xref: /aosp_15_r20/frameworks/minikin/tests/stresstest/MultithreadTest.cpp (revision 834a2baab5fdfc28e9a428ee87c7ea8f6a06a53d)
1*834a2baaSAndroid Build Coastguard Worker /*
2*834a2baaSAndroid Build Coastguard Worker  * Copyright (C) 2017 The Android Open Source Project
3*834a2baaSAndroid Build Coastguard Worker  *
4*834a2baaSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*834a2baaSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*834a2baaSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*834a2baaSAndroid Build Coastguard Worker  *
8*834a2baaSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*834a2baaSAndroid Build Coastguard Worker  *
10*834a2baaSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*834a2baaSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*834a2baaSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*834a2baaSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*834a2baaSAndroid Build Coastguard Worker  * limitations under the License.
15*834a2baaSAndroid Build Coastguard Worker  */
16*834a2baaSAndroid Build Coastguard Worker 
17*834a2baaSAndroid Build Coastguard Worker #include "minikin/Layout.h"
18*834a2baaSAndroid Build Coastguard Worker 
19*834a2baaSAndroid Build Coastguard Worker #include <condition_variable>
20*834a2baaSAndroid Build Coastguard Worker #include <mutex>
21*834a2baaSAndroid Build Coastguard Worker #include <random>
22*834a2baaSAndroid Build Coastguard Worker #include <thread>
23*834a2baaSAndroid Build Coastguard Worker 
24*834a2baaSAndroid Build Coastguard Worker #include <android-base/thread_annotations.h>
25*834a2baaSAndroid Build Coastguard Worker #include <cutils/log.h>
26*834a2baaSAndroid Build Coastguard Worker #include <gtest/gtest.h>
27*834a2baaSAndroid Build Coastguard Worker 
28*834a2baaSAndroid Build Coastguard Worker #include "minikin/FontCollection.h"
29*834a2baaSAndroid Build Coastguard Worker #include "minikin/Macros.h"
30*834a2baaSAndroid Build Coastguard Worker #include "minikin/MinikinPaint.h"
31*834a2baaSAndroid Build Coastguard Worker #include "FontTestUtils.h"
32*834a2baaSAndroid Build Coastguard Worker #include "MinikinInternal.h"
33*834a2baaSAndroid Build Coastguard Worker #include "PathUtils.h"
34*834a2baaSAndroid Build Coastguard Worker 
35*834a2baaSAndroid Build Coastguard Worker using android::base::ScopedLockAssertion;
36*834a2baaSAndroid Build Coastguard Worker 
37*834a2baaSAndroid Build Coastguard Worker namespace minikin {
38*834a2baaSAndroid Build Coastguard Worker 
39*834a2baaSAndroid Build Coastguard Worker constexpr int LAYOUT_COUNT_PER_COLLECTION = 500;
40*834a2baaSAndroid Build Coastguard Worker constexpr int COLLECTION_COUNT_PER_THREAD = 15;
41*834a2baaSAndroid Build Coastguard Worker constexpr int NUM_THREADS = 10;
42*834a2baaSAndroid Build Coastguard Worker 
43*834a2baaSAndroid Build Coastguard Worker std::mutex gMutex;
44*834a2baaSAndroid Build Coastguard Worker std::condition_variable gCv;
45*834a2baaSAndroid Build Coastguard Worker bool gReady GUARDED_BY(gMutex) = false;
46*834a2baaSAndroid Build Coastguard Worker 
generateTestText(std::mt19937 * mt,int lettersInWord,int wordsInText)47*834a2baaSAndroid Build Coastguard Worker static std::vector<uint16_t> generateTestText(std::mt19937* mt, int lettersInWord,
48*834a2baaSAndroid Build Coastguard Worker                                               int wordsInText) {
49*834a2baaSAndroid Build Coastguard Worker     std::uniform_int_distribution<uint16_t> dist('A', 'Z');
50*834a2baaSAndroid Build Coastguard Worker 
51*834a2baaSAndroid Build Coastguard Worker     std::vector<uint16_t> text;
52*834a2baaSAndroid Build Coastguard Worker     text.reserve((lettersInWord + 1) * wordsInText - 1);
53*834a2baaSAndroid Build Coastguard Worker     for (int i = 0; i < wordsInText; ++i) {
54*834a2baaSAndroid Build Coastguard Worker         if (i != 0) {
55*834a2baaSAndroid Build Coastguard Worker             text.emplace_back(' ');
56*834a2baaSAndroid Build Coastguard Worker         }
57*834a2baaSAndroid Build Coastguard Worker         for (int j = 0; j < lettersInWord; ++j) {
58*834a2baaSAndroid Build Coastguard Worker             text.emplace_back(dist(*mt));
59*834a2baaSAndroid Build Coastguard Worker         }
60*834a2baaSAndroid Build Coastguard Worker     }
61*834a2baaSAndroid Build Coastguard Worker     return text;
62*834a2baaSAndroid Build Coastguard Worker }
63*834a2baaSAndroid Build Coastguard Worker 
thread_main(int tid)64*834a2baaSAndroid Build Coastguard Worker static void thread_main(int tid) {
65*834a2baaSAndroid Build Coastguard Worker     {
66*834a2baaSAndroid Build Coastguard Worker         // Wait until all threads are created.
67*834a2baaSAndroid Build Coastguard Worker         std::unique_lock<std::mutex> lock(gMutex);
68*834a2baaSAndroid Build Coastguard Worker         gCv.wait(lock, []() EXCLUSIVE_LOCKS_REQUIRED(gMutex) { return gReady; });
69*834a2baaSAndroid Build Coastguard Worker     }
70*834a2baaSAndroid Build Coastguard Worker 
71*834a2baaSAndroid Build Coastguard Worker     std::mt19937 mt(tid);
72*834a2baaSAndroid Build Coastguard Worker 
73*834a2baaSAndroid Build Coastguard Worker     for (int i = 0; i < COLLECTION_COUNT_PER_THREAD; ++i) {
74*834a2baaSAndroid Build Coastguard Worker         MinikinPaint paint(buildFontCollection("Ascii.ttf"));
75*834a2baaSAndroid Build Coastguard Worker         paint.size = 10.0f;  // Make 1em = 10px
76*834a2baaSAndroid Build Coastguard Worker 
77*834a2baaSAndroid Build Coastguard Worker         for (int j = 0; j < LAYOUT_COUNT_PER_COLLECTION; ++j) {
78*834a2baaSAndroid Build Coastguard Worker             // Generates 10 of 3-letter words so that the word sometimes hit the cache.
79*834a2baaSAndroid Build Coastguard Worker             std::vector<uint16_t> text = generateTestText(&mt, 3, 10);
80*834a2baaSAndroid Build Coastguard Worker             Layout layout(text, Range(0, text.size()), Bidi::LTR, paint, StartHyphenEdit::NO_EDIT,
81*834a2baaSAndroid Build Coastguard Worker                           EndHyphenEdit::NO_EDIT);
82*834a2baaSAndroid Build Coastguard Worker             for (size_t k = 0; k < text.size(); ++k) {
83*834a2baaSAndroid Build Coastguard Worker                 // All characters in Ascii.ttf has 1.0em horizontal advance.
84*834a2baaSAndroid Build Coastguard Worker                 LOG_ALWAYS_FATAL_IF(layout.getCharAdvance(k) != 10.0f,
85*834a2baaSAndroid Build Coastguard Worker                                     "Memory corruption detected.");
86*834a2baaSAndroid Build Coastguard Worker             }
87*834a2baaSAndroid Build Coastguard Worker         }
88*834a2baaSAndroid Build Coastguard Worker     }
89*834a2baaSAndroid Build Coastguard Worker }
90*834a2baaSAndroid Build Coastguard Worker 
TEST(MultithreadTest,ThreadSafeStressTest)91*834a2baaSAndroid Build Coastguard Worker TEST(MultithreadTest, ThreadSafeStressTest) {
92*834a2baaSAndroid Build Coastguard Worker     std::vector<std::thread> threads;
93*834a2baaSAndroid Build Coastguard Worker 
94*834a2baaSAndroid Build Coastguard Worker     {
95*834a2baaSAndroid Build Coastguard Worker         ScopedLockAssertion lock(gMutex);
96*834a2baaSAndroid Build Coastguard Worker         threads.reserve(NUM_THREADS);
97*834a2baaSAndroid Build Coastguard Worker         for (int i = 0; i < NUM_THREADS; ++i) {
98*834a2baaSAndroid Build Coastguard Worker             threads.emplace_back(&thread_main, i);
99*834a2baaSAndroid Build Coastguard Worker         }
100*834a2baaSAndroid Build Coastguard Worker         gReady = true;
101*834a2baaSAndroid Build Coastguard Worker     }
102*834a2baaSAndroid Build Coastguard Worker     gCv.notify_all();
103*834a2baaSAndroid Build Coastguard Worker 
104*834a2baaSAndroid Build Coastguard Worker     for (auto& thread : threads) {
105*834a2baaSAndroid Build Coastguard Worker         thread.join();
106*834a2baaSAndroid Build Coastguard Worker     }
107*834a2baaSAndroid Build Coastguard Worker }
108*834a2baaSAndroid Build Coastguard Worker 
109*834a2baaSAndroid Build Coastguard Worker }  // namespace minikin
110