xref: /aosp_15_r20/frameworks/rs/driver/rsdProgramFragment.h (revision e1eccf28f96817838ad6867f7f39d2351ec11f56)
1*e1eccf28SAndroid Build Coastguard Worker /*
2*e1eccf28SAndroid Build Coastguard Worker  * Copyright (C) 2011 The Android Open Source Project
3*e1eccf28SAndroid Build Coastguard Worker  *
4*e1eccf28SAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*e1eccf28SAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*e1eccf28SAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*e1eccf28SAndroid Build Coastguard Worker  *
8*e1eccf28SAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*e1eccf28SAndroid Build Coastguard Worker  *
10*e1eccf28SAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*e1eccf28SAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*e1eccf28SAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*e1eccf28SAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*e1eccf28SAndroid Build Coastguard Worker  * limitations under the License.
15*e1eccf28SAndroid Build Coastguard Worker  */
16*e1eccf28SAndroid Build Coastguard Worker 
17*e1eccf28SAndroid Build Coastguard Worker #ifndef RSD_PROGRAM_FRAGMENT_H
18*e1eccf28SAndroid Build Coastguard Worker #define RSD_PROGRAM_FRAGMENT_H
19*e1eccf28SAndroid Build Coastguard Worker 
20*e1eccf28SAndroid Build Coastguard Worker #include <rs_hal.h>
21*e1eccf28SAndroid Build Coastguard Worker 
22*e1eccf28SAndroid Build Coastguard Worker 
23*e1eccf28SAndroid Build Coastguard Worker bool rsdProgramFragmentInit(const android::renderscript::Context *rsc,
24*e1eccf28SAndroid Build Coastguard Worker                             const android::renderscript::ProgramFragment *,
25*e1eccf28SAndroid Build Coastguard Worker                             const char* shader, size_t shaderLen,
26*e1eccf28SAndroid Build Coastguard Worker                             const char** textureNames, size_t textureNamesCount,
27*e1eccf28SAndroid Build Coastguard Worker                             const size_t *textureNamesLength);
28*e1eccf28SAndroid Build Coastguard Worker void rsdProgramFragmentSetActive(const android::renderscript::Context *rsc,
29*e1eccf28SAndroid Build Coastguard Worker                                  const android::renderscript::ProgramFragment *);
30*e1eccf28SAndroid Build Coastguard Worker void rsdProgramFragmentDestroy(const android::renderscript::Context *rsc,
31*e1eccf28SAndroid Build Coastguard Worker                                const android::renderscript::ProgramFragment *);
32*e1eccf28SAndroid Build Coastguard Worker 
33*e1eccf28SAndroid Build Coastguard Worker 
34*e1eccf28SAndroid Build Coastguard Worker #endif //RSD_PROGRAM_Fragment_H
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