1*38e8c45fSAndroid Build Coastguard Worker /* 2*38e8c45fSAndroid Build Coastguard Worker * Copyright (C) 2011 The Android Open Source Project 3*38e8c45fSAndroid Build Coastguard Worker * 4*38e8c45fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*38e8c45fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*38e8c45fSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*38e8c45fSAndroid Build Coastguard Worker * 8*38e8c45fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*38e8c45fSAndroid Build Coastguard Worker * 10*38e8c45fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*38e8c45fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*38e8c45fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*38e8c45fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*38e8c45fSAndroid Build Coastguard Worker * limitations under the License. 15*38e8c45fSAndroid Build Coastguard Worker */ 16*38e8c45fSAndroid Build Coastguard Worker 17*38e8c45fSAndroid Build Coastguard Worker #ifndef _UI_INPUT_APPLICATION_H 18*38e8c45fSAndroid Build Coastguard Worker #define _UI_INPUT_APPLICATION_H 19*38e8c45fSAndroid Build Coastguard Worker 20*38e8c45fSAndroid Build Coastguard Worker #include <string> 21*38e8c45fSAndroid Build Coastguard Worker 22*38e8c45fSAndroid Build Coastguard Worker #include <android/gui/InputApplicationInfo.h> 23*38e8c45fSAndroid Build Coastguard Worker 24*38e8c45fSAndroid Build Coastguard Worker #include <binder/IBinder.h> 25*38e8c45fSAndroid Build Coastguard Worker #include <binder/Parcel.h> 26*38e8c45fSAndroid Build Coastguard Worker #include <binder/Parcelable.h> 27*38e8c45fSAndroid Build Coastguard Worker 28*38e8c45fSAndroid Build Coastguard Worker #include <utils/RefBase.h> 29*38e8c45fSAndroid Build Coastguard Worker #include <utils/Timers.h> 30*38e8c45fSAndroid Build Coastguard Worker 31*38e8c45fSAndroid Build Coastguard Worker namespace android { 32*38e8c45fSAndroid Build Coastguard Worker 33*38e8c45fSAndroid Build Coastguard Worker /* 34*38e8c45fSAndroid Build Coastguard Worker * Handle for an application that can receive input. 35*38e8c45fSAndroid Build Coastguard Worker * 36*38e8c45fSAndroid Build Coastguard Worker * Used by the native input dispatcher as a handle for the window manager objects 37*38e8c45fSAndroid Build Coastguard Worker * that describe an application. 38*38e8c45fSAndroid Build Coastguard Worker */ 39*38e8c45fSAndroid Build Coastguard Worker class InputApplicationHandle { 40*38e8c45fSAndroid Build Coastguard Worker public: getInfo()41*38e8c45fSAndroid Build Coastguard Worker inline const gui::InputApplicationInfo* getInfo() const { return &mInfo; } 42*38e8c45fSAndroid Build Coastguard Worker getName()43*38e8c45fSAndroid Build Coastguard Worker inline std::string getName() const { return !mInfo.name.empty() ? mInfo.name : "<invalid>"; } 44*38e8c45fSAndroid Build Coastguard Worker getDispatchingTimeout(std::chrono::nanoseconds defaultValue)45*38e8c45fSAndroid Build Coastguard Worker inline std::chrono::nanoseconds getDispatchingTimeout( 46*38e8c45fSAndroid Build Coastguard Worker std::chrono::nanoseconds defaultValue) const { 47*38e8c45fSAndroid Build Coastguard Worker return mInfo.token ? std::chrono::milliseconds(mInfo.dispatchingTimeoutMillis) 48*38e8c45fSAndroid Build Coastguard Worker : defaultValue; 49*38e8c45fSAndroid Build Coastguard Worker } 50*38e8c45fSAndroid Build Coastguard Worker getApplicationToken()51*38e8c45fSAndroid Build Coastguard Worker inline sp<IBinder> getApplicationToken() const { return mInfo.token; } 52*38e8c45fSAndroid Build Coastguard Worker 53*38e8c45fSAndroid Build Coastguard Worker bool operator==(const InputApplicationHandle& other) const { 54*38e8c45fSAndroid Build Coastguard Worker return getName() == other.getName() && getApplicationToken() == other.getApplicationToken(); 55*38e8c45fSAndroid Build Coastguard Worker } 56*38e8c45fSAndroid Build Coastguard Worker 57*38e8c45fSAndroid Build Coastguard Worker bool operator!=(const InputApplicationHandle& other) const { return !(*this == other); } 58*38e8c45fSAndroid Build Coastguard Worker 59*38e8c45fSAndroid Build Coastguard Worker /** 60*38e8c45fSAndroid Build Coastguard Worker * Requests that the state of this object be updated to reflect 61*38e8c45fSAndroid Build Coastguard Worker * the most current available information about the application. 62*38e8c45fSAndroid Build Coastguard Worker * 63*38e8c45fSAndroid Build Coastguard Worker * This method should only be called from within the input dispatcher's 64*38e8c45fSAndroid Build Coastguard Worker * critical section. 65*38e8c45fSAndroid Build Coastguard Worker * 66*38e8c45fSAndroid Build Coastguard Worker * Returns true on success, or false if the handle is no longer valid. 67*38e8c45fSAndroid Build Coastguard Worker */ 68*38e8c45fSAndroid Build Coastguard Worker virtual bool updateInfo() = 0; 69*38e8c45fSAndroid Build Coastguard Worker 70*38e8c45fSAndroid Build Coastguard Worker protected: 71*38e8c45fSAndroid Build Coastguard Worker InputApplicationHandle() = default; 72*38e8c45fSAndroid Build Coastguard Worker virtual ~InputApplicationHandle() = default; 73*38e8c45fSAndroid Build Coastguard Worker 74*38e8c45fSAndroid Build Coastguard Worker gui::InputApplicationInfo mInfo; 75*38e8c45fSAndroid Build Coastguard Worker }; 76*38e8c45fSAndroid Build Coastguard Worker 77*38e8c45fSAndroid Build Coastguard Worker } // namespace android 78*38e8c45fSAndroid Build Coastguard Worker 79*38e8c45fSAndroid Build Coastguard Worker #endif // _UI_INPUT_APPLICATION_H 80