xref: /aosp_15_r20/frameworks/native/libs/gui/tests/FrameWaiter.h (revision 38e8c45f13ce32b0dcecb25141ffecaf386fa17f)
1*38e8c45fSAndroid Build Coastguard Worker /*
2*38e8c45fSAndroid Build Coastguard Worker  * Copyright 2013 The Android Open Source Project
3*38e8c45fSAndroid Build Coastguard Worker  *
4*38e8c45fSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*38e8c45fSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*38e8c45fSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*38e8c45fSAndroid Build Coastguard Worker  *
8*38e8c45fSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*38e8c45fSAndroid Build Coastguard Worker  *
10*38e8c45fSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*38e8c45fSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*38e8c45fSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*38e8c45fSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*38e8c45fSAndroid Build Coastguard Worker  * limitations under the License.
15*38e8c45fSAndroid Build Coastguard Worker  */
16*38e8c45fSAndroid Build Coastguard Worker 
17*38e8c45fSAndroid Build Coastguard Worker #ifndef ANDROID_FRAME_WAITER_H
18*38e8c45fSAndroid Build Coastguard Worker #define ANDROID_FRAME_WAITER_H
19*38e8c45fSAndroid Build Coastguard Worker 
20*38e8c45fSAndroid Build Coastguard Worker #include <gui/GLConsumer.h>
21*38e8c45fSAndroid Build Coastguard Worker 
22*38e8c45fSAndroid Build Coastguard Worker namespace android {
23*38e8c45fSAndroid Build Coastguard Worker 
24*38e8c45fSAndroid Build Coastguard Worker class FrameWaiter : public GLConsumer::FrameAvailableListener {
25*38e8c45fSAndroid Build Coastguard Worker public:
FrameWaiter()26*38e8c45fSAndroid Build Coastguard Worker     FrameWaiter():
27*38e8c45fSAndroid Build Coastguard Worker             mPendingFrames(0) {
28*38e8c45fSAndroid Build Coastguard Worker     }
29*38e8c45fSAndroid Build Coastguard Worker 
waitForFrame()30*38e8c45fSAndroid Build Coastguard Worker     void waitForFrame() {
31*38e8c45fSAndroid Build Coastguard Worker         Mutex::Autolock lock(mMutex);
32*38e8c45fSAndroid Build Coastguard Worker         while (mPendingFrames == 0) {
33*38e8c45fSAndroid Build Coastguard Worker             mCondition.wait(mMutex);
34*38e8c45fSAndroid Build Coastguard Worker         }
35*38e8c45fSAndroid Build Coastguard Worker         mPendingFrames--;
36*38e8c45fSAndroid Build Coastguard Worker     }
37*38e8c45fSAndroid Build Coastguard Worker 
onFrameAvailable(const BufferItem &)38*38e8c45fSAndroid Build Coastguard Worker     virtual void onFrameAvailable(const BufferItem& /* item */) {
39*38e8c45fSAndroid Build Coastguard Worker         Mutex::Autolock lock(mMutex);
40*38e8c45fSAndroid Build Coastguard Worker         mPendingFrames++;
41*38e8c45fSAndroid Build Coastguard Worker         mCondition.signal();
42*38e8c45fSAndroid Build Coastguard Worker     }
43*38e8c45fSAndroid Build Coastguard Worker 
44*38e8c45fSAndroid Build Coastguard Worker private:
45*38e8c45fSAndroid Build Coastguard Worker     int mPendingFrames;
46*38e8c45fSAndroid Build Coastguard Worker     Mutex mMutex;
47*38e8c45fSAndroid Build Coastguard Worker     Condition mCondition;
48*38e8c45fSAndroid Build Coastguard Worker };
49*38e8c45fSAndroid Build Coastguard Worker 
50*38e8c45fSAndroid Build Coastguard Worker } // namespace android
51*38e8c45fSAndroid Build Coastguard Worker 
52*38e8c45fSAndroid Build Coastguard Worker #endif
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