1*38e8c45fSAndroid Build Coastguard Worker /*
2*38e8c45fSAndroid Build Coastguard Worker * Copyright 2023 The Android Open Source Project
3*38e8c45fSAndroid Build Coastguard Worker *
4*38e8c45fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*38e8c45fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*38e8c45fSAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*38e8c45fSAndroid Build Coastguard Worker *
8*38e8c45fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*38e8c45fSAndroid Build Coastguard Worker *
10*38e8c45fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*38e8c45fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*38e8c45fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*38e8c45fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*38e8c45fSAndroid Build Coastguard Worker * limitations under the License.
15*38e8c45fSAndroid Build Coastguard Worker */
16*38e8c45fSAndroid Build Coastguard Worker
17*38e8c45fSAndroid Build Coastguard Worker #include "InputDeviceMetricsSource.h"
18*38e8c45fSAndroid Build Coastguard Worker
19*38e8c45fSAndroid Build Coastguard Worker #include "KeyCodeClassifications.h"
20*38e8c45fSAndroid Build Coastguard Worker
21*38e8c45fSAndroid Build Coastguard Worker #include <android/input.h>
22*38e8c45fSAndroid Build Coastguard Worker #include <input/Input.h>
23*38e8c45fSAndroid Build Coastguard Worker #include <linux/input.h>
24*38e8c45fSAndroid Build Coastguard Worker #include <log/log_main.h>
25*38e8c45fSAndroid Build Coastguard Worker
26*38e8c45fSAndroid Build Coastguard Worker #include <set>
27*38e8c45fSAndroid Build Coastguard Worker
28*38e8c45fSAndroid Build Coastguard Worker namespace android {
29*38e8c45fSAndroid Build Coastguard Worker
getUsageSourceForKeyArgs(int32_t keyboardType,const NotifyKeyArgs & keyArgs)30*38e8c45fSAndroid Build Coastguard Worker InputDeviceUsageSource getUsageSourceForKeyArgs(int32_t keyboardType,
31*38e8c45fSAndroid Build Coastguard Worker const NotifyKeyArgs& keyArgs) {
32*38e8c45fSAndroid Build Coastguard Worker if (!isFromSource(keyArgs.source, AINPUT_SOURCE_KEYBOARD)) {
33*38e8c45fSAndroid Build Coastguard Worker return InputDeviceUsageSource::UNKNOWN;
34*38e8c45fSAndroid Build Coastguard Worker }
35*38e8c45fSAndroid Build Coastguard Worker
36*38e8c45fSAndroid Build Coastguard Worker if (isFromSource(keyArgs.source, AINPUT_SOURCE_DPAD) &&
37*38e8c45fSAndroid Build Coastguard Worker DPAD_ALL_KEYCODES.count(keyArgs.keyCode) != 0) {
38*38e8c45fSAndroid Build Coastguard Worker return InputDeviceUsageSource::DPAD;
39*38e8c45fSAndroid Build Coastguard Worker }
40*38e8c45fSAndroid Build Coastguard Worker
41*38e8c45fSAndroid Build Coastguard Worker if (isFromSource(keyArgs.source, AINPUT_SOURCE_GAMEPAD) &&
42*38e8c45fSAndroid Build Coastguard Worker GAMEPAD_KEYCODES.count(keyArgs.keyCode) != 0) {
43*38e8c45fSAndroid Build Coastguard Worker return InputDeviceUsageSource::GAMEPAD;
44*38e8c45fSAndroid Build Coastguard Worker }
45*38e8c45fSAndroid Build Coastguard Worker
46*38e8c45fSAndroid Build Coastguard Worker if (keyboardType == AINPUT_KEYBOARD_TYPE_ALPHABETIC) {
47*38e8c45fSAndroid Build Coastguard Worker return InputDeviceUsageSource::KEYBOARD;
48*38e8c45fSAndroid Build Coastguard Worker }
49*38e8c45fSAndroid Build Coastguard Worker
50*38e8c45fSAndroid Build Coastguard Worker return InputDeviceUsageSource::BUTTONS;
51*38e8c45fSAndroid Build Coastguard Worker }
52*38e8c45fSAndroid Build Coastguard Worker
getUsageSourcesForKeyArgs(const NotifyKeyArgs & args,const std::vector<InputDeviceInfo> & inputDevices)53*38e8c45fSAndroid Build Coastguard Worker std::set<InputDeviceUsageSource> getUsageSourcesForKeyArgs(
54*38e8c45fSAndroid Build Coastguard Worker const NotifyKeyArgs& args, const std::vector<InputDeviceInfo>& inputDevices) {
55*38e8c45fSAndroid Build Coastguard Worker int32_t keyboardType = AINPUT_KEYBOARD_TYPE_NONE;
56*38e8c45fSAndroid Build Coastguard Worker for (const InputDeviceInfo& inputDevice : inputDevices) {
57*38e8c45fSAndroid Build Coastguard Worker if (args.deviceId == inputDevice.getId()) {
58*38e8c45fSAndroid Build Coastguard Worker keyboardType = inputDevice.getKeyboardType();
59*38e8c45fSAndroid Build Coastguard Worker break;
60*38e8c45fSAndroid Build Coastguard Worker }
61*38e8c45fSAndroid Build Coastguard Worker }
62*38e8c45fSAndroid Build Coastguard Worker return std::set{getUsageSourceForKeyArgs(keyboardType, args)};
63*38e8c45fSAndroid Build Coastguard Worker }
64*38e8c45fSAndroid Build Coastguard Worker
getUsageSourcesForMotionArgs(const NotifyMotionArgs & motionArgs)65*38e8c45fSAndroid Build Coastguard Worker std::set<InputDeviceUsageSource> getUsageSourcesForMotionArgs(const NotifyMotionArgs& motionArgs) {
66*38e8c45fSAndroid Build Coastguard Worker LOG_ALWAYS_FATAL_IF(motionArgs.getPointerCount() < 1, "Received motion args without pointers");
67*38e8c45fSAndroid Build Coastguard Worker std::set<InputDeviceUsageSource> sources;
68*38e8c45fSAndroid Build Coastguard Worker
69*38e8c45fSAndroid Build Coastguard Worker for (uint32_t i = 0; i < motionArgs.getPointerCount(); i++) {
70*38e8c45fSAndroid Build Coastguard Worker const auto toolType = motionArgs.pointerProperties[i].toolType;
71*38e8c45fSAndroid Build Coastguard Worker if (isFromSource(motionArgs.source, AINPUT_SOURCE_MOUSE)) {
72*38e8c45fSAndroid Build Coastguard Worker if (toolType == ToolType::MOUSE) {
73*38e8c45fSAndroid Build Coastguard Worker sources.emplace(InputDeviceUsageSource::MOUSE);
74*38e8c45fSAndroid Build Coastguard Worker continue;
75*38e8c45fSAndroid Build Coastguard Worker }
76*38e8c45fSAndroid Build Coastguard Worker if (toolType == ToolType::FINGER) {
77*38e8c45fSAndroid Build Coastguard Worker sources.emplace(InputDeviceUsageSource::TOUCHPAD);
78*38e8c45fSAndroid Build Coastguard Worker continue;
79*38e8c45fSAndroid Build Coastguard Worker }
80*38e8c45fSAndroid Build Coastguard Worker if (isStylusToolType(toolType)) {
81*38e8c45fSAndroid Build Coastguard Worker sources.emplace(InputDeviceUsageSource::STYLUS_INDIRECT);
82*38e8c45fSAndroid Build Coastguard Worker continue;
83*38e8c45fSAndroid Build Coastguard Worker }
84*38e8c45fSAndroid Build Coastguard Worker }
85*38e8c45fSAndroid Build Coastguard Worker if (isFromSource(motionArgs.source, AINPUT_SOURCE_MOUSE_RELATIVE) &&
86*38e8c45fSAndroid Build Coastguard Worker toolType == ToolType::MOUSE) {
87*38e8c45fSAndroid Build Coastguard Worker sources.emplace(InputDeviceUsageSource::MOUSE_CAPTURED);
88*38e8c45fSAndroid Build Coastguard Worker continue;
89*38e8c45fSAndroid Build Coastguard Worker }
90*38e8c45fSAndroid Build Coastguard Worker if (isFromSource(motionArgs.source, AINPUT_SOURCE_TOUCHPAD) &&
91*38e8c45fSAndroid Build Coastguard Worker toolType == ToolType::FINGER) {
92*38e8c45fSAndroid Build Coastguard Worker sources.emplace(InputDeviceUsageSource::TOUCHPAD_CAPTURED);
93*38e8c45fSAndroid Build Coastguard Worker continue;
94*38e8c45fSAndroid Build Coastguard Worker }
95*38e8c45fSAndroid Build Coastguard Worker if (isFromSource(motionArgs.source, AINPUT_SOURCE_BLUETOOTH_STYLUS) &&
96*38e8c45fSAndroid Build Coastguard Worker isStylusToolType(toolType)) {
97*38e8c45fSAndroid Build Coastguard Worker sources.emplace(InputDeviceUsageSource::STYLUS_FUSED);
98*38e8c45fSAndroid Build Coastguard Worker continue;
99*38e8c45fSAndroid Build Coastguard Worker }
100*38e8c45fSAndroid Build Coastguard Worker if (isFromSource(motionArgs.source, AINPUT_SOURCE_STYLUS) && isStylusToolType(toolType)) {
101*38e8c45fSAndroid Build Coastguard Worker sources.emplace(InputDeviceUsageSource::STYLUS_DIRECT);
102*38e8c45fSAndroid Build Coastguard Worker continue;
103*38e8c45fSAndroid Build Coastguard Worker }
104*38e8c45fSAndroid Build Coastguard Worker if (isFromSource(motionArgs.source, AINPUT_SOURCE_TOUCH_NAVIGATION)) {
105*38e8c45fSAndroid Build Coastguard Worker sources.emplace(InputDeviceUsageSource::TOUCH_NAVIGATION);
106*38e8c45fSAndroid Build Coastguard Worker continue;
107*38e8c45fSAndroid Build Coastguard Worker }
108*38e8c45fSAndroid Build Coastguard Worker if (isFromSource(motionArgs.source, AINPUT_SOURCE_JOYSTICK)) {
109*38e8c45fSAndroid Build Coastguard Worker sources.emplace(InputDeviceUsageSource::JOYSTICK);
110*38e8c45fSAndroid Build Coastguard Worker continue;
111*38e8c45fSAndroid Build Coastguard Worker }
112*38e8c45fSAndroid Build Coastguard Worker if (isFromSource(motionArgs.source, AINPUT_SOURCE_ROTARY_ENCODER)) {
113*38e8c45fSAndroid Build Coastguard Worker sources.emplace(InputDeviceUsageSource::ROTARY_ENCODER);
114*38e8c45fSAndroid Build Coastguard Worker continue;
115*38e8c45fSAndroid Build Coastguard Worker }
116*38e8c45fSAndroid Build Coastguard Worker if (isFromSource(motionArgs.source, AINPUT_SOURCE_TRACKBALL)) {
117*38e8c45fSAndroid Build Coastguard Worker sources.emplace(InputDeviceUsageSource::TRACKBALL);
118*38e8c45fSAndroid Build Coastguard Worker continue;
119*38e8c45fSAndroid Build Coastguard Worker }
120*38e8c45fSAndroid Build Coastguard Worker if (isFromSource(motionArgs.source, AINPUT_SOURCE_TOUCHSCREEN)) {
121*38e8c45fSAndroid Build Coastguard Worker sources.emplace(InputDeviceUsageSource::TOUCHSCREEN);
122*38e8c45fSAndroid Build Coastguard Worker continue;
123*38e8c45fSAndroid Build Coastguard Worker }
124*38e8c45fSAndroid Build Coastguard Worker sources.emplace(InputDeviceUsageSource::UNKNOWN);
125*38e8c45fSAndroid Build Coastguard Worker }
126*38e8c45fSAndroid Build Coastguard Worker
127*38e8c45fSAndroid Build Coastguard Worker return sources;
128*38e8c45fSAndroid Build Coastguard Worker }
129*38e8c45fSAndroid Build Coastguard Worker
130*38e8c45fSAndroid Build Coastguard Worker } // namespace android
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