xref: /aosp_15_r20/frameworks/native/include/gui/DisplayInfo.h (revision 38e8c45f13ce32b0dcecb25141ffecaf386fa17f)
1*38e8c45fSAndroid Build Coastguard Worker /*
2*38e8c45fSAndroid Build Coastguard Worker  * Copyright 2021 The Android Open Source Project
3*38e8c45fSAndroid Build Coastguard Worker  *
4*38e8c45fSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*38e8c45fSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*38e8c45fSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*38e8c45fSAndroid Build Coastguard Worker  *
8*38e8c45fSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*38e8c45fSAndroid Build Coastguard Worker  *
10*38e8c45fSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*38e8c45fSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*38e8c45fSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*38e8c45fSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*38e8c45fSAndroid Build Coastguard Worker  * limitations under the License.
15*38e8c45fSAndroid Build Coastguard Worker  */
16*38e8c45fSAndroid Build Coastguard Worker 
17*38e8c45fSAndroid Build Coastguard Worker #pragma once
18*38e8c45fSAndroid Build Coastguard Worker 
19*38e8c45fSAndroid Build Coastguard Worker #include <binder/Parcel.h>
20*38e8c45fSAndroid Build Coastguard Worker #include <binder/Parcelable.h>
21*38e8c45fSAndroid Build Coastguard Worker #include <ui/LogicalDisplayId.h>
22*38e8c45fSAndroid Build Coastguard Worker #include <ui/Transform.h>
23*38e8c45fSAndroid Build Coastguard Worker 
24*38e8c45fSAndroid Build Coastguard Worker namespace android::gui {
25*38e8c45fSAndroid Build Coastguard Worker 
26*38e8c45fSAndroid Build Coastguard Worker /*
27*38e8c45fSAndroid Build Coastguard Worker  * Describes information about a display that can have windows in it.
28*38e8c45fSAndroid Build Coastguard Worker  *
29*38e8c45fSAndroid Build Coastguard Worker  * This should only be used by InputFlinger to support raw coordinates in logical display space.
30*38e8c45fSAndroid Build Coastguard Worker  */
31*38e8c45fSAndroid Build Coastguard Worker struct DisplayInfo : public Parcelable {
32*38e8c45fSAndroid Build Coastguard Worker     ui::LogicalDisplayId displayId = ui::LogicalDisplayId::INVALID;
33*38e8c45fSAndroid Build Coastguard Worker 
34*38e8c45fSAndroid Build Coastguard Worker     // Logical display dimensions.
35*38e8c45fSAndroid Build Coastguard Worker     int32_t logicalWidth = 0;
36*38e8c45fSAndroid Build Coastguard Worker     int32_t logicalHeight = 0;
37*38e8c45fSAndroid Build Coastguard Worker 
38*38e8c45fSAndroid Build Coastguard Worker     // The display transform. This takes display coordinates to logical display coordinates.
39*38e8c45fSAndroid Build Coastguard Worker     ui::Transform transform;
40*38e8c45fSAndroid Build Coastguard Worker 
41*38e8c45fSAndroid Build Coastguard Worker     status_t writeToParcel(android::Parcel*) const override;
42*38e8c45fSAndroid Build Coastguard Worker 
43*38e8c45fSAndroid Build Coastguard Worker     status_t readFromParcel(const android::Parcel*) override;
44*38e8c45fSAndroid Build Coastguard Worker 
45*38e8c45fSAndroid Build Coastguard Worker     void dump(std::string& result, const char* prefix = "") const;
46*38e8c45fSAndroid Build Coastguard Worker };
47*38e8c45fSAndroid Build Coastguard Worker 
48*38e8c45fSAndroid Build Coastguard Worker } // namespace android::gui