1*38e8c45fSAndroid Build Coastguard Worker /* 2*38e8c45fSAndroid Build Coastguard Worker * Copyright 2013 The Android Open Source Project 3*38e8c45fSAndroid Build Coastguard Worker * 4*38e8c45fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*38e8c45fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*38e8c45fSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*38e8c45fSAndroid Build Coastguard Worker * 8*38e8c45fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*38e8c45fSAndroid Build Coastguard Worker * 10*38e8c45fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*38e8c45fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*38e8c45fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*38e8c45fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*38e8c45fSAndroid Build Coastguard Worker * limitations under the License. 15*38e8c45fSAndroid Build Coastguard Worker */ 16*38e8c45fSAndroid Build Coastguard Worker 17*38e8c45fSAndroid Build Coastguard Worker #ifndef ANDROID_FRAME_WAITER_H 18*38e8c45fSAndroid Build Coastguard Worker #define ANDROID_FRAME_WAITER_H 19*38e8c45fSAndroid Build Coastguard Worker 20*38e8c45fSAndroid Build Coastguard Worker #include <gui/GLConsumer.h> 21*38e8c45fSAndroid Build Coastguard Worker 22*38e8c45fSAndroid Build Coastguard Worker namespace android { 23*38e8c45fSAndroid Build Coastguard Worker 24*38e8c45fSAndroid Build Coastguard Worker class FrameWaiter : public GLConsumer::FrameAvailableListener { 25*38e8c45fSAndroid Build Coastguard Worker public: FrameWaiter()26*38e8c45fSAndroid Build Coastguard Worker FrameWaiter(): 27*38e8c45fSAndroid Build Coastguard Worker mPendingFrames(0) { 28*38e8c45fSAndroid Build Coastguard Worker } 29*38e8c45fSAndroid Build Coastguard Worker waitForFrame()30*38e8c45fSAndroid Build Coastguard Worker void waitForFrame() { 31*38e8c45fSAndroid Build Coastguard Worker Mutex::Autolock lock(mMutex); 32*38e8c45fSAndroid Build Coastguard Worker while (mPendingFrames == 0) { 33*38e8c45fSAndroid Build Coastguard Worker mCondition.wait(mMutex); 34*38e8c45fSAndroid Build Coastguard Worker } 35*38e8c45fSAndroid Build Coastguard Worker mPendingFrames--; 36*38e8c45fSAndroid Build Coastguard Worker } 37*38e8c45fSAndroid Build Coastguard Worker onFrameAvailable(const BufferItem &)38*38e8c45fSAndroid Build Coastguard Worker virtual void onFrameAvailable(const BufferItem& /* item */) { 39*38e8c45fSAndroid Build Coastguard Worker Mutex::Autolock lock(mMutex); 40*38e8c45fSAndroid Build Coastguard Worker mPendingFrames++; 41*38e8c45fSAndroid Build Coastguard Worker mCondition.signal(); 42*38e8c45fSAndroid Build Coastguard Worker } 43*38e8c45fSAndroid Build Coastguard Worker 44*38e8c45fSAndroid Build Coastguard Worker private: 45*38e8c45fSAndroid Build Coastguard Worker int mPendingFrames; 46*38e8c45fSAndroid Build Coastguard Worker Mutex mMutex; 47*38e8c45fSAndroid Build Coastguard Worker Condition mCondition; 48*38e8c45fSAndroid Build Coastguard Worker }; 49*38e8c45fSAndroid Build Coastguard Worker 50*38e8c45fSAndroid Build Coastguard Worker } // namespace android 51*38e8c45fSAndroid Build Coastguard Worker 52*38e8c45fSAndroid Build Coastguard Worker #endif 53