1*38e8c45fSAndroid Build Coastguard Worker /* 2*38e8c45fSAndroid Build Coastguard Worker ** Copyright 2009, The Android Open Source Project 3*38e8c45fSAndroid Build Coastguard Worker ** 4*38e8c45fSAndroid Build Coastguard Worker ** Licensed under the Apache License, Version 2.0 (the "License"); 5*38e8c45fSAndroid Build Coastguard Worker ** you may not use this file except in compliance with the License. 6*38e8c45fSAndroid Build Coastguard Worker ** You may obtain a copy of the License at 7*38e8c45fSAndroid Build Coastguard Worker ** 8*38e8c45fSAndroid Build Coastguard Worker ** http://www.apache.org/licenses/LICENSE-2.0 9*38e8c45fSAndroid Build Coastguard Worker ** 10*38e8c45fSAndroid Build Coastguard Worker ** Unless required by applicable law or agreed to in writing, software 11*38e8c45fSAndroid Build Coastguard Worker ** distributed under the License is distributed on an "AS IS" BASIS, 12*38e8c45fSAndroid Build Coastguard Worker ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*38e8c45fSAndroid Build Coastguard Worker ** See the License for the specific language governing permissions and 14*38e8c45fSAndroid Build Coastguard Worker ** limitations under the License. 15*38e8c45fSAndroid Build Coastguard Worker */ 16*38e8c45fSAndroid Build Coastguard Worker 17*38e8c45fSAndroid Build Coastguard Worker #include <ctype.h> 18*38e8c45fSAndroid Build Coastguard Worker #include <errno.h> 19*38e8c45fSAndroid Build Coastguard Worker #include <log/log.h> 20*38e8c45fSAndroid Build Coastguard Worker #include <stdlib.h> 21*38e8c45fSAndroid Build Coastguard Worker 22*38e8c45fSAndroid Build Coastguard Worker #include "egldefs.h" 23*38e8c45fSAndroid Build Coastguard Worker 24*38e8c45fSAndroid Build Coastguard Worker namespace android { 25*38e8c45fSAndroid Build Coastguard Worker 26*38e8c45fSAndroid Build Coastguard Worker #undef API_ENTRY 27*38e8c45fSAndroid Build Coastguard Worker #undef CALL_GL_EXTENSION_API 28*38e8c45fSAndroid Build Coastguard Worker #undef GL_EXTENSION 29*38e8c45fSAndroid Build Coastguard Worker #undef GL_EXTENSION_NAME 30*38e8c45fSAndroid Build Coastguard Worker #undef GL_EXTENSION_ARRAY 31*38e8c45fSAndroid Build Coastguard Worker #undef GL_EXTENSION_LIST 32*38e8c45fSAndroid Build Coastguard Worker #undef GET_TLS 33*38e8c45fSAndroid Build Coastguard Worker 34*38e8c45fSAndroid Build Coastguard Worker // clang-format off 35*38e8c45fSAndroid Build Coastguard Worker #if defined(__arm__) 36*38e8c45fSAndroid Build Coastguard Worker 37*38e8c45fSAndroid Build Coastguard Worker #define GET_TLS(reg) "mrc p15, 0, " #reg ", c13, c0, 3 \n" 38*38e8c45fSAndroid Build Coastguard Worker 39*38e8c45fSAndroid Build Coastguard Worker #define API_ENTRY(_api) __attribute__((naked)) _api 40*38e8c45fSAndroid Build Coastguard Worker 41*38e8c45fSAndroid Build Coastguard Worker #define CALL_GL_EXTENSION_API(_api) \ 42*38e8c45fSAndroid Build Coastguard Worker asm volatile( \ 43*38e8c45fSAndroid Build Coastguard Worker GET_TLS(r12) \ 44*38e8c45fSAndroid Build Coastguard Worker "ldr r12, [r12, %[tls]] \n" \ 45*38e8c45fSAndroid Build Coastguard Worker "cmp r12, #0 \n" \ 46*38e8c45fSAndroid Build Coastguard Worker "addne r12, %[api] \n" \ 47*38e8c45fSAndroid Build Coastguard Worker "ldrne r12, [r12, %[ext]] \n" \ 48*38e8c45fSAndroid Build Coastguard Worker "cmpne r12, #0 \n" \ 49*38e8c45fSAndroid Build Coastguard Worker "bxne r12 \n" \ 50*38e8c45fSAndroid Build Coastguard Worker "bx lr \n" \ 51*38e8c45fSAndroid Build Coastguard Worker : \ 52*38e8c45fSAndroid Build Coastguard Worker : [tls] "J"(TLS_SLOT_OPENGL_API*4), \ 53*38e8c45fSAndroid Build Coastguard Worker [ext] "J"(__builtin_offsetof(gl_hooks_t, \ 54*38e8c45fSAndroid Build Coastguard Worker ext.extensions[0])), \ 55*38e8c45fSAndroid Build Coastguard Worker [api] "I"(_api*sizeof(void*)) \ 56*38e8c45fSAndroid Build Coastguard Worker : "r12" \ 57*38e8c45fSAndroid Build Coastguard Worker ); 58*38e8c45fSAndroid Build Coastguard Worker 59*38e8c45fSAndroid Build Coastguard Worker #elif defined(__aarch64__) 60*38e8c45fSAndroid Build Coastguard Worker 61*38e8c45fSAndroid Build Coastguard Worker #define API_ENTRY(_api) __attribute__((noinline)) _api 62*38e8c45fSAndroid Build Coastguard Worker 63*38e8c45fSAndroid Build Coastguard Worker #define CALL_GL_EXTENSION_API(_api) \ 64*38e8c45fSAndroid Build Coastguard Worker asm volatile( \ 65*38e8c45fSAndroid Build Coastguard Worker "mrs x16, tpidr_el0\n" \ 66*38e8c45fSAndroid Build Coastguard Worker "ldr x16, [x16, %[tls]]\n" \ 67*38e8c45fSAndroid Build Coastguard Worker "cbz x16, 1f\n" \ 68*38e8c45fSAndroid Build Coastguard Worker "ldr x16, [x16, %[api]]\n" \ 69*38e8c45fSAndroid Build Coastguard Worker "cbz x16, 1f\n" \ 70*38e8c45fSAndroid Build Coastguard Worker "br x16\n" \ 71*38e8c45fSAndroid Build Coastguard Worker "1:\n" \ 72*38e8c45fSAndroid Build Coastguard Worker : \ 73*38e8c45fSAndroid Build Coastguard Worker : [tls] "i" (TLS_SLOT_OPENGL_API * sizeof(void*)), \ 74*38e8c45fSAndroid Build Coastguard Worker [api] "i" (__builtin_offsetof(gl_hooks_t, \ 75*38e8c45fSAndroid Build Coastguard Worker ext.extensions[_api])) \ 76*38e8c45fSAndroid Build Coastguard Worker : "x16" \ 77*38e8c45fSAndroid Build Coastguard Worker ); 78*38e8c45fSAndroid Build Coastguard Worker 79*38e8c45fSAndroid Build Coastguard Worker #elif defined(__i386__) 80*38e8c45fSAndroid Build Coastguard Worker 81*38e8c45fSAndroid Build Coastguard Worker #define API_ENTRY(_api) __attribute__((naked)) _api 82*38e8c45fSAndroid Build Coastguard Worker 83*38e8c45fSAndroid Build Coastguard Worker #define CALL_GL_EXTENSION_API(_api) \ 84*38e8c45fSAndroid Build Coastguard Worker __asm__ volatile( \ 85*38e8c45fSAndroid Build Coastguard Worker "mov %%gs:0, %%eax\n" \ 86*38e8c45fSAndroid Build Coastguard Worker "mov %P[tls](%%eax), %%eax\n" \ 87*38e8c45fSAndroid Build Coastguard Worker "test %%eax, %%eax\n" \ 88*38e8c45fSAndroid Build Coastguard Worker "cmovne %P[api](%%eax), %%eax\n" \ 89*38e8c45fSAndroid Build Coastguard Worker "test %%eax, %%eax\n" \ 90*38e8c45fSAndroid Build Coastguard Worker "je 1f\n" \ 91*38e8c45fSAndroid Build Coastguard Worker "jmp *%%eax\n" \ 92*38e8c45fSAndroid Build Coastguard Worker "1: ret\n" \ 93*38e8c45fSAndroid Build Coastguard Worker : \ 94*38e8c45fSAndroid Build Coastguard Worker : [tls] "i" (TLS_SLOT_OPENGL_API*sizeof(void*)), \ 95*38e8c45fSAndroid Build Coastguard Worker [api] "i" (__builtin_offsetof(gl_hooks_t, \ 96*38e8c45fSAndroid Build Coastguard Worker ext.extensions[_api])) \ 97*38e8c45fSAndroid Build Coastguard Worker : "eax", "cc" \ 98*38e8c45fSAndroid Build Coastguard Worker ); 99*38e8c45fSAndroid Build Coastguard Worker 100*38e8c45fSAndroid Build Coastguard Worker #elif defined(__x86_64__) 101*38e8c45fSAndroid Build Coastguard Worker 102*38e8c45fSAndroid Build Coastguard Worker #define API_ENTRY(_api) __attribute__((naked)) _api 103*38e8c45fSAndroid Build Coastguard Worker 104*38e8c45fSAndroid Build Coastguard Worker #define CALL_GL_EXTENSION_API(_api) \ 105*38e8c45fSAndroid Build Coastguard Worker __asm__ volatile( \ 106*38e8c45fSAndroid Build Coastguard Worker "mov %%fs:0, %%rax\n" \ 107*38e8c45fSAndroid Build Coastguard Worker "mov %P[tls](%%rax), %%rax\n" \ 108*38e8c45fSAndroid Build Coastguard Worker "test %%rax, %%rax\n" \ 109*38e8c45fSAndroid Build Coastguard Worker "cmovne %P[api](%%rax), %%rax\n" \ 110*38e8c45fSAndroid Build Coastguard Worker "test %%rax, %%rax\n" \ 111*38e8c45fSAndroid Build Coastguard Worker "je 1f\n" \ 112*38e8c45fSAndroid Build Coastguard Worker "jmp *%%rax\n" \ 113*38e8c45fSAndroid Build Coastguard Worker "1: ret\n" \ 114*38e8c45fSAndroid Build Coastguard Worker : \ 115*38e8c45fSAndroid Build Coastguard Worker : [tls] "i" (TLS_SLOT_OPENGL_API*sizeof(void*)), \ 116*38e8c45fSAndroid Build Coastguard Worker [api] "i" (__builtin_offsetof(gl_hooks_t, \ 117*38e8c45fSAndroid Build Coastguard Worker ext.extensions[_api])) \ 118*38e8c45fSAndroid Build Coastguard Worker : "rax", "cc" \ 119*38e8c45fSAndroid Build Coastguard Worker ); 120*38e8c45fSAndroid Build Coastguard Worker 121*38e8c45fSAndroid Build Coastguard Worker #elif defined(__riscv) 122*38e8c45fSAndroid Build Coastguard Worker #define API_ENTRY(_api) __attribute__((noinline)) _api 123*38e8c45fSAndroid Build Coastguard Worker 124*38e8c45fSAndroid Build Coastguard Worker #define CALL_GL_EXTENSION_API(_api) \ 125*38e8c45fSAndroid Build Coastguard Worker asm volatile( \ 126*38e8c45fSAndroid Build Coastguard Worker "mv t0, tp\n" \ 127*38e8c45fSAndroid Build Coastguard Worker "li t1, %[tls]\n" \ 128*38e8c45fSAndroid Build Coastguard Worker "add t0, t0, t1\n" \ 129*38e8c45fSAndroid Build Coastguard Worker "ld t0, 0(t0)\n" \ 130*38e8c45fSAndroid Build Coastguard Worker "beqz t0, 1f\n" \ 131*38e8c45fSAndroid Build Coastguard Worker "li t1, %[api]\n" \ 132*38e8c45fSAndroid Build Coastguard Worker "add t0, t0, t1\n" \ 133*38e8c45fSAndroid Build Coastguard Worker "ld t0, 0(t0)\n" \ 134*38e8c45fSAndroid Build Coastguard Worker "jalr x0, t0\n" \ 135*38e8c45fSAndroid Build Coastguard Worker "1: ret\n" \ 136*38e8c45fSAndroid Build Coastguard Worker : \ 137*38e8c45fSAndroid Build Coastguard Worker : [tls] "i" (TLS_SLOT_OPENGL_API * sizeof(void*)), \ 138*38e8c45fSAndroid Build Coastguard Worker [api] "i" (__builtin_offsetof(gl_hooks_t, \ 139*38e8c45fSAndroid Build Coastguard Worker ext.extensions[_api])) \ 140*38e8c45fSAndroid Build Coastguard Worker : "t0", "t1" \ 141*38e8c45fSAndroid Build Coastguard Worker ); 142*38e8c45fSAndroid Build Coastguard Worker 143*38e8c45fSAndroid Build Coastguard Worker #endif 144*38e8c45fSAndroid Build Coastguard Worker 145*38e8c45fSAndroid Build Coastguard Worker #if defined(CALL_GL_EXTENSION_API) 146*38e8c45fSAndroid Build Coastguard Worker #define GL_EXTENSION_NAME(_n) __glExtFwd##_n 147*38e8c45fSAndroid Build Coastguard Worker 148*38e8c45fSAndroid Build Coastguard Worker #define GL_EXTENSION(_n) \ 149*38e8c45fSAndroid Build Coastguard Worker void API_ENTRY(GL_EXTENSION_NAME(_n))() { \ 150*38e8c45fSAndroid Build Coastguard Worker CALL_GL_EXTENSION_API(_n); \ 151*38e8c45fSAndroid Build Coastguard Worker } 152*38e8c45fSAndroid Build Coastguard Worker #else 153*38e8c45fSAndroid Build Coastguard Worker #define GL_EXTENSION_NAME(_n) NULL 154*38e8c45fSAndroid Build Coastguard Worker 155*38e8c45fSAndroid Build Coastguard Worker #define GL_EXTENSION(_n) 156*38e8c45fSAndroid Build Coastguard Worker 157*38e8c45fSAndroid Build Coastguard Worker #warning "eglGetProcAddress() partially supported" 158*38e8c45fSAndroid Build Coastguard Worker #endif 159*38e8c45fSAndroid Build Coastguard Worker 160*38e8c45fSAndroid Build Coastguard Worker 161*38e8c45fSAndroid Build Coastguard Worker #define GL_EXTENSION_LIST(name) \ 162*38e8c45fSAndroid Build Coastguard Worker name(0) name(1) name(2) name(3) name(4) name(5) name(6) name(7) \ 163*38e8c45fSAndroid Build Coastguard Worker name(8) name(9) name(10) name(11) name(12) name(13) name(14) name(15) \ 164*38e8c45fSAndroid Build Coastguard Worker name(16) name(17) name(18) name(19) name(20) name(21) name(22) name(23) \ 165*38e8c45fSAndroid Build Coastguard Worker name(24) name(25) name(26) name(27) name(28) name(29) name(30) name(31) \ 166*38e8c45fSAndroid Build Coastguard Worker name(32) name(33) name(34) name(35) name(36) name(37) name(38) name(39) \ 167*38e8c45fSAndroid Build Coastguard Worker name(40) name(41) name(42) name(43) name(44) name(45) name(46) name(47) \ 168*38e8c45fSAndroid Build Coastguard Worker name(48) name(49) name(50) name(51) name(52) name(53) name(54) name(55) \ 169*38e8c45fSAndroid Build Coastguard Worker name(56) name(57) name(58) name(59) name(60) name(61) name(62) name(63) \ 170*38e8c45fSAndroid Build Coastguard Worker name(64) name(65) name(66) name(67) name(68) name(69) name(70) name(71) \ 171*38e8c45fSAndroid Build Coastguard Worker name(72) name(73) name(74) name(75) name(76) name(77) name(78) name(79) \ 172*38e8c45fSAndroid Build Coastguard Worker name(80) name(81) name(82) name(83) name(84) name(85) name(86) name(87) \ 173*38e8c45fSAndroid Build Coastguard Worker name(88) name(89) name(90) name(91) name(92) name(93) name(94) name(95) \ 174*38e8c45fSAndroid Build Coastguard Worker name(96) name(97) name(98) name(99) \ 175*38e8c45fSAndroid Build Coastguard Worker name(100) name(101) name(102) name(103) name(104) name(105) name(106) name(107) \ 176*38e8c45fSAndroid Build Coastguard Worker name(108) name(109) name(110) name(111) name(112) name(113) name(114) name(115) \ 177*38e8c45fSAndroid Build Coastguard Worker name(116) name(117) name(118) name(119) name(120) name(121) name(122) name(123) \ 178*38e8c45fSAndroid Build Coastguard Worker name(124) name(125) name(126) name(127) name(128) name(129) name(130) name(131) \ 179*38e8c45fSAndroid Build Coastguard Worker name(132) name(133) name(134) name(135) name(136) name(137) name(138) name(139) \ 180*38e8c45fSAndroid Build Coastguard Worker name(140) name(141) name(142) name(143) name(144) name(145) name(146) name(147) \ 181*38e8c45fSAndroid Build Coastguard Worker name(148) name(149) name(150) name(151) name(152) name(153) name(154) name(155) \ 182*38e8c45fSAndroid Build Coastguard Worker name(156) name(157) name(158) name(159) name(160) name(161) name(162) name(163) \ 183*38e8c45fSAndroid Build Coastguard Worker name(164) name(165) name(166) name(167) name(168) name(169) name(170) name(171) \ 184*38e8c45fSAndroid Build Coastguard Worker name(172) name(173) name(174) name(175) name(176) name(177) name(178) name(179) \ 185*38e8c45fSAndroid Build Coastguard Worker name(180) name(181) name(182) name(183) name(184) name(185) name(186) name(187) \ 186*38e8c45fSAndroid Build Coastguard Worker name(188) name(189) name(190) name(191) name(192) name(193) name(194) name(195) \ 187*38e8c45fSAndroid Build Coastguard Worker name(196) name(197) name(198) name(199) \ 188*38e8c45fSAndroid Build Coastguard Worker name(200) name(201) name(202) name(203) name(204) name(205) name(206) name(207) \ 189*38e8c45fSAndroid Build Coastguard Worker name(208) name(209) name(210) name(211) name(212) name(213) name(214) name(215) \ 190*38e8c45fSAndroid Build Coastguard Worker name(216) name(217) name(218) name(219) name(220) name(221) name(222) name(223) \ 191*38e8c45fSAndroid Build Coastguard Worker name(224) name(225) name(226) name(227) name(228) name(229) name(230) name(231) \ 192*38e8c45fSAndroid Build Coastguard Worker name(232) name(233) name(234) name(235) name(236) name(237) name(238) name(239) \ 193*38e8c45fSAndroid Build Coastguard Worker name(240) name(241) name(242) name(243) name(244) name(245) name(246) name(247) \ 194*38e8c45fSAndroid Build Coastguard Worker name(248) name(249) name(250) name(251) name(252) name(253) name(254) name(255) 195*38e8c45fSAndroid Build Coastguard Worker 196*38e8c45fSAndroid Build Coastguard Worker 197*38e8c45fSAndroid Build Coastguard Worker GL_EXTENSION_LIST(GL_EXTENSION) 198*38e8c45fSAndroid Build Coastguard Worker 199*38e8c45fSAndroid Build Coastguard Worker #define GL_EXTENSION_ARRAY(_n) GL_EXTENSION_NAME(_n), 200*38e8c45fSAndroid Build Coastguard Worker // clang-format on 201*38e8c45fSAndroid Build Coastguard Worker 202*38e8c45fSAndroid Build Coastguard Worker extern const __eglMustCastToProperFunctionPointerType 203*38e8c45fSAndroid Build Coastguard Worker gExtensionForwarders[MAX_NUMBER_OF_GL_EXTENSIONS] = {GL_EXTENSION_LIST(GL_EXTENSION_ARRAY)}; 204*38e8c45fSAndroid Build Coastguard Worker 205*38e8c45fSAndroid Build Coastguard Worker #undef GET_TLS 206*38e8c45fSAndroid Build Coastguard Worker #undef GL_EXTENSION_LIST 207*38e8c45fSAndroid Build Coastguard Worker #undef GL_EXTENSION_ARRAY 208*38e8c45fSAndroid Build Coastguard Worker #undef GL_EXTENSION_NAME 209*38e8c45fSAndroid Build Coastguard Worker #undef GL_EXTENSION 210*38e8c45fSAndroid Build Coastguard Worker #undef API_ENTRY 211*38e8c45fSAndroid Build Coastguard Worker #undef CALL_GL_EXTENSION_API 212*38e8c45fSAndroid Build Coastguard Worker 213*38e8c45fSAndroid Build Coastguard Worker }; // namespace android 214