1*38e8c45fSAndroid Build Coastguard Worker /* 2*38e8c45fSAndroid Build Coastguard Worker * Copyright 2014 The Android Open Source Project 3*38e8c45fSAndroid Build Coastguard Worker * 4*38e8c45fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*38e8c45fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*38e8c45fSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*38e8c45fSAndroid Build Coastguard Worker * 8*38e8c45fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*38e8c45fSAndroid Build Coastguard Worker * 10*38e8c45fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*38e8c45fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*38e8c45fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*38e8c45fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*38e8c45fSAndroid Build Coastguard Worker * limitations under the License. 15*38e8c45fSAndroid Build Coastguard Worker */ 16*38e8c45fSAndroid Build Coastguard Worker 17*38e8c45fSAndroid Build Coastguard Worker #ifndef ANDROID_GUI_BUFFERITEM_H 18*38e8c45fSAndroid Build Coastguard Worker #define ANDROID_GUI_BUFFERITEM_H 19*38e8c45fSAndroid Build Coastguard Worker 20*38e8c45fSAndroid Build Coastguard Worker #include <optional> 21*38e8c45fSAndroid Build Coastguard Worker 22*38e8c45fSAndroid Build Coastguard Worker #include <gui/HdrMetadata.h> 23*38e8c45fSAndroid Build Coastguard Worker 24*38e8c45fSAndroid Build Coastguard Worker #include <ui/FenceTime.h> 25*38e8c45fSAndroid Build Coastguard Worker #include <ui/PictureProfileHandle.h> 26*38e8c45fSAndroid Build Coastguard Worker #include <ui/Rect.h> 27*38e8c45fSAndroid Build Coastguard Worker #include <ui/Region.h> 28*38e8c45fSAndroid Build Coastguard Worker 29*38e8c45fSAndroid Build Coastguard Worker #include <system/graphics.h> 30*38e8c45fSAndroid Build Coastguard Worker 31*38e8c45fSAndroid Build Coastguard Worker #include <utils/Flattenable.h> 32*38e8c45fSAndroid Build Coastguard Worker #include <utils/StrongPointer.h> 33*38e8c45fSAndroid Build Coastguard Worker 34*38e8c45fSAndroid Build Coastguard Worker namespace android { 35*38e8c45fSAndroid Build Coastguard Worker 36*38e8c45fSAndroid Build Coastguard Worker class Fence; 37*38e8c45fSAndroid Build Coastguard Worker class GraphicBuffer; 38*38e8c45fSAndroid Build Coastguard Worker 39*38e8c45fSAndroid Build Coastguard Worker class BufferItem : public Flattenable<BufferItem> { 40*38e8c45fSAndroid Build Coastguard Worker friend class Flattenable<BufferItem>; 41*38e8c45fSAndroid Build Coastguard Worker size_t getPodSize() const; 42*38e8c45fSAndroid Build Coastguard Worker size_t getFlattenedSize() const; 43*38e8c45fSAndroid Build Coastguard Worker size_t getFdCount() const; 44*38e8c45fSAndroid Build Coastguard Worker status_t flatten(void*& buffer, size_t& size, int*& fds, size_t& count) const; 45*38e8c45fSAndroid Build Coastguard Worker status_t unflatten(void const*& buffer, size_t& size, int const*& fds, size_t& count); 46*38e8c45fSAndroid Build Coastguard Worker 47*38e8c45fSAndroid Build Coastguard Worker public: 48*38e8c45fSAndroid Build Coastguard Worker // The default value of mBuf, used to indicate this doesn't correspond to a slot. 49*38e8c45fSAndroid Build Coastguard Worker enum { INVALID_BUFFER_SLOT = -1 }; 50*38e8c45fSAndroid Build Coastguard Worker BufferItem(); 51*38e8c45fSAndroid Build Coastguard Worker ~BufferItem(); 52*38e8c45fSAndroid Build Coastguard Worker BufferItem(const BufferItem&) = default; 53*38e8c45fSAndroid Build Coastguard Worker BufferItem& operator=(const BufferItem&) = default; 54*38e8c45fSAndroid Build Coastguard Worker 55*38e8c45fSAndroid Build Coastguard Worker static const char* scalingModeName(uint32_t scalingMode); 56*38e8c45fSAndroid Build Coastguard Worker 57*38e8c45fSAndroid Build Coastguard Worker // mGraphicBuffer points to the buffer allocated for this slot, or is NULL 58*38e8c45fSAndroid Build Coastguard Worker // if the buffer in this slot has been acquired in the past (see 59*38e8c45fSAndroid Build Coastguard Worker // BufferSlot.mAcquireCalled). 60*38e8c45fSAndroid Build Coastguard Worker sp<GraphicBuffer> mGraphicBuffer; 61*38e8c45fSAndroid Build Coastguard Worker 62*38e8c45fSAndroid Build Coastguard Worker // mFence is a fence that will signal when the buffer is idle. 63*38e8c45fSAndroid Build Coastguard Worker sp<Fence> mFence; 64*38e8c45fSAndroid Build Coastguard Worker 65*38e8c45fSAndroid Build Coastguard Worker // The std::shared_ptr<FenceTime> wrapper around mFence. 66*38e8c45fSAndroid Build Coastguard Worker std::shared_ptr<FenceTime> mFenceTime{FenceTime::NO_FENCE}; 67*38e8c45fSAndroid Build Coastguard Worker 68*38e8c45fSAndroid Build Coastguard Worker // mCrop is the current crop rectangle for this buffer slot. 69*38e8c45fSAndroid Build Coastguard Worker Rect mCrop; 70*38e8c45fSAndroid Build Coastguard Worker 71*38e8c45fSAndroid Build Coastguard Worker // mTransform is the current transform flags for this buffer slot. 72*38e8c45fSAndroid Build Coastguard Worker // refer to NATIVE_WINDOW_TRANSFORM_* in <window.h> 73*38e8c45fSAndroid Build Coastguard Worker uint32_t mTransform; 74*38e8c45fSAndroid Build Coastguard Worker 75*38e8c45fSAndroid Build Coastguard Worker // mScalingMode is the current scaling mode for this buffer slot. 76*38e8c45fSAndroid Build Coastguard Worker // refer to NATIVE_WINDOW_SCALING_* in <window.h> 77*38e8c45fSAndroid Build Coastguard Worker uint32_t mScalingMode; 78*38e8c45fSAndroid Build Coastguard Worker 79*38e8c45fSAndroid Build Coastguard Worker // mTimestamp is the current timestamp for this buffer slot. This gets 80*38e8c45fSAndroid Build Coastguard Worker // to set by queueBuffer each time this slot is queued. This value 81*38e8c45fSAndroid Build Coastguard Worker // is guaranteed to be monotonically increasing for each newly 82*38e8c45fSAndroid Build Coastguard Worker // acquired buffer. 83*38e8c45fSAndroid Build Coastguard Worker int64_t mTimestamp; 84*38e8c45fSAndroid Build Coastguard Worker 85*38e8c45fSAndroid Build Coastguard Worker // mIsAutoTimestamp indicates whether mTimestamp was generated 86*38e8c45fSAndroid Build Coastguard Worker // automatically when the buffer was queued. 87*38e8c45fSAndroid Build Coastguard Worker bool mIsAutoTimestamp; 88*38e8c45fSAndroid Build Coastguard Worker 89*38e8c45fSAndroid Build Coastguard Worker // mDataSpace is the current dataSpace value for this buffer slot. This gets 90*38e8c45fSAndroid Build Coastguard Worker // set by queueBuffer each time this slot is queued. The meaning of the 91*38e8c45fSAndroid Build Coastguard Worker // dataSpace is format-dependent. 92*38e8c45fSAndroid Build Coastguard Worker android_dataspace mDataSpace; 93*38e8c45fSAndroid Build Coastguard Worker 94*38e8c45fSAndroid Build Coastguard Worker // mHdrMetadata is the HDR metadata associated with this buffer slot. 95*38e8c45fSAndroid Build Coastguard Worker HdrMetadata mHdrMetadata; 96*38e8c45fSAndroid Build Coastguard Worker 97*38e8c45fSAndroid Build Coastguard Worker // mPictureProfileHandle is a handle that points to a set of parameters that configure picture 98*38e8c45fSAndroid Build Coastguard Worker // processing hardware to enhance the quality of buffer contents. 99*38e8c45fSAndroid Build Coastguard Worker std::optional<PictureProfileHandle> mPictureProfileHandle; 100*38e8c45fSAndroid Build Coastguard Worker 101*38e8c45fSAndroid Build Coastguard Worker // mFrameNumber is the number of the queued frame for this slot. 102*38e8c45fSAndroid Build Coastguard Worker uint64_t mFrameNumber; 103*38e8c45fSAndroid Build Coastguard Worker 104*38e8c45fSAndroid Build Coastguard Worker // mSlot is the slot index of this buffer (default INVALID_BUFFER_SLOT). 105*38e8c45fSAndroid Build Coastguard Worker int mSlot; 106*38e8c45fSAndroid Build Coastguard Worker 107*38e8c45fSAndroid Build Coastguard Worker // mIsDroppable whether this buffer was queued with the 108*38e8c45fSAndroid Build Coastguard Worker // property that it can be replaced by a new buffer for the purpose of 109*38e8c45fSAndroid Build Coastguard Worker // making sure dequeueBuffer() won't block. 110*38e8c45fSAndroid Build Coastguard Worker // i.e.: was the BufferQueue in "mDequeueBufferCannotBlock" when this buffer 111*38e8c45fSAndroid Build Coastguard Worker // was queued. 112*38e8c45fSAndroid Build Coastguard Worker bool mIsDroppable; 113*38e8c45fSAndroid Build Coastguard Worker 114*38e8c45fSAndroid Build Coastguard Worker // Indicates whether this buffer has been seen by a consumer yet 115*38e8c45fSAndroid Build Coastguard Worker bool mAcquireCalled; 116*38e8c45fSAndroid Build Coastguard Worker 117*38e8c45fSAndroid Build Coastguard Worker // Indicates this buffer must be transformed by the inverse transform of the screen 118*38e8c45fSAndroid Build Coastguard Worker // it is displayed onto. This is applied after mTransform. 119*38e8c45fSAndroid Build Coastguard Worker bool mTransformToDisplayInverse; 120*38e8c45fSAndroid Build Coastguard Worker 121*38e8c45fSAndroid Build Coastguard Worker // Describes the portion of the surface that has been modified since the 122*38e8c45fSAndroid Build Coastguard Worker // previous frame 123*38e8c45fSAndroid Build Coastguard Worker Region mSurfaceDamage; 124*38e8c45fSAndroid Build Coastguard Worker 125*38e8c45fSAndroid Build Coastguard Worker // Indicates that the consumer should acquire the next frame as soon as it 126*38e8c45fSAndroid Build Coastguard Worker // can and not wait for a frame to become available. This is only relevant 127*38e8c45fSAndroid Build Coastguard Worker // in shared buffer mode. 128*38e8c45fSAndroid Build Coastguard Worker bool mAutoRefresh; 129*38e8c45fSAndroid Build Coastguard Worker 130*38e8c45fSAndroid Build Coastguard Worker // Indicates that this buffer was queued by the producer. When in shared 131*38e8c45fSAndroid Build Coastguard Worker // buffer mode acquire() can return a BufferItem that wasn't in the queue. 132*38e8c45fSAndroid Build Coastguard Worker bool mQueuedBuffer; 133*38e8c45fSAndroid Build Coastguard Worker 134*38e8c45fSAndroid Build Coastguard Worker // Indicates that this BufferItem contains a stale buffer which has already 135*38e8c45fSAndroid Build Coastguard Worker // been released by the BufferQueue. 136*38e8c45fSAndroid Build Coastguard Worker bool mIsStale; 137*38e8c45fSAndroid Build Coastguard Worker 138*38e8c45fSAndroid Build Coastguard Worker // Indicates the API (NATIVE_WINDOW_API_xxx) that queues the buffer. 139*38e8c45fSAndroid Build Coastguard Worker int mApi; 140*38e8c45fSAndroid Build Coastguard Worker }; 141*38e8c45fSAndroid Build Coastguard Worker 142*38e8c45fSAndroid Build Coastguard Worker } // namespace android 143*38e8c45fSAndroid Build Coastguard Worker 144*38e8c45fSAndroid Build Coastguard Worker #endif 145