xref: /aosp_15_r20/frameworks/native/services/surfaceflinger/FrameTracker.h (revision 38e8c45f13ce32b0dcecb25141ffecaf386fa17f)
1*38e8c45fSAndroid Build Coastguard Worker /*
2*38e8c45fSAndroid Build Coastguard Worker  * Copyright (C) 2012 The Android Open Source Project
3*38e8c45fSAndroid Build Coastguard Worker  *
4*38e8c45fSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*38e8c45fSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*38e8c45fSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*38e8c45fSAndroid Build Coastguard Worker  *
8*38e8c45fSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*38e8c45fSAndroid Build Coastguard Worker  *
10*38e8c45fSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*38e8c45fSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*38e8c45fSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*38e8c45fSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*38e8c45fSAndroid Build Coastguard Worker  * limitations under the License.
15*38e8c45fSAndroid Build Coastguard Worker  */
16*38e8c45fSAndroid Build Coastguard Worker 
17*38e8c45fSAndroid Build Coastguard Worker #pragma once
18*38e8c45fSAndroid Build Coastguard Worker 
19*38e8c45fSAndroid Build Coastguard Worker #include <ui/FenceTime.h>
20*38e8c45fSAndroid Build Coastguard Worker #include <utils/Mutex.h>
21*38e8c45fSAndroid Build Coastguard Worker #include <utils/RefBase.h>
22*38e8c45fSAndroid Build Coastguard Worker #include <utils/Timers.h>
23*38e8c45fSAndroid Build Coastguard Worker 
24*38e8c45fSAndroid Build Coastguard Worker #include <cstddef>
25*38e8c45fSAndroid Build Coastguard Worker #include <string_view>
26*38e8c45fSAndroid Build Coastguard Worker 
27*38e8c45fSAndroid Build Coastguard Worker namespace android {
28*38e8c45fSAndroid Build Coastguard Worker 
29*38e8c45fSAndroid Build Coastguard Worker // FrameTracker tracks information about the most recently rendered frames. It
30*38e8c45fSAndroid Build Coastguard Worker // uses a circular buffer of frame records, and is *NOT* thread-safe -
31*38e8c45fSAndroid Build Coastguard Worker // mutexing must be done at a higher level if multi-threaded access is
32*38e8c45fSAndroid Build Coastguard Worker // possible.
33*38e8c45fSAndroid Build Coastguard Worker //
34*38e8c45fSAndroid Build Coastguard Worker // Some of the time values tracked may be set either as a specific timestamp
35*38e8c45fSAndroid Build Coastguard Worker // or a fence.  When a non-nullptr fence is set for a given time value, the
36*38e8c45fSAndroid Build Coastguard Worker // signal time of that fence is used instead of the timestamp.
37*38e8c45fSAndroid Build Coastguard Worker class FrameTracker {
38*38e8c45fSAndroid Build Coastguard Worker 
39*38e8c45fSAndroid Build Coastguard Worker public:
40*38e8c45fSAndroid Build Coastguard Worker     // NUM_FRAME_RECORDS is the size of the circular buffer used to track the
41*38e8c45fSAndroid Build Coastguard Worker     // frame time history.
42*38e8c45fSAndroid Build Coastguard Worker     enum { NUM_FRAME_RECORDS = 128 };
43*38e8c45fSAndroid Build Coastguard Worker 
44*38e8c45fSAndroid Build Coastguard Worker     FrameTracker();
45*38e8c45fSAndroid Build Coastguard Worker 
46*38e8c45fSAndroid Build Coastguard Worker     // setDesiredPresentTime sets the time at which the current frame
47*38e8c45fSAndroid Build Coastguard Worker     // should be presented to the user under ideal (i.e. zero latency)
48*38e8c45fSAndroid Build Coastguard Worker     // conditions.
49*38e8c45fSAndroid Build Coastguard Worker     void setDesiredPresentTime(nsecs_t desiredPresentTime);
50*38e8c45fSAndroid Build Coastguard Worker 
51*38e8c45fSAndroid Build Coastguard Worker     // setFrameReadyTime sets the time at which the current frame became ready
52*38e8c45fSAndroid Build Coastguard Worker     // to be presented to the user.  For example, if the frame contents is
53*38e8c45fSAndroid Build Coastguard Worker     // being written to memory by some asynchronous hardware, this would be
54*38e8c45fSAndroid Build Coastguard Worker     // the time at which those writes completed.
55*38e8c45fSAndroid Build Coastguard Worker     void setFrameReadyTime(nsecs_t readyTime);
56*38e8c45fSAndroid Build Coastguard Worker 
57*38e8c45fSAndroid Build Coastguard Worker     // setFrameReadyFence sets the fence that is used to get the time at which
58*38e8c45fSAndroid Build Coastguard Worker     // the current frame became ready to be presented to the user.
59*38e8c45fSAndroid Build Coastguard Worker     void setFrameReadyFence(std::shared_ptr<FenceTime>&& readyFence);
60*38e8c45fSAndroid Build Coastguard Worker 
61*38e8c45fSAndroid Build Coastguard Worker     // setActualPresentTime sets the timestamp at which the current frame became
62*38e8c45fSAndroid Build Coastguard Worker     // visible to the user.
63*38e8c45fSAndroid Build Coastguard Worker     void setActualPresentTime(nsecs_t displayTime);
64*38e8c45fSAndroid Build Coastguard Worker 
65*38e8c45fSAndroid Build Coastguard Worker     // setActualPresentFence sets the fence that is used to get the time
66*38e8c45fSAndroid Build Coastguard Worker     // at which the current frame became visible to the user.
67*38e8c45fSAndroid Build Coastguard Worker     void setActualPresentFence(const std::shared_ptr<FenceTime>& fence);
68*38e8c45fSAndroid Build Coastguard Worker 
69*38e8c45fSAndroid Build Coastguard Worker     // setDisplayRefreshPeriod sets the display refresh period in nanoseconds.
70*38e8c45fSAndroid Build Coastguard Worker     // This is used to compute frame presentation duration statistics relative
71*38e8c45fSAndroid Build Coastguard Worker     // to this period.
72*38e8c45fSAndroid Build Coastguard Worker     void setDisplayRefreshPeriod(nsecs_t displayPeriod);
73*38e8c45fSAndroid Build Coastguard Worker 
74*38e8c45fSAndroid Build Coastguard Worker     // advanceFrame advances the frame tracker to the next frame.
75*38e8c45fSAndroid Build Coastguard Worker     void advanceFrame();
76*38e8c45fSAndroid Build Coastguard Worker 
77*38e8c45fSAndroid Build Coastguard Worker     // clearStats clears the tracked frame stats.
78*38e8c45fSAndroid Build Coastguard Worker     void clearStats();
79*38e8c45fSAndroid Build Coastguard Worker 
80*38e8c45fSAndroid Build Coastguard Worker     // getStats gets the tracked frame stats.
81*38e8c45fSAndroid Build Coastguard Worker     void getStats(FrameStats* outStats) const;
82*38e8c45fSAndroid Build Coastguard Worker 
83*38e8c45fSAndroid Build Coastguard Worker     // logAndResetStats dumps the current statistics to the binary event log
84*38e8c45fSAndroid Build Coastguard Worker     // and then resets the accumulated statistics to their initial values.
85*38e8c45fSAndroid Build Coastguard Worker     void logAndResetStats(const std::string_view& name);
86*38e8c45fSAndroid Build Coastguard Worker 
87*38e8c45fSAndroid Build Coastguard Worker     // dumpStats dump appends the current frame display time history to the result string.
88*38e8c45fSAndroid Build Coastguard Worker     void dumpStats(std::string& result) const;
89*38e8c45fSAndroid Build Coastguard Worker 
90*38e8c45fSAndroid Build Coastguard Worker private:
91*38e8c45fSAndroid Build Coastguard Worker     struct FrameRecord {
FrameRecordFrameRecord92*38e8c45fSAndroid Build Coastguard Worker         FrameRecord() :
93*38e8c45fSAndroid Build Coastguard Worker             desiredPresentTime(0),
94*38e8c45fSAndroid Build Coastguard Worker             frameReadyTime(0),
95*38e8c45fSAndroid Build Coastguard Worker             actualPresentTime(0) {}
96*38e8c45fSAndroid Build Coastguard Worker         nsecs_t desiredPresentTime;
97*38e8c45fSAndroid Build Coastguard Worker         nsecs_t frameReadyTime;
98*38e8c45fSAndroid Build Coastguard Worker         nsecs_t actualPresentTime;
99*38e8c45fSAndroid Build Coastguard Worker         std::shared_ptr<FenceTime> frameReadyFence;
100*38e8c45fSAndroid Build Coastguard Worker         std::shared_ptr<FenceTime> actualPresentFence;
101*38e8c45fSAndroid Build Coastguard Worker     };
102*38e8c45fSAndroid Build Coastguard Worker 
103*38e8c45fSAndroid Build Coastguard Worker     // processFences iterates over all the frame records that have a fence set
104*38e8c45fSAndroid Build Coastguard Worker     // and replaces that fence with a timestamp if the fence has signaled.  If
105*38e8c45fSAndroid Build Coastguard Worker     // the fence is not signaled the record's displayTime is set to INT64_MAX.
106*38e8c45fSAndroid Build Coastguard Worker     //
107*38e8c45fSAndroid Build Coastguard Worker     // This method is const because although it modifies the frame records it
108*38e8c45fSAndroid Build Coastguard Worker     // does so in such a way that the information represented should not
109*38e8c45fSAndroid Build Coastguard Worker     // change.  This allows it to be called from the dump method.
110*38e8c45fSAndroid Build Coastguard Worker     void processFencesLocked() const;
111*38e8c45fSAndroid Build Coastguard Worker 
112*38e8c45fSAndroid Build Coastguard Worker     // updateStatsLocked updates the running statistics that are gathered
113*38e8c45fSAndroid Build Coastguard Worker     // about the frame times.
114*38e8c45fSAndroid Build Coastguard Worker     void updateStatsLocked(size_t newFrameIdx) const;
115*38e8c45fSAndroid Build Coastguard Worker 
116*38e8c45fSAndroid Build Coastguard Worker     // resetFrameCounteresLocked sets all elements of the mNumFrames array to
117*38e8c45fSAndroid Build Coastguard Worker     // 0.
118*38e8c45fSAndroid Build Coastguard Worker     void resetFrameCountersLocked();
119*38e8c45fSAndroid Build Coastguard Worker 
120*38e8c45fSAndroid Build Coastguard Worker     // logStatsLocked dumps the current statistics to the binary event log.
121*38e8c45fSAndroid Build Coastguard Worker     void logStatsLocked(const std::string_view& name) const;
122*38e8c45fSAndroid Build Coastguard Worker 
123*38e8c45fSAndroid Build Coastguard Worker     // isFrameValidLocked returns true if the data for the given frame index is
124*38e8c45fSAndroid Build Coastguard Worker     // valid and has all arrived (i.e. there are no oustanding fences).
125*38e8c45fSAndroid Build Coastguard Worker     bool isFrameValidLocked(size_t idx) const;
126*38e8c45fSAndroid Build Coastguard Worker 
127*38e8c45fSAndroid Build Coastguard Worker     // mFrameRecords is the circular buffer storing the tracked data for each
128*38e8c45fSAndroid Build Coastguard Worker     // frame.
129*38e8c45fSAndroid Build Coastguard Worker     FrameRecord mFrameRecords[NUM_FRAME_RECORDS];
130*38e8c45fSAndroid Build Coastguard Worker 
131*38e8c45fSAndroid Build Coastguard Worker     // mOffset is the offset into mFrameRecords of the current frame.
132*38e8c45fSAndroid Build Coastguard Worker     size_t mOffset;
133*38e8c45fSAndroid Build Coastguard Worker 
134*38e8c45fSAndroid Build Coastguard Worker     // mNumFences is the total number of fences set in the frame records.  It
135*38e8c45fSAndroid Build Coastguard Worker     // is incremented each time a fence is added and decremented each time a
136*38e8c45fSAndroid Build Coastguard Worker     // signaled fence is removed in processFences or if advanceFrame clobbers
137*38e8c45fSAndroid Build Coastguard Worker     // a fence.
138*38e8c45fSAndroid Build Coastguard Worker     //
139*38e8c45fSAndroid Build Coastguard Worker     // The number of fences is tracked so that the run time of processFences
140*38e8c45fSAndroid Build Coastguard Worker     // doesn't grow with NUM_FRAME_RECORDS.
141*38e8c45fSAndroid Build Coastguard Worker     int mNumFences;
142*38e8c45fSAndroid Build Coastguard Worker 
143*38e8c45fSAndroid Build Coastguard Worker     // mDisplayPeriod is the display refresh period of the display for which
144*38e8c45fSAndroid Build Coastguard Worker     // this FrameTracker is gathering information.
145*38e8c45fSAndroid Build Coastguard Worker     nsecs_t mDisplayPeriod;
146*38e8c45fSAndroid Build Coastguard Worker 
147*38e8c45fSAndroid Build Coastguard Worker     // mMutex is used to protect access to all member variables.
148*38e8c45fSAndroid Build Coastguard Worker     mutable Mutex mMutex;
149*38e8c45fSAndroid Build Coastguard Worker };
150*38e8c45fSAndroid Build Coastguard Worker 
151*38e8c45fSAndroid Build Coastguard Worker } // namespace android
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