1*38e8c45fSAndroid Build Coastguard Worker /*
2*38e8c45fSAndroid Build Coastguard Worker * Copyright (C) 2017 The Android Open Source Project
3*38e8c45fSAndroid Build Coastguard Worker *
4*38e8c45fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*38e8c45fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*38e8c45fSAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*38e8c45fSAndroid Build Coastguard Worker *
8*38e8c45fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*38e8c45fSAndroid Build Coastguard Worker *
10*38e8c45fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*38e8c45fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*38e8c45fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*38e8c45fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*38e8c45fSAndroid Build Coastguard Worker * limitations under the License.
15*38e8c45fSAndroid Build Coastguard Worker */
16*38e8c45fSAndroid Build Coastguard Worker
17*38e8c45fSAndroid Build Coastguard Worker #define LOG_TAG "AHardwareBuffer_test"
18*38e8c45fSAndroid Build Coastguard Worker //#define LOG_NDEBUG 0
19*38e8c45fSAndroid Build Coastguard Worker
20*38e8c45fSAndroid Build Coastguard Worker #include <android-base/properties.h>
21*38e8c45fSAndroid Build Coastguard Worker #include <android/data_space.h>
22*38e8c45fSAndroid Build Coastguard Worker #include <android/hardware/graphics/common/1.0/types.h>
23*38e8c45fSAndroid Build Coastguard Worker #include <gtest/gtest.h>
24*38e8c45fSAndroid Build Coastguard Worker #include <private/android/AHardwareBufferHelpers.h>
25*38e8c45fSAndroid Build Coastguard Worker #include <ui/GraphicBuffer.h>
26*38e8c45fSAndroid Build Coastguard Worker #include <vndk/hardware_buffer.h>
27*38e8c45fSAndroid Build Coastguard Worker
28*38e8c45fSAndroid Build Coastguard Worker using namespace android;
29*38e8c45fSAndroid Build Coastguard Worker using android::hardware::graphics::common::V1_0::BufferUsage;
30*38e8c45fSAndroid Build Coastguard Worker
IsCuttlefish()31*38e8c45fSAndroid Build Coastguard Worker static bool IsCuttlefish() {
32*38e8c45fSAndroid Build Coastguard Worker return ::android::base::GetProperty("ro.product.board", "") == "cutf";
33*38e8c45fSAndroid Build Coastguard Worker }
34*38e8c45fSAndroid Build Coastguard Worker
BuildHexFailureMessage(uint64_t expected,uint64_t actual,const char * type)35*38e8c45fSAndroid Build Coastguard Worker static ::testing::AssertionResult BuildHexFailureMessage(uint64_t expected,
36*38e8c45fSAndroid Build Coastguard Worker uint64_t actual, const char* type) {
37*38e8c45fSAndroid Build Coastguard Worker std::ostringstream ss;
38*38e8c45fSAndroid Build Coastguard Worker ss << type << " 0x" << std::hex << actual
39*38e8c45fSAndroid Build Coastguard Worker << " does not match expected " << type << " 0x" << std::hex
40*38e8c45fSAndroid Build Coastguard Worker << expected;
41*38e8c45fSAndroid Build Coastguard Worker return ::testing::AssertionFailure() << ss.str();
42*38e8c45fSAndroid Build Coastguard Worker }
43*38e8c45fSAndroid Build Coastguard Worker
TestUsageConversion(uint64_t grallocUsage,uint64_t hardwareBufferUsage)44*38e8c45fSAndroid Build Coastguard Worker static ::testing::AssertionResult TestUsageConversion(
45*38e8c45fSAndroid Build Coastguard Worker uint64_t grallocUsage, uint64_t hardwareBufferUsage) {
46*38e8c45fSAndroid Build Coastguard Worker uint64_t convertedGrallocUsage = AHardwareBuffer_convertToGrallocUsageBits(hardwareBufferUsage);
47*38e8c45fSAndroid Build Coastguard Worker if (convertedGrallocUsage != grallocUsage)
48*38e8c45fSAndroid Build Coastguard Worker return BuildHexFailureMessage(grallocUsage, convertedGrallocUsage, "converToGralloc");
49*38e8c45fSAndroid Build Coastguard Worker
50*38e8c45fSAndroid Build Coastguard Worker uint64_t convertedHArdwareBufferUsage = AHardwareBuffer_convertFromGrallocUsageBits(grallocUsage);
51*38e8c45fSAndroid Build Coastguard Worker if (convertedHArdwareBufferUsage != grallocUsage)
52*38e8c45fSAndroid Build Coastguard Worker return BuildHexFailureMessage(grallocUsage, convertedHArdwareBufferUsage, "convertFromGralloc");
53*38e8c45fSAndroid Build Coastguard Worker
54*38e8c45fSAndroid Build Coastguard Worker return testing::AssertionSuccess();
55*38e8c45fSAndroid Build Coastguard Worker }
56*38e8c45fSAndroid Build Coastguard Worker
57*38e8c45fSAndroid Build Coastguard Worker // This is a unit test rather than going through AHardwareBuffer because not
58*38e8c45fSAndroid Build Coastguard Worker // all flags may be supported by the host device.
TEST(AHardwareBufferTest,ConvertToAndFromGrallocBits)59*38e8c45fSAndroid Build Coastguard Worker TEST(AHardwareBufferTest, ConvertToAndFromGrallocBits) {
60*38e8c45fSAndroid Build Coastguard Worker EXPECT_TRUE(TestUsageConversion((uint64_t)BufferUsage::CPU_READ_RARELY,
61*38e8c45fSAndroid Build Coastguard Worker AHARDWAREBUFFER_USAGE_CPU_READ_RARELY));
62*38e8c45fSAndroid Build Coastguard Worker EXPECT_TRUE(TestUsageConversion((uint64_t)BufferUsage::CPU_READ_OFTEN,
63*38e8c45fSAndroid Build Coastguard Worker AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN));
64*38e8c45fSAndroid Build Coastguard Worker EXPECT_TRUE(TestUsageConversion((uint64_t)BufferUsage::CPU_WRITE_RARELY,
65*38e8c45fSAndroid Build Coastguard Worker AHARDWAREBUFFER_USAGE_CPU_WRITE_RARELY));
66*38e8c45fSAndroid Build Coastguard Worker EXPECT_TRUE(TestUsageConversion((uint64_t)BufferUsage::CPU_WRITE_OFTEN,
67*38e8c45fSAndroid Build Coastguard Worker AHARDWAREBUFFER_USAGE_CPU_WRITE_OFTEN));
68*38e8c45fSAndroid Build Coastguard Worker
69*38e8c45fSAndroid Build Coastguard Worker EXPECT_TRUE(TestUsageConversion((uint64_t)BufferUsage::GPU_TEXTURE,
70*38e8c45fSAndroid Build Coastguard Worker AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE));
71*38e8c45fSAndroid Build Coastguard Worker EXPECT_TRUE(TestUsageConversion((uint64_t)BufferUsage::GPU_RENDER_TARGET,
72*38e8c45fSAndroid Build Coastguard Worker AHARDWAREBUFFER_USAGE_GPU_COLOR_OUTPUT));
73*38e8c45fSAndroid Build Coastguard Worker EXPECT_TRUE(TestUsageConversion((uint64_t)BufferUsage::GPU_DATA_BUFFER,
74*38e8c45fSAndroid Build Coastguard Worker AHARDWAREBUFFER_USAGE_GPU_DATA_BUFFER));
75*38e8c45fSAndroid Build Coastguard Worker EXPECT_TRUE(TestUsageConversion((uint64_t)BufferUsage::PROTECTED,
76*38e8c45fSAndroid Build Coastguard Worker AHARDWAREBUFFER_USAGE_PROTECTED_CONTENT));
77*38e8c45fSAndroid Build Coastguard Worker EXPECT_TRUE(TestUsageConversion((uint64_t)BufferUsage::SENSOR_DIRECT_DATA,
78*38e8c45fSAndroid Build Coastguard Worker AHARDWAREBUFFER_USAGE_SENSOR_DIRECT_DATA));
79*38e8c45fSAndroid Build Coastguard Worker EXPECT_TRUE(TestUsageConversion((uint64_t)BufferUsage::VIDEO_ENCODER,
80*38e8c45fSAndroid Build Coastguard Worker AHARDWAREBUFFER_USAGE_VIDEO_ENCODE));
81*38e8c45fSAndroid Build Coastguard Worker
82*38e8c45fSAndroid Build Coastguard Worker EXPECT_TRUE(TestUsageConversion(1ull<<28, AHARDWAREBUFFER_USAGE_VENDOR_0));
83*38e8c45fSAndroid Build Coastguard Worker EXPECT_TRUE(TestUsageConversion(1ull<<29, AHARDWAREBUFFER_USAGE_VENDOR_1));
84*38e8c45fSAndroid Build Coastguard Worker EXPECT_TRUE(TestUsageConversion(1ull<<30, AHARDWAREBUFFER_USAGE_VENDOR_2));
85*38e8c45fSAndroid Build Coastguard Worker EXPECT_TRUE(TestUsageConversion(1ull<<31, AHARDWAREBUFFER_USAGE_VENDOR_3));
86*38e8c45fSAndroid Build Coastguard Worker EXPECT_TRUE(TestUsageConversion(1ull<<48, AHARDWAREBUFFER_USAGE_VENDOR_4));
87*38e8c45fSAndroid Build Coastguard Worker EXPECT_TRUE(TestUsageConversion(1ull<<49, AHARDWAREBUFFER_USAGE_VENDOR_5));
88*38e8c45fSAndroid Build Coastguard Worker EXPECT_TRUE(TestUsageConversion(1ull<<50, AHARDWAREBUFFER_USAGE_VENDOR_6));
89*38e8c45fSAndroid Build Coastguard Worker EXPECT_TRUE(TestUsageConversion(1ull<<51, AHARDWAREBUFFER_USAGE_VENDOR_7));
90*38e8c45fSAndroid Build Coastguard Worker EXPECT_TRUE(TestUsageConversion(1ull<<52, AHARDWAREBUFFER_USAGE_VENDOR_8));
91*38e8c45fSAndroid Build Coastguard Worker EXPECT_TRUE(TestUsageConversion(1ull<<53, AHARDWAREBUFFER_USAGE_VENDOR_9));
92*38e8c45fSAndroid Build Coastguard Worker EXPECT_TRUE(TestUsageConversion(1ull<<54, AHARDWAREBUFFER_USAGE_VENDOR_10));
93*38e8c45fSAndroid Build Coastguard Worker EXPECT_TRUE(TestUsageConversion(1ull<<55, AHARDWAREBUFFER_USAGE_VENDOR_11));
94*38e8c45fSAndroid Build Coastguard Worker EXPECT_TRUE(TestUsageConversion(1ull<<56, AHARDWAREBUFFER_USAGE_VENDOR_12));
95*38e8c45fSAndroid Build Coastguard Worker EXPECT_TRUE(TestUsageConversion(1ull<<57, AHARDWAREBUFFER_USAGE_VENDOR_13));
96*38e8c45fSAndroid Build Coastguard Worker EXPECT_TRUE(TestUsageConversion(1ull<<58, AHARDWAREBUFFER_USAGE_VENDOR_14));
97*38e8c45fSAndroid Build Coastguard Worker EXPECT_TRUE(TestUsageConversion(1ull<<59, AHARDWAREBUFFER_USAGE_VENDOR_15));
98*38e8c45fSAndroid Build Coastguard Worker EXPECT_TRUE(TestUsageConversion(1ull<<60, AHARDWAREBUFFER_USAGE_VENDOR_16));
99*38e8c45fSAndroid Build Coastguard Worker EXPECT_TRUE(TestUsageConversion(1ull<<61, AHARDWAREBUFFER_USAGE_VENDOR_17));
100*38e8c45fSAndroid Build Coastguard Worker EXPECT_TRUE(TestUsageConversion(1ull<<62, AHARDWAREBUFFER_USAGE_VENDOR_18));
101*38e8c45fSAndroid Build Coastguard Worker EXPECT_TRUE(TestUsageConversion(1ull<<63, AHARDWAREBUFFER_USAGE_VENDOR_19));
102*38e8c45fSAndroid Build Coastguard Worker
103*38e8c45fSAndroid Build Coastguard Worker // Test some more complex flag combinations.
104*38e8c45fSAndroid Build Coastguard Worker EXPECT_TRUE(TestUsageConversion(
105*38e8c45fSAndroid Build Coastguard Worker (uint64_t)BufferUsage::CPU_READ_RARELY |
106*38e8c45fSAndroid Build Coastguard Worker (uint64_t)BufferUsage::CPU_WRITE_RARELY,
107*38e8c45fSAndroid Build Coastguard Worker AHARDWAREBUFFER_USAGE_CPU_READ_RARELY | AHARDWAREBUFFER_USAGE_CPU_WRITE_RARELY));
108*38e8c45fSAndroid Build Coastguard Worker
109*38e8c45fSAndroid Build Coastguard Worker EXPECT_TRUE(TestUsageConversion(
110*38e8c45fSAndroid Build Coastguard Worker (uint64_t)BufferUsage::GPU_RENDER_TARGET | (uint64_t)BufferUsage::GPU_TEXTURE |
111*38e8c45fSAndroid Build Coastguard Worker 1ull << 29 | 1ull << 57,
112*38e8c45fSAndroid Build Coastguard Worker AHARDWAREBUFFER_USAGE_GPU_COLOR_OUTPUT | AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE |
113*38e8c45fSAndroid Build Coastguard Worker AHARDWAREBUFFER_USAGE_VENDOR_1 | AHARDWAREBUFFER_USAGE_VENDOR_13));
114*38e8c45fSAndroid Build Coastguard Worker }
115*38e8c45fSAndroid Build Coastguard Worker
TEST(AHardwareBufferTest,GetCreateHandleTest)116*38e8c45fSAndroid Build Coastguard Worker TEST(AHardwareBufferTest, GetCreateHandleTest) {
117*38e8c45fSAndroid Build Coastguard Worker AHardwareBuffer_Desc desc{
118*38e8c45fSAndroid Build Coastguard Worker .width = 64,
119*38e8c45fSAndroid Build Coastguard Worker .height = 1,
120*38e8c45fSAndroid Build Coastguard Worker .layers = 1,
121*38e8c45fSAndroid Build Coastguard Worker .format = AHARDWAREBUFFER_FORMAT_BLOB,
122*38e8c45fSAndroid Build Coastguard Worker .usage = AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN | AHARDWAREBUFFER_USAGE_CPU_WRITE_OFTEN,
123*38e8c45fSAndroid Build Coastguard Worker .stride = 64,
124*38e8c45fSAndroid Build Coastguard Worker };
125*38e8c45fSAndroid Build Coastguard Worker
126*38e8c45fSAndroid Build Coastguard Worker AHardwareBuffer* buffer = nullptr;
127*38e8c45fSAndroid Build Coastguard Worker EXPECT_EQ(0, AHardwareBuffer_allocate(&desc, &buffer));
128*38e8c45fSAndroid Build Coastguard Worker const native_handle_t* handle = AHardwareBuffer_getNativeHandle(buffer);
129*38e8c45fSAndroid Build Coastguard Worker EXPECT_NE(nullptr, handle);
130*38e8c45fSAndroid Build Coastguard Worker
131*38e8c45fSAndroid Build Coastguard Worker AHardwareBuffer* otherBuffer = nullptr;
132*38e8c45fSAndroid Build Coastguard Worker EXPECT_EQ(0, AHardwareBuffer_createFromHandle(
133*38e8c45fSAndroid Build Coastguard Worker &desc, handle, AHARDWAREBUFFER_CREATE_FROM_HANDLE_METHOD_CLONE, &otherBuffer));
134*38e8c45fSAndroid Build Coastguard Worker EXPECT_NE(nullptr, otherBuffer);
135*38e8c45fSAndroid Build Coastguard Worker
136*38e8c45fSAndroid Build Coastguard Worker AHardwareBuffer_release(buffer);
137*38e8c45fSAndroid Build Coastguard Worker AHardwareBuffer_release(otherBuffer);
138*38e8c45fSAndroid Build Coastguard Worker }
139*38e8c45fSAndroid Build Coastguard Worker
TEST(AHardwareBufferTest,GetIdTest)140*38e8c45fSAndroid Build Coastguard Worker TEST(AHardwareBufferTest, GetIdTest) {
141*38e8c45fSAndroid Build Coastguard Worker const uint32_t testWidth = 4;
142*38e8c45fSAndroid Build Coastguard Worker const uint32_t testHeight = 4;
143*38e8c45fSAndroid Build Coastguard Worker const uint32_t testLayers = 1;
144*38e8c45fSAndroid Build Coastguard Worker
145*38e8c45fSAndroid Build Coastguard Worker AHardwareBuffer* ahb1 = nullptr;
146*38e8c45fSAndroid Build Coastguard Worker uint64_t id1 = 0;
147*38e8c45fSAndroid Build Coastguard Worker const AHardwareBuffer_Desc desc = {
148*38e8c45fSAndroid Build Coastguard Worker .width = testWidth,
149*38e8c45fSAndroid Build Coastguard Worker .height = testHeight,
150*38e8c45fSAndroid Build Coastguard Worker .layers = testLayers,
151*38e8c45fSAndroid Build Coastguard Worker .format = AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM,
152*38e8c45fSAndroid Build Coastguard Worker .usage = AHARDWAREBUFFER_USAGE_CPU_READ_RARELY,
153*38e8c45fSAndroid Build Coastguard Worker };
154*38e8c45fSAndroid Build Coastguard Worker int res = AHardwareBuffer_allocate(&desc, &ahb1);
155*38e8c45fSAndroid Build Coastguard Worker EXPECT_EQ(NO_ERROR, res);
156*38e8c45fSAndroid Build Coastguard Worker EXPECT_NE(nullptr, ahb1);
157*38e8c45fSAndroid Build Coastguard Worker EXPECT_EQ(0, AHardwareBuffer_getId(ahb1, &id1));
158*38e8c45fSAndroid Build Coastguard Worker const GraphicBuffer* gb1 = AHardwareBuffer_to_GraphicBuffer(ahb1);
159*38e8c45fSAndroid Build Coastguard Worker EXPECT_NE(nullptr, gb1);
160*38e8c45fSAndroid Build Coastguard Worker EXPECT_EQ(id1, gb1->getId());
161*38e8c45fSAndroid Build Coastguard Worker EXPECT_NE(id1, 0);
162*38e8c45fSAndroid Build Coastguard Worker
163*38e8c45fSAndroid Build Coastguard Worker sp<GraphicBuffer> gb2(new GraphicBuffer(testWidth,
164*38e8c45fSAndroid Build Coastguard Worker testHeight,
165*38e8c45fSAndroid Build Coastguard Worker PIXEL_FORMAT_RGBA_8888,
166*38e8c45fSAndroid Build Coastguard Worker testLayers,
167*38e8c45fSAndroid Build Coastguard Worker GraphicBuffer::USAGE_SW_READ_RARELY,
168*38e8c45fSAndroid Build Coastguard Worker std::string("test")));
169*38e8c45fSAndroid Build Coastguard Worker EXPECT_NE(nullptr, gb2.get());
170*38e8c45fSAndroid Build Coastguard Worker const AHardwareBuffer* ahb2 = AHardwareBuffer_from_GraphicBuffer(gb2.get());
171*38e8c45fSAndroid Build Coastguard Worker EXPECT_NE(nullptr, ahb2);
172*38e8c45fSAndroid Build Coastguard Worker uint64_t id2 = 0;
173*38e8c45fSAndroid Build Coastguard Worker EXPECT_EQ(0, AHardwareBuffer_getId(ahb2, &id2));
174*38e8c45fSAndroid Build Coastguard Worker EXPECT_EQ(id2, gb2->getId());
175*38e8c45fSAndroid Build Coastguard Worker EXPECT_NE(id2, 0);
176*38e8c45fSAndroid Build Coastguard Worker
177*38e8c45fSAndroid Build Coastguard Worker EXPECT_NE(id1, id2);
178*38e8c45fSAndroid Build Coastguard Worker }
179*38e8c45fSAndroid Build Coastguard Worker
TEST(AHardwareBufferTest,Allocate2NoExtras)180*38e8c45fSAndroid Build Coastguard Worker TEST(AHardwareBufferTest, Allocate2NoExtras) {
181*38e8c45fSAndroid Build Coastguard Worker AHardwareBuffer_Desc desc{
182*38e8c45fSAndroid Build Coastguard Worker .width = 64,
183*38e8c45fSAndroid Build Coastguard Worker .height = 1,
184*38e8c45fSAndroid Build Coastguard Worker .layers = 1,
185*38e8c45fSAndroid Build Coastguard Worker .format = AHARDWAREBUFFER_FORMAT_BLOB,
186*38e8c45fSAndroid Build Coastguard Worker .usage = AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN | AHARDWAREBUFFER_USAGE_CPU_WRITE_OFTEN,
187*38e8c45fSAndroid Build Coastguard Worker .stride = 0,
188*38e8c45fSAndroid Build Coastguard Worker };
189*38e8c45fSAndroid Build Coastguard Worker
190*38e8c45fSAndroid Build Coastguard Worker AHardwareBuffer* buffer = nullptr;
191*38e8c45fSAndroid Build Coastguard Worker ASSERT_EQ(0, AHardwareBuffer_allocateWithOptions(&desc, nullptr, 0, &buffer));
192*38e8c45fSAndroid Build Coastguard Worker uint64_t id = 0;
193*38e8c45fSAndroid Build Coastguard Worker EXPECT_EQ(0, AHardwareBuffer_getId(buffer, &id));
194*38e8c45fSAndroid Build Coastguard Worker EXPECT_NE(0, id);
195*38e8c45fSAndroid Build Coastguard Worker AHardwareBuffer_Desc desc2{};
196*38e8c45fSAndroid Build Coastguard Worker AHardwareBuffer_describe(buffer, &desc2);
197*38e8c45fSAndroid Build Coastguard Worker EXPECT_EQ(desc.width, desc2.width);
198*38e8c45fSAndroid Build Coastguard Worker EXPECT_EQ(desc.height, desc2.height);
199*38e8c45fSAndroid Build Coastguard Worker EXPECT_GE(desc2.stride, desc2.width);
200*38e8c45fSAndroid Build Coastguard Worker
201*38e8c45fSAndroid Build Coastguard Worker AHardwareBuffer_release(buffer);
202*38e8c45fSAndroid Build Coastguard Worker }
203*38e8c45fSAndroid Build Coastguard Worker
TEST(AHardwareBufferTest,Allocate2WithExtras)204*38e8c45fSAndroid Build Coastguard Worker TEST(AHardwareBufferTest, Allocate2WithExtras) {
205*38e8c45fSAndroid Build Coastguard Worker if (!IsCuttlefish()) {
206*38e8c45fSAndroid Build Coastguard Worker GTEST_SKIP() << "Unknown gralloc HAL, cannot test extras";
207*38e8c45fSAndroid Build Coastguard Worker }
208*38e8c45fSAndroid Build Coastguard Worker
209*38e8c45fSAndroid Build Coastguard Worker AHardwareBuffer_Desc desc{
210*38e8c45fSAndroid Build Coastguard Worker .width = 64,
211*38e8c45fSAndroid Build Coastguard Worker .height = 48,
212*38e8c45fSAndroid Build Coastguard Worker .layers = 1,
213*38e8c45fSAndroid Build Coastguard Worker .format = AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM,
214*38e8c45fSAndroid Build Coastguard Worker .usage = AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN | AHARDWAREBUFFER_USAGE_CPU_WRITE_OFTEN,
215*38e8c45fSAndroid Build Coastguard Worker .stride = 0,
216*38e8c45fSAndroid Build Coastguard Worker };
217*38e8c45fSAndroid Build Coastguard Worker
218*38e8c45fSAndroid Build Coastguard Worker AHardwareBuffer* buffer = nullptr;
219*38e8c45fSAndroid Build Coastguard Worker std::array<AHardwareBufferLongOptions, 1> extras = {{
220*38e8c45fSAndroid Build Coastguard Worker {.name = "android.hardware.graphics.common.Dataspace", ADATASPACE_DISPLAY_P3},
221*38e8c45fSAndroid Build Coastguard Worker }};
222*38e8c45fSAndroid Build Coastguard Worker ASSERT_EQ(0, AHardwareBuffer_allocateWithOptions(&desc, extras.data(), extras.size(), &buffer));
223*38e8c45fSAndroid Build Coastguard Worker uint64_t id = 0;
224*38e8c45fSAndroid Build Coastguard Worker EXPECT_EQ(0, AHardwareBuffer_getId(buffer, &id));
225*38e8c45fSAndroid Build Coastguard Worker EXPECT_NE(0, id);
226*38e8c45fSAndroid Build Coastguard Worker AHardwareBuffer_Desc desc2{};
227*38e8c45fSAndroid Build Coastguard Worker AHardwareBuffer_describe(buffer, &desc2);
228*38e8c45fSAndroid Build Coastguard Worker EXPECT_EQ(desc.width, desc2.width);
229*38e8c45fSAndroid Build Coastguard Worker EXPECT_EQ(desc.height, desc2.height);
230*38e8c45fSAndroid Build Coastguard Worker EXPECT_GE(desc2.stride, desc2.width);
231*38e8c45fSAndroid Build Coastguard Worker
232*38e8c45fSAndroid Build Coastguard Worker EXPECT_EQ(ADATASPACE_DISPLAY_P3, AHardwareBuffer_getDataSpace(buffer));
233*38e8c45fSAndroid Build Coastguard Worker
234*38e8c45fSAndroid Build Coastguard Worker AHardwareBuffer_release(buffer);
235*38e8c45fSAndroid Build Coastguard Worker }
236*38e8c45fSAndroid Build Coastguard Worker
TEST(AHardwareBufferTest,GetSetDataspace)237*38e8c45fSAndroid Build Coastguard Worker TEST(AHardwareBufferTest, GetSetDataspace) {
238*38e8c45fSAndroid Build Coastguard Worker AHardwareBuffer_Desc desc{
239*38e8c45fSAndroid Build Coastguard Worker .width = 64,
240*38e8c45fSAndroid Build Coastguard Worker .height = 48,
241*38e8c45fSAndroid Build Coastguard Worker .layers = 1,
242*38e8c45fSAndroid Build Coastguard Worker .format = AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM,
243*38e8c45fSAndroid Build Coastguard Worker .usage = AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN | AHARDWAREBUFFER_USAGE_CPU_WRITE_OFTEN,
244*38e8c45fSAndroid Build Coastguard Worker .stride = 0,
245*38e8c45fSAndroid Build Coastguard Worker };
246*38e8c45fSAndroid Build Coastguard Worker
247*38e8c45fSAndroid Build Coastguard Worker AHardwareBuffer* buffer = nullptr;
248*38e8c45fSAndroid Build Coastguard Worker ASSERT_EQ(0, AHardwareBuffer_allocate(&desc, &buffer));
249*38e8c45fSAndroid Build Coastguard Worker
250*38e8c45fSAndroid Build Coastguard Worker EXPECT_EQ(ADATASPACE_UNKNOWN, AHardwareBuffer_getDataSpace(buffer));
251*38e8c45fSAndroid Build Coastguard Worker AHardwareBufferStatus status = AHardwareBuffer_setDataSpace(buffer, ADATASPACE_DISPLAY_P3);
252*38e8c45fSAndroid Build Coastguard Worker if (status != AHARDWAREBUFFER_STATUS_UNSUPPORTED) {
253*38e8c45fSAndroid Build Coastguard Worker EXPECT_EQ(0, status);
254*38e8c45fSAndroid Build Coastguard Worker EXPECT_EQ(ADATASPACE_DISPLAY_P3, AHardwareBuffer_getDataSpace(buffer));
255*38e8c45fSAndroid Build Coastguard Worker }
256*38e8c45fSAndroid Build Coastguard Worker
257*38e8c45fSAndroid Build Coastguard Worker AHardwareBuffer_release(buffer);
258*38e8c45fSAndroid Build Coastguard Worker }