xref: /aosp_15_r20/frameworks/native/libs/vibrator/ExternalVibration.cpp (revision 38e8c45f13ce32b0dcecb25141ffecaf386fa17f)
1*38e8c45fSAndroid Build Coastguard Worker /*
2*38e8c45fSAndroid Build Coastguard Worker  * Copyright (C) 2018 The Android Open Source Project
3*38e8c45fSAndroid Build Coastguard Worker  *
4*38e8c45fSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*38e8c45fSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*38e8c45fSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*38e8c45fSAndroid Build Coastguard Worker  *
8*38e8c45fSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*38e8c45fSAndroid Build Coastguard Worker  *
10*38e8c45fSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*38e8c45fSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*38e8c45fSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*38e8c45fSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*38e8c45fSAndroid Build Coastguard Worker  * limitations under the License.
15*38e8c45fSAndroid Build Coastguard Worker  */
16*38e8c45fSAndroid Build Coastguard Worker 
17*38e8c45fSAndroid Build Coastguard Worker #include <vibrator/ExternalVibration.h>
18*38e8c45fSAndroid Build Coastguard Worker #include <vibrator/ExternalVibrationUtils.h>
19*38e8c45fSAndroid Build Coastguard Worker 
20*38e8c45fSAndroid Build Coastguard Worker #include <android/os/ExternalVibrationScale.h>
21*38e8c45fSAndroid Build Coastguard Worker #include <binder/Parcel.h>
22*38e8c45fSAndroid Build Coastguard Worker #include <log/log.h>
23*38e8c45fSAndroid Build Coastguard Worker #include <utils/Errors.h>
24*38e8c45fSAndroid Build Coastguard Worker 
writeAudioAttributes(const audio_attributes_t & attrs,android::Parcel * out)25*38e8c45fSAndroid Build Coastguard Worker void writeAudioAttributes(const audio_attributes_t& attrs, android::Parcel* out) {
26*38e8c45fSAndroid Build Coastguard Worker     out->writeInt32(attrs.usage);
27*38e8c45fSAndroid Build Coastguard Worker     out->writeInt32(attrs.content_type);
28*38e8c45fSAndroid Build Coastguard Worker     out->writeInt32(attrs.source);
29*38e8c45fSAndroid Build Coastguard Worker     out->writeInt32(attrs.flags);
30*38e8c45fSAndroid Build Coastguard Worker }
31*38e8c45fSAndroid Build Coastguard Worker 
readAudioAttributes(audio_attributes_t * attrs,const android::Parcel * in)32*38e8c45fSAndroid Build Coastguard Worker void readAudioAttributes(audio_attributes_t* attrs, const android::Parcel* in) {
33*38e8c45fSAndroid Build Coastguard Worker     attrs->usage = static_cast<audio_usage_t>(in->readInt32());
34*38e8c45fSAndroid Build Coastguard Worker     attrs->content_type = static_cast<audio_content_type_t>(in->readInt32());
35*38e8c45fSAndroid Build Coastguard Worker     attrs->source = static_cast<audio_source_t>(in->readInt32());
36*38e8c45fSAndroid Build Coastguard Worker     attrs->flags = static_cast<audio_flags_mask_t>(in->readInt32());
37*38e8c45fSAndroid Build Coastguard Worker }
38*38e8c45fSAndroid Build Coastguard Worker 
39*38e8c45fSAndroid Build Coastguard Worker namespace android {
40*38e8c45fSAndroid Build Coastguard Worker namespace os {
41*38e8c45fSAndroid Build Coastguard Worker 
ExternalVibration(int32_t uid,std::string pkg,const audio_attributes_t & attrs,sp<IExternalVibrationController> controller)42*38e8c45fSAndroid Build Coastguard Worker ExternalVibration::ExternalVibration(int32_t uid, std::string pkg, const audio_attributes_t& attrs,
43*38e8c45fSAndroid Build Coastguard Worker             sp<IExternalVibrationController> controller) :
44*38e8c45fSAndroid Build Coastguard Worker     mUid(uid), mPkg(pkg), mAttrs(attrs), mController(controller) { }
45*38e8c45fSAndroid Build Coastguard Worker 
writeToParcel(Parcel * parcel) const46*38e8c45fSAndroid Build Coastguard Worker status_t ExternalVibration::writeToParcel(Parcel* parcel) const {
47*38e8c45fSAndroid Build Coastguard Worker     parcel->writeInt32(mUid);
48*38e8c45fSAndroid Build Coastguard Worker     parcel->writeString16(String16(mPkg.c_str()));
49*38e8c45fSAndroid Build Coastguard Worker     writeAudioAttributes(mAttrs, parcel);
50*38e8c45fSAndroid Build Coastguard Worker     parcel->writeStrongBinder(IInterface::asBinder(mController));
51*38e8c45fSAndroid Build Coastguard Worker     parcel->writeStrongBinder(mToken);
52*38e8c45fSAndroid Build Coastguard Worker     return OK;
53*38e8c45fSAndroid Build Coastguard Worker }
readFromParcel(const Parcel * parcel)54*38e8c45fSAndroid Build Coastguard Worker status_t ExternalVibration::readFromParcel(const Parcel* parcel) {
55*38e8c45fSAndroid Build Coastguard Worker     mUid = parcel->readInt32();
56*38e8c45fSAndroid Build Coastguard Worker     String8 pkgStr8 = String8(parcel->readString16());
57*38e8c45fSAndroid Build Coastguard Worker     mPkg = pkgStr8.c_str();
58*38e8c45fSAndroid Build Coastguard Worker     readAudioAttributes(&mAttrs, parcel);
59*38e8c45fSAndroid Build Coastguard Worker     mController = IExternalVibrationController::asInterface(parcel->readStrongBinder());
60*38e8c45fSAndroid Build Coastguard Worker     mToken = parcel->readStrongBinder();
61*38e8c45fSAndroid Build Coastguard Worker     return OK;
62*38e8c45fSAndroid Build Coastguard Worker }
63*38e8c45fSAndroid Build Coastguard Worker 
operator ==(const ExternalVibration & rhs) const64*38e8c45fSAndroid Build Coastguard Worker inline bool ExternalVibration::operator==(const ExternalVibration& rhs) const {
65*38e8c45fSAndroid Build Coastguard Worker     return mToken == rhs.mToken;
66*38e8c45fSAndroid Build Coastguard Worker }
67*38e8c45fSAndroid Build Coastguard Worker 
externalVibrationScaleToHapticScale(os::ExternalVibrationScale externalVibrationScale)68*38e8c45fSAndroid Build Coastguard Worker os::HapticScale ExternalVibration::externalVibrationScaleToHapticScale(
69*38e8c45fSAndroid Build Coastguard Worker         os::ExternalVibrationScale externalVibrationScale) {
70*38e8c45fSAndroid Build Coastguard Worker     os::HapticLevel scaleLevel = os::HapticLevel::NONE;
71*38e8c45fSAndroid Build Coastguard Worker 
72*38e8c45fSAndroid Build Coastguard Worker     switch (externalVibrationScale.scaleLevel) {
73*38e8c45fSAndroid Build Coastguard Worker         case os::ExternalVibrationScale::ScaleLevel::SCALE_MUTE:
74*38e8c45fSAndroid Build Coastguard Worker             scaleLevel = os::HapticLevel::MUTE;
75*38e8c45fSAndroid Build Coastguard Worker             break;
76*38e8c45fSAndroid Build Coastguard Worker         case os::ExternalVibrationScale::ScaleLevel::SCALE_VERY_LOW:
77*38e8c45fSAndroid Build Coastguard Worker             scaleLevel = os::HapticLevel::VERY_LOW;
78*38e8c45fSAndroid Build Coastguard Worker             break;
79*38e8c45fSAndroid Build Coastguard Worker         case os::ExternalVibrationScale::ScaleLevel::SCALE_LOW:
80*38e8c45fSAndroid Build Coastguard Worker             scaleLevel = os::HapticLevel::LOW;
81*38e8c45fSAndroid Build Coastguard Worker             break;
82*38e8c45fSAndroid Build Coastguard Worker         case os::ExternalVibrationScale::ScaleLevel::SCALE_NONE:
83*38e8c45fSAndroid Build Coastguard Worker             scaleLevel = os::HapticLevel::NONE;
84*38e8c45fSAndroid Build Coastguard Worker             break;
85*38e8c45fSAndroid Build Coastguard Worker         case os::ExternalVibrationScale::ScaleLevel::SCALE_HIGH:
86*38e8c45fSAndroid Build Coastguard Worker             scaleLevel = os::HapticLevel::HIGH;
87*38e8c45fSAndroid Build Coastguard Worker             break;
88*38e8c45fSAndroid Build Coastguard Worker         case os::ExternalVibrationScale::ScaleLevel::SCALE_VERY_HIGH:
89*38e8c45fSAndroid Build Coastguard Worker             scaleLevel = os::HapticLevel::VERY_HIGH;
90*38e8c45fSAndroid Build Coastguard Worker             break;
91*38e8c45fSAndroid Build Coastguard Worker         default:
92*38e8c45fSAndroid Build Coastguard Worker             ALOGE("Unknown ExternalVibrationScale %d, not applying scaling",
93*38e8c45fSAndroid Build Coastguard Worker                   externalVibrationScale.scaleLevel);
94*38e8c45fSAndroid Build Coastguard Worker     }
95*38e8c45fSAndroid Build Coastguard Worker 
96*38e8c45fSAndroid Build Coastguard Worker     return os::HapticScale(scaleLevel, externalVibrationScale.scaleFactor,
97*38e8c45fSAndroid Build Coastguard Worker                            externalVibrationScale.adaptiveHapticsScale);
98*38e8c45fSAndroid Build Coastguard Worker }
99*38e8c45fSAndroid Build Coastguard Worker 
100*38e8c45fSAndroid Build Coastguard Worker } // namespace os
101*38e8c45fSAndroid Build Coastguard Worker } // namespace android
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