1*38e8c45fSAndroid Build Coastguard Worker /* 2*38e8c45fSAndroid Build Coastguard Worker * Copyright 2023 The Android Open Source Project 3*38e8c45fSAndroid Build Coastguard Worker * 4*38e8c45fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*38e8c45fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*38e8c45fSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*38e8c45fSAndroid Build Coastguard Worker * 8*38e8c45fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*38e8c45fSAndroid Build Coastguard Worker * 10*38e8c45fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*38e8c45fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*38e8c45fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*38e8c45fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*38e8c45fSAndroid Build Coastguard Worker * limitations under the License. 15*38e8c45fSAndroid Build Coastguard Worker */ 16*38e8c45fSAndroid Build Coastguard Worker 17*38e8c45fSAndroid Build Coastguard Worker #pragma once 18*38e8c45fSAndroid Build Coastguard Worker 19*38e8c45fSAndroid Build Coastguard Worker #include "LayerTracing.h" 20*38e8c45fSAndroid Build Coastguard Worker 21*38e8c45fSAndroid Build Coastguard Worker #include <perfetto/tracing.h> 22*38e8c45fSAndroid Build Coastguard Worker 23*38e8c45fSAndroid Build Coastguard Worker #include <atomic> 24*38e8c45fSAndroid Build Coastguard Worker 25*38e8c45fSAndroid Build Coastguard Worker namespace android { 26*38e8c45fSAndroid Build Coastguard Worker 27*38e8c45fSAndroid Build Coastguard Worker /* 28*38e8c45fSAndroid Build Coastguard Worker * Thread local storage used for fast (lock free) read of data source's properties. 29*38e8c45fSAndroid Build Coastguard Worker * 30*38e8c45fSAndroid Build Coastguard Worker */ 31*38e8c45fSAndroid Build Coastguard Worker struct LayerDataSourceTlsState { 32*38e8c45fSAndroid Build Coastguard Worker template <typename TraceContext> LayerDataSourceTlsStateLayerDataSourceTlsState33*38e8c45fSAndroid Build Coastguard Worker explicit LayerDataSourceTlsState(const TraceContext& trace_context) { 34*38e8c45fSAndroid Build Coastguard Worker auto dataSource = trace_context.GetDataSourceLocked(); 35*38e8c45fSAndroid Build Coastguard Worker mMode = dataSource.valid() 36*38e8c45fSAndroid Build Coastguard Worker ? dataSource->GetMode() 37*38e8c45fSAndroid Build Coastguard Worker : perfetto::protos::pbzero::SurfaceFlingerLayersConfig::Mode::MODE_GENERATED; 38*38e8c45fSAndroid Build Coastguard Worker } 39*38e8c45fSAndroid Build Coastguard Worker 40*38e8c45fSAndroid Build Coastguard Worker LayerTracing::Mode mMode; 41*38e8c45fSAndroid Build Coastguard Worker }; 42*38e8c45fSAndroid Build Coastguard Worker 43*38e8c45fSAndroid Build Coastguard Worker struct LayerDataSourceTraits : public perfetto::DefaultDataSourceTraits { 44*38e8c45fSAndroid Build Coastguard Worker using TlsStateType = LayerDataSourceTlsState; 45*38e8c45fSAndroid Build Coastguard Worker }; 46*38e8c45fSAndroid Build Coastguard Worker 47*38e8c45fSAndroid Build Coastguard Worker /* 48*38e8c45fSAndroid Build Coastguard Worker * Defines the Perfetto custom data source 'android.surfaceflinger.layers'. 49*38e8c45fSAndroid Build Coastguard Worker * 50*38e8c45fSAndroid Build Coastguard Worker * Registers the data source with Perfetto, listens to Perfetto events (setup/start/flush/stop) 51*38e8c45fSAndroid Build Coastguard Worker * and writes trace packets to Perfetto. 52*38e8c45fSAndroid Build Coastguard Worker * 53*38e8c45fSAndroid Build Coastguard Worker */ 54*38e8c45fSAndroid Build Coastguard Worker class LayerDataSource : public perfetto::DataSource<LayerDataSource, LayerDataSourceTraits> { 55*38e8c45fSAndroid Build Coastguard Worker public: 56*38e8c45fSAndroid Build Coastguard Worker static void Initialize(LayerTracing&); 57*38e8c45fSAndroid Build Coastguard Worker static void UnregisterLayerTracing(); 58*38e8c45fSAndroid Build Coastguard Worker void OnSetup(const SetupArgs&) override; 59*38e8c45fSAndroid Build Coastguard Worker void OnStart(const StartArgs&) override; 60*38e8c45fSAndroid Build Coastguard Worker void OnFlush(const FlushArgs&) override; 61*38e8c45fSAndroid Build Coastguard Worker void OnStop(const StopArgs&) override; 62*38e8c45fSAndroid Build Coastguard Worker LayerTracing::Mode GetMode() const; 63*38e8c45fSAndroid Build Coastguard Worker 64*38e8c45fSAndroid Build Coastguard Worker static constexpr auto* kName = "android.surfaceflinger.layers"; 65*38e8c45fSAndroid Build Coastguard Worker static constexpr perfetto::BufferExhaustedPolicy kBufferExhaustedPolicy = 66*38e8c45fSAndroid Build Coastguard Worker perfetto::BufferExhaustedPolicy::kStall; 67*38e8c45fSAndroid Build Coastguard Worker static constexpr bool kRequiresCallbacksUnderLock = false; 68*38e8c45fSAndroid Build Coastguard Worker 69*38e8c45fSAndroid Build Coastguard Worker private: 70*38e8c45fSAndroid Build Coastguard Worker static std::atomic<LayerTracing*> mLayerTracing; 71*38e8c45fSAndroid Build Coastguard Worker LayerTracing::Mode mMode; 72*38e8c45fSAndroid Build Coastguard Worker std::uint32_t mFlags; 73*38e8c45fSAndroid Build Coastguard Worker }; 74*38e8c45fSAndroid Build Coastguard Worker 75*38e8c45fSAndroid Build Coastguard Worker } // namespace android 76*38e8c45fSAndroid Build Coastguard Worker 77*38e8c45fSAndroid Build Coastguard Worker PERFETTO_DECLARE_DATA_SOURCE_STATIC_MEMBERS(android::LayerDataSource); 78