1*38e8c45fSAndroid Build Coastguard Worker /* 2*38e8c45fSAndroid Build Coastguard Worker * Copyright 2022 The Android Open Source Project 3*38e8c45fSAndroid Build Coastguard Worker * 4*38e8c45fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*38e8c45fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*38e8c45fSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*38e8c45fSAndroid Build Coastguard Worker * 8*38e8c45fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*38e8c45fSAndroid Build Coastguard Worker * 10*38e8c45fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*38e8c45fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*38e8c45fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*38e8c45fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*38e8c45fSAndroid Build Coastguard Worker * limitations under the License. 15*38e8c45fSAndroid Build Coastguard Worker */ 16*38e8c45fSAndroid Build Coastguard Worker 17*38e8c45fSAndroid Build Coastguard Worker #pragma once 18*38e8c45fSAndroid Build Coastguard Worker 19*38e8c45fSAndroid Build Coastguard Worker #include <type_traits> 20*38e8c45fSAndroid Build Coastguard Worker #include <utility> 21*38e8c45fSAndroid Build Coastguard Worker 22*38e8c45fSAndroid Build Coastguard Worker namespace android::ftl { 23*38e8c45fSAndroid Build Coastguard Worker 24*38e8c45fSAndroid Build Coastguard Worker // The unit type, and its only value. 25*38e8c45fSAndroid Build Coastguard Worker constexpr struct Unit { 26*38e8c45fSAndroid Build Coastguard Worker } unit; 27*38e8c45fSAndroid Build Coastguard Worker 28*38e8c45fSAndroid Build Coastguard Worker constexpr bool operator==(Unit, Unit) { 29*38e8c45fSAndroid Build Coastguard Worker return true; 30*38e8c45fSAndroid Build Coastguard Worker } 31*38e8c45fSAndroid Build Coastguard Worker 32*38e8c45fSAndroid Build Coastguard Worker constexpr bool operator!=(Unit, Unit) { 33*38e8c45fSAndroid Build Coastguard Worker return false; 34*38e8c45fSAndroid Build Coastguard Worker } 35*38e8c45fSAndroid Build Coastguard Worker 36*38e8c45fSAndroid Build Coastguard Worker // Adapts a function object F to return Unit. The return value of F is ignored. 37*38e8c45fSAndroid Build Coastguard Worker // 38*38e8c45fSAndroid Build Coastguard Worker // As a practical use, the function passed to ftl::Optional<T>::transform is not allowed to return 39*38e8c45fSAndroid Build Coastguard Worker // void (cf. https://wg21.link/P0798R8#mapping-functions-returning-void), but may return Unit if 40*38e8c45fSAndroid Build Coastguard Worker // only its side effects are meaningful: 41*38e8c45fSAndroid Build Coastguard Worker // 42*38e8c45fSAndroid Build Coastguard Worker // ftl::Optional opt = "food"s; 43*38e8c45fSAndroid Build Coastguard Worker // opt.transform(ftl::unit_fn([](std::string& str) { str.pop_back(); })); 44*38e8c45fSAndroid Build Coastguard Worker // assert(opt == "foo"s); 45*38e8c45fSAndroid Build Coastguard Worker // 46*38e8c45fSAndroid Build Coastguard Worker template <typename F> 47*38e8c45fSAndroid Build Coastguard Worker struct UnitFn { 48*38e8c45fSAndroid Build Coastguard Worker F f; 49*38e8c45fSAndroid Build Coastguard Worker 50*38e8c45fSAndroid Build Coastguard Worker template <typename... Args> operatorUnitFn51*38e8c45fSAndroid Build Coastguard Worker Unit operator()(Args&&... args) { 52*38e8c45fSAndroid Build Coastguard Worker return f(std::forward<Args>(args)...), unit; 53*38e8c45fSAndroid Build Coastguard Worker } 54*38e8c45fSAndroid Build Coastguard Worker }; 55*38e8c45fSAndroid Build Coastguard Worker 56*38e8c45fSAndroid Build Coastguard Worker template <typename F> 57*38e8c45fSAndroid Build Coastguard Worker constexpr auto unit_fn(F&& f) -> UnitFn<std::decay_t<F>> { 58*38e8c45fSAndroid Build Coastguard Worker return {std::forward<F>(f)}; 59*38e8c45fSAndroid Build Coastguard Worker } 60*38e8c45fSAndroid Build Coastguard Worker 61*38e8c45fSAndroid Build Coastguard Worker namespace details { 62*38e8c45fSAndroid Build Coastguard Worker 63*38e8c45fSAndroid Build Coastguard Worker // Identity function for all T except Unit, which maps to void. 64*38e8c45fSAndroid Build Coastguard Worker template <typename T> 65*38e8c45fSAndroid Build Coastguard Worker struct UnitToVoid { 66*38e8c45fSAndroid Build Coastguard Worker template <typename U> fromUnitToVoid67*38e8c45fSAndroid Build Coastguard Worker static auto from(U&& value) { 68*38e8c45fSAndroid Build Coastguard Worker return value; 69*38e8c45fSAndroid Build Coastguard Worker } 70*38e8c45fSAndroid Build Coastguard Worker }; 71*38e8c45fSAndroid Build Coastguard Worker 72*38e8c45fSAndroid Build Coastguard Worker template <> 73*38e8c45fSAndroid Build Coastguard Worker struct UnitToVoid<Unit> { 74*38e8c45fSAndroid Build Coastguard Worker template <typename U> 75*38e8c45fSAndroid Build Coastguard Worker static void from(U&&) {} 76*38e8c45fSAndroid Build Coastguard Worker }; 77*38e8c45fSAndroid Build Coastguard Worker 78*38e8c45fSAndroid Build Coastguard Worker } // namespace details 79*38e8c45fSAndroid Build Coastguard Worker } // namespace android::ftl 80