1*38e8c45fSAndroid Build Coastguard Worker /* 2*38e8c45fSAndroid Build Coastguard Worker * Copyright (C) 2022 The Android Open Source Project 3*38e8c45fSAndroid Build Coastguard Worker * 4*38e8c45fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*38e8c45fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*38e8c45fSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*38e8c45fSAndroid Build Coastguard Worker * 8*38e8c45fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*38e8c45fSAndroid Build Coastguard Worker * 10*38e8c45fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*38e8c45fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*38e8c45fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*38e8c45fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*38e8c45fSAndroid Build Coastguard Worker * limitations under the License. 15*38e8c45fSAndroid Build Coastguard Worker */ 16*38e8c45fSAndroid Build Coastguard Worker 17*38e8c45fSAndroid Build Coastguard Worker #pragma once 18*38e8c45fSAndroid Build Coastguard Worker 19*38e8c45fSAndroid Build Coastguard Worker #include <android/gui/FrameTimelineInfo.h> 20*38e8c45fSAndroid Build Coastguard Worker 21*38e8c45fSAndroid Build Coastguard Worker #include <array> 22*38e8c45fSAndroid Build Coastguard Worker 23*38e8c45fSAndroid Build Coastguard Worker namespace android::gui { 24*38e8c45fSAndroid Build Coastguard Worker // Plain Old Data (POD) vsync data structure. For example, it can be easily used in the 25*38e8c45fSAndroid Build Coastguard Worker // DisplayEventReceiver::Event union. 26*38e8c45fSAndroid Build Coastguard Worker struct VsyncEventData { 27*38e8c45fSAndroid Build Coastguard Worker // Max capacity of frame timelines is arbitrarily set to be reasonable. 28*38e8c45fSAndroid Build Coastguard Worker static constexpr int64_t kFrameTimelinesCapacity = 7; 29*38e8c45fSAndroid Build Coastguard Worker 30*38e8c45fSAndroid Build Coastguard Worker // The current frame interval in ns when this frame was scheduled. 31*38e8c45fSAndroid Build Coastguard Worker int64_t frameInterval; 32*38e8c45fSAndroid Build Coastguard Worker 33*38e8c45fSAndroid Build Coastguard Worker // Index into the frameTimelines that represents the platform's preferred frame timeline. 34*38e8c45fSAndroid Build Coastguard Worker uint32_t preferredFrameTimelineIndex; 35*38e8c45fSAndroid Build Coastguard Worker 36*38e8c45fSAndroid Build Coastguard Worker // Size of frame timelines provided by the platform; max is kFrameTimelinesCapacity. 37*38e8c45fSAndroid Build Coastguard Worker uint32_t frameTimelinesLength; 38*38e8c45fSAndroid Build Coastguard Worker 39*38e8c45fSAndroid Build Coastguard Worker // Number of queued buffers to indicate if buffer stuffing mode is detected. 40*38e8c45fSAndroid Build Coastguard Worker uint32_t numberQueuedBuffers; 41*38e8c45fSAndroid Build Coastguard Worker 42*38e8c45fSAndroid Build Coastguard Worker struct alignas(8) FrameTimeline { 43*38e8c45fSAndroid Build Coastguard Worker // The Vsync Id corresponsing to this vsync event. This will be used to 44*38e8c45fSAndroid Build Coastguard Worker // populate ISurfaceComposer::setFrameTimelineVsync and 45*38e8c45fSAndroid Build Coastguard Worker // SurfaceComposerClient::setFrameTimelineVsync 46*38e8c45fSAndroid Build Coastguard Worker int64_t vsyncId; 47*38e8c45fSAndroid Build Coastguard Worker 48*38e8c45fSAndroid Build Coastguard Worker // The deadline in CLOCK_MONOTONIC in nanos that the app needs to complete its 49*38e8c45fSAndroid Build Coastguard Worker // frame by (both on the CPU and the GPU). 50*38e8c45fSAndroid Build Coastguard Worker int64_t deadlineTimestamp; 51*38e8c45fSAndroid Build Coastguard Worker 52*38e8c45fSAndroid Build Coastguard Worker // The anticipated Vsync presentation time in nanos. 53*38e8c45fSAndroid Build Coastguard Worker int64_t expectedPresentationTime; 54*38e8c45fSAndroid Build Coastguard Worker } frameTimelines[kFrameTimelinesCapacity]; // Sorted possible frame timelines. 55*38e8c45fSAndroid Build Coastguard Worker 56*38e8c45fSAndroid Build Coastguard Worker // Gets the preferred frame timeline's vsync ID. 57*38e8c45fSAndroid Build Coastguard Worker int64_t preferredVsyncId() const; 58*38e8c45fSAndroid Build Coastguard Worker 59*38e8c45fSAndroid Build Coastguard Worker // Gets the preferred frame timeline's deadline timestamp. 60*38e8c45fSAndroid Build Coastguard Worker int64_t preferredDeadlineTimestamp() const; 61*38e8c45fSAndroid Build Coastguard Worker 62*38e8c45fSAndroid Build Coastguard Worker // Gets the preferred frame timeline's expected vsync timestamp. 63*38e8c45fSAndroid Build Coastguard Worker int64_t preferredExpectedPresentationTime() const; 64*38e8c45fSAndroid Build Coastguard Worker }; 65*38e8c45fSAndroid Build Coastguard Worker 66*38e8c45fSAndroid Build Coastguard Worker struct ParcelableVsyncEventData : public Parcelable { 67*38e8c45fSAndroid Build Coastguard Worker VsyncEventData vsync; 68*38e8c45fSAndroid Build Coastguard Worker 69*38e8c45fSAndroid Build Coastguard Worker status_t readFromParcel(const Parcel*) override; 70*38e8c45fSAndroid Build Coastguard Worker status_t writeToParcel(Parcel*) const override; 71*38e8c45fSAndroid Build Coastguard Worker }; 72*38e8c45fSAndroid Build Coastguard Worker } // namespace android::gui 73