xref: /aosp_15_r20/frameworks/native/include/input/KeyCharacterMap.h (revision 38e8c45f13ce32b0dcecb25141ffecaf386fa17f)
1*38e8c45fSAndroid Build Coastguard Worker /*
2*38e8c45fSAndroid Build Coastguard Worker  * Copyright (C) 2008 The Android Open Source Project
3*38e8c45fSAndroid Build Coastguard Worker  *
4*38e8c45fSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*38e8c45fSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*38e8c45fSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*38e8c45fSAndroid Build Coastguard Worker  *
8*38e8c45fSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*38e8c45fSAndroid Build Coastguard Worker  *
10*38e8c45fSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*38e8c45fSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*38e8c45fSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*38e8c45fSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*38e8c45fSAndroid Build Coastguard Worker  * limitations under the License.
15*38e8c45fSAndroid Build Coastguard Worker  */
16*38e8c45fSAndroid Build Coastguard Worker 
17*38e8c45fSAndroid Build Coastguard Worker #pragma once
18*38e8c45fSAndroid Build Coastguard Worker 
19*38e8c45fSAndroid Build Coastguard Worker #include <stdint.h>
20*38e8c45fSAndroid Build Coastguard Worker #include <list>
21*38e8c45fSAndroid Build Coastguard Worker 
22*38e8c45fSAndroid Build Coastguard Worker #include <binder/IBinder.h>
23*38e8c45fSAndroid Build Coastguard Worker 
24*38e8c45fSAndroid Build Coastguard Worker #include <android-base/result.h>
25*38e8c45fSAndroid Build Coastguard Worker #include <input/Input.h>
26*38e8c45fSAndroid Build Coastguard Worker #include <utils/Errors.h>
27*38e8c45fSAndroid Build Coastguard Worker #include <utils/Tokenizer.h>
28*38e8c45fSAndroid Build Coastguard Worker #include <utils/Unicode.h>
29*38e8c45fSAndroid Build Coastguard Worker #include <map>
30*38e8c45fSAndroid Build Coastguard Worker 
31*38e8c45fSAndroid Build Coastguard Worker // Maximum number of keys supported by KeyCharacterMaps
32*38e8c45fSAndroid Build Coastguard Worker #define MAX_KEYS 8192
33*38e8c45fSAndroid Build Coastguard Worker 
34*38e8c45fSAndroid Build Coastguard Worker namespace android {
35*38e8c45fSAndroid Build Coastguard Worker 
36*38e8c45fSAndroid Build Coastguard Worker /**
37*38e8c45fSAndroid Build Coastguard Worker  * Describes a mapping from Android key codes to characters.
38*38e8c45fSAndroid Build Coastguard Worker  * Also specifies other functions of the keyboard such as the keyboard type
39*38e8c45fSAndroid Build Coastguard Worker  * and key modifier semantics.
40*38e8c45fSAndroid Build Coastguard Worker  *
41*38e8c45fSAndroid Build Coastguard Worker  * This object is immutable after it has been loaded.
42*38e8c45fSAndroid Build Coastguard Worker  */
43*38e8c45fSAndroid Build Coastguard Worker class KeyCharacterMap {
44*38e8c45fSAndroid Build Coastguard Worker public:
45*38e8c45fSAndroid Build Coastguard Worker     enum class KeyboardType : int32_t {
46*38e8c45fSAndroid Build Coastguard Worker         UNKNOWN = 0,
47*38e8c45fSAndroid Build Coastguard Worker         NUMERIC = 1,
48*38e8c45fSAndroid Build Coastguard Worker         PREDICTIVE = 2,
49*38e8c45fSAndroid Build Coastguard Worker         ALPHA = 3,
50*38e8c45fSAndroid Build Coastguard Worker         FULL = 4,
51*38e8c45fSAndroid Build Coastguard Worker         /**
52*38e8c45fSAndroid Build Coastguard Worker          * Deprecated. Set 'keyboard.specialFunction' to '1' in the device's IDC file instead.
53*38e8c45fSAndroid Build Coastguard Worker          */
54*38e8c45fSAndroid Build Coastguard Worker         SPECIAL_FUNCTION = 5,
55*38e8c45fSAndroid Build Coastguard Worker         OVERLAY = 6,
56*38e8c45fSAndroid Build Coastguard Worker     };
57*38e8c45fSAndroid Build Coastguard Worker 
58*38e8c45fSAndroid Build Coastguard Worker     enum class Format {
59*38e8c45fSAndroid Build Coastguard Worker         // Base keyboard layout, may contain device-specific options, such as "type" declaration.
60*38e8c45fSAndroid Build Coastguard Worker         BASE = 0,
61*38e8c45fSAndroid Build Coastguard Worker         // Overlay keyboard layout, more restrictive, may be published by applications,
62*38e8c45fSAndroid Build Coastguard Worker         // cannot override device-specific options.
63*38e8c45fSAndroid Build Coastguard Worker         OVERLAY = 1,
64*38e8c45fSAndroid Build Coastguard Worker         // Either base or overlay layout ok.
65*38e8c45fSAndroid Build Coastguard Worker         ANY = 2,
66*38e8c45fSAndroid Build Coastguard Worker     };
67*38e8c45fSAndroid Build Coastguard Worker 
68*38e8c45fSAndroid Build Coastguard Worker     // Substitute key code and meta state for fallback action.
69*38e8c45fSAndroid Build Coastguard Worker     struct FallbackAction {
70*38e8c45fSAndroid Build Coastguard Worker         int32_t keyCode;
71*38e8c45fSAndroid Build Coastguard Worker         int32_t metaState;
72*38e8c45fSAndroid Build Coastguard Worker     };
73*38e8c45fSAndroid Build Coastguard Worker 
74*38e8c45fSAndroid Build Coastguard Worker     /* Loads a key character map from a file. */
75*38e8c45fSAndroid Build Coastguard Worker     static base::Result<std::unique_ptr<KeyCharacterMap>> load(const std::string& filename,
76*38e8c45fSAndroid Build Coastguard Worker                                                                Format format);
77*38e8c45fSAndroid Build Coastguard Worker 
78*38e8c45fSAndroid Build Coastguard Worker     /* Loads a key character map from its string contents. */
79*38e8c45fSAndroid Build Coastguard Worker     static base::Result<std::shared_ptr<KeyCharacterMap>> loadContents(const std::string& filename,
80*38e8c45fSAndroid Build Coastguard Worker                                                                        const char* contents,
81*38e8c45fSAndroid Build Coastguard Worker                                                                        Format format);
82*38e8c45fSAndroid Build Coastguard Worker 
83*38e8c45fSAndroid Build Coastguard Worker     const std::string getLoadFileName() const;
84*38e8c45fSAndroid Build Coastguard Worker 
85*38e8c45fSAndroid Build Coastguard Worker     /* Combines this key character map with the provided overlay. */
86*38e8c45fSAndroid Build Coastguard Worker     void combine(const KeyCharacterMap& overlay);
87*38e8c45fSAndroid Build Coastguard Worker 
88*38e8c45fSAndroid Build Coastguard Worker     /* Clears already applied layout overlay */
89*38e8c45fSAndroid Build Coastguard Worker     void clearLayoutOverlay();
90*38e8c45fSAndroid Build Coastguard Worker 
91*38e8c45fSAndroid Build Coastguard Worker     /* Gets the keyboard type. */
92*38e8c45fSAndroid Build Coastguard Worker     KeyboardType getKeyboardType() const;
93*38e8c45fSAndroid Build Coastguard Worker 
94*38e8c45fSAndroid Build Coastguard Worker     /* Gets the primary character for this key as in the label physically printed on it.
95*38e8c45fSAndroid Build Coastguard Worker      * Returns 0 if none (eg. for non-printing keys). */
96*38e8c45fSAndroid Build Coastguard Worker     char16_t getDisplayLabel(int32_t keyCode) const;
97*38e8c45fSAndroid Build Coastguard Worker 
98*38e8c45fSAndroid Build Coastguard Worker     /* Gets the Unicode character for the number or symbol generated by the key
99*38e8c45fSAndroid Build Coastguard Worker      * when the keyboard is used as a dialing pad.
100*38e8c45fSAndroid Build Coastguard Worker      * Returns 0 if no number or symbol is generated.
101*38e8c45fSAndroid Build Coastguard Worker      */
102*38e8c45fSAndroid Build Coastguard Worker     char16_t getNumber(int32_t keyCode) const;
103*38e8c45fSAndroid Build Coastguard Worker 
104*38e8c45fSAndroid Build Coastguard Worker     /* Gets the Unicode character generated by the key and meta key modifiers.
105*38e8c45fSAndroid Build Coastguard Worker      * Returns 0 if no character is generated.
106*38e8c45fSAndroid Build Coastguard Worker      */
107*38e8c45fSAndroid Build Coastguard Worker     char16_t getCharacter(int32_t keyCode, int32_t metaState) const;
108*38e8c45fSAndroid Build Coastguard Worker 
109*38e8c45fSAndroid Build Coastguard Worker     /* Gets the fallback action to use by default if the application does not
110*38e8c45fSAndroid Build Coastguard Worker      * handle the specified key.
111*38e8c45fSAndroid Build Coastguard Worker      * Returns true if an action was available, false if none.
112*38e8c45fSAndroid Build Coastguard Worker      */
113*38e8c45fSAndroid Build Coastguard Worker     bool getFallbackAction(int32_t keyCode, int32_t metaState,
114*38e8c45fSAndroid Build Coastguard Worker             FallbackAction* outFallbackAction) const;
115*38e8c45fSAndroid Build Coastguard Worker 
116*38e8c45fSAndroid Build Coastguard Worker     /* Gets the first matching Unicode character that can be generated by the key,
117*38e8c45fSAndroid Build Coastguard Worker      * preferring the one with the specified meta key modifiers.
118*38e8c45fSAndroid Build Coastguard Worker      * Returns 0 if no matching character is generated.
119*38e8c45fSAndroid Build Coastguard Worker      */
120*38e8c45fSAndroid Build Coastguard Worker     char16_t getMatch(int32_t keyCode, const char16_t* chars,
121*38e8c45fSAndroid Build Coastguard Worker             size_t numChars, int32_t metaState) const;
122*38e8c45fSAndroid Build Coastguard Worker 
123*38e8c45fSAndroid Build Coastguard Worker     /* Gets a sequence of key events that could plausibly generate the specified
124*38e8c45fSAndroid Build Coastguard Worker      * character sequence.  Returns false if some of the characters cannot be generated.
125*38e8c45fSAndroid Build Coastguard Worker      */
126*38e8c45fSAndroid Build Coastguard Worker     bool getEvents(int32_t deviceId, const char16_t* chars, size_t numChars,
127*38e8c45fSAndroid Build Coastguard Worker             Vector<KeyEvent>& outEvents) const;
128*38e8c45fSAndroid Build Coastguard Worker 
129*38e8c45fSAndroid Build Coastguard Worker     /* Maps some Android key code to another Android key code. This mapping is applied after
130*38e8c45fSAndroid Build Coastguard Worker      * scanCode and usageCodes are mapped to corresponding Android Keycode */
131*38e8c45fSAndroid Build Coastguard Worker     void setKeyRemapping(const std::map<int32_t, int32_t>& keyRemapping);
132*38e8c45fSAndroid Build Coastguard Worker 
133*38e8c45fSAndroid Build Coastguard Worker     /* Maps a scan code and usage code to a key code, in case this key map overrides
134*38e8c45fSAndroid Build Coastguard Worker      * the mapping in some way. */
135*38e8c45fSAndroid Build Coastguard Worker     status_t mapKey(int32_t scanCode, int32_t usageCode, int32_t* outKeyCode) const;
136*38e8c45fSAndroid Build Coastguard Worker 
137*38e8c45fSAndroid Build Coastguard Worker     /* Returns keycode after applying Android key code remapping defined in mKeyRemapping */
138*38e8c45fSAndroid Build Coastguard Worker     int32_t applyKeyRemapping(int32_t fromKeyCode) const;
139*38e8c45fSAndroid Build Coastguard Worker 
140*38e8c45fSAndroid Build Coastguard Worker     /** Returns list of keycodes that remap to provided keycode (@see setKeyRemapping()) */
141*38e8c45fSAndroid Build Coastguard Worker     std::vector<int32_t> findKeyCodesMappedToKeyCode(int32_t toKeyCode) const;
142*38e8c45fSAndroid Build Coastguard Worker 
143*38e8c45fSAndroid Build Coastguard Worker     /* Returns the <keyCode, metaState> pair after applying key behavior defined in the kcm file,
144*38e8c45fSAndroid Build Coastguard Worker      * that tries to find a replacement key code based on current meta state */
145*38e8c45fSAndroid Build Coastguard Worker     std::pair<int32_t /*keyCode*/, int32_t /*metaState*/> applyKeyBehavior(int32_t keyCode,
146*38e8c45fSAndroid Build Coastguard Worker                                                                            int32_t metaState) const;
147*38e8c45fSAndroid Build Coastguard Worker 
148*38e8c45fSAndroid Build Coastguard Worker     /* Reads a key map from a parcel. */
149*38e8c45fSAndroid Build Coastguard Worker     static std::unique_ptr<KeyCharacterMap> readFromParcel(Parcel* parcel);
150*38e8c45fSAndroid Build Coastguard Worker 
151*38e8c45fSAndroid Build Coastguard Worker     /* Writes a key map to a parcel. */
152*38e8c45fSAndroid Build Coastguard Worker     void writeToParcel(Parcel* parcel) const;
153*38e8c45fSAndroid Build Coastguard Worker 
154*38e8c45fSAndroid Build Coastguard Worker     bool operator==(const KeyCharacterMap& other) const = default;
155*38e8c45fSAndroid Build Coastguard Worker 
156*38e8c45fSAndroid Build Coastguard Worker     KeyCharacterMap(const KeyCharacterMap& other) = default;
157*38e8c45fSAndroid Build Coastguard Worker 
158*38e8c45fSAndroid Build Coastguard Worker private:
159*38e8c45fSAndroid Build Coastguard Worker     struct Behavior {
160*38e8c45fSAndroid Build Coastguard Worker         /* The meta key modifiers for this behavior. */
161*38e8c45fSAndroid Build Coastguard Worker         int32_t metaState = 0;
162*38e8c45fSAndroid Build Coastguard Worker 
163*38e8c45fSAndroid Build Coastguard Worker         /* The character to insert. */
164*38e8c45fSAndroid Build Coastguard Worker         char16_t character = 0;
165*38e8c45fSAndroid Build Coastguard Worker 
166*38e8c45fSAndroid Build Coastguard Worker         /* The fallback keycode if the key is not handled. */
167*38e8c45fSAndroid Build Coastguard Worker         int32_t fallbackKeyCode = 0;
168*38e8c45fSAndroid Build Coastguard Worker 
169*38e8c45fSAndroid Build Coastguard Worker         /* The replacement keycode if the key has to be replaced outright. */
170*38e8c45fSAndroid Build Coastguard Worker         int32_t replacementKeyCode = 0;
171*38e8c45fSAndroid Build Coastguard Worker 
172*38e8c45fSAndroid Build Coastguard Worker         bool operator==(const Behavior&) const = default;
173*38e8c45fSAndroid Build Coastguard Worker     };
174*38e8c45fSAndroid Build Coastguard Worker 
175*38e8c45fSAndroid Build Coastguard Worker     struct Key {
176*38e8c45fSAndroid Build Coastguard Worker         bool operator==(const Key&) const = default;
177*38e8c45fSAndroid Build Coastguard Worker 
178*38e8c45fSAndroid Build Coastguard Worker         /* The single character label printed on the key, or 0 if none. */
179*38e8c45fSAndroid Build Coastguard Worker         char16_t label = 0;
180*38e8c45fSAndroid Build Coastguard Worker 
181*38e8c45fSAndroid Build Coastguard Worker         /* The number or symbol character generated by the key, or 0 if none. */
182*38e8c45fSAndroid Build Coastguard Worker         char16_t number = 0;
183*38e8c45fSAndroid Build Coastguard Worker 
184*38e8c45fSAndroid Build Coastguard Worker         /* The list of key behaviors sorted from most specific to least specific
185*38e8c45fSAndroid Build Coastguard Worker          * meta key binding. */
186*38e8c45fSAndroid Build Coastguard Worker         std::list<Behavior> behaviors;
187*38e8c45fSAndroid Build Coastguard Worker     };
188*38e8c45fSAndroid Build Coastguard Worker 
189*38e8c45fSAndroid Build Coastguard Worker     class Parser {
190*38e8c45fSAndroid Build Coastguard Worker         enum State {
191*38e8c45fSAndroid Build Coastguard Worker             STATE_TOP = 0,
192*38e8c45fSAndroid Build Coastguard Worker             STATE_KEY = 1,
193*38e8c45fSAndroid Build Coastguard Worker         };
194*38e8c45fSAndroid Build Coastguard Worker 
195*38e8c45fSAndroid Build Coastguard Worker         enum {
196*38e8c45fSAndroid Build Coastguard Worker             PROPERTY_LABEL = 1,
197*38e8c45fSAndroid Build Coastguard Worker             PROPERTY_NUMBER = 2,
198*38e8c45fSAndroid Build Coastguard Worker             PROPERTY_META = 3,
199*38e8c45fSAndroid Build Coastguard Worker         };
200*38e8c45fSAndroid Build Coastguard Worker 
201*38e8c45fSAndroid Build Coastguard Worker         struct Property {
202*38e8c45fSAndroid Build Coastguard Worker             inline explicit Property(int32_t property = 0, int32_t metaState = 0) :
propertyProperty203*38e8c45fSAndroid Build Coastguard Worker                     property(property), metaState(metaState) { }
204*38e8c45fSAndroid Build Coastguard Worker 
205*38e8c45fSAndroid Build Coastguard Worker             int32_t property;
206*38e8c45fSAndroid Build Coastguard Worker             int32_t metaState;
207*38e8c45fSAndroid Build Coastguard Worker         };
208*38e8c45fSAndroid Build Coastguard Worker 
209*38e8c45fSAndroid Build Coastguard Worker         KeyCharacterMap* mMap;
210*38e8c45fSAndroid Build Coastguard Worker         Tokenizer* mTokenizer;
211*38e8c45fSAndroid Build Coastguard Worker         Format mFormat;
212*38e8c45fSAndroid Build Coastguard Worker         State mState;
213*38e8c45fSAndroid Build Coastguard Worker         int32_t mKeyCode;
214*38e8c45fSAndroid Build Coastguard Worker 
215*38e8c45fSAndroid Build Coastguard Worker     public:
216*38e8c45fSAndroid Build Coastguard Worker         Parser(KeyCharacterMap* map, Tokenizer* tokenizer, Format format);
217*38e8c45fSAndroid Build Coastguard Worker         status_t parse();
218*38e8c45fSAndroid Build Coastguard Worker 
219*38e8c45fSAndroid Build Coastguard Worker     private:
220*38e8c45fSAndroid Build Coastguard Worker         status_t parseType();
221*38e8c45fSAndroid Build Coastguard Worker         status_t parseMap();
222*38e8c45fSAndroid Build Coastguard Worker         status_t parseMapKey();
223*38e8c45fSAndroid Build Coastguard Worker         status_t parseKey();
224*38e8c45fSAndroid Build Coastguard Worker         status_t parseKeyProperty();
225*38e8c45fSAndroid Build Coastguard Worker         status_t finishKey(Key& key);
226*38e8c45fSAndroid Build Coastguard Worker         status_t parseModifier(const std::string& token, int32_t* outMetaState);
227*38e8c45fSAndroid Build Coastguard Worker         status_t parseCharacterLiteral(char16_t* outCharacter);
228*38e8c45fSAndroid Build Coastguard Worker     };
229*38e8c45fSAndroid Build Coastguard Worker 
230*38e8c45fSAndroid Build Coastguard Worker     std::map<int32_t, Key> mKeys;
231*38e8c45fSAndroid Build Coastguard Worker     KeyboardType mType = KeyboardType::UNKNOWN;
232*38e8c45fSAndroid Build Coastguard Worker     std::string mLoadFileName;
233*38e8c45fSAndroid Build Coastguard Worker     bool mLayoutOverlayApplied = false;
234*38e8c45fSAndroid Build Coastguard Worker 
235*38e8c45fSAndroid Build Coastguard Worker     std::map<int32_t /* fromAndroidKeyCode */, int32_t /* toAndroidKeyCode */> mKeyRemapping;
236*38e8c45fSAndroid Build Coastguard Worker     std::map<int32_t /* fromScanCode */, int32_t /* toAndroidKeyCode */> mKeysByScanCode;
237*38e8c45fSAndroid Build Coastguard Worker     std::map<int32_t /* fromHidUsageCode */, int32_t /* toAndroidKeyCode */> mKeysByUsageCode;
238*38e8c45fSAndroid Build Coastguard Worker 
239*38e8c45fSAndroid Build Coastguard Worker     KeyCharacterMap(const std::string& filename);
240*38e8c45fSAndroid Build Coastguard Worker 
241*38e8c45fSAndroid Build Coastguard Worker     const Key* getKey(int32_t keyCode) const;
242*38e8c45fSAndroid Build Coastguard Worker     const Behavior* getKeyBehavior(int32_t keyCode, int32_t metaState) const;
243*38e8c45fSAndroid Build Coastguard Worker     static bool matchesMetaState(int32_t eventMetaState, int32_t behaviorMetaState);
244*38e8c45fSAndroid Build Coastguard Worker 
245*38e8c45fSAndroid Build Coastguard Worker     bool findKey(char16_t ch, int32_t* outKeyCode, int32_t* outMetaState) const;
246*38e8c45fSAndroid Build Coastguard Worker 
247*38e8c45fSAndroid Build Coastguard Worker     static void addKey(Vector<KeyEvent>& outEvents,
248*38e8c45fSAndroid Build Coastguard Worker             int32_t deviceId, int32_t keyCode, int32_t metaState, bool down, nsecs_t time);
249*38e8c45fSAndroid Build Coastguard Worker     static void addMetaKeys(Vector<KeyEvent>& outEvents,
250*38e8c45fSAndroid Build Coastguard Worker             int32_t deviceId, int32_t metaState, bool down, nsecs_t time,
251*38e8c45fSAndroid Build Coastguard Worker             int32_t* currentMetaState);
252*38e8c45fSAndroid Build Coastguard Worker     static bool addSingleEphemeralMetaKey(Vector<KeyEvent>& outEvents,
253*38e8c45fSAndroid Build Coastguard Worker             int32_t deviceId, int32_t metaState, bool down, nsecs_t time,
254*38e8c45fSAndroid Build Coastguard Worker             int32_t keyCode, int32_t keyMetaState,
255*38e8c45fSAndroid Build Coastguard Worker             int32_t* currentMetaState);
256*38e8c45fSAndroid Build Coastguard Worker     static void addDoubleEphemeralMetaKey(Vector<KeyEvent>& outEvents,
257*38e8c45fSAndroid Build Coastguard Worker             int32_t deviceId, int32_t metaState, bool down, nsecs_t time,
258*38e8c45fSAndroid Build Coastguard Worker             int32_t leftKeyCode, int32_t leftKeyMetaState,
259*38e8c45fSAndroid Build Coastguard Worker             int32_t rightKeyCode, int32_t rightKeyMetaState,
260*38e8c45fSAndroid Build Coastguard Worker             int32_t eitherKeyMetaState,
261*38e8c45fSAndroid Build Coastguard Worker             int32_t* currentMetaState);
262*38e8c45fSAndroid Build Coastguard Worker     static void addLockedMetaKey(Vector<KeyEvent>& outEvents,
263*38e8c45fSAndroid Build Coastguard Worker             int32_t deviceId, int32_t metaState, nsecs_t time,
264*38e8c45fSAndroid Build Coastguard Worker             int32_t keyCode, int32_t keyMetaState,
265*38e8c45fSAndroid Build Coastguard Worker             int32_t* currentMetaState);
266*38e8c45fSAndroid Build Coastguard Worker 
267*38e8c45fSAndroid Build Coastguard Worker     /* Clears all data stored in this key character map */
268*38e8c45fSAndroid Build Coastguard Worker     void clear();
269*38e8c45fSAndroid Build Coastguard Worker 
270*38e8c45fSAndroid Build Coastguard Worker     /* Loads the KeyCharacterMap provided by the tokenizer into this instance. */
271*38e8c45fSAndroid Build Coastguard Worker     status_t load(Tokenizer* tokenizer, Format format);
272*38e8c45fSAndroid Build Coastguard Worker 
273*38e8c45fSAndroid Build Coastguard Worker     /* Reloads the data from mLoadFileName and unapplies any overlay. */
274*38e8c45fSAndroid Build Coastguard Worker     status_t reloadBaseFromFile();
275*38e8c45fSAndroid Build Coastguard Worker };
276*38e8c45fSAndroid Build Coastguard Worker 
277*38e8c45fSAndroid Build Coastguard Worker } // namespace android
278