xref: /aosp_15_r20/frameworks/native/include/gui/mock/GraphicBufferProducer.h (revision 38e8c45f13ce32b0dcecb25141ffecaf386fa17f)
1*38e8c45fSAndroid Build Coastguard Worker /*
2*38e8c45fSAndroid Build Coastguard Worker  * Copyright (C) 2018 The Android Open Source Project
3*38e8c45fSAndroid Build Coastguard Worker  *
4*38e8c45fSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*38e8c45fSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*38e8c45fSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*38e8c45fSAndroid Build Coastguard Worker  *
8*38e8c45fSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*38e8c45fSAndroid Build Coastguard Worker  *
10*38e8c45fSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*38e8c45fSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*38e8c45fSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*38e8c45fSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*38e8c45fSAndroid Build Coastguard Worker  * limitations under the License.
15*38e8c45fSAndroid Build Coastguard Worker  */
16*38e8c45fSAndroid Build Coastguard Worker 
17*38e8c45fSAndroid Build Coastguard Worker #pragma once
18*38e8c45fSAndroid Build Coastguard Worker 
19*38e8c45fSAndroid Build Coastguard Worker #include <gmock/gmock.h>
20*38e8c45fSAndroid Build Coastguard Worker 
21*38e8c45fSAndroid Build Coastguard Worker #include <gui/IGraphicBufferProducer.h>
22*38e8c45fSAndroid Build Coastguard Worker 
23*38e8c45fSAndroid Build Coastguard Worker #include <utils/RefBase.h>
24*38e8c45fSAndroid Build Coastguard Worker 
25*38e8c45fSAndroid Build Coastguard Worker namespace android {
26*38e8c45fSAndroid Build Coastguard Worker namespace mock {
27*38e8c45fSAndroid Build Coastguard Worker 
28*38e8c45fSAndroid Build Coastguard Worker class GraphicBufferProducer : public BnGraphicBufferProducer, public virtual android::RefBase {
29*38e8c45fSAndroid Build Coastguard Worker public:
30*38e8c45fSAndroid Build Coastguard Worker     GraphicBufferProducer();
31*38e8c45fSAndroid Build Coastguard Worker     ~GraphicBufferProducer() override;
32*38e8c45fSAndroid Build Coastguard Worker 
33*38e8c45fSAndroid Build Coastguard Worker     MOCK_METHOD2(requestBuffer, status_t(int, sp<GraphicBuffer>*));
34*38e8c45fSAndroid Build Coastguard Worker     MOCK_METHOD1(setMaxDequeuedBufferCount, status_t(int));
35*38e8c45fSAndroid Build Coastguard Worker     MOCK_METHOD1(setAsyncMode, status_t(bool));
36*38e8c45fSAndroid Build Coastguard Worker     MOCK_METHOD8(dequeueBuffer,
37*38e8c45fSAndroid Build Coastguard Worker                  status_t(int*, sp<Fence>*, uint32_t, uint32_t, PixelFormat, uint64_t, uint64_t*,
38*38e8c45fSAndroid Build Coastguard Worker                           FrameEventHistoryDelta*));
39*38e8c45fSAndroid Build Coastguard Worker     MOCK_METHOD1(detachBuffer, status_t(int));
40*38e8c45fSAndroid Build Coastguard Worker     MOCK_METHOD2(detachNextBuffer, status_t(sp<GraphicBuffer>*, sp<Fence>*));
41*38e8c45fSAndroid Build Coastguard Worker     MOCK_METHOD2(attachBuffer, status_t(int*, const sp<GraphicBuffer>&));
42*38e8c45fSAndroid Build Coastguard Worker     MOCK_METHOD3(queueBuffer, status_t(int, const QueueBufferInput&, QueueBufferOutput*));
43*38e8c45fSAndroid Build Coastguard Worker     MOCK_METHOD2(cancelBuffer, status_t(int, const sp<Fence>&));
44*38e8c45fSAndroid Build Coastguard Worker     MOCK_METHOD2(query, int(int, int*));
45*38e8c45fSAndroid Build Coastguard Worker     MOCK_METHOD4(connect, status_t(const sp<IProducerListener>&, int, bool, QueueBufferOutput*));
46*38e8c45fSAndroid Build Coastguard Worker     MOCK_METHOD2(disconnect, status_t(int, DisconnectMode));
47*38e8c45fSAndroid Build Coastguard Worker     MOCK_METHOD1(setSidebandStream, status_t(const sp<NativeHandle>&));
48*38e8c45fSAndroid Build Coastguard Worker     MOCK_METHOD4(allocateBuffers, void(uint32_t, uint32_t, PixelFormat, uint64_t));
49*38e8c45fSAndroid Build Coastguard Worker     MOCK_METHOD1(allowAllocation, status_t(bool));
50*38e8c45fSAndroid Build Coastguard Worker     MOCK_METHOD1(setGenerationNumber, status_t(uint32_t));
51*38e8c45fSAndroid Build Coastguard Worker     MOCK_CONST_METHOD0(getConsumerName, String8());
52*38e8c45fSAndroid Build Coastguard Worker     MOCK_METHOD1(setSharedBufferMode, status_t(bool));
53*38e8c45fSAndroid Build Coastguard Worker     MOCK_METHOD1(setAutoRefresh, status_t(bool));
54*38e8c45fSAndroid Build Coastguard Worker     MOCK_METHOD1(setDequeueTimeout, status_t(nsecs_t));
55*38e8c45fSAndroid Build Coastguard Worker     MOCK_METHOD3(getLastQueuedBuffer, status_t(sp<GraphicBuffer>*, sp<Fence>*, float[16]));
56*38e8c45fSAndroid Build Coastguard Worker     MOCK_METHOD1(getFrameTimestamps, void(FrameEventHistoryDelta*));
57*38e8c45fSAndroid Build Coastguard Worker     MOCK_CONST_METHOD1(getUniqueId, status_t(uint64_t*));
58*38e8c45fSAndroid Build Coastguard Worker     MOCK_CONST_METHOD1(getConsumerUsage, status_t(uint64_t*));
59*38e8c45fSAndroid Build Coastguard Worker };
60*38e8c45fSAndroid Build Coastguard Worker 
61*38e8c45fSAndroid Build Coastguard Worker } // namespace mock
62*38e8c45fSAndroid Build Coastguard Worker } // namespace android
63