xref: /aosp_15_r20/frameworks/rs/cpp/Script.cpp (revision e1eccf28f96817838ad6867f7f39d2351ec11f56)
1*e1eccf28SAndroid Build Coastguard Worker /*
2*e1eccf28SAndroid Build Coastguard Worker  * Copyright (C) 2008-2012 The Android Open Source Project
3*e1eccf28SAndroid Build Coastguard Worker  *
4*e1eccf28SAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*e1eccf28SAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*e1eccf28SAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*e1eccf28SAndroid Build Coastguard Worker  *
8*e1eccf28SAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*e1eccf28SAndroid Build Coastguard Worker  *
10*e1eccf28SAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*e1eccf28SAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*e1eccf28SAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*e1eccf28SAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*e1eccf28SAndroid Build Coastguard Worker  * limitations under the License.
15*e1eccf28SAndroid Build Coastguard Worker  */
16*e1eccf28SAndroid Build Coastguard Worker 
17*e1eccf28SAndroid Build Coastguard Worker #include <malloc.h>
18*e1eccf28SAndroid Build Coastguard Worker 
19*e1eccf28SAndroid Build Coastguard Worker #include "RenderScript.h"
20*e1eccf28SAndroid Build Coastguard Worker #include "rsCppInternal.h"
21*e1eccf28SAndroid Build Coastguard Worker 
22*e1eccf28SAndroid Build Coastguard Worker using android::RSC::Script;
23*e1eccf28SAndroid Build Coastguard Worker 
invoke(uint32_t slot,const void * v,size_t len) const24*e1eccf28SAndroid Build Coastguard Worker void Script::invoke(uint32_t slot, const void *v, size_t len) const {
25*e1eccf28SAndroid Build Coastguard Worker     tryDispatch(mRS, RS::dispatch->ScriptInvokeV(mRS->getContext(), getID(), slot, v, len));
26*e1eccf28SAndroid Build Coastguard Worker }
27*e1eccf28SAndroid Build Coastguard Worker 
forEach(uint32_t slot,const sp<const Allocation> & ain,const sp<const Allocation> & aout,const void * usr,size_t usrLen) const28*e1eccf28SAndroid Build Coastguard Worker void Script::forEach(uint32_t slot, const sp<const Allocation>& ain, const sp<const Allocation>& aout,
29*e1eccf28SAndroid Build Coastguard Worker                        const void *usr, size_t usrLen) const {
30*e1eccf28SAndroid Build Coastguard Worker     if ((ain == nullptr) && (aout == nullptr)) {
31*e1eccf28SAndroid Build Coastguard Worker         mRS->throwError(RS_ERROR_INVALID_PARAMETER, "At least one of ain or aout is required to be non-null.");
32*e1eccf28SAndroid Build Coastguard Worker     }
33*e1eccf28SAndroid Build Coastguard Worker     void *in_id = BaseObj::getObjID(ain);
34*e1eccf28SAndroid Build Coastguard Worker     void *out_id = BaseObj::getObjID(aout);
35*e1eccf28SAndroid Build Coastguard Worker     tryDispatch(mRS, RS::dispatch->ScriptForEach(mRS->getContext(), getID(), slot, in_id, out_id, usr, usrLen, nullptr, 0));
36*e1eccf28SAndroid Build Coastguard Worker }
37*e1eccf28SAndroid Build Coastguard Worker 
Script(void * id,sp<RS> rs)38*e1eccf28SAndroid Build Coastguard Worker Script::Script(void *id, sp<RS> rs) : BaseObj(id, rs) {
39*e1eccf28SAndroid Build Coastguard Worker }
40*e1eccf28SAndroid Build Coastguard Worker 
41*e1eccf28SAndroid Build Coastguard Worker 
bindAllocation(const sp<Allocation> & va,uint32_t slot) const42*e1eccf28SAndroid Build Coastguard Worker void Script::bindAllocation(const sp<Allocation>& va, uint32_t slot) const {
43*e1eccf28SAndroid Build Coastguard Worker     tryDispatch(mRS, RS::dispatch->ScriptBindAllocation(mRS->getContext(), getID(), BaseObj::getObjID(va), slot));
44*e1eccf28SAndroid Build Coastguard Worker }
45*e1eccf28SAndroid Build Coastguard Worker 
46*e1eccf28SAndroid Build Coastguard Worker 
setVar(uint32_t index,const sp<const BaseObj> & o) const47*e1eccf28SAndroid Build Coastguard Worker void Script::setVar(uint32_t index, const sp<const BaseObj>& o) const {
48*e1eccf28SAndroid Build Coastguard Worker     tryDispatch(mRS, RS::dispatch->ScriptSetVarObj(mRS->getContext(), getID(), index, (o == nullptr) ? 0 : o->getID()));
49*e1eccf28SAndroid Build Coastguard Worker }
50*e1eccf28SAndroid Build Coastguard Worker 
setVar(uint32_t index,const void * v,size_t len) const51*e1eccf28SAndroid Build Coastguard Worker void Script::setVar(uint32_t index, const void *v, size_t len) const {
52*e1eccf28SAndroid Build Coastguard Worker     tryDispatch(mRS, RS::dispatch->ScriptSetVarV(mRS->getContext(), getID(), index, v, len));
53*e1eccf28SAndroid Build Coastguard Worker }
54*e1eccf28SAndroid Build Coastguard Worker 
init(const sp<RS> & rs,uint32_t dimx,uint32_t usages)55*e1eccf28SAndroid Build Coastguard Worker void Script::FieldBase::init(const sp<RS>& rs, uint32_t dimx, uint32_t usages) {
56*e1eccf28SAndroid Build Coastguard Worker     mAllocation = Allocation::createSized(rs, mElement, dimx, RS_ALLOCATION_USAGE_SCRIPT | usages);
57*e1eccf28SAndroid Build Coastguard Worker }
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