xref: /aosp_15_r20/frameworks/rs/cpu_ref/rsCpuIntrinsicLUT.cpp (revision e1eccf28f96817838ad6867f7f39d2351ec11f56)
1*e1eccf28SAndroid Build Coastguard Worker /*
2*e1eccf28SAndroid Build Coastguard Worker  * Copyright (C) 2012 The Android Open Source Project
3*e1eccf28SAndroid Build Coastguard Worker  *
4*e1eccf28SAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*e1eccf28SAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*e1eccf28SAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*e1eccf28SAndroid Build Coastguard Worker  *
8*e1eccf28SAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*e1eccf28SAndroid Build Coastguard Worker  *
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15*e1eccf28SAndroid Build Coastguard Worker  */
16*e1eccf28SAndroid Build Coastguard Worker 
17*e1eccf28SAndroid Build Coastguard Worker 
18*e1eccf28SAndroid Build Coastguard Worker #include "rsCpuIntrinsic.h"
19*e1eccf28SAndroid Build Coastguard Worker #include "rsCpuIntrinsicInlines.h"
20*e1eccf28SAndroid Build Coastguard Worker 
21*e1eccf28SAndroid Build Coastguard Worker namespace android {
22*e1eccf28SAndroid Build Coastguard Worker namespace renderscript {
23*e1eccf28SAndroid Build Coastguard Worker 
24*e1eccf28SAndroid Build Coastguard Worker 
25*e1eccf28SAndroid Build Coastguard Worker class RsdCpuScriptIntrinsicLUT : public RsdCpuScriptIntrinsic {
26*e1eccf28SAndroid Build Coastguard Worker public:
27*e1eccf28SAndroid Build Coastguard Worker     void populateScript(Script *) override;
28*e1eccf28SAndroid Build Coastguard Worker     void invokeFreeChildren() override;
29*e1eccf28SAndroid Build Coastguard Worker 
30*e1eccf28SAndroid Build Coastguard Worker     void setGlobalObj(uint32_t slot, ObjectBase *data) override;
31*e1eccf28SAndroid Build Coastguard Worker 
32*e1eccf28SAndroid Build Coastguard Worker     ~RsdCpuScriptIntrinsicLUT() override;
33*e1eccf28SAndroid Build Coastguard Worker     RsdCpuScriptIntrinsicLUT(RsdCpuReferenceImpl *ctx, const Script *s, const Element *e);
34*e1eccf28SAndroid Build Coastguard Worker 
35*e1eccf28SAndroid Build Coastguard Worker protected:
36*e1eccf28SAndroid Build Coastguard Worker     ObjectBaseRef<Allocation> lut;
37*e1eccf28SAndroid Build Coastguard Worker 
38*e1eccf28SAndroid Build Coastguard Worker     static void kernel(const RsExpandKernelDriverInfo *info,
39*e1eccf28SAndroid Build Coastguard Worker                        uint32_t xstart, uint32_t xend,
40*e1eccf28SAndroid Build Coastguard Worker                        uint32_t outstep);
41*e1eccf28SAndroid Build Coastguard Worker };
42*e1eccf28SAndroid Build Coastguard Worker 
43*e1eccf28SAndroid Build Coastguard Worker 
setGlobalObj(uint32_t slot,ObjectBase * data)44*e1eccf28SAndroid Build Coastguard Worker void RsdCpuScriptIntrinsicLUT::setGlobalObj(uint32_t slot, ObjectBase *data) {
45*e1eccf28SAndroid Build Coastguard Worker     rsAssert(slot == 0);
46*e1eccf28SAndroid Build Coastguard Worker     lut.set(static_cast<Allocation *>(data));
47*e1eccf28SAndroid Build Coastguard Worker }
48*e1eccf28SAndroid Build Coastguard Worker 
49*e1eccf28SAndroid Build Coastguard Worker 
kernel(const RsExpandKernelDriverInfo * info,uint32_t xstart,uint32_t xend,uint32_t outstep)50*e1eccf28SAndroid Build Coastguard Worker void RsdCpuScriptIntrinsicLUT::kernel(const RsExpandKernelDriverInfo *info,
51*e1eccf28SAndroid Build Coastguard Worker                                       uint32_t xstart, uint32_t xend,
52*e1eccf28SAndroid Build Coastguard Worker                                       uint32_t outstep) {
53*e1eccf28SAndroid Build Coastguard Worker     RsdCpuScriptIntrinsicLUT *cp = (RsdCpuScriptIntrinsicLUT *)info->usr;
54*e1eccf28SAndroid Build Coastguard Worker 
55*e1eccf28SAndroid Build Coastguard Worker     uchar *out = (uchar *)info->outPtr[0];
56*e1eccf28SAndroid Build Coastguard Worker     const uchar *in = (uchar *)info->inPtr[0];
57*e1eccf28SAndroid Build Coastguard Worker     uint32_t x1 = xstart;
58*e1eccf28SAndroid Build Coastguard Worker     uint32_t x2 = xend;
59*e1eccf28SAndroid Build Coastguard Worker 
60*e1eccf28SAndroid Build Coastguard Worker     const uchar *tr = (const uchar *)cp->lut->mHal.drvState.lod[0].mallocPtr;
61*e1eccf28SAndroid Build Coastguard Worker     const uchar *tg = &tr[256];
62*e1eccf28SAndroid Build Coastguard Worker     const uchar *tb = &tg[256];
63*e1eccf28SAndroid Build Coastguard Worker     const uchar *ta = &tb[256];
64*e1eccf28SAndroid Build Coastguard Worker 
65*e1eccf28SAndroid Build Coastguard Worker     while (x1 < x2) {
66*e1eccf28SAndroid Build Coastguard Worker         out[0] = tr[in[0]];
67*e1eccf28SAndroid Build Coastguard Worker         out[1] = tg[in[1]];
68*e1eccf28SAndroid Build Coastguard Worker         out[2] = tb[in[2]];
69*e1eccf28SAndroid Build Coastguard Worker         out[3] = ta[in[3]];
70*e1eccf28SAndroid Build Coastguard Worker         in += 4;
71*e1eccf28SAndroid Build Coastguard Worker         out += 4;
72*e1eccf28SAndroid Build Coastguard Worker         x1++;
73*e1eccf28SAndroid Build Coastguard Worker     }
74*e1eccf28SAndroid Build Coastguard Worker }
75*e1eccf28SAndroid Build Coastguard Worker 
RsdCpuScriptIntrinsicLUT(RsdCpuReferenceImpl * ctx,const Script * s,const Element * e)76*e1eccf28SAndroid Build Coastguard Worker RsdCpuScriptIntrinsicLUT::RsdCpuScriptIntrinsicLUT(RsdCpuReferenceImpl *ctx,
77*e1eccf28SAndroid Build Coastguard Worker                                                    const Script *s, const Element *e)
78*e1eccf28SAndroid Build Coastguard Worker             : RsdCpuScriptIntrinsic(ctx, s, e, RS_SCRIPT_INTRINSIC_ID_LUT) {
79*e1eccf28SAndroid Build Coastguard Worker 
80*e1eccf28SAndroid Build Coastguard Worker     mRootPtr = &kernel;
81*e1eccf28SAndroid Build Coastguard Worker }
82*e1eccf28SAndroid Build Coastguard Worker 
~RsdCpuScriptIntrinsicLUT()83*e1eccf28SAndroid Build Coastguard Worker RsdCpuScriptIntrinsicLUT::~RsdCpuScriptIntrinsicLUT() {
84*e1eccf28SAndroid Build Coastguard Worker }
85*e1eccf28SAndroid Build Coastguard Worker 
populateScript(Script * s)86*e1eccf28SAndroid Build Coastguard Worker void RsdCpuScriptIntrinsicLUT::populateScript(Script *s) {
87*e1eccf28SAndroid Build Coastguard Worker     s->mHal.info.exportedVariableCount = 1;
88*e1eccf28SAndroid Build Coastguard Worker }
89*e1eccf28SAndroid Build Coastguard Worker 
invokeFreeChildren()90*e1eccf28SAndroid Build Coastguard Worker void RsdCpuScriptIntrinsicLUT::invokeFreeChildren() {
91*e1eccf28SAndroid Build Coastguard Worker     lut.clear();
92*e1eccf28SAndroid Build Coastguard Worker }
93*e1eccf28SAndroid Build Coastguard Worker 
rsdIntrinsic_LUT(RsdCpuReferenceImpl * ctx,const Script * s,const Element * e)94*e1eccf28SAndroid Build Coastguard Worker RsdCpuScriptImpl * rsdIntrinsic_LUT(RsdCpuReferenceImpl *ctx,
95*e1eccf28SAndroid Build Coastguard Worker                                     const Script *s, const Element *e) {
96*e1eccf28SAndroid Build Coastguard Worker 
97*e1eccf28SAndroid Build Coastguard Worker     return new RsdCpuScriptIntrinsicLUT(ctx, s, e);
98*e1eccf28SAndroid Build Coastguard Worker }
99*e1eccf28SAndroid Build Coastguard Worker 
100*e1eccf28SAndroid Build Coastguard Worker } // namespace renderscript
101*e1eccf28SAndroid Build Coastguard Worker } // namespace android
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