1*38e8c45fSAndroid Build Coastguard Worker /* 2*38e8c45fSAndroid Build Coastguard Worker * Copyright (C) 2010 The Android Open Source Project 3*38e8c45fSAndroid Build Coastguard Worker * 4*38e8c45fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*38e8c45fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*38e8c45fSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*38e8c45fSAndroid Build Coastguard Worker * 8*38e8c45fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*38e8c45fSAndroid Build Coastguard Worker * 10*38e8c45fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*38e8c45fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*38e8c45fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*38e8c45fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*38e8c45fSAndroid Build Coastguard Worker * limitations under the License. 15*38e8c45fSAndroid Build Coastguard Worker */ 16*38e8c45fSAndroid Build Coastguard Worker 17*38e8c45fSAndroid Build Coastguard Worker #pragma once 18*38e8c45fSAndroid Build Coastguard Worker 19*38e8c45fSAndroid Build Coastguard Worker #pragma GCC system_header 20*38e8c45fSAndroid Build Coastguard Worker 21*38e8c45fSAndroid Build Coastguard Worker /** 22*38e8c45fSAndroid Build Coastguard Worker * Native input event structures. 23*38e8c45fSAndroid Build Coastguard Worker */ 24*38e8c45fSAndroid Build Coastguard Worker 25*38e8c45fSAndroid Build Coastguard Worker #include <android/input.h> 26*38e8c45fSAndroid Build Coastguard Worker #ifdef __linux__ 27*38e8c45fSAndroid Build Coastguard Worker #include <android/os/IInputConstants.h> 28*38e8c45fSAndroid Build Coastguard Worker #include <android/os/MotionEventFlag.h> 29*38e8c45fSAndroid Build Coastguard Worker #endif 30*38e8c45fSAndroid Build Coastguard Worker #include <android/os/PointerIconType.h> 31*38e8c45fSAndroid Build Coastguard Worker #include <math.h> 32*38e8c45fSAndroid Build Coastguard Worker #include <stdint.h> 33*38e8c45fSAndroid Build Coastguard Worker #include <ui/LogicalDisplayId.h> 34*38e8c45fSAndroid Build Coastguard Worker #include <ui/Transform.h> 35*38e8c45fSAndroid Build Coastguard Worker #include <utils/BitSet.h> 36*38e8c45fSAndroid Build Coastguard Worker #include <utils/Timers.h> 37*38e8c45fSAndroid Build Coastguard Worker #include <array> 38*38e8c45fSAndroid Build Coastguard Worker #include <limits> 39*38e8c45fSAndroid Build Coastguard Worker #include <queue> 40*38e8c45fSAndroid Build Coastguard Worker 41*38e8c45fSAndroid Build Coastguard Worker /* 42*38e8c45fSAndroid Build Coastguard Worker * Additional private constants not defined in ndk/ui/input.h. 43*38e8c45fSAndroid Build Coastguard Worker */ 44*38e8c45fSAndroid Build Coastguard Worker enum { 45*38e8c45fSAndroid Build Coastguard Worker 46*38e8c45fSAndroid Build Coastguard Worker /* This event was generated or modified by accessibility service. */ 47*38e8c45fSAndroid Build Coastguard Worker AKEY_EVENT_FLAG_IS_ACCESSIBILITY_EVENT = 48*38e8c45fSAndroid Build Coastguard Worker android::os::IInputConstants::INPUT_EVENT_FLAG_IS_ACCESSIBILITY_EVENT, 49*38e8c45fSAndroid Build Coastguard Worker 50*38e8c45fSAndroid Build Coastguard Worker /* Signifies that the key is being predispatched */ 51*38e8c45fSAndroid Build Coastguard Worker AKEY_EVENT_FLAG_PREDISPATCH = 0x20000000, 52*38e8c45fSAndroid Build Coastguard Worker 53*38e8c45fSAndroid Build Coastguard Worker /* Private control to determine when an app is tracking a key sequence. */ 54*38e8c45fSAndroid Build Coastguard Worker AKEY_EVENT_FLAG_START_TRACKING = 0x40000000, 55*38e8c45fSAndroid Build Coastguard Worker 56*38e8c45fSAndroid Build Coastguard Worker /* Key event is inconsistent with previously sent key events. */ 57*38e8c45fSAndroid Build Coastguard Worker AKEY_EVENT_FLAG_TAINTED = android::os::IInputConstants::INPUT_EVENT_FLAG_TAINTED, 58*38e8c45fSAndroid Build Coastguard Worker }; 59*38e8c45fSAndroid Build Coastguard Worker 60*38e8c45fSAndroid Build Coastguard Worker enum { 61*38e8c45fSAndroid Build Coastguard Worker // AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED is defined in include/android/input.h 62*38e8c45fSAndroid Build Coastguard Worker /** 63*38e8c45fSAndroid Build Coastguard Worker * This flag indicates that the window that received this motion event is partly 64*38e8c45fSAndroid Build Coastguard Worker * or wholly obscured by another visible window above it. This flag is set to true 65*38e8c45fSAndroid Build Coastguard Worker * even if the event did not directly pass through the obscured area. 66*38e8c45fSAndroid Build Coastguard Worker * A security sensitive application can check this flag to identify situations in which 67*38e8c45fSAndroid Build Coastguard Worker * a malicious application may have covered up part of its content for the purpose 68*38e8c45fSAndroid Build Coastguard Worker * of misleading the user or hijacking touches. An appropriate response might be 69*38e8c45fSAndroid Build Coastguard Worker * to drop the suspect touches or to take additional precautions to confirm the user's 70*38e8c45fSAndroid Build Coastguard Worker * actual intent. 71*38e8c45fSAndroid Build Coastguard Worker */ 72*38e8c45fSAndroid Build Coastguard Worker AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED = 73*38e8c45fSAndroid Build Coastguard Worker static_cast<int32_t>(android::os::MotionEventFlag::WINDOW_IS_PARTIALLY_OBSCURED), 74*38e8c45fSAndroid Build Coastguard Worker 75*38e8c45fSAndroid Build Coastguard Worker AMOTION_EVENT_FLAG_HOVER_EXIT_PENDING = 76*38e8c45fSAndroid Build Coastguard Worker static_cast<int32_t>(android::os::MotionEventFlag::HOVER_EXIT_PENDING), 77*38e8c45fSAndroid Build Coastguard Worker 78*38e8c45fSAndroid Build Coastguard Worker /** 79*38e8c45fSAndroid Build Coastguard Worker * This flag indicates that the event has been generated by a gesture generator. It 80*38e8c45fSAndroid Build Coastguard Worker * provides a hint to the GestureDetector to not apply any touch slop. 81*38e8c45fSAndroid Build Coastguard Worker */ 82*38e8c45fSAndroid Build Coastguard Worker AMOTION_EVENT_FLAG_IS_GENERATED_GESTURE = 83*38e8c45fSAndroid Build Coastguard Worker static_cast<int32_t>(android::os::MotionEventFlag::IS_GENERATED_GESTURE), 84*38e8c45fSAndroid Build Coastguard Worker 85*38e8c45fSAndroid Build Coastguard Worker /** 86*38e8c45fSAndroid Build Coastguard Worker * This flag indicates that the event will not cause a focus change if it is directed to an 87*38e8c45fSAndroid Build Coastguard Worker * unfocused window, even if it an ACTION_DOWN. This is typically used with pointer 88*38e8c45fSAndroid Build Coastguard Worker * gestures to allow the user to direct gestures to an unfocused window without bringing it 89*38e8c45fSAndroid Build Coastguard Worker * into focus. 90*38e8c45fSAndroid Build Coastguard Worker */ 91*38e8c45fSAndroid Build Coastguard Worker AMOTION_EVENT_FLAG_NO_FOCUS_CHANGE = 92*38e8c45fSAndroid Build Coastguard Worker static_cast<int32_t>(android::os::MotionEventFlag::NO_FOCUS_CHANGE), 93*38e8c45fSAndroid Build Coastguard Worker 94*38e8c45fSAndroid Build Coastguard Worker /** 95*38e8c45fSAndroid Build Coastguard Worker * This event was generated or modified by accessibility service. 96*38e8c45fSAndroid Build Coastguard Worker */ 97*38e8c45fSAndroid Build Coastguard Worker AMOTION_EVENT_FLAG_IS_ACCESSIBILITY_EVENT = 98*38e8c45fSAndroid Build Coastguard Worker static_cast<int32_t>(android::os::MotionEventFlag::IS_ACCESSIBILITY_EVENT), 99*38e8c45fSAndroid Build Coastguard Worker 100*38e8c45fSAndroid Build Coastguard Worker AMOTION_EVENT_FLAG_TARGET_ACCESSIBILITY_FOCUS = 101*38e8c45fSAndroid Build Coastguard Worker static_cast<int32_t>(android::os::MotionEventFlag::TARGET_ACCESSIBILITY_FOCUS), 102*38e8c45fSAndroid Build Coastguard Worker 103*38e8c45fSAndroid Build Coastguard Worker /* Motion event is inconsistent with previously sent motion events. */ 104*38e8c45fSAndroid Build Coastguard Worker AMOTION_EVENT_FLAG_TAINTED = static_cast<int32_t>(android::os::MotionEventFlag::TAINTED), 105*38e8c45fSAndroid Build Coastguard Worker 106*38e8c45fSAndroid Build Coastguard Worker /** Private flag, not used in Java. */ 107*38e8c45fSAndroid Build Coastguard Worker AMOTION_EVENT_PRIVATE_FLAG_SUPPORTS_ORIENTATION = 108*38e8c45fSAndroid Build Coastguard Worker static_cast<int32_t>(android::os::MotionEventFlag::PRIVATE_FLAG_SUPPORTS_ORIENTATION), 109*38e8c45fSAndroid Build Coastguard Worker 110*38e8c45fSAndroid Build Coastguard Worker /** Private flag, not used in Java. */ 111*38e8c45fSAndroid Build Coastguard Worker AMOTION_EVENT_PRIVATE_FLAG_SUPPORTS_DIRECTIONAL_ORIENTATION = static_cast<int32_t>( 112*38e8c45fSAndroid Build Coastguard Worker android::os::MotionEventFlag::PRIVATE_FLAG_SUPPORTS_DIRECTIONAL_ORIENTATION), 113*38e8c45fSAndroid Build Coastguard Worker 114*38e8c45fSAndroid Build Coastguard Worker /** Mask for all private flags that are not used in Java. */ 115*38e8c45fSAndroid Build Coastguard Worker AMOTION_EVENT_PRIVATE_FLAG_MASK = AMOTION_EVENT_PRIVATE_FLAG_SUPPORTS_ORIENTATION | 116*38e8c45fSAndroid Build Coastguard Worker AMOTION_EVENT_PRIVATE_FLAG_SUPPORTS_DIRECTIONAL_ORIENTATION, 117*38e8c45fSAndroid Build Coastguard Worker }; 118*38e8c45fSAndroid Build Coastguard Worker 119*38e8c45fSAndroid Build Coastguard Worker /** 120*38e8c45fSAndroid Build Coastguard Worker * Allowed VerifiedKeyEvent flags. All other flags from KeyEvent do not get verified. 121*38e8c45fSAndroid Build Coastguard Worker * These values must be kept in sync with VerifiedKeyEvent.java 122*38e8c45fSAndroid Build Coastguard Worker */ 123*38e8c45fSAndroid Build Coastguard Worker constexpr int32_t VERIFIED_KEY_EVENT_FLAGS = 124*38e8c45fSAndroid Build Coastguard Worker AKEY_EVENT_FLAG_CANCELED | AKEY_EVENT_FLAG_IS_ACCESSIBILITY_EVENT; 125*38e8c45fSAndroid Build Coastguard Worker 126*38e8c45fSAndroid Build Coastguard Worker /** 127*38e8c45fSAndroid Build Coastguard Worker * Allowed VerifiedMotionEventFlags. All other flags from MotionEvent do not get verified. 128*38e8c45fSAndroid Build Coastguard Worker * These values must be kept in sync with VerifiedMotionEvent.java 129*38e8c45fSAndroid Build Coastguard Worker */ 130*38e8c45fSAndroid Build Coastguard Worker constexpr int32_t VERIFIED_MOTION_EVENT_FLAGS = AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED | 131*38e8c45fSAndroid Build Coastguard Worker AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED | AMOTION_EVENT_FLAG_IS_ACCESSIBILITY_EVENT; 132*38e8c45fSAndroid Build Coastguard Worker 133*38e8c45fSAndroid Build Coastguard Worker /** 134*38e8c45fSAndroid Build Coastguard Worker * This flag indicates that the point up event has been canceled. 135*38e8c45fSAndroid Build Coastguard Worker * Typically this is used for palm event when the user has accidental touches. 136*38e8c45fSAndroid Build Coastguard Worker * TODO(b/338143308): Add this to NDK 137*38e8c45fSAndroid Build Coastguard Worker */ 138*38e8c45fSAndroid Build Coastguard Worker constexpr int32_t AMOTION_EVENT_FLAG_CANCELED = 139*38e8c45fSAndroid Build Coastguard Worker android::os::IInputConstants::INPUT_EVENT_FLAG_CANCELED; 140*38e8c45fSAndroid Build Coastguard Worker 141*38e8c45fSAndroid Build Coastguard Worker enum { 142*38e8c45fSAndroid Build Coastguard Worker /* 143*38e8c45fSAndroid Build Coastguard Worker * Indicates that an input device has switches. 144*38e8c45fSAndroid Build Coastguard Worker * This input source flag is hidden from the API because switches are only used by the system 145*38e8c45fSAndroid Build Coastguard Worker * and applications have no way to interact with them. 146*38e8c45fSAndroid Build Coastguard Worker */ 147*38e8c45fSAndroid Build Coastguard Worker AINPUT_SOURCE_SWITCH = 0x80000000, 148*38e8c45fSAndroid Build Coastguard Worker }; 149*38e8c45fSAndroid Build Coastguard Worker 150*38e8c45fSAndroid Build Coastguard Worker enum { 151*38e8c45fSAndroid Build Coastguard Worker /** 152*38e8c45fSAndroid Build Coastguard Worker * Constants for LEDs. Hidden from the API since we don't actually expose a way to interact 153*38e8c45fSAndroid Build Coastguard Worker * with LEDs to developers 154*38e8c45fSAndroid Build Coastguard Worker * 155*38e8c45fSAndroid Build Coastguard Worker * NOTE: If you add LEDs here, you must also add them to InputEventLabels.h 156*38e8c45fSAndroid Build Coastguard Worker */ 157*38e8c45fSAndroid Build Coastguard Worker 158*38e8c45fSAndroid Build Coastguard Worker ALED_NUM_LOCK = 0x00, 159*38e8c45fSAndroid Build Coastguard Worker ALED_CAPS_LOCK = 0x01, 160*38e8c45fSAndroid Build Coastguard Worker ALED_SCROLL_LOCK = 0x02, 161*38e8c45fSAndroid Build Coastguard Worker ALED_COMPOSE = 0x03, 162*38e8c45fSAndroid Build Coastguard Worker ALED_KANA = 0x04, 163*38e8c45fSAndroid Build Coastguard Worker ALED_SLEEP = 0x05, 164*38e8c45fSAndroid Build Coastguard Worker ALED_SUSPEND = 0x06, 165*38e8c45fSAndroid Build Coastguard Worker ALED_MUTE = 0x07, 166*38e8c45fSAndroid Build Coastguard Worker ALED_MISC = 0x08, 167*38e8c45fSAndroid Build Coastguard Worker ALED_MAIL = 0x09, 168*38e8c45fSAndroid Build Coastguard Worker ALED_CHARGING = 0x0a, 169*38e8c45fSAndroid Build Coastguard Worker ALED_CONTROLLER_1 = 0x10, 170*38e8c45fSAndroid Build Coastguard Worker ALED_CONTROLLER_2 = 0x11, 171*38e8c45fSAndroid Build Coastguard Worker ALED_CONTROLLER_3 = 0x12, 172*38e8c45fSAndroid Build Coastguard Worker ALED_CONTROLLER_4 = 0x13, 173*38e8c45fSAndroid Build Coastguard Worker }; 174*38e8c45fSAndroid Build Coastguard Worker 175*38e8c45fSAndroid Build Coastguard Worker /* Maximum number of controller LEDs we support */ 176*38e8c45fSAndroid Build Coastguard Worker #define MAX_CONTROLLER_LEDS 4 177*38e8c45fSAndroid Build Coastguard Worker 178*38e8c45fSAndroid Build Coastguard Worker /* 179*38e8c45fSAndroid Build Coastguard Worker * Maximum number of pointers supported per motion event. 180*38e8c45fSAndroid Build Coastguard Worker * Smallest number of pointers is 1. 181*38e8c45fSAndroid Build Coastguard Worker * (We want at least 10 but some touch controllers obstensibly configured for 10 pointers 182*38e8c45fSAndroid Build Coastguard Worker * will occasionally emit 11. There is not much harm making this constant bigger.) 183*38e8c45fSAndroid Build Coastguard Worker */ 184*38e8c45fSAndroid Build Coastguard Worker static constexpr size_t MAX_POINTERS = 16; 185*38e8c45fSAndroid Build Coastguard Worker 186*38e8c45fSAndroid Build Coastguard Worker /* 187*38e8c45fSAndroid Build Coastguard Worker * Maximum number of samples supported per motion event. 188*38e8c45fSAndroid Build Coastguard Worker */ 189*38e8c45fSAndroid Build Coastguard Worker #define MAX_SAMPLES UINT16_MAX 190*38e8c45fSAndroid Build Coastguard Worker 191*38e8c45fSAndroid Build Coastguard Worker /* 192*38e8c45fSAndroid Build Coastguard Worker * Maximum pointer id value supported in a motion event. 193*38e8c45fSAndroid Build Coastguard Worker * Smallest pointer id is 0. 194*38e8c45fSAndroid Build Coastguard Worker * (This is limited by our use of BitSet32 to track pointer assignments.) 195*38e8c45fSAndroid Build Coastguard Worker */ 196*38e8c45fSAndroid Build Coastguard Worker #define MAX_POINTER_ID 31 197*38e8c45fSAndroid Build Coastguard Worker 198*38e8c45fSAndroid Build Coastguard Worker /* 199*38e8c45fSAndroid Build Coastguard Worker * Number of high resolution scroll units for one detent (scroll wheel click), as defined in 200*38e8c45fSAndroid Build Coastguard Worker * evdev. This is relevant when an input device is emitting REL_WHEEL_HI_RES or REL_HWHEEL_HI_RES 201*38e8c45fSAndroid Build Coastguard Worker * events. 202*38e8c45fSAndroid Build Coastguard Worker */ 203*38e8c45fSAndroid Build Coastguard Worker constexpr int32_t kEvdevHighResScrollUnitsPerDetent = 120; 204*38e8c45fSAndroid Build Coastguard Worker 205*38e8c45fSAndroid Build Coastguard Worker /* 206*38e8c45fSAndroid Build Coastguard Worker * Declare a concrete type for the NDK's input event forward declaration. 207*38e8c45fSAndroid Build Coastguard Worker */ 208*38e8c45fSAndroid Build Coastguard Worker struct AInputEvent { ~AInputEventAInputEvent209*38e8c45fSAndroid Build Coastguard Worker virtual ~AInputEvent() {} 210*38e8c45fSAndroid Build Coastguard Worker bool operator==(const AInputEvent&) const = default; 211*38e8c45fSAndroid Build Coastguard Worker }; 212*38e8c45fSAndroid Build Coastguard Worker 213*38e8c45fSAndroid Build Coastguard Worker /* 214*38e8c45fSAndroid Build Coastguard Worker * Declare a concrete type for the NDK's input device forward declaration. 215*38e8c45fSAndroid Build Coastguard Worker */ 216*38e8c45fSAndroid Build Coastguard Worker struct AInputDevice { ~AInputDeviceAInputDevice217*38e8c45fSAndroid Build Coastguard Worker virtual ~AInputDevice() { } 218*38e8c45fSAndroid Build Coastguard Worker }; 219*38e8c45fSAndroid Build Coastguard Worker 220*38e8c45fSAndroid Build Coastguard Worker 221*38e8c45fSAndroid Build Coastguard Worker namespace android { 222*38e8c45fSAndroid Build Coastguard Worker 223*38e8c45fSAndroid Build Coastguard Worker class Parcel; 224*38e8c45fSAndroid Build Coastguard Worker 225*38e8c45fSAndroid Build Coastguard Worker /* 226*38e8c45fSAndroid Build Coastguard Worker * Apply the given transform to the point without applying any translation/offset. 227*38e8c45fSAndroid Build Coastguard Worker */ 228*38e8c45fSAndroid Build Coastguard Worker vec2 transformWithoutTranslation(const ui::Transform& transform, const vec2& xy); 229*38e8c45fSAndroid Build Coastguard Worker 230*38e8c45fSAndroid Build Coastguard Worker /* 231*38e8c45fSAndroid Build Coastguard Worker * Transform an angle on the x-y plane. An angle of 0 radians corresponds to "north" or 232*38e8c45fSAndroid Build Coastguard Worker * pointing upwards in the negative Y direction, a positive angle points towards the right, and a 233*38e8c45fSAndroid Build Coastguard Worker * negative angle points towards the left. 234*38e8c45fSAndroid Build Coastguard Worker * 235*38e8c45fSAndroid Build Coastguard Worker * If the angle represents a direction that needs to be preserved, set isDirectional to true to get 236*38e8c45fSAndroid Build Coastguard Worker * an output range of [-pi, pi]. If the angle's direction does not need to be preserved, set 237*38e8c45fSAndroid Build Coastguard Worker * isDirectional to false to get an output range of [-pi/2, pi/2]. 238*38e8c45fSAndroid Build Coastguard Worker */ 239*38e8c45fSAndroid Build Coastguard Worker float transformAngle(const ui::Transform& transform, float angleRadians, bool isDirectional); 240*38e8c45fSAndroid Build Coastguard Worker 241*38e8c45fSAndroid Build Coastguard Worker /** 242*38e8c45fSAndroid Build Coastguard Worker * The type of the InputEvent. 243*38e8c45fSAndroid Build Coastguard Worker * This should have 1:1 correspondence with the values of anonymous enum defined in input.h. 244*38e8c45fSAndroid Build Coastguard Worker */ 245*38e8c45fSAndroid Build Coastguard Worker enum class InputEventType { 246*38e8c45fSAndroid Build Coastguard Worker KEY = AINPUT_EVENT_TYPE_KEY, 247*38e8c45fSAndroid Build Coastguard Worker MOTION = AINPUT_EVENT_TYPE_MOTION, 248*38e8c45fSAndroid Build Coastguard Worker FOCUS = AINPUT_EVENT_TYPE_FOCUS, 249*38e8c45fSAndroid Build Coastguard Worker CAPTURE = AINPUT_EVENT_TYPE_CAPTURE, 250*38e8c45fSAndroid Build Coastguard Worker DRAG = AINPUT_EVENT_TYPE_DRAG, 251*38e8c45fSAndroid Build Coastguard Worker TOUCH_MODE = AINPUT_EVENT_TYPE_TOUCH_MODE, 252*38e8c45fSAndroid Build Coastguard Worker ftl_first = KEY, 253*38e8c45fSAndroid Build Coastguard Worker ftl_last = TOUCH_MODE, 254*38e8c45fSAndroid Build Coastguard Worker // Used by LatencyTracker fuzzer 255*38e8c45fSAndroid Build Coastguard Worker kMaxValue = ftl_last 256*38e8c45fSAndroid Build Coastguard Worker }; 257*38e8c45fSAndroid Build Coastguard Worker 258*38e8c45fSAndroid Build Coastguard Worker std::string inputEventSourceToString(int32_t source); 259*38e8c45fSAndroid Build Coastguard Worker 260*38e8c45fSAndroid Build Coastguard Worker bool isFromSource(uint32_t source, uint32_t test); 261*38e8c45fSAndroid Build Coastguard Worker 262*38e8c45fSAndroid Build Coastguard Worker /** 263*38e8c45fSAndroid Build Coastguard Worker * The pointer tool type. 264*38e8c45fSAndroid Build Coastguard Worker */ 265*38e8c45fSAndroid Build Coastguard Worker enum class ToolType { 266*38e8c45fSAndroid Build Coastguard Worker UNKNOWN = AMOTION_EVENT_TOOL_TYPE_UNKNOWN, 267*38e8c45fSAndroid Build Coastguard Worker FINGER = AMOTION_EVENT_TOOL_TYPE_FINGER, 268*38e8c45fSAndroid Build Coastguard Worker STYLUS = AMOTION_EVENT_TOOL_TYPE_STYLUS, 269*38e8c45fSAndroid Build Coastguard Worker MOUSE = AMOTION_EVENT_TOOL_TYPE_MOUSE, 270*38e8c45fSAndroid Build Coastguard Worker ERASER = AMOTION_EVENT_TOOL_TYPE_ERASER, 271*38e8c45fSAndroid Build Coastguard Worker PALM = AMOTION_EVENT_TOOL_TYPE_PALM, 272*38e8c45fSAndroid Build Coastguard Worker ftl_first = UNKNOWN, 273*38e8c45fSAndroid Build Coastguard Worker ftl_last = PALM, 274*38e8c45fSAndroid Build Coastguard Worker }; 275*38e8c45fSAndroid Build Coastguard Worker 276*38e8c45fSAndroid Build Coastguard Worker /** 277*38e8c45fSAndroid Build Coastguard Worker * The state of the key. This should have 1:1 correspondence with the values of anonymous enum 278*38e8c45fSAndroid Build Coastguard Worker * defined in input.h 279*38e8c45fSAndroid Build Coastguard Worker */ 280*38e8c45fSAndroid Build Coastguard Worker enum class KeyState { 281*38e8c45fSAndroid Build Coastguard Worker UNKNOWN = AKEY_STATE_UNKNOWN, 282*38e8c45fSAndroid Build Coastguard Worker UP = AKEY_STATE_UP, 283*38e8c45fSAndroid Build Coastguard Worker DOWN = AKEY_STATE_DOWN, 284*38e8c45fSAndroid Build Coastguard Worker VIRTUAL = AKEY_STATE_VIRTUAL, 285*38e8c45fSAndroid Build Coastguard Worker ftl_first = UNKNOWN, 286*38e8c45fSAndroid Build Coastguard Worker ftl_last = VIRTUAL, 287*38e8c45fSAndroid Build Coastguard Worker }; 288*38e8c45fSAndroid Build Coastguard Worker 289*38e8c45fSAndroid Build Coastguard Worker /** 290*38e8c45fSAndroid Build Coastguard Worker * The keyboard type. This should have 1:1 correspondence with the values of anonymous enum 291*38e8c45fSAndroid Build Coastguard Worker * defined in input.h 292*38e8c45fSAndroid Build Coastguard Worker */ 293*38e8c45fSAndroid Build Coastguard Worker enum class KeyboardType { 294*38e8c45fSAndroid Build Coastguard Worker NONE = AINPUT_KEYBOARD_TYPE_NONE, 295*38e8c45fSAndroid Build Coastguard Worker NON_ALPHABETIC = AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC, 296*38e8c45fSAndroid Build Coastguard Worker ALPHABETIC = AINPUT_KEYBOARD_TYPE_ALPHABETIC, 297*38e8c45fSAndroid Build Coastguard Worker ftl_first = NONE, 298*38e8c45fSAndroid Build Coastguard Worker ftl_last = ALPHABETIC, 299*38e8c45fSAndroid Build Coastguard Worker }; 300*38e8c45fSAndroid Build Coastguard Worker 301*38e8c45fSAndroid Build Coastguard Worker bool isStylusToolType(ToolType toolType); 302*38e8c45fSAndroid Build Coastguard Worker 303*38e8c45fSAndroid Build Coastguard Worker struct PointerProperties; 304*38e8c45fSAndroid Build Coastguard Worker 305*38e8c45fSAndroid Build Coastguard Worker bool isStylusEvent(uint32_t source, const std::vector<PointerProperties>& properties); 306*38e8c45fSAndroid Build Coastguard Worker 307*38e8c45fSAndroid Build Coastguard Worker /* 308*38e8c45fSAndroid Build Coastguard Worker * Flags that flow alongside events in the input dispatch system to help with certain 309*38e8c45fSAndroid Build Coastguard Worker * policy decisions such as waking from device sleep. 310*38e8c45fSAndroid Build Coastguard Worker * 311*38e8c45fSAndroid Build Coastguard Worker * These flags are also defined in frameworks/base/core/java/android/view/WindowManagerPolicy.java. 312*38e8c45fSAndroid Build Coastguard Worker */ 313*38e8c45fSAndroid Build Coastguard Worker enum { 314*38e8c45fSAndroid Build Coastguard Worker /* These flags originate in RawEvents and are generally set in the key map. 315*38e8c45fSAndroid Build Coastguard Worker * NOTE: If you want a flag to be able to set in a keylayout file, then you must add it to 316*38e8c45fSAndroid Build Coastguard Worker * InputEventLabels.h as well. */ 317*38e8c45fSAndroid Build Coastguard Worker 318*38e8c45fSAndroid Build Coastguard Worker // Indicates that the event should wake the device. 319*38e8c45fSAndroid Build Coastguard Worker POLICY_FLAG_WAKE = 0x00000001, 320*38e8c45fSAndroid Build Coastguard Worker 321*38e8c45fSAndroid Build Coastguard Worker // Indicates that the key is virtual, such as a capacitive button, and should 322*38e8c45fSAndroid Build Coastguard Worker // generate haptic feedback. Virtual keys may be suppressed for some time 323*38e8c45fSAndroid Build Coastguard Worker // after a recent touch to prevent accidental activation of virtual keys adjacent 324*38e8c45fSAndroid Build Coastguard Worker // to the touch screen during an edge swipe. 325*38e8c45fSAndroid Build Coastguard Worker POLICY_FLAG_VIRTUAL = 0x00000002, 326*38e8c45fSAndroid Build Coastguard Worker 327*38e8c45fSAndroid Build Coastguard Worker // Indicates that the key is the special function modifier. 328*38e8c45fSAndroid Build Coastguard Worker POLICY_FLAG_FUNCTION = 0x00000004, 329*38e8c45fSAndroid Build Coastguard Worker 330*38e8c45fSAndroid Build Coastguard Worker // Indicates that the key represents a special gesture that has been detected by 331*38e8c45fSAndroid Build Coastguard Worker // the touch firmware or driver. Causes touch events from the same device to be canceled. 332*38e8c45fSAndroid Build Coastguard Worker // This policy flag prevents key events from changing touch mode state. 333*38e8c45fSAndroid Build Coastguard Worker POLICY_FLAG_GESTURE = 0x00000008, 334*38e8c45fSAndroid Build Coastguard Worker 335*38e8c45fSAndroid Build Coastguard Worker // Indicates that key usage mapping represents a fallback mapping. 336*38e8c45fSAndroid Build Coastguard Worker // Fallback mappings cannot be used to definitively determine whether a device 337*38e8c45fSAndroid Build Coastguard Worker // supports a key code. For example, a HID device can report a key press 338*38e8c45fSAndroid Build Coastguard Worker // as a HID usage code if it is not mapped to any linux key code in the kernel. 339*38e8c45fSAndroid Build Coastguard Worker // However, we cannot know which HID usage codes that device supports from 340*38e8c45fSAndroid Build Coastguard Worker // userspace through the evdev. We can use fallback mappings to convert HID 341*38e8c45fSAndroid Build Coastguard Worker // usage codes to Android key codes without needing to know if a device can 342*38e8c45fSAndroid Build Coastguard Worker // actually report the usage code. 343*38e8c45fSAndroid Build Coastguard Worker POLICY_FLAG_FALLBACK_USAGE_MAPPING = 0x00000010, 344*38e8c45fSAndroid Build Coastguard Worker 345*38e8c45fSAndroid Build Coastguard Worker POLICY_FLAG_RAW_MASK = 0x0000ffff, 346*38e8c45fSAndroid Build Coastguard Worker 347*38e8c45fSAndroid Build Coastguard Worker POLICY_FLAG_INJECTED_FROM_ACCESSIBILITY = 348*38e8c45fSAndroid Build Coastguard Worker android::os::IInputConstants::POLICY_FLAG_INJECTED_FROM_ACCESSIBILITY, 349*38e8c45fSAndroid Build Coastguard Worker 350*38e8c45fSAndroid Build Coastguard Worker /* These flags are set by the input dispatcher. */ 351*38e8c45fSAndroid Build Coastguard Worker 352*38e8c45fSAndroid Build Coastguard Worker // Indicates that the input event was injected. 353*38e8c45fSAndroid Build Coastguard Worker POLICY_FLAG_INJECTED = 0x01000000, 354*38e8c45fSAndroid Build Coastguard Worker 355*38e8c45fSAndroid Build Coastguard Worker // Indicates that the input event is from a trusted source such as a directly attached 356*38e8c45fSAndroid Build Coastguard Worker // input device or an application with system-wide event injection permission. 357*38e8c45fSAndroid Build Coastguard Worker POLICY_FLAG_TRUSTED = 0x02000000, 358*38e8c45fSAndroid Build Coastguard Worker 359*38e8c45fSAndroid Build Coastguard Worker // Indicates that the input event has passed through an input filter. 360*38e8c45fSAndroid Build Coastguard Worker POLICY_FLAG_FILTERED = 0x04000000, 361*38e8c45fSAndroid Build Coastguard Worker 362*38e8c45fSAndroid Build Coastguard Worker // Disables automatic key repeating behavior. 363*38e8c45fSAndroid Build Coastguard Worker POLICY_FLAG_DISABLE_KEY_REPEAT = 0x08000000, 364*38e8c45fSAndroid Build Coastguard Worker 365*38e8c45fSAndroid Build Coastguard Worker /* These flags are set by the input reader policy as it intercepts each event. */ 366*38e8c45fSAndroid Build Coastguard Worker 367*38e8c45fSAndroid Build Coastguard Worker // Indicates that the device was in an interactive state when the 368*38e8c45fSAndroid Build Coastguard Worker // event was intercepted. 369*38e8c45fSAndroid Build Coastguard Worker POLICY_FLAG_INTERACTIVE = 0x20000000, 370*38e8c45fSAndroid Build Coastguard Worker 371*38e8c45fSAndroid Build Coastguard Worker // Indicates that the event should be dispatched to applications. 372*38e8c45fSAndroid Build Coastguard Worker // The input event should still be sent to the InputDispatcher so that it can see all 373*38e8c45fSAndroid Build Coastguard Worker // input events received include those that it will not deliver. 374*38e8c45fSAndroid Build Coastguard Worker POLICY_FLAG_PASS_TO_USER = 0x40000000, 375*38e8c45fSAndroid Build Coastguard Worker }; 376*38e8c45fSAndroid Build Coastguard Worker 377*38e8c45fSAndroid Build Coastguard Worker /** 378*38e8c45fSAndroid Build Coastguard Worker * Classifications of the current gesture, if available. 379*38e8c45fSAndroid Build Coastguard Worker */ 380*38e8c45fSAndroid Build Coastguard Worker enum class MotionClassification : uint8_t { 381*38e8c45fSAndroid Build Coastguard Worker /** 382*38e8c45fSAndroid Build Coastguard Worker * No classification is available. 383*38e8c45fSAndroid Build Coastguard Worker */ 384*38e8c45fSAndroid Build Coastguard Worker NONE = AMOTION_EVENT_CLASSIFICATION_NONE, 385*38e8c45fSAndroid Build Coastguard Worker /** 386*38e8c45fSAndroid Build Coastguard Worker * Too early to classify the current gesture. Need more events. Look for changes in the 387*38e8c45fSAndroid Build Coastguard Worker * upcoming motion events. 388*38e8c45fSAndroid Build Coastguard Worker */ 389*38e8c45fSAndroid Build Coastguard Worker AMBIGUOUS_GESTURE = AMOTION_EVENT_CLASSIFICATION_AMBIGUOUS_GESTURE, 390*38e8c45fSAndroid Build Coastguard Worker /** 391*38e8c45fSAndroid Build Coastguard Worker * The current gesture likely represents a user intentionally exerting force on the touchscreen. 392*38e8c45fSAndroid Build Coastguard Worker */ 393*38e8c45fSAndroid Build Coastguard Worker DEEP_PRESS = AMOTION_EVENT_CLASSIFICATION_DEEP_PRESS, 394*38e8c45fSAndroid Build Coastguard Worker /** 395*38e8c45fSAndroid Build Coastguard Worker * The current gesture represents the user swiping with two fingers on a touchpad. 396*38e8c45fSAndroid Build Coastguard Worker */ 397*38e8c45fSAndroid Build Coastguard Worker TWO_FINGER_SWIPE = AMOTION_EVENT_CLASSIFICATION_TWO_FINGER_SWIPE, 398*38e8c45fSAndroid Build Coastguard Worker /** 399*38e8c45fSAndroid Build Coastguard Worker * The current gesture represents the user swiping with three or more fingers on a touchpad. 400*38e8c45fSAndroid Build Coastguard Worker * Unlike two-finger swipes, these are only to be handled by the system UI, which is why they 401*38e8c45fSAndroid Build Coastguard Worker * have a separate constant from two-finger swipes. 402*38e8c45fSAndroid Build Coastguard Worker */ 403*38e8c45fSAndroid Build Coastguard Worker MULTI_FINGER_SWIPE = AMOTION_EVENT_CLASSIFICATION_MULTI_FINGER_SWIPE, 404*38e8c45fSAndroid Build Coastguard Worker /** 405*38e8c45fSAndroid Build Coastguard Worker * The current gesture represents the user pinching with two fingers on a touchpad. The gesture 406*38e8c45fSAndroid Build Coastguard Worker * is centered around the current cursor position. 407*38e8c45fSAndroid Build Coastguard Worker */ 408*38e8c45fSAndroid Build Coastguard Worker PINCH = AMOTION_EVENT_CLASSIFICATION_PINCH, 409*38e8c45fSAndroid Build Coastguard Worker }; 410*38e8c45fSAndroid Build Coastguard Worker 411*38e8c45fSAndroid Build Coastguard Worker /** 412*38e8c45fSAndroid Build Coastguard Worker * String representation of MotionClassification 413*38e8c45fSAndroid Build Coastguard Worker */ 414*38e8c45fSAndroid Build Coastguard Worker const char* motionClassificationToString(MotionClassification classification); 415*38e8c45fSAndroid Build Coastguard Worker 416*38e8c45fSAndroid Build Coastguard Worker /** 417*38e8c45fSAndroid Build Coastguard Worker * Portion of FrameMetrics timeline of interest to input code. 418*38e8c45fSAndroid Build Coastguard Worker */ 419*38e8c45fSAndroid Build Coastguard Worker enum GraphicsTimeline : size_t { 420*38e8c45fSAndroid Build Coastguard Worker /** Time when the app sent the buffer to SurfaceFlinger. */ 421*38e8c45fSAndroid Build Coastguard Worker GPU_COMPLETED_TIME = 0, 422*38e8c45fSAndroid Build Coastguard Worker 423*38e8c45fSAndroid Build Coastguard Worker /** Time when the frame was presented on the display */ 424*38e8c45fSAndroid Build Coastguard Worker PRESENT_TIME = 1, 425*38e8c45fSAndroid Build Coastguard Worker 426*38e8c45fSAndroid Build Coastguard Worker /** Total size of the 'GraphicsTimeline' array. Must always be last. */ 427*38e8c45fSAndroid Build Coastguard Worker SIZE = 2 428*38e8c45fSAndroid Build Coastguard Worker }; 429*38e8c45fSAndroid Build Coastguard Worker 430*38e8c45fSAndroid Build Coastguard Worker /** 431*38e8c45fSAndroid Build Coastguard Worker * Generator of unique numbers used to identify input events. 432*38e8c45fSAndroid Build Coastguard Worker * 433*38e8c45fSAndroid Build Coastguard Worker * Layout of ID: 434*38e8c45fSAndroid Build Coastguard Worker * |--------------------------|---------------------------| 435*38e8c45fSAndroid Build Coastguard Worker * | 2 bits for source | 30 bits for random number | 436*38e8c45fSAndroid Build Coastguard Worker * |--------------------------|---------------------------| 437*38e8c45fSAndroid Build Coastguard Worker */ 438*38e8c45fSAndroid Build Coastguard Worker class IdGenerator { 439*38e8c45fSAndroid Build Coastguard Worker private: 440*38e8c45fSAndroid Build Coastguard Worker static constexpr uint32_t SOURCE_SHIFT = 30; 441*38e8c45fSAndroid Build Coastguard Worker 442*38e8c45fSAndroid Build Coastguard Worker public: 443*38e8c45fSAndroid Build Coastguard Worker // Used to divide integer space to ensure no conflict among these sources./ 444*38e8c45fSAndroid Build Coastguard Worker enum class Source : int32_t { 445*38e8c45fSAndroid Build Coastguard Worker INPUT_READER = static_cast<int32_t>(0x0u << SOURCE_SHIFT), 446*38e8c45fSAndroid Build Coastguard Worker INPUT_DISPATCHER = static_cast<int32_t>(0x1u << SOURCE_SHIFT), 447*38e8c45fSAndroid Build Coastguard Worker OTHER = static_cast<int32_t>(0x3u << SOURCE_SHIFT), // E.g. app injected events 448*38e8c45fSAndroid Build Coastguard Worker }; 449*38e8c45fSAndroid Build Coastguard Worker IdGenerator(Source source); 450*38e8c45fSAndroid Build Coastguard Worker 451*38e8c45fSAndroid Build Coastguard Worker int32_t nextId() const; 452*38e8c45fSAndroid Build Coastguard Worker 453*38e8c45fSAndroid Build Coastguard Worker // Extract source from given id. getSource(int32_t id)454*38e8c45fSAndroid Build Coastguard Worker static inline Source getSource(int32_t id) { return static_cast<Source>(SOURCE_MASK & id); } 455*38e8c45fSAndroid Build Coastguard Worker 456*38e8c45fSAndroid Build Coastguard Worker private: 457*38e8c45fSAndroid Build Coastguard Worker const Source mSource; 458*38e8c45fSAndroid Build Coastguard Worker 459*38e8c45fSAndroid Build Coastguard Worker static constexpr int32_t SOURCE_MASK = static_cast<int32_t>(0x3u << SOURCE_SHIFT); 460*38e8c45fSAndroid Build Coastguard Worker }; 461*38e8c45fSAndroid Build Coastguard Worker 462*38e8c45fSAndroid Build Coastguard Worker /** 463*38e8c45fSAndroid Build Coastguard Worker * Invalid value for cursor position. Used for non-mouse events, tests and injected events. Don't 464*38e8c45fSAndroid Build Coastguard Worker * use it for direct comparison with any other value, because NaN isn't equal to itself according to 465*38e8c45fSAndroid Build Coastguard Worker * IEEE 754. Use isnan() instead to check if a cursor position is valid. 466*38e8c45fSAndroid Build Coastguard Worker */ 467*38e8c45fSAndroid Build Coastguard Worker constexpr float AMOTION_EVENT_INVALID_CURSOR_POSITION = std::numeric_limits<float>::quiet_NaN(); 468*38e8c45fSAndroid Build Coastguard Worker 469*38e8c45fSAndroid Build Coastguard Worker /* 470*38e8c45fSAndroid Build Coastguard Worker * Pointer coordinate data. 471*38e8c45fSAndroid Build Coastguard Worker */ 472*38e8c45fSAndroid Build Coastguard Worker struct PointerCoords { 473*38e8c45fSAndroid Build Coastguard Worker enum { MAX_AXES = 30 }; // 30 so that sizeof(PointerCoords) == 136 474*38e8c45fSAndroid Build Coastguard Worker 475*38e8c45fSAndroid Build Coastguard Worker // Bitfield of axes that are present in this structure. 476*38e8c45fSAndroid Build Coastguard Worker uint64_t bits __attribute__((aligned(8))); 477*38e8c45fSAndroid Build Coastguard Worker 478*38e8c45fSAndroid Build Coastguard Worker // Values of axes that are stored in this structure packed in order by axis id 479*38e8c45fSAndroid Build Coastguard Worker // for each axis that is present in the structure according to 'bits'. 480*38e8c45fSAndroid Build Coastguard Worker std::array<float, MAX_AXES> values; 481*38e8c45fSAndroid Build Coastguard Worker 482*38e8c45fSAndroid Build Coastguard Worker // Whether these coordinate data were generated by resampling. 483*38e8c45fSAndroid Build Coastguard Worker bool isResampled; 484*38e8c45fSAndroid Build Coastguard Worker 485*38e8c45fSAndroid Build Coastguard Worker static_assert(sizeof(bool) == 1); // Ensure padding is correctly sized. 486*38e8c45fSAndroid Build Coastguard Worker uint8_t empty[7]; 487*38e8c45fSAndroid Build Coastguard Worker clearPointerCoords488*38e8c45fSAndroid Build Coastguard Worker inline void clear() { 489*38e8c45fSAndroid Build Coastguard Worker BitSet64::clear(bits); 490*38e8c45fSAndroid Build Coastguard Worker isResampled = false; 491*38e8c45fSAndroid Build Coastguard Worker } 492*38e8c45fSAndroid Build Coastguard Worker isEmptyPointerCoords493*38e8c45fSAndroid Build Coastguard Worker bool isEmpty() const { 494*38e8c45fSAndroid Build Coastguard Worker return BitSet64::isEmpty(bits); 495*38e8c45fSAndroid Build Coastguard Worker } 496*38e8c45fSAndroid Build Coastguard Worker 497*38e8c45fSAndroid Build Coastguard Worker float getAxisValue(int32_t axis) const; 498*38e8c45fSAndroid Build Coastguard Worker status_t setAxisValue(int32_t axis, float value); 499*38e8c45fSAndroid Build Coastguard Worker 500*38e8c45fSAndroid Build Coastguard Worker // Scale the pointer coordinates according to a global scale and a 501*38e8c45fSAndroid Build Coastguard Worker // window scale. The global scale will be applied to TOUCH/TOOL_MAJOR/MINOR 502*38e8c45fSAndroid Build Coastguard Worker // axes, however the window scaling will not. 503*38e8c45fSAndroid Build Coastguard Worker void scale(float globalScale, float windowXScale, float windowYScale); 504*38e8c45fSAndroid Build Coastguard Worker getXPointerCoords505*38e8c45fSAndroid Build Coastguard Worker inline float getX() const { 506*38e8c45fSAndroid Build Coastguard Worker return getAxisValue(AMOTION_EVENT_AXIS_X); 507*38e8c45fSAndroid Build Coastguard Worker } 508*38e8c45fSAndroid Build Coastguard Worker getYPointerCoords509*38e8c45fSAndroid Build Coastguard Worker inline float getY() const { 510*38e8c45fSAndroid Build Coastguard Worker return getAxisValue(AMOTION_EVENT_AXIS_Y); 511*38e8c45fSAndroid Build Coastguard Worker } 512*38e8c45fSAndroid Build Coastguard Worker getXYValuePointerCoords513*38e8c45fSAndroid Build Coastguard Worker vec2 getXYValue() const { return vec2(getX(), getY()); } 514*38e8c45fSAndroid Build Coastguard Worker 515*38e8c45fSAndroid Build Coastguard Worker status_t readFromParcel(Parcel* parcel); 516*38e8c45fSAndroid Build Coastguard Worker status_t writeToParcel(Parcel* parcel) const; 517*38e8c45fSAndroid Build Coastguard Worker 518*38e8c45fSAndroid Build Coastguard Worker bool operator==(const PointerCoords& other) const; 519*38e8c45fSAndroid Build Coastguard Worker inline bool operator!=(const PointerCoords& other) const { 520*38e8c45fSAndroid Build Coastguard Worker return !(*this == other); 521*38e8c45fSAndroid Build Coastguard Worker } 522*38e8c45fSAndroid Build Coastguard Worker copyFromPointerCoords523*38e8c45fSAndroid Build Coastguard Worker inline void copyFrom(const PointerCoords& other) { *this = other; } 524*38e8c45fSAndroid Build Coastguard Worker PointerCoords& operator=(const PointerCoords&) = default; 525*38e8c45fSAndroid Build Coastguard Worker 526*38e8c45fSAndroid Build Coastguard Worker private: 527*38e8c45fSAndroid Build Coastguard Worker void tooManyAxes(int axis); 528*38e8c45fSAndroid Build Coastguard Worker }; 529*38e8c45fSAndroid Build Coastguard Worker 530*38e8c45fSAndroid Build Coastguard Worker /* 531*38e8c45fSAndroid Build Coastguard Worker * Pointer property data. 532*38e8c45fSAndroid Build Coastguard Worker */ 533*38e8c45fSAndroid Build Coastguard Worker struct PointerProperties { 534*38e8c45fSAndroid Build Coastguard Worker // The id of the pointer. 535*38e8c45fSAndroid Build Coastguard Worker int32_t id; 536*38e8c45fSAndroid Build Coastguard Worker 537*38e8c45fSAndroid Build Coastguard Worker // The pointer tool type. 538*38e8c45fSAndroid Build Coastguard Worker ToolType toolType; 539*38e8c45fSAndroid Build Coastguard Worker clearPointerProperties540*38e8c45fSAndroid Build Coastguard Worker inline void clear() { 541*38e8c45fSAndroid Build Coastguard Worker id = -1; 542*38e8c45fSAndroid Build Coastguard Worker toolType = ToolType::UNKNOWN; 543*38e8c45fSAndroid Build Coastguard Worker } 544*38e8c45fSAndroid Build Coastguard Worker 545*38e8c45fSAndroid Build Coastguard Worker bool operator==(const PointerProperties& other) const = default; 546*38e8c45fSAndroid Build Coastguard Worker inline bool operator!=(const PointerProperties& other) const { 547*38e8c45fSAndroid Build Coastguard Worker return !(*this == other); 548*38e8c45fSAndroid Build Coastguard Worker } 549*38e8c45fSAndroid Build Coastguard Worker 550*38e8c45fSAndroid Build Coastguard Worker PointerProperties& operator=(const PointerProperties&) = default; 551*38e8c45fSAndroid Build Coastguard Worker }; 552*38e8c45fSAndroid Build Coastguard Worker 553*38e8c45fSAndroid Build Coastguard Worker std::ostream& operator<<(std::ostream& out, const PointerProperties& properties); 554*38e8c45fSAndroid Build Coastguard Worker 555*38e8c45fSAndroid Build Coastguard Worker // TODO(b/211379801) : Use a strong type from ftl/mixins.h instead 556*38e8c45fSAndroid Build Coastguard Worker using DeviceId = int32_t; 557*38e8c45fSAndroid Build Coastguard Worker 558*38e8c45fSAndroid Build Coastguard Worker /* 559*38e8c45fSAndroid Build Coastguard Worker * Input events. 560*38e8c45fSAndroid Build Coastguard Worker */ 561*38e8c45fSAndroid Build Coastguard Worker class InputEvent : public AInputEvent { 562*38e8c45fSAndroid Build Coastguard Worker public: ~InputEvent()563*38e8c45fSAndroid Build Coastguard Worker virtual ~InputEvent() { } 564*38e8c45fSAndroid Build Coastguard Worker 565*38e8c45fSAndroid Build Coastguard Worker virtual InputEventType getType() const = 0; 566*38e8c45fSAndroid Build Coastguard Worker getId()567*38e8c45fSAndroid Build Coastguard Worker inline int32_t getId() const { return mId; } 568*38e8c45fSAndroid Build Coastguard Worker getDeviceId()569*38e8c45fSAndroid Build Coastguard Worker inline DeviceId getDeviceId() const { return mDeviceId; } 570*38e8c45fSAndroid Build Coastguard Worker getSource()571*38e8c45fSAndroid Build Coastguard Worker inline uint32_t getSource() const { return mSource; } 572*38e8c45fSAndroid Build Coastguard Worker setSource(uint32_t source)573*38e8c45fSAndroid Build Coastguard Worker inline void setSource(uint32_t source) { mSource = source; } 574*38e8c45fSAndroid Build Coastguard Worker getDisplayId()575*38e8c45fSAndroid Build Coastguard Worker inline ui::LogicalDisplayId getDisplayId() const { return mDisplayId; } 576*38e8c45fSAndroid Build Coastguard Worker setDisplayId(ui::LogicalDisplayId displayId)577*38e8c45fSAndroid Build Coastguard Worker inline void setDisplayId(ui::LogicalDisplayId displayId) { mDisplayId = displayId; } 578*38e8c45fSAndroid Build Coastguard Worker getHmac()579*38e8c45fSAndroid Build Coastguard Worker inline std::array<uint8_t, 32> getHmac() const { return mHmac; } 580*38e8c45fSAndroid Build Coastguard Worker 581*38e8c45fSAndroid Build Coastguard Worker static int32_t nextId(); 582*38e8c45fSAndroid Build Coastguard Worker 583*38e8c45fSAndroid Build Coastguard Worker bool operator==(const InputEvent&) const = default; 584*38e8c45fSAndroid Build Coastguard Worker 585*38e8c45fSAndroid Build Coastguard Worker protected: 586*38e8c45fSAndroid Build Coastguard Worker void initialize(int32_t id, DeviceId deviceId, uint32_t source, ui::LogicalDisplayId displayId, 587*38e8c45fSAndroid Build Coastguard Worker std::array<uint8_t, 32> hmac); 588*38e8c45fSAndroid Build Coastguard Worker 589*38e8c45fSAndroid Build Coastguard Worker void initialize(const InputEvent& from); 590*38e8c45fSAndroid Build Coastguard Worker 591*38e8c45fSAndroid Build Coastguard Worker int32_t mId; 592*38e8c45fSAndroid Build Coastguard Worker DeviceId mDeviceId; 593*38e8c45fSAndroid Build Coastguard Worker uint32_t mSource; 594*38e8c45fSAndroid Build Coastguard Worker ui::LogicalDisplayId mDisplayId{ui::LogicalDisplayId::INVALID}; 595*38e8c45fSAndroid Build Coastguard Worker std::array<uint8_t, 32> mHmac; 596*38e8c45fSAndroid Build Coastguard Worker }; 597*38e8c45fSAndroid Build Coastguard Worker 598*38e8c45fSAndroid Build Coastguard Worker std::ostream& operator<<(std::ostream& out, const InputEvent& event); 599*38e8c45fSAndroid Build Coastguard Worker 600*38e8c45fSAndroid Build Coastguard Worker /* 601*38e8c45fSAndroid Build Coastguard Worker * Key events. 602*38e8c45fSAndroid Build Coastguard Worker */ 603*38e8c45fSAndroid Build Coastguard Worker class KeyEvent : public InputEvent { 604*38e8c45fSAndroid Build Coastguard Worker public: ~KeyEvent()605*38e8c45fSAndroid Build Coastguard Worker virtual ~KeyEvent() { } 606*38e8c45fSAndroid Build Coastguard Worker getType()607*38e8c45fSAndroid Build Coastguard Worker InputEventType getType() const override { return InputEventType::KEY; } 608*38e8c45fSAndroid Build Coastguard Worker getAction()609*38e8c45fSAndroid Build Coastguard Worker inline int32_t getAction() const { return mAction; } 610*38e8c45fSAndroid Build Coastguard Worker getFlags()611*38e8c45fSAndroid Build Coastguard Worker inline int32_t getFlags() const { return mFlags; } 612*38e8c45fSAndroid Build Coastguard Worker setFlags(int32_t flags)613*38e8c45fSAndroid Build Coastguard Worker inline void setFlags(int32_t flags) { mFlags = flags; } 614*38e8c45fSAndroid Build Coastguard Worker getKeyCode()615*38e8c45fSAndroid Build Coastguard Worker inline int32_t getKeyCode() const { return mKeyCode; } 616*38e8c45fSAndroid Build Coastguard Worker getScanCode()617*38e8c45fSAndroid Build Coastguard Worker inline int32_t getScanCode() const { return mScanCode; } 618*38e8c45fSAndroid Build Coastguard Worker getMetaState()619*38e8c45fSAndroid Build Coastguard Worker inline int32_t getMetaState() const { return mMetaState; } 620*38e8c45fSAndroid Build Coastguard Worker getRepeatCount()621*38e8c45fSAndroid Build Coastguard Worker inline int32_t getRepeatCount() const { return mRepeatCount; } 622*38e8c45fSAndroid Build Coastguard Worker getDownTime()623*38e8c45fSAndroid Build Coastguard Worker inline nsecs_t getDownTime() const { return mDownTime; } 624*38e8c45fSAndroid Build Coastguard Worker getEventTime()625*38e8c45fSAndroid Build Coastguard Worker inline nsecs_t getEventTime() const { return mEventTime; } 626*38e8c45fSAndroid Build Coastguard Worker 627*38e8c45fSAndroid Build Coastguard Worker static const char* getLabel(int32_t keyCode); 628*38e8c45fSAndroid Build Coastguard Worker static std::optional<int> getKeyCodeFromLabel(const char* label); 629*38e8c45fSAndroid Build Coastguard Worker 630*38e8c45fSAndroid Build Coastguard Worker void initialize(int32_t id, DeviceId deviceId, uint32_t source, ui::LogicalDisplayId displayId, 631*38e8c45fSAndroid Build Coastguard Worker std::array<uint8_t, 32> hmac, int32_t action, int32_t flags, int32_t keyCode, 632*38e8c45fSAndroid Build Coastguard Worker int32_t scanCode, int32_t metaState, int32_t repeatCount, nsecs_t downTime, 633*38e8c45fSAndroid Build Coastguard Worker nsecs_t eventTime); 634*38e8c45fSAndroid Build Coastguard Worker void initialize(const KeyEvent& from); 635*38e8c45fSAndroid Build Coastguard Worker 636*38e8c45fSAndroid Build Coastguard Worker static const char* actionToString(int32_t action); 637*38e8c45fSAndroid Build Coastguard Worker 638*38e8c45fSAndroid Build Coastguard Worker bool operator==(const KeyEvent&) const = default; 639*38e8c45fSAndroid Build Coastguard Worker 640*38e8c45fSAndroid Build Coastguard Worker protected: 641*38e8c45fSAndroid Build Coastguard Worker int32_t mAction; 642*38e8c45fSAndroid Build Coastguard Worker int32_t mFlags; 643*38e8c45fSAndroid Build Coastguard Worker int32_t mKeyCode; 644*38e8c45fSAndroid Build Coastguard Worker int32_t mScanCode; 645*38e8c45fSAndroid Build Coastguard Worker int32_t mMetaState; 646*38e8c45fSAndroid Build Coastguard Worker int32_t mRepeatCount; 647*38e8c45fSAndroid Build Coastguard Worker nsecs_t mDownTime; 648*38e8c45fSAndroid Build Coastguard Worker nsecs_t mEventTime; 649*38e8c45fSAndroid Build Coastguard Worker }; 650*38e8c45fSAndroid Build Coastguard Worker 651*38e8c45fSAndroid Build Coastguard Worker std::ostream& operator<<(std::ostream& out, const KeyEvent& event); 652*38e8c45fSAndroid Build Coastguard Worker 653*38e8c45fSAndroid Build Coastguard Worker /* 654*38e8c45fSAndroid Build Coastguard Worker * Motion events. 655*38e8c45fSAndroid Build Coastguard Worker */ 656*38e8c45fSAndroid Build Coastguard Worker class MotionEvent : public InputEvent { 657*38e8c45fSAndroid Build Coastguard Worker public: ~MotionEvent()658*38e8c45fSAndroid Build Coastguard Worker virtual ~MotionEvent() { } 659*38e8c45fSAndroid Build Coastguard Worker getType()660*38e8c45fSAndroid Build Coastguard Worker InputEventType getType() const override { return InputEventType::MOTION; } 661*38e8c45fSAndroid Build Coastguard Worker getAction()662*38e8c45fSAndroid Build Coastguard Worker inline int32_t getAction() const { return mAction; } 663*38e8c45fSAndroid Build Coastguard Worker getActionMasked(int32_t action)664*38e8c45fSAndroid Build Coastguard Worker static int32_t getActionMasked(int32_t action) { return action & AMOTION_EVENT_ACTION_MASK; } 665*38e8c45fSAndroid Build Coastguard Worker getActionMasked()666*38e8c45fSAndroid Build Coastguard Worker inline int32_t getActionMasked() const { return getActionMasked(mAction); } 667*38e8c45fSAndroid Build Coastguard Worker getActionIndex(int32_t action)668*38e8c45fSAndroid Build Coastguard Worker static uint8_t getActionIndex(int32_t action) { 669*38e8c45fSAndroid Build Coastguard Worker return (action & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK) >> 670*38e8c45fSAndroid Build Coastguard Worker AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT; 671*38e8c45fSAndroid Build Coastguard Worker } 672*38e8c45fSAndroid Build Coastguard Worker getActionIndex()673*38e8c45fSAndroid Build Coastguard Worker inline int32_t getActionIndex() const { return getActionIndex(mAction); } 674*38e8c45fSAndroid Build Coastguard Worker setAction(int32_t action)675*38e8c45fSAndroid Build Coastguard Worker inline void setAction(int32_t action) { mAction = action; } 676*38e8c45fSAndroid Build Coastguard Worker getFlags()677*38e8c45fSAndroid Build Coastguard Worker inline int32_t getFlags() const { return mFlags; } 678*38e8c45fSAndroid Build Coastguard Worker setFlags(int32_t flags)679*38e8c45fSAndroid Build Coastguard Worker inline void setFlags(int32_t flags) { mFlags = flags; } 680*38e8c45fSAndroid Build Coastguard Worker getEdgeFlags()681*38e8c45fSAndroid Build Coastguard Worker inline int32_t getEdgeFlags() const { return mEdgeFlags; } 682*38e8c45fSAndroid Build Coastguard Worker setEdgeFlags(int32_t edgeFlags)683*38e8c45fSAndroid Build Coastguard Worker inline void setEdgeFlags(int32_t edgeFlags) { mEdgeFlags = edgeFlags; } 684*38e8c45fSAndroid Build Coastguard Worker getMetaState()685*38e8c45fSAndroid Build Coastguard Worker inline int32_t getMetaState() const { return mMetaState; } 686*38e8c45fSAndroid Build Coastguard Worker setMetaState(int32_t metaState)687*38e8c45fSAndroid Build Coastguard Worker inline void setMetaState(int32_t metaState) { mMetaState = metaState; } 688*38e8c45fSAndroid Build Coastguard Worker getButtonState()689*38e8c45fSAndroid Build Coastguard Worker inline int32_t getButtonState() const { return mButtonState; } 690*38e8c45fSAndroid Build Coastguard Worker setButtonState(int32_t buttonState)691*38e8c45fSAndroid Build Coastguard Worker inline void setButtonState(int32_t buttonState) { mButtonState = buttonState; } 692*38e8c45fSAndroid Build Coastguard Worker getClassification()693*38e8c45fSAndroid Build Coastguard Worker inline MotionClassification getClassification() const { return mClassification; } 694*38e8c45fSAndroid Build Coastguard Worker getActionButton()695*38e8c45fSAndroid Build Coastguard Worker inline int32_t getActionButton() const { return mActionButton; } 696*38e8c45fSAndroid Build Coastguard Worker setActionButton(int32_t button)697*38e8c45fSAndroid Build Coastguard Worker inline void setActionButton(int32_t button) { mActionButton = button; } 698*38e8c45fSAndroid Build Coastguard Worker getTransform()699*38e8c45fSAndroid Build Coastguard Worker inline const ui::Transform& getTransform() const { return mTransform; } 700*38e8c45fSAndroid Build Coastguard Worker 701*38e8c45fSAndroid Build Coastguard Worker std::optional<ui::Rotation> getSurfaceRotation() const; 702*38e8c45fSAndroid Build Coastguard Worker getXPrecision()703*38e8c45fSAndroid Build Coastguard Worker inline float getXPrecision() const { return mXPrecision; } 704*38e8c45fSAndroid Build Coastguard Worker getYPrecision()705*38e8c45fSAndroid Build Coastguard Worker inline float getYPrecision() const { return mYPrecision; } 706*38e8c45fSAndroid Build Coastguard Worker getRawXCursorPosition()707*38e8c45fSAndroid Build Coastguard Worker inline float getRawXCursorPosition() const { return mRawXCursorPosition; } 708*38e8c45fSAndroid Build Coastguard Worker 709*38e8c45fSAndroid Build Coastguard Worker float getXCursorPosition() const; 710*38e8c45fSAndroid Build Coastguard Worker getRawYCursorPosition()711*38e8c45fSAndroid Build Coastguard Worker inline float getRawYCursorPosition() const { return mRawYCursorPosition; } 712*38e8c45fSAndroid Build Coastguard Worker 713*38e8c45fSAndroid Build Coastguard Worker float getYCursorPosition() const; 714*38e8c45fSAndroid Build Coastguard Worker 715*38e8c45fSAndroid Build Coastguard Worker void setCursorPosition(float x, float y); 716*38e8c45fSAndroid Build Coastguard Worker getRawTransform()717*38e8c45fSAndroid Build Coastguard Worker inline const ui::Transform& getRawTransform() const { return mRawTransform; } 718*38e8c45fSAndroid Build Coastguard Worker isValidCursorPosition(float x,float y)719*38e8c45fSAndroid Build Coastguard Worker static inline bool isValidCursorPosition(float x, float y) { return !isnan(x) && !isnan(y); } 720*38e8c45fSAndroid Build Coastguard Worker getDownTime()721*38e8c45fSAndroid Build Coastguard Worker inline nsecs_t getDownTime() const { return mDownTime; } 722*38e8c45fSAndroid Build Coastguard Worker setDownTime(nsecs_t downTime)723*38e8c45fSAndroid Build Coastguard Worker inline void setDownTime(nsecs_t downTime) { mDownTime = downTime; } 724*38e8c45fSAndroid Build Coastguard Worker getPointerCount()725*38e8c45fSAndroid Build Coastguard Worker inline size_t getPointerCount() const { return mPointerProperties.size(); } 726*38e8c45fSAndroid Build Coastguard Worker getPointerProperties(size_t pointerIndex)727*38e8c45fSAndroid Build Coastguard Worker inline const PointerProperties* getPointerProperties(size_t pointerIndex) const { 728*38e8c45fSAndroid Build Coastguard Worker return &mPointerProperties[pointerIndex]; 729*38e8c45fSAndroid Build Coastguard Worker } 730*38e8c45fSAndroid Build Coastguard Worker getPointerId(size_t pointerIndex)731*38e8c45fSAndroid Build Coastguard Worker inline int32_t getPointerId(size_t pointerIndex) const { 732*38e8c45fSAndroid Build Coastguard Worker return mPointerProperties[pointerIndex].id; 733*38e8c45fSAndroid Build Coastguard Worker } 734*38e8c45fSAndroid Build Coastguard Worker getToolType(size_t pointerIndex)735*38e8c45fSAndroid Build Coastguard Worker inline ToolType getToolType(size_t pointerIndex) const { 736*38e8c45fSAndroid Build Coastguard Worker return mPointerProperties[pointerIndex].toolType; 737*38e8c45fSAndroid Build Coastguard Worker } 738*38e8c45fSAndroid Build Coastguard Worker getEventTime()739*38e8c45fSAndroid Build Coastguard Worker inline nsecs_t getEventTime() const { return mSampleEventTimes[getHistorySize()]; } 740*38e8c45fSAndroid Build Coastguard Worker 741*38e8c45fSAndroid Build Coastguard Worker /** 742*38e8c45fSAndroid Build Coastguard Worker * The actual raw pointer coords: whatever comes from the input device without any external 743*38e8c45fSAndroid Build Coastguard Worker * transforms applied. 744*38e8c45fSAndroid Build Coastguard Worker */ 745*38e8c45fSAndroid Build Coastguard Worker const PointerCoords* getRawPointerCoords(size_t pointerIndex) const; 746*38e8c45fSAndroid Build Coastguard Worker 747*38e8c45fSAndroid Build Coastguard Worker /** 748*38e8c45fSAndroid Build Coastguard Worker * This is the raw axis value. However, for X/Y axes, this currently applies a "compat-raw" 749*38e8c45fSAndroid Build Coastguard Worker * transform because many apps (incorrectly) assumed that raw == oriented-screen-space. 750*38e8c45fSAndroid Build Coastguard Worker * "compat raw" is raw coordinates with screen rotation applied. 751*38e8c45fSAndroid Build Coastguard Worker */ 752*38e8c45fSAndroid Build Coastguard Worker float getRawAxisValue(int32_t axis, size_t pointerIndex) const; 753*38e8c45fSAndroid Build Coastguard Worker getRawX(size_t pointerIndex)754*38e8c45fSAndroid Build Coastguard Worker inline float getRawX(size_t pointerIndex) const { 755*38e8c45fSAndroid Build Coastguard Worker return getRawAxisValue(AMOTION_EVENT_AXIS_X, pointerIndex); 756*38e8c45fSAndroid Build Coastguard Worker } 757*38e8c45fSAndroid Build Coastguard Worker getRawY(size_t pointerIndex)758*38e8c45fSAndroid Build Coastguard Worker inline float getRawY(size_t pointerIndex) const { 759*38e8c45fSAndroid Build Coastguard Worker return getRawAxisValue(AMOTION_EVENT_AXIS_Y, pointerIndex); 760*38e8c45fSAndroid Build Coastguard Worker } 761*38e8c45fSAndroid Build Coastguard Worker 762*38e8c45fSAndroid Build Coastguard Worker float getAxisValue(int32_t axis, size_t pointerIndex) const; 763*38e8c45fSAndroid Build Coastguard Worker 764*38e8c45fSAndroid Build Coastguard Worker /** 765*38e8c45fSAndroid Build Coastguard Worker * Get the X coordinate of the latest sample in this MotionEvent for pointer 'pointerIndex'. 766*38e8c45fSAndroid Build Coastguard Worker * Identical to calling getHistoricalX(pointerIndex, getHistorySize()). 767*38e8c45fSAndroid Build Coastguard Worker */ getX(size_t pointerIndex)768*38e8c45fSAndroid Build Coastguard Worker inline float getX(size_t pointerIndex) const { 769*38e8c45fSAndroid Build Coastguard Worker return getAxisValue(AMOTION_EVENT_AXIS_X, pointerIndex); 770*38e8c45fSAndroid Build Coastguard Worker } 771*38e8c45fSAndroid Build Coastguard Worker 772*38e8c45fSAndroid Build Coastguard Worker /** 773*38e8c45fSAndroid Build Coastguard Worker * Get the Y coordinate of the latest sample in this MotionEvent for pointer 'pointerIndex'. 774*38e8c45fSAndroid Build Coastguard Worker * Identical to calling getHistoricalX(pointerIndex, getHistorySize()). 775*38e8c45fSAndroid Build Coastguard Worker */ getY(size_t pointerIndex)776*38e8c45fSAndroid Build Coastguard Worker inline float getY(size_t pointerIndex) const { 777*38e8c45fSAndroid Build Coastguard Worker return getAxisValue(AMOTION_EVENT_AXIS_Y, pointerIndex); 778*38e8c45fSAndroid Build Coastguard Worker } 779*38e8c45fSAndroid Build Coastguard Worker getPressure(size_t pointerIndex)780*38e8c45fSAndroid Build Coastguard Worker inline float getPressure(size_t pointerIndex) const { 781*38e8c45fSAndroid Build Coastguard Worker return getAxisValue(AMOTION_EVENT_AXIS_PRESSURE, pointerIndex); 782*38e8c45fSAndroid Build Coastguard Worker } 783*38e8c45fSAndroid Build Coastguard Worker getSize(size_t pointerIndex)784*38e8c45fSAndroid Build Coastguard Worker inline float getSize(size_t pointerIndex) const { 785*38e8c45fSAndroid Build Coastguard Worker return getAxisValue(AMOTION_EVENT_AXIS_SIZE, pointerIndex); 786*38e8c45fSAndroid Build Coastguard Worker } 787*38e8c45fSAndroid Build Coastguard Worker getTouchMajor(size_t pointerIndex)788*38e8c45fSAndroid Build Coastguard Worker inline float getTouchMajor(size_t pointerIndex) const { 789*38e8c45fSAndroid Build Coastguard Worker return getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, pointerIndex); 790*38e8c45fSAndroid Build Coastguard Worker } 791*38e8c45fSAndroid Build Coastguard Worker getTouchMinor(size_t pointerIndex)792*38e8c45fSAndroid Build Coastguard Worker inline float getTouchMinor(size_t pointerIndex) const { 793*38e8c45fSAndroid Build Coastguard Worker return getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, pointerIndex); 794*38e8c45fSAndroid Build Coastguard Worker } 795*38e8c45fSAndroid Build Coastguard Worker getToolMajor(size_t pointerIndex)796*38e8c45fSAndroid Build Coastguard Worker inline float getToolMajor(size_t pointerIndex) const { 797*38e8c45fSAndroid Build Coastguard Worker return getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, pointerIndex); 798*38e8c45fSAndroid Build Coastguard Worker } 799*38e8c45fSAndroid Build Coastguard Worker getToolMinor(size_t pointerIndex)800*38e8c45fSAndroid Build Coastguard Worker inline float getToolMinor(size_t pointerIndex) const { 801*38e8c45fSAndroid Build Coastguard Worker return getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, pointerIndex); 802*38e8c45fSAndroid Build Coastguard Worker } 803*38e8c45fSAndroid Build Coastguard Worker getOrientation(size_t pointerIndex)804*38e8c45fSAndroid Build Coastguard Worker inline float getOrientation(size_t pointerIndex) const { 805*38e8c45fSAndroid Build Coastguard Worker return getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, pointerIndex); 806*38e8c45fSAndroid Build Coastguard Worker } 807*38e8c45fSAndroid Build Coastguard Worker getHistorySize()808*38e8c45fSAndroid Build Coastguard Worker inline size_t getHistorySize() const { return mSampleEventTimes.size() - 1; } 809*38e8c45fSAndroid Build Coastguard Worker getHistoricalEventTime(size_t historicalIndex)810*38e8c45fSAndroid Build Coastguard Worker inline nsecs_t getHistoricalEventTime(size_t historicalIndex) const { 811*38e8c45fSAndroid Build Coastguard Worker return mSampleEventTimes[historicalIndex]; 812*38e8c45fSAndroid Build Coastguard Worker } 813*38e8c45fSAndroid Build Coastguard Worker 814*38e8c45fSAndroid Build Coastguard Worker /** 815*38e8c45fSAndroid Build Coastguard Worker * The actual raw pointer coords: whatever comes from the input device without any external 816*38e8c45fSAndroid Build Coastguard Worker * transforms applied. 817*38e8c45fSAndroid Build Coastguard Worker */ 818*38e8c45fSAndroid Build Coastguard Worker const PointerCoords* getHistoricalRawPointerCoords( 819*38e8c45fSAndroid Build Coastguard Worker size_t pointerIndex, size_t historicalIndex) const; 820*38e8c45fSAndroid Build Coastguard Worker 821*38e8c45fSAndroid Build Coastguard Worker /** 822*38e8c45fSAndroid Build Coastguard Worker * This is the raw axis value. However, for X/Y axes, this currently applies a "compat-raw" 823*38e8c45fSAndroid Build Coastguard Worker * transform because many apps (incorrectly) assumed that raw == oriented-screen-space. 824*38e8c45fSAndroid Build Coastguard Worker * "compat raw" is raw coordinates with screen rotation applied. 825*38e8c45fSAndroid Build Coastguard Worker */ 826*38e8c45fSAndroid Build Coastguard Worker float getHistoricalRawAxisValue(int32_t axis, size_t pointerIndex, 827*38e8c45fSAndroid Build Coastguard Worker size_t historicalIndex) const; 828*38e8c45fSAndroid Build Coastguard Worker getHistoricalRawX(size_t pointerIndex,size_t historicalIndex)829*38e8c45fSAndroid Build Coastguard Worker inline float getHistoricalRawX(size_t pointerIndex, size_t historicalIndex) const { 830*38e8c45fSAndroid Build Coastguard Worker return getHistoricalRawAxisValue( 831*38e8c45fSAndroid Build Coastguard Worker AMOTION_EVENT_AXIS_X, pointerIndex, historicalIndex); 832*38e8c45fSAndroid Build Coastguard Worker } 833*38e8c45fSAndroid Build Coastguard Worker getHistoricalRawY(size_t pointerIndex,size_t historicalIndex)834*38e8c45fSAndroid Build Coastguard Worker inline float getHistoricalRawY(size_t pointerIndex, size_t historicalIndex) const { 835*38e8c45fSAndroid Build Coastguard Worker return getHistoricalRawAxisValue( 836*38e8c45fSAndroid Build Coastguard Worker AMOTION_EVENT_AXIS_Y, pointerIndex, historicalIndex); 837*38e8c45fSAndroid Build Coastguard Worker } 838*38e8c45fSAndroid Build Coastguard Worker 839*38e8c45fSAndroid Build Coastguard Worker float getHistoricalAxisValue(int32_t axis, size_t pointerIndex, size_t historicalIndex) const; 840*38e8c45fSAndroid Build Coastguard Worker getHistoricalX(size_t pointerIndex,size_t historicalIndex)841*38e8c45fSAndroid Build Coastguard Worker inline float getHistoricalX(size_t pointerIndex, size_t historicalIndex) const { 842*38e8c45fSAndroid Build Coastguard Worker return getHistoricalAxisValue( 843*38e8c45fSAndroid Build Coastguard Worker AMOTION_EVENT_AXIS_X, pointerIndex, historicalIndex); 844*38e8c45fSAndroid Build Coastguard Worker } 845*38e8c45fSAndroid Build Coastguard Worker getHistoricalY(size_t pointerIndex,size_t historicalIndex)846*38e8c45fSAndroid Build Coastguard Worker inline float getHistoricalY(size_t pointerIndex, size_t historicalIndex) const { 847*38e8c45fSAndroid Build Coastguard Worker return getHistoricalAxisValue( 848*38e8c45fSAndroid Build Coastguard Worker AMOTION_EVENT_AXIS_Y, pointerIndex, historicalIndex); 849*38e8c45fSAndroid Build Coastguard Worker } 850*38e8c45fSAndroid Build Coastguard Worker getHistoricalPressure(size_t pointerIndex,size_t historicalIndex)851*38e8c45fSAndroid Build Coastguard Worker inline float getHistoricalPressure(size_t pointerIndex, size_t historicalIndex) const { 852*38e8c45fSAndroid Build Coastguard Worker return getHistoricalAxisValue( 853*38e8c45fSAndroid Build Coastguard Worker AMOTION_EVENT_AXIS_PRESSURE, pointerIndex, historicalIndex); 854*38e8c45fSAndroid Build Coastguard Worker } 855*38e8c45fSAndroid Build Coastguard Worker getHistoricalSize(size_t pointerIndex,size_t historicalIndex)856*38e8c45fSAndroid Build Coastguard Worker inline float getHistoricalSize(size_t pointerIndex, size_t historicalIndex) const { 857*38e8c45fSAndroid Build Coastguard Worker return getHistoricalAxisValue( 858*38e8c45fSAndroid Build Coastguard Worker AMOTION_EVENT_AXIS_SIZE, pointerIndex, historicalIndex); 859*38e8c45fSAndroid Build Coastguard Worker } 860*38e8c45fSAndroid Build Coastguard Worker getHistoricalTouchMajor(size_t pointerIndex,size_t historicalIndex)861*38e8c45fSAndroid Build Coastguard Worker inline float getHistoricalTouchMajor(size_t pointerIndex, size_t historicalIndex) const { 862*38e8c45fSAndroid Build Coastguard Worker return getHistoricalAxisValue( 863*38e8c45fSAndroid Build Coastguard Worker AMOTION_EVENT_AXIS_TOUCH_MAJOR, pointerIndex, historicalIndex); 864*38e8c45fSAndroid Build Coastguard Worker } 865*38e8c45fSAndroid Build Coastguard Worker getHistoricalTouchMinor(size_t pointerIndex,size_t historicalIndex)866*38e8c45fSAndroid Build Coastguard Worker inline float getHistoricalTouchMinor(size_t pointerIndex, size_t historicalIndex) const { 867*38e8c45fSAndroid Build Coastguard Worker return getHistoricalAxisValue( 868*38e8c45fSAndroid Build Coastguard Worker AMOTION_EVENT_AXIS_TOUCH_MINOR, pointerIndex, historicalIndex); 869*38e8c45fSAndroid Build Coastguard Worker } 870*38e8c45fSAndroid Build Coastguard Worker getHistoricalToolMajor(size_t pointerIndex,size_t historicalIndex)871*38e8c45fSAndroid Build Coastguard Worker inline float getHistoricalToolMajor(size_t pointerIndex, size_t historicalIndex) const { 872*38e8c45fSAndroid Build Coastguard Worker return getHistoricalAxisValue( 873*38e8c45fSAndroid Build Coastguard Worker AMOTION_EVENT_AXIS_TOOL_MAJOR, pointerIndex, historicalIndex); 874*38e8c45fSAndroid Build Coastguard Worker } 875*38e8c45fSAndroid Build Coastguard Worker getHistoricalToolMinor(size_t pointerIndex,size_t historicalIndex)876*38e8c45fSAndroid Build Coastguard Worker inline float getHistoricalToolMinor(size_t pointerIndex, size_t historicalIndex) const { 877*38e8c45fSAndroid Build Coastguard Worker return getHistoricalAxisValue( 878*38e8c45fSAndroid Build Coastguard Worker AMOTION_EVENT_AXIS_TOOL_MINOR, pointerIndex, historicalIndex); 879*38e8c45fSAndroid Build Coastguard Worker } 880*38e8c45fSAndroid Build Coastguard Worker getHistoricalOrientation(size_t pointerIndex,size_t historicalIndex)881*38e8c45fSAndroid Build Coastguard Worker inline float getHistoricalOrientation(size_t pointerIndex, size_t historicalIndex) const { 882*38e8c45fSAndroid Build Coastguard Worker return getHistoricalAxisValue( 883*38e8c45fSAndroid Build Coastguard Worker AMOTION_EVENT_AXIS_ORIENTATION, pointerIndex, historicalIndex); 884*38e8c45fSAndroid Build Coastguard Worker } 885*38e8c45fSAndroid Build Coastguard Worker isResampled(size_t pointerIndex,size_t historicalIndex)886*38e8c45fSAndroid Build Coastguard Worker inline bool isResampled(size_t pointerIndex, size_t historicalIndex) const { 887*38e8c45fSAndroid Build Coastguard Worker return getHistoricalRawPointerCoords(pointerIndex, historicalIndex)->isResampled; 888*38e8c45fSAndroid Build Coastguard Worker } 889*38e8c45fSAndroid Build Coastguard Worker 890*38e8c45fSAndroid Build Coastguard Worker ssize_t findPointerIndex(int32_t pointerId) const; 891*38e8c45fSAndroid Build Coastguard Worker 892*38e8c45fSAndroid Build Coastguard Worker void initialize(int32_t id, DeviceId deviceId, uint32_t source, ui::LogicalDisplayId displayId, 893*38e8c45fSAndroid Build Coastguard Worker std::array<uint8_t, 32> hmac, int32_t action, int32_t actionButton, 894*38e8c45fSAndroid Build Coastguard Worker int32_t flags, int32_t edgeFlags, int32_t metaState, int32_t buttonState, 895*38e8c45fSAndroid Build Coastguard Worker MotionClassification classification, const ui::Transform& transform, 896*38e8c45fSAndroid Build Coastguard Worker float xPrecision, float yPrecision, float rawXCursorPosition, 897*38e8c45fSAndroid Build Coastguard Worker float rawYCursorPosition, const ui::Transform& rawTransform, nsecs_t downTime, 898*38e8c45fSAndroid Build Coastguard Worker nsecs_t eventTime, size_t pointerCount, 899*38e8c45fSAndroid Build Coastguard Worker const PointerProperties* pointerProperties, const PointerCoords* pointerCoords); 900*38e8c45fSAndroid Build Coastguard Worker 901*38e8c45fSAndroid Build Coastguard Worker void copyFrom(const MotionEvent* other, bool keepHistory); 902*38e8c45fSAndroid Build Coastguard Worker 903*38e8c45fSAndroid Build Coastguard Worker // Initialize this event by keeping only the pointers from "other" that are in splitPointerIds. 904*38e8c45fSAndroid Build Coastguard Worker void splitFrom(const MotionEvent& other, std::bitset<MAX_POINTER_ID + 1> splitPointerIds, 905*38e8c45fSAndroid Build Coastguard Worker int32_t newEventId); 906*38e8c45fSAndroid Build Coastguard Worker 907*38e8c45fSAndroid Build Coastguard Worker void addSample(nsecs_t eventTime, const PointerCoords* pointerCoords, int32_t eventId); 908*38e8c45fSAndroid Build Coastguard Worker 909*38e8c45fSAndroid Build Coastguard Worker void offsetLocation(float xOffset, float yOffset); 910*38e8c45fSAndroid Build Coastguard Worker 911*38e8c45fSAndroid Build Coastguard Worker /** 912*38e8c45fSAndroid Build Coastguard Worker * Get the X offset of this motion event relative to the origin of the raw coordinate space. 913*38e8c45fSAndroid Build Coastguard Worker * 914*38e8c45fSAndroid Build Coastguard Worker * In practice, this is the delta that was added to the raw screen coordinates (i.e. in logical 915*38e8c45fSAndroid Build Coastguard Worker * display space) to adjust for the absolute position of the containing windows and views. 916*38e8c45fSAndroid Build Coastguard Worker */ 917*38e8c45fSAndroid Build Coastguard Worker float getRawXOffset() const; 918*38e8c45fSAndroid Build Coastguard Worker 919*38e8c45fSAndroid Build Coastguard Worker /** 920*38e8c45fSAndroid Build Coastguard Worker * Get the Y offset of this motion event relative to the origin of the raw coordinate space. 921*38e8c45fSAndroid Build Coastguard Worker * 922*38e8c45fSAndroid Build Coastguard Worker * In practice, this is the delta that was added to the raw screen coordinates (i.e. in logical 923*38e8c45fSAndroid Build Coastguard Worker * display space) to adjust for the absolute position of the containing windows and views. 924*38e8c45fSAndroid Build Coastguard Worker */ 925*38e8c45fSAndroid Build Coastguard Worker float getRawYOffset() const; 926*38e8c45fSAndroid Build Coastguard Worker 927*38e8c45fSAndroid Build Coastguard Worker void scale(float globalScaleFactor); 928*38e8c45fSAndroid Build Coastguard Worker 929*38e8c45fSAndroid Build Coastguard Worker // Set 3x3 perspective matrix transformation. 930*38e8c45fSAndroid Build Coastguard Worker // Matrix is in row-major form and compatible with SkMatrix. 931*38e8c45fSAndroid Build Coastguard Worker void transform(const std::array<float, 9>& matrix); 932*38e8c45fSAndroid Build Coastguard Worker 933*38e8c45fSAndroid Build Coastguard Worker // Apply 3x3 perspective matrix transformation only to content (do not modify mTransform). 934*38e8c45fSAndroid Build Coastguard Worker // Matrix is in row-major form and compatible with SkMatrix. 935*38e8c45fSAndroid Build Coastguard Worker void applyTransform(const std::array<float, 9>& matrix); 936*38e8c45fSAndroid Build Coastguard Worker 937*38e8c45fSAndroid Build Coastguard Worker status_t readFromParcel(Parcel* parcel); 938*38e8c45fSAndroid Build Coastguard Worker status_t writeToParcel(Parcel* parcel) const; 939*38e8c45fSAndroid Build Coastguard Worker 940*38e8c45fSAndroid Build Coastguard Worker static bool isTouchEvent(uint32_t source, int32_t action); isTouchEvent()941*38e8c45fSAndroid Build Coastguard Worker inline bool isTouchEvent() const { 942*38e8c45fSAndroid Build Coastguard Worker return isTouchEvent(mSource, mAction); 943*38e8c45fSAndroid Build Coastguard Worker } 944*38e8c45fSAndroid Build Coastguard Worker 945*38e8c45fSAndroid Build Coastguard Worker // Low-level accessors. getPointerProperties()946*38e8c45fSAndroid Build Coastguard Worker inline const PointerProperties* getPointerProperties() const { 947*38e8c45fSAndroid Build Coastguard Worker return mPointerProperties.data(); 948*38e8c45fSAndroid Build Coastguard Worker } getSampleEventTimes()949*38e8c45fSAndroid Build Coastguard Worker inline const nsecs_t* getSampleEventTimes() const { return mSampleEventTimes.data(); } getSamplePointerCoords()950*38e8c45fSAndroid Build Coastguard Worker inline const PointerCoords* getSamplePointerCoords() const { 951*38e8c45fSAndroid Build Coastguard Worker return mSamplePointerCoords.data(); 952*38e8c45fSAndroid Build Coastguard Worker } 953*38e8c45fSAndroid Build Coastguard Worker 954*38e8c45fSAndroid Build Coastguard Worker static const char* getLabel(int32_t axis); 955*38e8c45fSAndroid Build Coastguard Worker static std::optional<int> getAxisFromLabel(const char* label); 956*38e8c45fSAndroid Build Coastguard Worker 957*38e8c45fSAndroid Build Coastguard Worker static std::string actionToString(int32_t action); 958*38e8c45fSAndroid Build Coastguard Worker 959*38e8c45fSAndroid Build Coastguard Worker static std::tuple<int32_t /*action*/, std::vector<PointerProperties>, 960*38e8c45fSAndroid Build Coastguard Worker std::vector<PointerCoords>> 961*38e8c45fSAndroid Build Coastguard Worker split(int32_t action, int32_t flags, int32_t historySize, const std::vector<PointerProperties>&, 962*38e8c45fSAndroid Build Coastguard Worker const std::vector<PointerCoords>&, std::bitset<MAX_POINTER_ID + 1> splitPointerIds); 963*38e8c45fSAndroid Build Coastguard Worker 964*38e8c45fSAndroid Build Coastguard Worker // MotionEvent will transform various axes in different ways, based on the source. For 965*38e8c45fSAndroid Build Coastguard Worker // example, the x and y axes will not have any offsets/translations applied if it comes from a 966*38e8c45fSAndroid Build Coastguard Worker // relative mouse device (since SOURCE_RELATIVE_MOUSE is a non-pointer source). These methods 967*38e8c45fSAndroid Build Coastguard Worker // are used to apply these transformations for different axes. 968*38e8c45fSAndroid Build Coastguard Worker static vec2 calculateTransformedXY(uint32_t source, const ui::Transform&, const vec2& xy); 969*38e8c45fSAndroid Build Coastguard Worker static float calculateTransformedAxisValue(int32_t axis, uint32_t source, int32_t flags, 970*38e8c45fSAndroid Build Coastguard Worker const ui::Transform&, const PointerCoords&); 971*38e8c45fSAndroid Build Coastguard Worker static void calculateTransformedCoordsInPlace(PointerCoords& coords, uint32_t source, 972*38e8c45fSAndroid Build Coastguard Worker int32_t flags, const ui::Transform&); 973*38e8c45fSAndroid Build Coastguard Worker static PointerCoords calculateTransformedCoords(uint32_t source, int32_t flags, 974*38e8c45fSAndroid Build Coastguard Worker const ui::Transform&, const PointerCoords&); 975*38e8c45fSAndroid Build Coastguard Worker // The rounding precision for transformed motion events. 976*38e8c45fSAndroid Build Coastguard Worker static constexpr float ROUNDING_PRECISION = 0.001f; 977*38e8c45fSAndroid Build Coastguard Worker 978*38e8c45fSAndroid Build Coastguard Worker bool operator==(const MotionEvent&) const; 979*38e8c45fSAndroid Build Coastguard Worker inline bool operator!=(const MotionEvent& o) const { return !(*this == o); }; 980*38e8c45fSAndroid Build Coastguard Worker 981*38e8c45fSAndroid Build Coastguard Worker protected: 982*38e8c45fSAndroid Build Coastguard Worker int32_t mAction; 983*38e8c45fSAndroid Build Coastguard Worker int32_t mActionButton; 984*38e8c45fSAndroid Build Coastguard Worker int32_t mFlags; 985*38e8c45fSAndroid Build Coastguard Worker int32_t mEdgeFlags; 986*38e8c45fSAndroid Build Coastguard Worker int32_t mMetaState; 987*38e8c45fSAndroid Build Coastguard Worker int32_t mButtonState; 988*38e8c45fSAndroid Build Coastguard Worker MotionClassification mClassification; 989*38e8c45fSAndroid Build Coastguard Worker ui::Transform mTransform; 990*38e8c45fSAndroid Build Coastguard Worker float mXPrecision; 991*38e8c45fSAndroid Build Coastguard Worker float mYPrecision; 992*38e8c45fSAndroid Build Coastguard Worker float mRawXCursorPosition; 993*38e8c45fSAndroid Build Coastguard Worker float mRawYCursorPosition; 994*38e8c45fSAndroid Build Coastguard Worker ui::Transform mRawTransform; 995*38e8c45fSAndroid Build Coastguard Worker nsecs_t mDownTime; 996*38e8c45fSAndroid Build Coastguard Worker std::vector<PointerProperties> mPointerProperties; 997*38e8c45fSAndroid Build Coastguard Worker std::vector<nsecs_t> mSampleEventTimes; 998*38e8c45fSAndroid Build Coastguard Worker std::vector<PointerCoords> mSamplePointerCoords; 999*38e8c45fSAndroid Build Coastguard Worker 1000*38e8c45fSAndroid Build Coastguard Worker private: 1001*38e8c45fSAndroid Build Coastguard Worker /** 1002*38e8c45fSAndroid Build Coastguard Worker * Create a human-readable string representation of the event's data for debugging purposes. 1003*38e8c45fSAndroid Build Coastguard Worker * 1004*38e8c45fSAndroid Build Coastguard Worker * Unlike operator<<, this method does not assume that the event data is valid or consistent, or 1005*38e8c45fSAndroid Build Coastguard Worker * call any accessor methods that might themselves call safeDump in the case of invalid data. 1006*38e8c45fSAndroid Build Coastguard Worker */ 1007*38e8c45fSAndroid Build Coastguard Worker std::string safeDump() const; 1008*38e8c45fSAndroid Build Coastguard Worker }; 1009*38e8c45fSAndroid Build Coastguard Worker 1010*38e8c45fSAndroid Build Coastguard Worker std::ostream& operator<<(std::ostream& out, const MotionEvent& event); 1011*38e8c45fSAndroid Build Coastguard Worker 1012*38e8c45fSAndroid Build Coastguard Worker /* 1013*38e8c45fSAndroid Build Coastguard Worker * Focus events. 1014*38e8c45fSAndroid Build Coastguard Worker */ 1015*38e8c45fSAndroid Build Coastguard Worker class FocusEvent : public InputEvent { 1016*38e8c45fSAndroid Build Coastguard Worker public: ~FocusEvent()1017*38e8c45fSAndroid Build Coastguard Worker virtual ~FocusEvent() {} 1018*38e8c45fSAndroid Build Coastguard Worker getType()1019*38e8c45fSAndroid Build Coastguard Worker InputEventType getType() const override { return InputEventType::FOCUS; } 1020*38e8c45fSAndroid Build Coastguard Worker getHasFocus()1021*38e8c45fSAndroid Build Coastguard Worker inline bool getHasFocus() const { return mHasFocus; } 1022*38e8c45fSAndroid Build Coastguard Worker 1023*38e8c45fSAndroid Build Coastguard Worker void initialize(int32_t id, bool hasFocus); 1024*38e8c45fSAndroid Build Coastguard Worker 1025*38e8c45fSAndroid Build Coastguard Worker void initialize(const FocusEvent& from); 1026*38e8c45fSAndroid Build Coastguard Worker 1027*38e8c45fSAndroid Build Coastguard Worker protected: 1028*38e8c45fSAndroid Build Coastguard Worker bool mHasFocus; 1029*38e8c45fSAndroid Build Coastguard Worker }; 1030*38e8c45fSAndroid Build Coastguard Worker 1031*38e8c45fSAndroid Build Coastguard Worker /* 1032*38e8c45fSAndroid Build Coastguard Worker * Capture events. 1033*38e8c45fSAndroid Build Coastguard Worker */ 1034*38e8c45fSAndroid Build Coastguard Worker class CaptureEvent : public InputEvent { 1035*38e8c45fSAndroid Build Coastguard Worker public: ~CaptureEvent()1036*38e8c45fSAndroid Build Coastguard Worker virtual ~CaptureEvent() {} 1037*38e8c45fSAndroid Build Coastguard Worker getType()1038*38e8c45fSAndroid Build Coastguard Worker InputEventType getType() const override { return InputEventType::CAPTURE; } 1039*38e8c45fSAndroid Build Coastguard Worker getPointerCaptureEnabled()1040*38e8c45fSAndroid Build Coastguard Worker inline bool getPointerCaptureEnabled() const { return mPointerCaptureEnabled; } 1041*38e8c45fSAndroid Build Coastguard Worker 1042*38e8c45fSAndroid Build Coastguard Worker void initialize(int32_t id, bool pointerCaptureEnabled); 1043*38e8c45fSAndroid Build Coastguard Worker 1044*38e8c45fSAndroid Build Coastguard Worker void initialize(const CaptureEvent& from); 1045*38e8c45fSAndroid Build Coastguard Worker 1046*38e8c45fSAndroid Build Coastguard Worker protected: 1047*38e8c45fSAndroid Build Coastguard Worker bool mPointerCaptureEnabled; 1048*38e8c45fSAndroid Build Coastguard Worker }; 1049*38e8c45fSAndroid Build Coastguard Worker 1050*38e8c45fSAndroid Build Coastguard Worker /* 1051*38e8c45fSAndroid Build Coastguard Worker * Drag events. 1052*38e8c45fSAndroid Build Coastguard Worker */ 1053*38e8c45fSAndroid Build Coastguard Worker class DragEvent : public InputEvent { 1054*38e8c45fSAndroid Build Coastguard Worker public: ~DragEvent()1055*38e8c45fSAndroid Build Coastguard Worker virtual ~DragEvent() {} 1056*38e8c45fSAndroid Build Coastguard Worker getType()1057*38e8c45fSAndroid Build Coastguard Worker InputEventType getType() const override { return InputEventType::DRAG; } 1058*38e8c45fSAndroid Build Coastguard Worker isExiting()1059*38e8c45fSAndroid Build Coastguard Worker inline bool isExiting() const { return mIsExiting; } 1060*38e8c45fSAndroid Build Coastguard Worker getX()1061*38e8c45fSAndroid Build Coastguard Worker inline float getX() const { return mX; } 1062*38e8c45fSAndroid Build Coastguard Worker getY()1063*38e8c45fSAndroid Build Coastguard Worker inline float getY() const { return mY; } 1064*38e8c45fSAndroid Build Coastguard Worker 1065*38e8c45fSAndroid Build Coastguard Worker void initialize(int32_t id, float x, float y, bool isExiting); 1066*38e8c45fSAndroid Build Coastguard Worker 1067*38e8c45fSAndroid Build Coastguard Worker void initialize(const DragEvent& from); 1068*38e8c45fSAndroid Build Coastguard Worker 1069*38e8c45fSAndroid Build Coastguard Worker protected: 1070*38e8c45fSAndroid Build Coastguard Worker bool mIsExiting; 1071*38e8c45fSAndroid Build Coastguard Worker float mX, mY; 1072*38e8c45fSAndroid Build Coastguard Worker }; 1073*38e8c45fSAndroid Build Coastguard Worker 1074*38e8c45fSAndroid Build Coastguard Worker /* 1075*38e8c45fSAndroid Build Coastguard Worker * Touch mode events. 1076*38e8c45fSAndroid Build Coastguard Worker */ 1077*38e8c45fSAndroid Build Coastguard Worker class TouchModeEvent : public InputEvent { 1078*38e8c45fSAndroid Build Coastguard Worker public: ~TouchModeEvent()1079*38e8c45fSAndroid Build Coastguard Worker virtual ~TouchModeEvent() {} 1080*38e8c45fSAndroid Build Coastguard Worker getType()1081*38e8c45fSAndroid Build Coastguard Worker InputEventType getType() const override { return InputEventType::TOUCH_MODE; } 1082*38e8c45fSAndroid Build Coastguard Worker isInTouchMode()1083*38e8c45fSAndroid Build Coastguard Worker inline bool isInTouchMode() const { return mIsInTouchMode; } 1084*38e8c45fSAndroid Build Coastguard Worker 1085*38e8c45fSAndroid Build Coastguard Worker void initialize(int32_t id, bool isInTouchMode); 1086*38e8c45fSAndroid Build Coastguard Worker 1087*38e8c45fSAndroid Build Coastguard Worker void initialize(const TouchModeEvent& from); 1088*38e8c45fSAndroid Build Coastguard Worker 1089*38e8c45fSAndroid Build Coastguard Worker protected: 1090*38e8c45fSAndroid Build Coastguard Worker bool mIsInTouchMode; 1091*38e8c45fSAndroid Build Coastguard Worker }; 1092*38e8c45fSAndroid Build Coastguard Worker 1093*38e8c45fSAndroid Build Coastguard Worker /** 1094*38e8c45fSAndroid Build Coastguard Worker * Base class for verified events. 1095*38e8c45fSAndroid Build Coastguard Worker * Do not create a VerifiedInputEvent explicitly. 1096*38e8c45fSAndroid Build Coastguard Worker * Use helper functions to create them from InputEvents. 1097*38e8c45fSAndroid Build Coastguard Worker */ 1098*38e8c45fSAndroid Build Coastguard Worker struct __attribute__((__packed__)) VerifiedInputEvent { 1099*38e8c45fSAndroid Build Coastguard Worker enum class Type : int32_t { 1100*38e8c45fSAndroid Build Coastguard Worker KEY = AINPUT_EVENT_TYPE_KEY, 1101*38e8c45fSAndroid Build Coastguard Worker MOTION = AINPUT_EVENT_TYPE_MOTION, 1102*38e8c45fSAndroid Build Coastguard Worker }; 1103*38e8c45fSAndroid Build Coastguard Worker 1104*38e8c45fSAndroid Build Coastguard Worker Type type; 1105*38e8c45fSAndroid Build Coastguard Worker DeviceId deviceId; 1106*38e8c45fSAndroid Build Coastguard Worker nsecs_t eventTimeNanos; 1107*38e8c45fSAndroid Build Coastguard Worker uint32_t source; 1108*38e8c45fSAndroid Build Coastguard Worker ui::LogicalDisplayId displayId; 1109*38e8c45fSAndroid Build Coastguard Worker }; 1110*38e8c45fSAndroid Build Coastguard Worker 1111*38e8c45fSAndroid Build Coastguard Worker /** 1112*38e8c45fSAndroid Build Coastguard Worker * Same as KeyEvent, but only contains the data that can be verified. 1113*38e8c45fSAndroid Build Coastguard Worker * If you update this class, you must also update VerifiedKeyEvent.java 1114*38e8c45fSAndroid Build Coastguard Worker */ 1115*38e8c45fSAndroid Build Coastguard Worker struct __attribute__((__packed__)) VerifiedKeyEvent : public VerifiedInputEvent { 1116*38e8c45fSAndroid Build Coastguard Worker int32_t action; 1117*38e8c45fSAndroid Build Coastguard Worker int32_t flags; 1118*38e8c45fSAndroid Build Coastguard Worker nsecs_t downTimeNanos; 1119*38e8c45fSAndroid Build Coastguard Worker int32_t keyCode; 1120*38e8c45fSAndroid Build Coastguard Worker int32_t scanCode; 1121*38e8c45fSAndroid Build Coastguard Worker int32_t metaState; 1122*38e8c45fSAndroid Build Coastguard Worker int32_t repeatCount; 1123*38e8c45fSAndroid Build Coastguard Worker }; 1124*38e8c45fSAndroid Build Coastguard Worker 1125*38e8c45fSAndroid Build Coastguard Worker /** 1126*38e8c45fSAndroid Build Coastguard Worker * Same as MotionEvent, but only contains the data that can be verified. 1127*38e8c45fSAndroid Build Coastguard Worker * If you update this class, you must also update VerifiedMotionEvent.java 1128*38e8c45fSAndroid Build Coastguard Worker */ 1129*38e8c45fSAndroid Build Coastguard Worker struct __attribute__((__packed__)) VerifiedMotionEvent : public VerifiedInputEvent { 1130*38e8c45fSAndroid Build Coastguard Worker float rawX; 1131*38e8c45fSAndroid Build Coastguard Worker float rawY; 1132*38e8c45fSAndroid Build Coastguard Worker int32_t actionMasked; 1133*38e8c45fSAndroid Build Coastguard Worker int32_t flags; 1134*38e8c45fSAndroid Build Coastguard Worker nsecs_t downTimeNanos; 1135*38e8c45fSAndroid Build Coastguard Worker int32_t metaState; 1136*38e8c45fSAndroid Build Coastguard Worker int32_t buttonState; 1137*38e8c45fSAndroid Build Coastguard Worker }; 1138*38e8c45fSAndroid Build Coastguard Worker 1139*38e8c45fSAndroid Build Coastguard Worker VerifiedKeyEvent verifiedKeyEventFromKeyEvent(const KeyEvent& event); 1140*38e8c45fSAndroid Build Coastguard Worker VerifiedMotionEvent verifiedMotionEventFromMotionEvent(const MotionEvent& event); 1141*38e8c45fSAndroid Build Coastguard Worker 1142*38e8c45fSAndroid Build Coastguard Worker /* 1143*38e8c45fSAndroid Build Coastguard Worker * Input event factory. 1144*38e8c45fSAndroid Build Coastguard Worker */ 1145*38e8c45fSAndroid Build Coastguard Worker class InputEventFactoryInterface { 1146*38e8c45fSAndroid Build Coastguard Worker protected: ~InputEventFactoryInterface()1147*38e8c45fSAndroid Build Coastguard Worker virtual ~InputEventFactoryInterface() { } 1148*38e8c45fSAndroid Build Coastguard Worker 1149*38e8c45fSAndroid Build Coastguard Worker public: InputEventFactoryInterface()1150*38e8c45fSAndroid Build Coastguard Worker InputEventFactoryInterface() { } 1151*38e8c45fSAndroid Build Coastguard Worker 1152*38e8c45fSAndroid Build Coastguard Worker virtual KeyEvent* createKeyEvent() = 0; 1153*38e8c45fSAndroid Build Coastguard Worker virtual MotionEvent* createMotionEvent() = 0; 1154*38e8c45fSAndroid Build Coastguard Worker virtual FocusEvent* createFocusEvent() = 0; 1155*38e8c45fSAndroid Build Coastguard Worker virtual CaptureEvent* createCaptureEvent() = 0; 1156*38e8c45fSAndroid Build Coastguard Worker virtual DragEvent* createDragEvent() = 0; 1157*38e8c45fSAndroid Build Coastguard Worker virtual TouchModeEvent* createTouchModeEvent() = 0; 1158*38e8c45fSAndroid Build Coastguard Worker }; 1159*38e8c45fSAndroid Build Coastguard Worker 1160*38e8c45fSAndroid Build Coastguard Worker /* 1161*38e8c45fSAndroid Build Coastguard Worker * A simple input event factory implementation that uses a single preallocated instance 1162*38e8c45fSAndroid Build Coastguard Worker * of each type of input event that are reused for each request. 1163*38e8c45fSAndroid Build Coastguard Worker */ 1164*38e8c45fSAndroid Build Coastguard Worker class PreallocatedInputEventFactory : public InputEventFactoryInterface { 1165*38e8c45fSAndroid Build Coastguard Worker public: PreallocatedInputEventFactory()1166*38e8c45fSAndroid Build Coastguard Worker PreallocatedInputEventFactory() { } ~PreallocatedInputEventFactory()1167*38e8c45fSAndroid Build Coastguard Worker virtual ~PreallocatedInputEventFactory() { } 1168*38e8c45fSAndroid Build Coastguard Worker createKeyEvent()1169*38e8c45fSAndroid Build Coastguard Worker virtual KeyEvent* createKeyEvent() override { return &mKeyEvent; } createMotionEvent()1170*38e8c45fSAndroid Build Coastguard Worker virtual MotionEvent* createMotionEvent() override { return &mMotionEvent; } createFocusEvent()1171*38e8c45fSAndroid Build Coastguard Worker virtual FocusEvent* createFocusEvent() override { return &mFocusEvent; } createCaptureEvent()1172*38e8c45fSAndroid Build Coastguard Worker virtual CaptureEvent* createCaptureEvent() override { return &mCaptureEvent; } createDragEvent()1173*38e8c45fSAndroid Build Coastguard Worker virtual DragEvent* createDragEvent() override { return &mDragEvent; } createTouchModeEvent()1174*38e8c45fSAndroid Build Coastguard Worker virtual TouchModeEvent* createTouchModeEvent() override { return &mTouchModeEvent; } 1175*38e8c45fSAndroid Build Coastguard Worker 1176*38e8c45fSAndroid Build Coastguard Worker private: 1177*38e8c45fSAndroid Build Coastguard Worker KeyEvent mKeyEvent; 1178*38e8c45fSAndroid Build Coastguard Worker MotionEvent mMotionEvent; 1179*38e8c45fSAndroid Build Coastguard Worker FocusEvent mFocusEvent; 1180*38e8c45fSAndroid Build Coastguard Worker CaptureEvent mCaptureEvent; 1181*38e8c45fSAndroid Build Coastguard Worker DragEvent mDragEvent; 1182*38e8c45fSAndroid Build Coastguard Worker TouchModeEvent mTouchModeEvent; 1183*38e8c45fSAndroid Build Coastguard Worker }; 1184*38e8c45fSAndroid Build Coastguard Worker 1185*38e8c45fSAndroid Build Coastguard Worker /* 1186*38e8c45fSAndroid Build Coastguard Worker * An input event factory implementation that maintains a pool of input events. 1187*38e8c45fSAndroid Build Coastguard Worker */ 1188*38e8c45fSAndroid Build Coastguard Worker class PooledInputEventFactory : public InputEventFactoryInterface { 1189*38e8c45fSAndroid Build Coastguard Worker public: 1190*38e8c45fSAndroid Build Coastguard Worker explicit PooledInputEventFactory(size_t maxPoolSize = 20); 1191*38e8c45fSAndroid Build Coastguard Worker virtual ~PooledInputEventFactory(); 1192*38e8c45fSAndroid Build Coastguard Worker 1193*38e8c45fSAndroid Build Coastguard Worker virtual KeyEvent* createKeyEvent() override; 1194*38e8c45fSAndroid Build Coastguard Worker virtual MotionEvent* createMotionEvent() override; 1195*38e8c45fSAndroid Build Coastguard Worker virtual FocusEvent* createFocusEvent() override; 1196*38e8c45fSAndroid Build Coastguard Worker virtual CaptureEvent* createCaptureEvent() override; 1197*38e8c45fSAndroid Build Coastguard Worker virtual DragEvent* createDragEvent() override; 1198*38e8c45fSAndroid Build Coastguard Worker virtual TouchModeEvent* createTouchModeEvent() override; 1199*38e8c45fSAndroid Build Coastguard Worker 1200*38e8c45fSAndroid Build Coastguard Worker void recycle(InputEvent* event); 1201*38e8c45fSAndroid Build Coastguard Worker 1202*38e8c45fSAndroid Build Coastguard Worker private: 1203*38e8c45fSAndroid Build Coastguard Worker const size_t mMaxPoolSize; 1204*38e8c45fSAndroid Build Coastguard Worker 1205*38e8c45fSAndroid Build Coastguard Worker std::queue<std::unique_ptr<KeyEvent>> mKeyEventPool; 1206*38e8c45fSAndroid Build Coastguard Worker std::queue<std::unique_ptr<MotionEvent>> mMotionEventPool; 1207*38e8c45fSAndroid Build Coastguard Worker std::queue<std::unique_ptr<FocusEvent>> mFocusEventPool; 1208*38e8c45fSAndroid Build Coastguard Worker std::queue<std::unique_ptr<CaptureEvent>> mCaptureEventPool; 1209*38e8c45fSAndroid Build Coastguard Worker std::queue<std::unique_ptr<DragEvent>> mDragEventPool; 1210*38e8c45fSAndroid Build Coastguard Worker std::queue<std::unique_ptr<TouchModeEvent>> mTouchModeEventPool; 1211*38e8c45fSAndroid Build Coastguard Worker }; 1212*38e8c45fSAndroid Build Coastguard Worker 1213*38e8c45fSAndroid Build Coastguard Worker /** 1214*38e8c45fSAndroid Build Coastguard Worker * An input event factory implementation that simply creates the input events on the heap, when 1215*38e8c45fSAndroid Build Coastguard Worker * needed. The caller is responsible for destroying the returned references. 1216*38e8c45fSAndroid Build Coastguard Worker * It is recommended that the caller wrap these return values into std::unique_ptr. 1217*38e8c45fSAndroid Build Coastguard Worker */ 1218*38e8c45fSAndroid Build Coastguard Worker class DynamicInputEventFactory : public InputEventFactoryInterface { 1219*38e8c45fSAndroid Build Coastguard Worker public: DynamicInputEventFactory()1220*38e8c45fSAndroid Build Coastguard Worker explicit DynamicInputEventFactory(){}; ~DynamicInputEventFactory()1221*38e8c45fSAndroid Build Coastguard Worker ~DynamicInputEventFactory(){}; 1222*38e8c45fSAndroid Build Coastguard Worker createKeyEvent()1223*38e8c45fSAndroid Build Coastguard Worker KeyEvent* createKeyEvent() override { return new KeyEvent(); }; createMotionEvent()1224*38e8c45fSAndroid Build Coastguard Worker MotionEvent* createMotionEvent() override { return new MotionEvent(); }; createFocusEvent()1225*38e8c45fSAndroid Build Coastguard Worker FocusEvent* createFocusEvent() override { return new FocusEvent(); }; createCaptureEvent()1226*38e8c45fSAndroid Build Coastguard Worker CaptureEvent* createCaptureEvent() override { return new CaptureEvent(); }; createDragEvent()1227*38e8c45fSAndroid Build Coastguard Worker DragEvent* createDragEvent() override { return new DragEvent(); }; createTouchModeEvent()1228*38e8c45fSAndroid Build Coastguard Worker TouchModeEvent* createTouchModeEvent() override { return new TouchModeEvent(); }; 1229*38e8c45fSAndroid Build Coastguard Worker }; 1230*38e8c45fSAndroid Build Coastguard Worker 1231*38e8c45fSAndroid Build Coastguard Worker /* 1232*38e8c45fSAndroid Build Coastguard Worker * Describes a unique request to enable or disable Pointer Capture. 1233*38e8c45fSAndroid Build Coastguard Worker */ 1234*38e8c45fSAndroid Build Coastguard Worker struct PointerCaptureRequest { 1235*38e8c45fSAndroid Build Coastguard Worker public: PointerCaptureRequestPointerCaptureRequest1236*38e8c45fSAndroid Build Coastguard Worker inline PointerCaptureRequest() : window(), seq(0) {} PointerCaptureRequestPointerCaptureRequest1237*38e8c45fSAndroid Build Coastguard Worker inline PointerCaptureRequest(sp<IBinder> window, uint32_t seq) : window(window), seq(seq) {} 1238*38e8c45fSAndroid Build Coastguard Worker inline bool operator==(const PointerCaptureRequest& other) const { 1239*38e8c45fSAndroid Build Coastguard Worker return window == other.window && seq == other.seq; 1240*38e8c45fSAndroid Build Coastguard Worker } isEnablePointerCaptureRequest1241*38e8c45fSAndroid Build Coastguard Worker inline bool isEnable() const { return window != nullptr; } 1242*38e8c45fSAndroid Build Coastguard Worker 1243*38e8c45fSAndroid Build Coastguard Worker // The requesting window. 1244*38e8c45fSAndroid Build Coastguard Worker // If the request is to enable the capture, this is the input token of the window that requested 1245*38e8c45fSAndroid Build Coastguard Worker // pointer capture. Otherwise, this is nullptr. 1246*38e8c45fSAndroid Build Coastguard Worker sp<IBinder> window; 1247*38e8c45fSAndroid Build Coastguard Worker 1248*38e8c45fSAndroid Build Coastguard Worker // The sequence number for the request. 1249*38e8c45fSAndroid Build Coastguard Worker uint32_t seq; 1250*38e8c45fSAndroid Build Coastguard Worker }; 1251*38e8c45fSAndroid Build Coastguard Worker 1252*38e8c45fSAndroid Build Coastguard Worker /* Pointer icon styles. 1253*38e8c45fSAndroid Build Coastguard Worker * Must match the definition in android.view.PointerIcon. 1254*38e8c45fSAndroid Build Coastguard Worker * 1255*38e8c45fSAndroid Build Coastguard Worker * Due to backwards compatibility and public api constraints, this is a duplicate (but type safe) 1256*38e8c45fSAndroid Build Coastguard Worker * definition of PointerIcon.java. 1257*38e8c45fSAndroid Build Coastguard Worker */ 1258*38e8c45fSAndroid Build Coastguard Worker enum class PointerIconStyle : int32_t { 1259*38e8c45fSAndroid Build Coastguard Worker TYPE_CUSTOM = static_cast<int32_t>(::android::os::PointerIconType::CUSTOM), 1260*38e8c45fSAndroid Build Coastguard Worker TYPE_NULL = static_cast<int32_t>(::android::os::PointerIconType::TYPE_NULL), 1261*38e8c45fSAndroid Build Coastguard Worker TYPE_NOT_SPECIFIED = static_cast<int32_t>(::android::os::PointerIconType::NOT_SPECIFIED), 1262*38e8c45fSAndroid Build Coastguard Worker TYPE_ARROW = static_cast<int32_t>(::android::os::PointerIconType::ARROW), 1263*38e8c45fSAndroid Build Coastguard Worker TYPE_CONTEXT_MENU = static_cast<int32_t>(::android::os::PointerIconType::CONTEXT_MENU), 1264*38e8c45fSAndroid Build Coastguard Worker TYPE_HAND = static_cast<int32_t>(::android::os::PointerIconType::HAND), 1265*38e8c45fSAndroid Build Coastguard Worker TYPE_HELP = static_cast<int32_t>(::android::os::PointerIconType::HELP), 1266*38e8c45fSAndroid Build Coastguard Worker TYPE_WAIT = static_cast<int32_t>(::android::os::PointerIconType::WAIT), 1267*38e8c45fSAndroid Build Coastguard Worker TYPE_CELL = static_cast<int32_t>(::android::os::PointerIconType::CELL), 1268*38e8c45fSAndroid Build Coastguard Worker TYPE_CROSSHAIR = static_cast<int32_t>(::android::os::PointerIconType::CROSSHAIR), 1269*38e8c45fSAndroid Build Coastguard Worker TYPE_TEXT = static_cast<int32_t>(::android::os::PointerIconType::TEXT), 1270*38e8c45fSAndroid Build Coastguard Worker TYPE_VERTICAL_TEXT = static_cast<int32_t>(::android::os::PointerIconType::VERTICAL_TEXT), 1271*38e8c45fSAndroid Build Coastguard Worker TYPE_ALIAS = static_cast<int32_t>(::android::os::PointerIconType::ALIAS), 1272*38e8c45fSAndroid Build Coastguard Worker TYPE_COPY = static_cast<int32_t>(::android::os::PointerIconType::COPY), 1273*38e8c45fSAndroid Build Coastguard Worker TYPE_NO_DROP = static_cast<int32_t>(::android::os::PointerIconType::NO_DROP), 1274*38e8c45fSAndroid Build Coastguard Worker TYPE_ALL_SCROLL = static_cast<int32_t>(::android::os::PointerIconType::ALL_SCROLL), 1275*38e8c45fSAndroid Build Coastguard Worker TYPE_HORIZONTAL_DOUBLE_ARROW = 1276*38e8c45fSAndroid Build Coastguard Worker static_cast<int32_t>(::android::os::PointerIconType::HORIZONTAL_DOUBLE_ARROW), 1277*38e8c45fSAndroid Build Coastguard Worker TYPE_VERTICAL_DOUBLE_ARROW = 1278*38e8c45fSAndroid Build Coastguard Worker static_cast<int32_t>(::android::os::PointerIconType::VERTICAL_DOUBLE_ARROW), 1279*38e8c45fSAndroid Build Coastguard Worker TYPE_TOP_RIGHT_DOUBLE_ARROW = 1280*38e8c45fSAndroid Build Coastguard Worker static_cast<int32_t>(::android::os::PointerIconType::TOP_RIGHT_DOUBLE_ARROW), 1281*38e8c45fSAndroid Build Coastguard Worker TYPE_TOP_LEFT_DOUBLE_ARROW = 1282*38e8c45fSAndroid Build Coastguard Worker static_cast<int32_t>(::android::os::PointerIconType::TOP_LEFT_DOUBLE_ARROW), 1283*38e8c45fSAndroid Build Coastguard Worker TYPE_ZOOM_IN = static_cast<int32_t>(::android::os::PointerIconType::ZOOM_IN), 1284*38e8c45fSAndroid Build Coastguard Worker TYPE_ZOOM_OUT = static_cast<int32_t>(::android::os::PointerIconType::ZOOM_OUT), 1285*38e8c45fSAndroid Build Coastguard Worker TYPE_GRAB = static_cast<int32_t>(::android::os::PointerIconType::GRAB), 1286*38e8c45fSAndroid Build Coastguard Worker TYPE_GRABBING = static_cast<int32_t>(::android::os::PointerIconType::GRABBING), 1287*38e8c45fSAndroid Build Coastguard Worker TYPE_HANDWRITING = static_cast<int32_t>(::android::os::PointerIconType::HANDWRITING), 1288*38e8c45fSAndroid Build Coastguard Worker 1289*38e8c45fSAndroid Build Coastguard Worker TYPE_SPOT_HOVER = static_cast<int32_t>(::android::os::PointerIconType::SPOT_HOVER), 1290*38e8c45fSAndroid Build Coastguard Worker TYPE_SPOT_TOUCH = static_cast<int32_t>(::android::os::PointerIconType::SPOT_TOUCH), 1291*38e8c45fSAndroid Build Coastguard Worker TYPE_SPOT_ANCHOR = static_cast<int32_t>(::android::os::PointerIconType::SPOT_ANCHOR), 1292*38e8c45fSAndroid Build Coastguard Worker }; 1293*38e8c45fSAndroid Build Coastguard Worker 1294*38e8c45fSAndroid Build Coastguard Worker } // namespace android 1295