1*38e8c45fSAndroid Build Coastguard Worker /* 2*38e8c45fSAndroid Build Coastguard Worker * Copyright 2024 The Android Open Source Project 3*38e8c45fSAndroid Build Coastguard Worker * 4*38e8c45fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*38e8c45fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*38e8c45fSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*38e8c45fSAndroid Build Coastguard Worker * 8*38e8c45fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*38e8c45fSAndroid Build Coastguard Worker * 10*38e8c45fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*38e8c45fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*38e8c45fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*38e8c45fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*38e8c45fSAndroid Build Coastguard Worker * limitations under the License. 15*38e8c45fSAndroid Build Coastguard Worker */ 16*38e8c45fSAndroid Build Coastguard Worker 17*38e8c45fSAndroid Build Coastguard Worker #include <gui/Flags.h> 18*38e8c45fSAndroid Build Coastguard Worker #include <gui/IGraphicBufferProducer.h> 19*38e8c45fSAndroid Build Coastguard Worker #include <gui/Surface.h> 20*38e8c45fSAndroid Build Coastguard Worker #include <gui/view/Surface.h> 21*38e8c45fSAndroid Build Coastguard Worker 22*38e8c45fSAndroid Build Coastguard Worker namespace android { 23*38e8c45fSAndroid Build Coastguard Worker namespace flagtools { surfaceToSurfaceType(const sp<Surface> & surface)24*38e8c45fSAndroid Build Coastguard Workersp<SurfaceType> surfaceToSurfaceType(const sp<Surface>& surface) { 25*38e8c45fSAndroid Build Coastguard Worker #if WB_LIBCAMERASERVICE_WITH_DEPENDENCIES 26*38e8c45fSAndroid Build Coastguard Worker return surface; 27*38e8c45fSAndroid Build Coastguard Worker #else 28*38e8c45fSAndroid Build Coastguard Worker return surface->getIGraphicBufferProducer(); 29*38e8c45fSAndroid Build Coastguard Worker #endif 30*38e8c45fSAndroid Build Coastguard Worker } 31*38e8c45fSAndroid Build Coastguard Worker surfaceTypeToIGBP(const sp<SurfaceType> & surface)32*38e8c45fSAndroid Build Coastguard Workersp<IGraphicBufferProducer> surfaceTypeToIGBP(const sp<SurfaceType>& surface) { 33*38e8c45fSAndroid Build Coastguard Worker #if WB_LIBCAMERASERVICE_WITH_DEPENDENCIES 34*38e8c45fSAndroid Build Coastguard Worker return surface->getIGraphicBufferProducer(); 35*38e8c45fSAndroid Build Coastguard Worker #else 36*38e8c45fSAndroid Build Coastguard Worker return surface; 37*38e8c45fSAndroid Build Coastguard Worker #endif 38*38e8c45fSAndroid Build Coastguard Worker } 39*38e8c45fSAndroid Build Coastguard Worker isSurfaceTypeValid(const sp<SurfaceType> & surface)40*38e8c45fSAndroid Build Coastguard Workerbool isSurfaceTypeValid(const sp<SurfaceType>& surface) { 41*38e8c45fSAndroid Build Coastguard Worker #if WB_LIBCAMERASERVICE_WITH_DEPENDENCIES 42*38e8c45fSAndroid Build Coastguard Worker return Surface::isValid(surface); 43*38e8c45fSAndroid Build Coastguard Worker #else 44*38e8c45fSAndroid Build Coastguard Worker return surface != nullptr; 45*38e8c45fSAndroid Build Coastguard Worker #endif 46*38e8c45fSAndroid Build Coastguard Worker } 47*38e8c45fSAndroid Build Coastguard Worker toParcelableSurfaceType(const view::Surface & surface)48*38e8c45fSAndroid Build Coastguard WorkerParcelableSurfaceType toParcelableSurfaceType(const view::Surface& surface) { 49*38e8c45fSAndroid Build Coastguard Worker #if WB_LIBCAMERASERVICE_WITH_DEPENDENCIES 50*38e8c45fSAndroid Build Coastguard Worker return surface; 51*38e8c45fSAndroid Build Coastguard Worker #else 52*38e8c45fSAndroid Build Coastguard Worker return surface.graphicBufferProducer; 53*38e8c45fSAndroid Build Coastguard Worker #endif 54*38e8c45fSAndroid Build Coastguard Worker } 55*38e8c45fSAndroid Build Coastguard Worker convertSurfaceTypeToParcelable(sp<SurfaceType> surface)56*38e8c45fSAndroid Build Coastguard WorkerParcelableSurfaceType convertSurfaceTypeToParcelable(sp<SurfaceType> surface) { 57*38e8c45fSAndroid Build Coastguard Worker #if WB_LIBCAMERASERVICE_WITH_DEPENDENCIES 58*38e8c45fSAndroid Build Coastguard Worker return view::Surface::fromSurface(surface); 59*38e8c45fSAndroid Build Coastguard Worker #else 60*38e8c45fSAndroid Build Coastguard Worker return surface; 61*38e8c45fSAndroid Build Coastguard Worker #endif 62*38e8c45fSAndroid Build Coastguard Worker } 63*38e8c45fSAndroid Build Coastguard Worker convertParcelableSurfaceTypeToSurface(const ParcelableSurfaceType & surface)64*38e8c45fSAndroid Build Coastguard Workersp<SurfaceType> convertParcelableSurfaceTypeToSurface(const ParcelableSurfaceType& surface) { 65*38e8c45fSAndroid Build Coastguard Worker #if WB_LIBCAMERASERVICE_WITH_DEPENDENCIES 66*38e8c45fSAndroid Build Coastguard Worker return surface.toSurface(); 67*38e8c45fSAndroid Build Coastguard Worker #else 68*38e8c45fSAndroid Build Coastguard Worker return surface; 69*38e8c45fSAndroid Build Coastguard Worker #endif 70*38e8c45fSAndroid Build Coastguard Worker } 71*38e8c45fSAndroid Build Coastguard Worker 72*38e8c45fSAndroid Build Coastguard Worker } // namespace flagtools 73*38e8c45fSAndroid Build Coastguard Worker } // namespace android