1*38e8c45fSAndroid Build Coastguard Worker /* 2*38e8c45fSAndroid Build Coastguard Worker * Copyright 2013 The Android Open Source Project 3*38e8c45fSAndroid Build Coastguard Worker * 4*38e8c45fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*38e8c45fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*38e8c45fSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*38e8c45fSAndroid Build Coastguard Worker * 8*38e8c45fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*38e8c45fSAndroid Build Coastguard Worker * 10*38e8c45fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*38e8c45fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*38e8c45fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*38e8c45fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*38e8c45fSAndroid Build Coastguard Worker * limitations under the License. 15*38e8c45fSAndroid Build Coastguard Worker */ 16*38e8c45fSAndroid Build Coastguard Worker 17*38e8c45fSAndroid Build Coastguard Worker #ifndef ANDROID_FILL_BUFFER_H 18*38e8c45fSAndroid Build Coastguard Worker #define ANDROID_FILL_BUFFER_H 19*38e8c45fSAndroid Build Coastguard Worker 20*38e8c45fSAndroid Build Coastguard Worker #include <system/window.h> 21*38e8c45fSAndroid Build Coastguard Worker #include <utils/StrongPointer.h> 22*38e8c45fSAndroid Build Coastguard Worker 23*38e8c45fSAndroid Build Coastguard Worker namespace android { 24*38e8c45fSAndroid Build Coastguard Worker 25*38e8c45fSAndroid Build Coastguard Worker // Fill a YV12 buffer with a multi-colored checkerboard pattern 26*38e8c45fSAndroid Build Coastguard Worker void fillYV12Buffer(uint8_t* buf, int w, int h, int stride); 27*38e8c45fSAndroid Build Coastguard Worker 28*38e8c45fSAndroid Build Coastguard Worker // Fill a YV12 buffer with red outside a given rectangle and green inside it. 29*38e8c45fSAndroid Build Coastguard Worker void fillYV12BufferRect(uint8_t* buf, int w, int h, int stride, 30*38e8c45fSAndroid Build Coastguard Worker const android_native_rect_t& rect); 31*38e8c45fSAndroid Build Coastguard Worker 32*38e8c45fSAndroid Build Coastguard Worker void fillRGBA8Buffer(uint8_t* buf, int w, int h, int stride); 33*38e8c45fSAndroid Build Coastguard Worker 34*38e8c45fSAndroid Build Coastguard Worker // Produce a single RGBA8 frame by filling a buffer with a checkerboard pattern 35*38e8c45fSAndroid Build Coastguard Worker // using the CPU. This assumes that the ANativeWindow is already configured to 36*38e8c45fSAndroid Build Coastguard Worker // allow this to be done (e.g. the format is set to RGBA8). 37*38e8c45fSAndroid Build Coastguard Worker // 38*38e8c45fSAndroid Build Coastguard Worker // Calls to this function should be wrapped in an ASSERT_NO_FATAL_FAILURE(). 39*38e8c45fSAndroid Build Coastguard Worker void produceOneRGBA8Frame(const sp<ANativeWindow>& anw); 40*38e8c45fSAndroid Build Coastguard Worker 41*38e8c45fSAndroid Build Coastguard Worker } // namespace android 42*38e8c45fSAndroid Build Coastguard Worker 43*38e8c45fSAndroid Build Coastguard Worker #endif 44