1*38e8c45fSAndroid Build Coastguard Worker /* 2*38e8c45fSAndroid Build Coastguard Worker * Copyright 2019 The Android Open Source Project 3*38e8c45fSAndroid Build Coastguard Worker * 4*38e8c45fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*38e8c45fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*38e8c45fSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*38e8c45fSAndroid Build Coastguard Worker * 8*38e8c45fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*38e8c45fSAndroid Build Coastguard Worker * 10*38e8c45fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*38e8c45fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*38e8c45fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*38e8c45fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*38e8c45fSAndroid Build Coastguard Worker * limitations under the License. 15*38e8c45fSAndroid Build Coastguard Worker */ 16*38e8c45fSAndroid Build Coastguard Worker 17*38e8c45fSAndroid Build Coastguard Worker #pragma once 18*38e8c45fSAndroid Build Coastguard Worker 19*38e8c45fSAndroid Build Coastguard Worker #include <ui/DisplayId.h> 20*38e8c45fSAndroid Build Coastguard Worker #include <utils/Timers.h> 21*38e8c45fSAndroid Build Coastguard Worker 22*38e8c45fSAndroid Build Coastguard Worker #include <scheduler/Fps.h> 23*38e8c45fSAndroid Build Coastguard Worker #include <scheduler/FrameRateMode.h> 24*38e8c45fSAndroid Build Coastguard Worker #include <scheduler/FrameTime.h> 25*38e8c45fSAndroid Build Coastguard Worker 26*38e8c45fSAndroid Build Coastguard Worker #include "VSyncDispatch.h" 27*38e8c45fSAndroid Build Coastguard Worker 28*38e8c45fSAndroid Build Coastguard Worker namespace android::scheduler { 29*38e8c45fSAndroid Build Coastguard Worker 30*38e8c45fSAndroid Build Coastguard Worker /* 31*38e8c45fSAndroid Build Coastguard Worker * VSyncTracker is an interface for providing estimates on future Vsync signal times based on 32*38e8c45fSAndroid Build Coastguard Worker * historical vsync timing data. 33*38e8c45fSAndroid Build Coastguard Worker */ 34*38e8c45fSAndroid Build Coastguard Worker class VSyncTracker { 35*38e8c45fSAndroid Build Coastguard Worker public: 36*38e8c45fSAndroid Build Coastguard Worker virtual ~VSyncTracker(); 37*38e8c45fSAndroid Build Coastguard Worker 38*38e8c45fSAndroid Build Coastguard Worker /* 39*38e8c45fSAndroid Build Coastguard Worker * Adds a known timestamp from a vsync timing source (HWVsync signal, present fence) 40*38e8c45fSAndroid Build Coastguard Worker * to the model. 41*38e8c45fSAndroid Build Coastguard Worker * 42*38e8c45fSAndroid Build Coastguard Worker * \param [in] timestamp The timestamp when the vsync signal was. 43*38e8c45fSAndroid Build Coastguard Worker * \return True if the timestamp was consistent with the internal model, 44*38e8c45fSAndroid Build Coastguard Worker * False otherwise 45*38e8c45fSAndroid Build Coastguard Worker */ 46*38e8c45fSAndroid Build Coastguard Worker virtual bool addVsyncTimestamp(nsecs_t timestamp) = 0; 47*38e8c45fSAndroid Build Coastguard Worker 48*38e8c45fSAndroid Build Coastguard Worker /* 49*38e8c45fSAndroid Build Coastguard Worker * Access the next anticipated vsync time such that the anticipated time >= timePoint. 50*38e8c45fSAndroid Build Coastguard Worker * This will always give the best accurate at the time of calling; multiple 51*38e8c45fSAndroid Build Coastguard Worker * calls with the same timePoint might give differing values if the internal model 52*38e8c45fSAndroid Build Coastguard Worker * is updated. 53*38e8c45fSAndroid Build Coastguard Worker * 54*38e8c45fSAndroid Build Coastguard Worker * \param [in] timePoint The point in time after which to estimate a vsync event. 55*38e8c45fSAndroid Build Coastguard Worker * \param [in] lastVsyncOpt The last vsync time used by the client. If provided, the tracker 56*38e8c45fSAndroid Build Coastguard Worker * should use that as a reference point when generating the new vsync 57*38e8c45fSAndroid Build Coastguard Worker * and avoid crossing the minimal frame period of a VRR display. 58*38e8c45fSAndroid Build Coastguard Worker * \return A prediction of the timestamp of a vsync event. 59*38e8c45fSAndroid Build Coastguard Worker */ 60*38e8c45fSAndroid Build Coastguard Worker virtual nsecs_t nextAnticipatedVSyncTimeFrom(nsecs_t timePoint, 61*38e8c45fSAndroid Build Coastguard Worker std::optional<nsecs_t> lastVsyncOpt = {}) = 0; 62*38e8c45fSAndroid Build Coastguard Worker 63*38e8c45fSAndroid Build Coastguard Worker /* 64*38e8c45fSAndroid Build Coastguard Worker * The current period of the vsync signal. 65*38e8c45fSAndroid Build Coastguard Worker * 66*38e8c45fSAndroid Build Coastguard Worker * \return The current period of the vsync signal 67*38e8c45fSAndroid Build Coastguard Worker */ 68*38e8c45fSAndroid Build Coastguard Worker virtual nsecs_t currentPeriod() const = 0; 69*38e8c45fSAndroid Build Coastguard Worker 70*38e8c45fSAndroid Build Coastguard Worker /* 71*38e8c45fSAndroid Build Coastguard Worker * The minimal period frames can be displayed. 72*38e8c45fSAndroid Build Coastguard Worker */ 73*38e8c45fSAndroid Build Coastguard Worker virtual Period minFramePeriod() const = 0; 74*38e8c45fSAndroid Build Coastguard Worker 75*38e8c45fSAndroid Build Coastguard Worker /** 76*38e8c45fSAndroid Build Coastguard Worker * Checks if the sourced mode is equal to the mode in the tracker. 77*38e8c45fSAndroid Build Coastguard Worker */ 78*38e8c45fSAndroid Build Coastguard Worker virtual bool isCurrentMode(const ftl::NonNull<DisplayModePtr>& modePtr) const = 0; 79*38e8c45fSAndroid Build Coastguard Worker 80*38e8c45fSAndroid Build Coastguard Worker /* Inform the tracker that the samples it has are not accurate for prediction. */ 81*38e8c45fSAndroid Build Coastguard Worker virtual void resetModel() = 0; 82*38e8c45fSAndroid Build Coastguard Worker 83*38e8c45fSAndroid Build Coastguard Worker virtual bool needsMoreSamples() const = 0; 84*38e8c45fSAndroid Build Coastguard Worker 85*38e8c45fSAndroid Build Coastguard Worker /* 86*38e8c45fSAndroid Build Coastguard Worker * Checks if a vsync timestamp is in phase for a frame rate 87*38e8c45fSAndroid Build Coastguard Worker * 88*38e8c45fSAndroid Build Coastguard Worker * \param [in] timePoint A vsync timestamp 89*38e8c45fSAndroid Build Coastguard Worker * \param [in] frameRate The frame rate to check for 90*38e8c45fSAndroid Build Coastguard Worker */ 91*38e8c45fSAndroid Build Coastguard Worker virtual bool isVSyncInPhase(nsecs_t timePoint, Fps frameRate) = 0; 92*38e8c45fSAndroid Build Coastguard Worker 93*38e8c45fSAndroid Build Coastguard Worker /* 94*38e8c45fSAndroid Build Coastguard Worker * Sets the active mode of the display which includes the vsync period and other VRR attributes. 95*38e8c45fSAndroid Build Coastguard Worker * This will inform the tracker that the period is changing and the tracker needs to recalibrate 96*38e8c45fSAndroid Build Coastguard Worker * itself. 97*38e8c45fSAndroid Build Coastguard Worker * 98*38e8c45fSAndroid Build Coastguard Worker * \param [in] DisplayModePtr The display mode the tracker will use. 99*38e8c45fSAndroid Build Coastguard Worker */ 100*38e8c45fSAndroid Build Coastguard Worker virtual void setDisplayModePtr(ftl::NonNull<DisplayModePtr>) = 0; 101*38e8c45fSAndroid Build Coastguard Worker 102*38e8c45fSAndroid Build Coastguard Worker /* 103*38e8c45fSAndroid Build Coastguard Worker * Sets a render rate on the tracker. If the render rate is not a divisor 104*38e8c45fSAndroid Build Coastguard Worker * of the period, the render rate is ignored until the period changes. 105*38e8c45fSAndroid Build Coastguard Worker * The tracker will continue to track the vsync timeline and expect it 106*38e8c45fSAndroid Build Coastguard Worker * to match the current period, however, nextAnticipatedVSyncTimeFrom will 107*38e8c45fSAndroid Build Coastguard Worker * return vsyncs according to the render rate set. Setting a render rate is useful 108*38e8c45fSAndroid Build Coastguard Worker * when a display is running at 120Hz but the render frame rate is 60Hz. 109*38e8c45fSAndroid Build Coastguard Worker * 110*38e8c45fSAndroid Build Coastguard Worker * \param [in] Fps The render rate the tracker should operate at. 111*38e8c45fSAndroid Build Coastguard Worker * \param [in] applyImmediately Whether to apply the new render rate immediately regardless of 112*38e8c45fSAndroid Build Coastguard Worker * already committed vsyncs. 113*38e8c45fSAndroid Build Coastguard Worker */ 114*38e8c45fSAndroid Build Coastguard Worker virtual void setRenderRate(Fps, bool applyImmediately) = 0; 115*38e8c45fSAndroid Build Coastguard Worker 116*38e8c45fSAndroid Build Coastguard Worker virtual void onFrameBegin(TimePoint expectedPresentTime, FrameTime lastSignaledFrameTime) = 0; 117*38e8c45fSAndroid Build Coastguard Worker 118*38e8c45fSAndroid Build Coastguard Worker virtual void onFrameMissed(TimePoint expectedPresentTime) = 0; 119*38e8c45fSAndroid Build Coastguard Worker 120*38e8c45fSAndroid Build Coastguard Worker virtual void dump(std::string& result) const = 0; 121*38e8c45fSAndroid Build Coastguard Worker 122*38e8c45fSAndroid Build Coastguard Worker protected: 123*38e8c45fSAndroid Build Coastguard Worker VSyncTracker(VSyncTracker const&) = delete; 124*38e8c45fSAndroid Build Coastguard Worker VSyncTracker& operator=(VSyncTracker const&) = delete; 125*38e8c45fSAndroid Build Coastguard Worker VSyncTracker() = default; 126*38e8c45fSAndroid Build Coastguard Worker }; 127*38e8c45fSAndroid Build Coastguard Worker 128*38e8c45fSAndroid Build Coastguard Worker } // namespace android::scheduler 129