e9SAndroid Build Coastguard Worker         }
157*d57664e9SAndroid Build Coastguard Worker         rootRule->subrules.add(generateAbi(allVariants, abiIndex));
158*d57664e9SAndroid Build Coastguard Worker     }
159*d57664e9SAndroid Build Coastguard Worker 
160*d57664e9SAndroid Build Coastguard Worker     return rootRule;
161*d57664e9SAndroid Build Coastguard Worker }
162*d57664e9SAndroid Build Coastguard Worker 
163*d57664e9SAndroid Build Coastguard Worker } // namespace split
164