1*e1eccf28SAndroid Build Coastguard Worker /*
2*e1eccf28SAndroid Build Coastguard Worker * Copyright (C) 2011 The Android Open Source Project
3*e1eccf28SAndroid Build Coastguard Worker *
4*e1eccf28SAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*e1eccf28SAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*e1eccf28SAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*e1eccf28SAndroid Build Coastguard Worker *
8*e1eccf28SAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*e1eccf28SAndroid Build Coastguard Worker *
10*e1eccf28SAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*e1eccf28SAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*e1eccf28SAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*e1eccf28SAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*e1eccf28SAndroid Build Coastguard Worker * limitations under the License.
15*e1eccf28SAndroid Build Coastguard Worker */
16*e1eccf28SAndroid Build Coastguard Worker
17*e1eccf28SAndroid Build Coastguard Worker #include "rs.h"
18*e1eccf28SAndroid Build Coastguard Worker #include "rsDevice.h"
19*e1eccf28SAndroid Build Coastguard Worker #include "rsContext.h"
20*e1eccf28SAndroid Build Coastguard Worker #include "rsThreadIO.h"
21*e1eccf28SAndroid Build Coastguard Worker
22*e1eccf28SAndroid Build Coastguard Worker #include "rsgApiStructs.h"
23*e1eccf28SAndroid Build Coastguard Worker
24*e1eccf28SAndroid Build Coastguard Worker #if !defined(RS_VENDOR_LIB) && !defined(RS_COMPATIBILITY_LIB)
25*e1eccf28SAndroid Build Coastguard Worker #include "rsMesh.h"
26*e1eccf28SAndroid Build Coastguard Worker #endif
27*e1eccf28SAndroid Build Coastguard Worker
28*e1eccf28SAndroid Build Coastguard Worker #include <sys/types.h>
29*e1eccf28SAndroid Build Coastguard Worker #include <sys/resource.h>
30*e1eccf28SAndroid Build Coastguard Worker #include <sched.h>
31*e1eccf28SAndroid Build Coastguard Worker
32*e1eccf28SAndroid Build Coastguard Worker #include <sys/syscall.h>
33*e1eccf28SAndroid Build Coastguard Worker #include <string.h>
34*e1eccf28SAndroid Build Coastguard Worker #include <dlfcn.h>
35*e1eccf28SAndroid Build Coastguard Worker #include <inttypes.h>
36*e1eccf28SAndroid Build Coastguard Worker #include <unistd.h>
37*e1eccf28SAndroid Build Coastguard Worker
38*e1eccf28SAndroid Build Coastguard Worker #ifdef RS_COMPATIBILITY_LIB
39*e1eccf28SAndroid Build Coastguard Worker #include "rsCompatibilityLib.h"
40*e1eccf28SAndroid Build Coastguard Worker #endif
41*e1eccf28SAndroid Build Coastguard Worker
42*e1eccf28SAndroid Build Coastguard Worker namespace android {
43*e1eccf28SAndroid Build Coastguard Worker namespace renderscript {
44*e1eccf28SAndroid Build Coastguard Worker
45*e1eccf28SAndroid Build Coastguard Worker pthread_mutex_t Context::gInitMutex = PTHREAD_MUTEX_INITIALIZER;
46*e1eccf28SAndroid Build Coastguard Worker pthread_mutex_t Context::gMessageMutex = PTHREAD_MUTEX_INITIALIZER;
47*e1eccf28SAndroid Build Coastguard Worker pthread_mutex_t Context::gLibMutex = PTHREAD_MUTEX_INITIALIZER;
48*e1eccf28SAndroid Build Coastguard Worker
initGLThread()49*e1eccf28SAndroid Build Coastguard Worker bool Context::initGLThread() {
50*e1eccf28SAndroid Build Coastguard Worker pthread_mutex_lock(&gInitMutex);
51*e1eccf28SAndroid Build Coastguard Worker
52*e1eccf28SAndroid Build Coastguard Worker int32_t ret = mHal.funcs.initGraphics(this);
53*e1eccf28SAndroid Build Coastguard Worker if (ret < 0) {
54*e1eccf28SAndroid Build Coastguard Worker pthread_mutex_unlock(&gInitMutex);
55*e1eccf28SAndroid Build Coastguard Worker ALOGE("%p initGraphics failed", this);
56*e1eccf28SAndroid Build Coastguard Worker return false;
57*e1eccf28SAndroid Build Coastguard Worker }
58*e1eccf28SAndroid Build Coastguard Worker
59*e1eccf28SAndroid Build Coastguard Worker mSyncFd = ret;
60*e1eccf28SAndroid Build Coastguard Worker pthread_mutex_unlock(&gInitMutex);
61*e1eccf28SAndroid Build Coastguard Worker return true;
62*e1eccf28SAndroid Build Coastguard Worker }
63*e1eccf28SAndroid Build Coastguard Worker
deinitEGL()64*e1eccf28SAndroid Build Coastguard Worker void Context::deinitEGL() {
65*e1eccf28SAndroid Build Coastguard Worker #ifndef RS_COMPATIBILITY_LIB
66*e1eccf28SAndroid Build Coastguard Worker mHal.funcs.shutdownGraphics(this);
67*e1eccf28SAndroid Build Coastguard Worker #endif
68*e1eccf28SAndroid Build Coastguard Worker }
69*e1eccf28SAndroid Build Coastguard Worker
PushState(Context * con)70*e1eccf28SAndroid Build Coastguard Worker Context::PushState::PushState(Context *con) {
71*e1eccf28SAndroid Build Coastguard Worker mRsc = con;
72*e1eccf28SAndroid Build Coastguard Worker #if !defined(RS_VENDOR_LIB) && !defined(RS_COMPATIBILITY_LIB)
73*e1eccf28SAndroid Build Coastguard Worker if (con->mIsGraphicsContext) {
74*e1eccf28SAndroid Build Coastguard Worker mFragment.set(con->getProgramFragment());
75*e1eccf28SAndroid Build Coastguard Worker mVertex.set(con->getProgramVertex());
76*e1eccf28SAndroid Build Coastguard Worker mStore.set(con->getProgramStore());
77*e1eccf28SAndroid Build Coastguard Worker mRaster.set(con->getProgramRaster());
78*e1eccf28SAndroid Build Coastguard Worker mFont.set(con->getFont());
79*e1eccf28SAndroid Build Coastguard Worker }
80*e1eccf28SAndroid Build Coastguard Worker #endif
81*e1eccf28SAndroid Build Coastguard Worker }
82*e1eccf28SAndroid Build Coastguard Worker
~PushState()83*e1eccf28SAndroid Build Coastguard Worker Context::PushState::~PushState() {
84*e1eccf28SAndroid Build Coastguard Worker #if !defined(RS_VENDOR_LIB) && !defined(RS_COMPATIBILITY_LIB)
85*e1eccf28SAndroid Build Coastguard Worker if (mRsc->mIsGraphicsContext) {
86*e1eccf28SAndroid Build Coastguard Worker mRsc->setProgramFragment(mFragment.get());
87*e1eccf28SAndroid Build Coastguard Worker mRsc->setProgramVertex(mVertex.get());
88*e1eccf28SAndroid Build Coastguard Worker mRsc->setProgramStore(mStore.get());
89*e1eccf28SAndroid Build Coastguard Worker mRsc->setProgramRaster(mRaster.get());
90*e1eccf28SAndroid Build Coastguard Worker mRsc->setFont(mFont.get());
91*e1eccf28SAndroid Build Coastguard Worker }
92*e1eccf28SAndroid Build Coastguard Worker #endif
93*e1eccf28SAndroid Build Coastguard Worker }
94*e1eccf28SAndroid Build Coastguard Worker
95*e1eccf28SAndroid Build Coastguard Worker
runScript(Script * s)96*e1eccf28SAndroid Build Coastguard Worker uint32_t Context::runScript(Script *s) {
97*e1eccf28SAndroid Build Coastguard Worker PushState ps(this);
98*e1eccf28SAndroid Build Coastguard Worker
99*e1eccf28SAndroid Build Coastguard Worker uint32_t ret = s->run(this);
100*e1eccf28SAndroid Build Coastguard Worker return ret;
101*e1eccf28SAndroid Build Coastguard Worker }
102*e1eccf28SAndroid Build Coastguard Worker
runRootScript()103*e1eccf28SAndroid Build Coastguard Worker uint32_t Context::runRootScript() {
104*e1eccf28SAndroid Build Coastguard Worker timerSet(RS_TIMER_SCRIPT);
105*e1eccf28SAndroid Build Coastguard Worker #if !defined(RS_VENDOR_LIB) && !defined(RS_COMPATIBILITY_LIB)
106*e1eccf28SAndroid Build Coastguard Worker mStateFragmentStore.mLast.clear();
107*e1eccf28SAndroid Build Coastguard Worker #endif
108*e1eccf28SAndroid Build Coastguard Worker watchdog.inRoot = true;
109*e1eccf28SAndroid Build Coastguard Worker uint32_t ret = runScript(mRootScript.get());
110*e1eccf28SAndroid Build Coastguard Worker watchdog.inRoot = false;
111*e1eccf28SAndroid Build Coastguard Worker
112*e1eccf28SAndroid Build Coastguard Worker return ret;
113*e1eccf28SAndroid Build Coastguard Worker }
114*e1eccf28SAndroid Build Coastguard Worker
getTime() const115*e1eccf28SAndroid Build Coastguard Worker uint64_t Context::getTime() const {
116*e1eccf28SAndroid Build Coastguard Worker struct timespec t;
117*e1eccf28SAndroid Build Coastguard Worker clock_gettime(CLOCK_MONOTONIC, &t);
118*e1eccf28SAndroid Build Coastguard Worker return t.tv_nsec + ((uint64_t)t.tv_sec * 1000 * 1000 * 1000);
119*e1eccf28SAndroid Build Coastguard Worker }
120*e1eccf28SAndroid Build Coastguard Worker
timerReset()121*e1eccf28SAndroid Build Coastguard Worker void Context::timerReset() {
122*e1eccf28SAndroid Build Coastguard Worker for (int ct=0; ct < _RS_TIMER_TOTAL; ct++) {
123*e1eccf28SAndroid Build Coastguard Worker mTimers[ct] = 0;
124*e1eccf28SAndroid Build Coastguard Worker }
125*e1eccf28SAndroid Build Coastguard Worker }
126*e1eccf28SAndroid Build Coastguard Worker
timerInit()127*e1eccf28SAndroid Build Coastguard Worker void Context::timerInit() {
128*e1eccf28SAndroid Build Coastguard Worker mTimeLast = getTime();
129*e1eccf28SAndroid Build Coastguard Worker mTimeFrame = mTimeLast;
130*e1eccf28SAndroid Build Coastguard Worker mTimeLastFrame = mTimeLast;
131*e1eccf28SAndroid Build Coastguard Worker mTimerActive = RS_TIMER_INTERNAL;
132*e1eccf28SAndroid Build Coastguard Worker mAverageFPSFrameCount = 0;
133*e1eccf28SAndroid Build Coastguard Worker mAverageFPSStartTime = mTimeLast;
134*e1eccf28SAndroid Build Coastguard Worker mAverageFPS = 0;
135*e1eccf28SAndroid Build Coastguard Worker timerReset();
136*e1eccf28SAndroid Build Coastguard Worker }
137*e1eccf28SAndroid Build Coastguard Worker
timerFrame()138*e1eccf28SAndroid Build Coastguard Worker void Context::timerFrame() {
139*e1eccf28SAndroid Build Coastguard Worker mTimeLastFrame = mTimeFrame;
140*e1eccf28SAndroid Build Coastguard Worker mTimeFrame = getTime();
141*e1eccf28SAndroid Build Coastguard Worker // Update average fps
142*e1eccf28SAndroid Build Coastguard Worker const uint64_t averageFramerateInterval = 1000 * 1000000;
143*e1eccf28SAndroid Build Coastguard Worker mAverageFPSFrameCount ++;
144*e1eccf28SAndroid Build Coastguard Worker uint64_t inverval = mTimeFrame - mAverageFPSStartTime;
145*e1eccf28SAndroid Build Coastguard Worker if (inverval >= averageFramerateInterval) {
146*e1eccf28SAndroid Build Coastguard Worker inverval = inverval / 1000000;
147*e1eccf28SAndroid Build Coastguard Worker mAverageFPS = (mAverageFPSFrameCount * 1000) / inverval;
148*e1eccf28SAndroid Build Coastguard Worker mAverageFPSFrameCount = 0;
149*e1eccf28SAndroid Build Coastguard Worker mAverageFPSStartTime = mTimeFrame;
150*e1eccf28SAndroid Build Coastguard Worker }
151*e1eccf28SAndroid Build Coastguard Worker }
152*e1eccf28SAndroid Build Coastguard Worker
timerSet(Timers tm)153*e1eccf28SAndroid Build Coastguard Worker void Context::timerSet(Timers tm) {
154*e1eccf28SAndroid Build Coastguard Worker uint64_t last = mTimeLast;
155*e1eccf28SAndroid Build Coastguard Worker mTimeLast = getTime();
156*e1eccf28SAndroid Build Coastguard Worker mTimers[mTimerActive] += mTimeLast - last;
157*e1eccf28SAndroid Build Coastguard Worker mTimerActive = tm;
158*e1eccf28SAndroid Build Coastguard Worker }
159*e1eccf28SAndroid Build Coastguard Worker
timerPrint()160*e1eccf28SAndroid Build Coastguard Worker void Context::timerPrint() {
161*e1eccf28SAndroid Build Coastguard Worker double total = 0;
162*e1eccf28SAndroid Build Coastguard Worker for (int ct = 0; ct < _RS_TIMER_TOTAL; ct++) {
163*e1eccf28SAndroid Build Coastguard Worker total += mTimers[ct];
164*e1eccf28SAndroid Build Coastguard Worker }
165*e1eccf28SAndroid Build Coastguard Worker uint64_t frame = mTimeFrame - mTimeLastFrame;
166*e1eccf28SAndroid Build Coastguard Worker mTimeMSLastFrame = frame / 1000000;
167*e1eccf28SAndroid Build Coastguard Worker mTimeMSLastScript = mTimers[RS_TIMER_SCRIPT] / 1000000;
168*e1eccf28SAndroid Build Coastguard Worker mTimeMSLastSwap = mTimers[RS_TIMER_CLEAR_SWAP] / 1000000;
169*e1eccf28SAndroid Build Coastguard Worker
170*e1eccf28SAndroid Build Coastguard Worker
171*e1eccf28SAndroid Build Coastguard Worker if (props.mLogTimes) {
172*e1eccf28SAndroid Build Coastguard Worker ALOGV("RS: Frame (%i), Script %2.1f%% (%i), Swap %2.1f%% (%i), Idle %2.1f%% (%" PRIi64 "), "
173*e1eccf28SAndroid Build Coastguard Worker "Internal %2.1f%% (%" PRIi64 "), Avg fps: %u",
174*e1eccf28SAndroid Build Coastguard Worker mTimeMSLastFrame,
175*e1eccf28SAndroid Build Coastguard Worker 100.0 * mTimers[RS_TIMER_SCRIPT] / total, mTimeMSLastScript,
176*e1eccf28SAndroid Build Coastguard Worker 100.0 * mTimers[RS_TIMER_CLEAR_SWAP] / total, mTimeMSLastSwap,
177*e1eccf28SAndroid Build Coastguard Worker 100.0 * mTimers[RS_TIMER_IDLE] / total, mTimers[RS_TIMER_IDLE] / 1000000,
178*e1eccf28SAndroid Build Coastguard Worker 100.0 * mTimers[RS_TIMER_INTERNAL] / total, mTimers[RS_TIMER_INTERNAL] / 1000000,
179*e1eccf28SAndroid Build Coastguard Worker mAverageFPS);
180*e1eccf28SAndroid Build Coastguard Worker }
181*e1eccf28SAndroid Build Coastguard Worker }
182*e1eccf28SAndroid Build Coastguard Worker
setupCheck()183*e1eccf28SAndroid Build Coastguard Worker bool Context::setupCheck() {
184*e1eccf28SAndroid Build Coastguard Worker #if !defined(RS_VENDOR_LIB) && !defined(RS_COMPATIBILITY_LIB)
185*e1eccf28SAndroid Build Coastguard Worker mFragmentStore->setup(this, &mStateFragmentStore);
186*e1eccf28SAndroid Build Coastguard Worker mFragment->setup(this, &mStateFragment);
187*e1eccf28SAndroid Build Coastguard Worker mRaster->setup(this, &mStateRaster);
188*e1eccf28SAndroid Build Coastguard Worker mVertex->setup(this, &mStateVertex);
189*e1eccf28SAndroid Build Coastguard Worker mFBOCache.setup(this);
190*e1eccf28SAndroid Build Coastguard Worker #endif
191*e1eccf28SAndroid Build Coastguard Worker return true;
192*e1eccf28SAndroid Build Coastguard Worker }
193*e1eccf28SAndroid Build Coastguard Worker
194*e1eccf28SAndroid Build Coastguard Worker #if !defined(RS_VENDOR_LIB) && !defined(RS_COMPATIBILITY_LIB)
setupProgramStore()195*e1eccf28SAndroid Build Coastguard Worker void Context::setupProgramStore() {
196*e1eccf28SAndroid Build Coastguard Worker mFragmentStore->setup(this, &mStateFragmentStore);
197*e1eccf28SAndroid Build Coastguard Worker }
198*e1eccf28SAndroid Build Coastguard Worker #endif
199*e1eccf28SAndroid Build Coastguard Worker
getProp(const char * str)200*e1eccf28SAndroid Build Coastguard Worker static uint32_t getProp(const char *str) {
201*e1eccf28SAndroid Build Coastguard Worker #ifdef __ANDROID__
202*e1eccf28SAndroid Build Coastguard Worker char buf[PROP_VALUE_MAX];
203*e1eccf28SAndroid Build Coastguard Worker property_get(str, buf, "0");
204*e1eccf28SAndroid Build Coastguard Worker return atoi(buf);
205*e1eccf28SAndroid Build Coastguard Worker #else
206*e1eccf28SAndroid Build Coastguard Worker return 0;
207*e1eccf28SAndroid Build Coastguard Worker #endif
208*e1eccf28SAndroid Build Coastguard Worker }
209*e1eccf28SAndroid Build Coastguard Worker
displayDebugStats()210*e1eccf28SAndroid Build Coastguard Worker void Context::displayDebugStats() {
211*e1eccf28SAndroid Build Coastguard Worker #if !defined(RS_VENDOR_LIB) && !defined(RS_COMPATIBILITY_LIB)
212*e1eccf28SAndroid Build Coastguard Worker char buffer[128];
213*e1eccf28SAndroid Build Coastguard Worker snprintf(buffer, sizeof(buffer), "Avg fps %u, Frame %i ms, Script %i ms",
214*e1eccf28SAndroid Build Coastguard Worker mAverageFPS, mTimeMSLastFrame, mTimeMSLastScript);
215*e1eccf28SAndroid Build Coastguard Worker float oldR, oldG, oldB, oldA;
216*e1eccf28SAndroid Build Coastguard Worker mStateFont.getFontColor(&oldR, &oldG, &oldB, &oldA);
217*e1eccf28SAndroid Build Coastguard Worker uint32_t bufferLen = strlen(buffer);
218*e1eccf28SAndroid Build Coastguard Worker
219*e1eccf28SAndroid Build Coastguard Worker ObjectBaseRef<Font> lastFont(getFont());
220*e1eccf28SAndroid Build Coastguard Worker setFont(nullptr);
221*e1eccf28SAndroid Build Coastguard Worker float shadowCol = 0.1f;
222*e1eccf28SAndroid Build Coastguard Worker mStateFont.setFontColor(shadowCol, shadowCol, shadowCol, 1.0f);
223*e1eccf28SAndroid Build Coastguard Worker mStateFont.renderText(buffer, bufferLen, 5, getHeight() - 6);
224*e1eccf28SAndroid Build Coastguard Worker
225*e1eccf28SAndroid Build Coastguard Worker mStateFont.setFontColor(1.0f, 0.7f, 0.0f, 1.0f);
226*e1eccf28SAndroid Build Coastguard Worker mStateFont.renderText(buffer, bufferLen, 4, getHeight() - 7);
227*e1eccf28SAndroid Build Coastguard Worker
228*e1eccf28SAndroid Build Coastguard Worker setFont(lastFont.get());
229*e1eccf28SAndroid Build Coastguard Worker mStateFont.setFontColor(oldR, oldG, oldB, oldA);
230*e1eccf28SAndroid Build Coastguard Worker #endif
231*e1eccf28SAndroid Build Coastguard Worker }
232*e1eccf28SAndroid Build Coastguard Worker
threadProc(void * vrsc)233*e1eccf28SAndroid Build Coastguard Worker void * Context::threadProc(void *vrsc) {
234*e1eccf28SAndroid Build Coastguard Worker Context *rsc = static_cast<Context *>(vrsc);
235*e1eccf28SAndroid Build Coastguard Worker
236*e1eccf28SAndroid Build Coastguard Worker rsc->mNativeThreadId = gettid();
237*e1eccf28SAndroid Build Coastguard Worker rsc->props.mLogTimes = getProp("debug.rs.profile") != 0;
238*e1eccf28SAndroid Build Coastguard Worker rsc->props.mLogScripts = getProp("debug.rs.script") != 0;
239*e1eccf28SAndroid Build Coastguard Worker rsc->props.mLogShaders = getProp("debug.rs.shader") != 0;
240*e1eccf28SAndroid Build Coastguard Worker rsc->props.mLogShadersAttr = getProp("debug.rs.shader.attributes") != 0;
241*e1eccf28SAndroid Build Coastguard Worker rsc->props.mLogShadersUniforms = getProp("debug.rs.shader.uniforms") != 0;
242*e1eccf28SAndroid Build Coastguard Worker rsc->props.mLogVisual = getProp("debug.rs.visual") != 0;
243*e1eccf28SAndroid Build Coastguard Worker rsc->props.mLogReduce = getProp("debug.rs.reduce");
244*e1eccf28SAndroid Build Coastguard Worker rsc->props.mDebugReduceSplitAccum = getProp("debug.rs.reduce-split-accum") != 0;
245*e1eccf28SAndroid Build Coastguard Worker rsc->props.mDebugMaxThreads = getProp("debug.rs.max-threads");
246*e1eccf28SAndroid Build Coastguard Worker
247*e1eccf28SAndroid Build Coastguard Worker if (getProp("debug.rs.debug") != 0) {
248*e1eccf28SAndroid Build Coastguard Worker ALOGD("Forcing debug context due to debug.rs.debug.");
249*e1eccf28SAndroid Build Coastguard Worker rsc->mContextType = RS_CONTEXT_TYPE_DEBUG;
250*e1eccf28SAndroid Build Coastguard Worker rsc->mForceCpu = true;
251*e1eccf28SAndroid Build Coastguard Worker }
252*e1eccf28SAndroid Build Coastguard Worker
253*e1eccf28SAndroid Build Coastguard Worker bool forceRSoV = getProp("debug.rs.rsov") != 0;
254*e1eccf28SAndroid Build Coastguard Worker if (forceRSoV) {
255*e1eccf28SAndroid Build Coastguard Worker ALOGD("Force the use of RSoV driver");
256*e1eccf28SAndroid Build Coastguard Worker rsc->mForceRSoV = true;
257*e1eccf28SAndroid Build Coastguard Worker }
258*e1eccf28SAndroid Build Coastguard Worker
259*e1eccf28SAndroid Build Coastguard Worker bool forceCpu = getProp("debug.rs.default-CPU-driver") != 0;
260*e1eccf28SAndroid Build Coastguard Worker if (forceCpu) {
261*e1eccf28SAndroid Build Coastguard Worker ALOGD("Skipping hardware driver and loading default CPU driver");
262*e1eccf28SAndroid Build Coastguard Worker rsc->mForceCpu = true;
263*e1eccf28SAndroid Build Coastguard Worker }
264*e1eccf28SAndroid Build Coastguard Worker
265*e1eccf28SAndroid Build Coastguard Worker rsc->mForceCpu |= rsc->mIsGraphicsContext;
266*e1eccf28SAndroid Build Coastguard Worker if (!rsc->loadDriver(rsc->mForceCpu, rsc->mForceRSoV)) {
267*e1eccf28SAndroid Build Coastguard Worker rsc->setError(RS_ERROR_DRIVER, "Failed loading driver");
268*e1eccf28SAndroid Build Coastguard Worker return nullptr;
269*e1eccf28SAndroid Build Coastguard Worker }
270*e1eccf28SAndroid Build Coastguard Worker
271*e1eccf28SAndroid Build Coastguard Worker if (!rsc->isSynchronous()) {
272*e1eccf28SAndroid Build Coastguard Worker // Due to legacy we default to normal_graphics
273*e1eccf28SAndroid Build Coastguard Worker // setPriority will make the adjustments as needed.
274*e1eccf28SAndroid Build Coastguard Worker rsc->setPriority(RS_THREAD_PRIORITY_NORMAL_GRAPHICS);
275*e1eccf28SAndroid Build Coastguard Worker }
276*e1eccf28SAndroid Build Coastguard Worker
277*e1eccf28SAndroid Build Coastguard Worker #if !defined(RS_VENDOR_LIB) && !defined(RS_COMPATIBILITY_LIB)
278*e1eccf28SAndroid Build Coastguard Worker if (rsc->mIsGraphicsContext) {
279*e1eccf28SAndroid Build Coastguard Worker if (!rsc->initGLThread()) {
280*e1eccf28SAndroid Build Coastguard Worker rsc->setError(RS_ERROR_OUT_OF_MEMORY, "Failed initializing GL");
281*e1eccf28SAndroid Build Coastguard Worker return nullptr;
282*e1eccf28SAndroid Build Coastguard Worker }
283*e1eccf28SAndroid Build Coastguard Worker
284*e1eccf28SAndroid Build Coastguard Worker rsc->mStateRaster.init(rsc);
285*e1eccf28SAndroid Build Coastguard Worker rsc->setProgramRaster(nullptr);
286*e1eccf28SAndroid Build Coastguard Worker rsc->mStateVertex.init(rsc);
287*e1eccf28SAndroid Build Coastguard Worker rsc->setProgramVertex(nullptr);
288*e1eccf28SAndroid Build Coastguard Worker rsc->mStateFragment.init(rsc);
289*e1eccf28SAndroid Build Coastguard Worker rsc->setProgramFragment(nullptr);
290*e1eccf28SAndroid Build Coastguard Worker rsc->mStateFragmentStore.init(rsc);
291*e1eccf28SAndroid Build Coastguard Worker rsc->setProgramStore(nullptr);
292*e1eccf28SAndroid Build Coastguard Worker rsc->mStateFont.init(rsc);
293*e1eccf28SAndroid Build Coastguard Worker rsc->setFont(nullptr);
294*e1eccf28SAndroid Build Coastguard Worker rsc->mStateSampler.init(rsc);
295*e1eccf28SAndroid Build Coastguard Worker rsc->mFBOCache.init(rsc);
296*e1eccf28SAndroid Build Coastguard Worker }
297*e1eccf28SAndroid Build Coastguard Worker #endif
298*e1eccf28SAndroid Build Coastguard Worker
299*e1eccf28SAndroid Build Coastguard Worker rsc->mRunning = true;
300*e1eccf28SAndroid Build Coastguard Worker
301*e1eccf28SAndroid Build Coastguard Worker if (rsc->isSynchronous()) {
302*e1eccf28SAndroid Build Coastguard Worker return nullptr;
303*e1eccf28SAndroid Build Coastguard Worker }
304*e1eccf28SAndroid Build Coastguard Worker
305*e1eccf28SAndroid Build Coastguard Worker if (!rsc->mIsGraphicsContext) {
306*e1eccf28SAndroid Build Coastguard Worker while (!rsc->mExit) {
307*e1eccf28SAndroid Build Coastguard Worker rsc->mIO.playCoreCommands(rsc, -1);
308*e1eccf28SAndroid Build Coastguard Worker }
309*e1eccf28SAndroid Build Coastguard Worker #if !defined(RS_VENDOR_LIB) && !defined(RS_COMPATIBILITY_LIB)
310*e1eccf28SAndroid Build Coastguard Worker } else {
311*e1eccf28SAndroid Build Coastguard Worker // The number of millisecond to wait between successive calls to the
312*e1eccf28SAndroid Build Coastguard Worker // root function. The special value 0 means that root should not be
313*e1eccf28SAndroid Build Coastguard Worker // called again until something external changes.
314*e1eccf28SAndroid Build Coastguard Worker // See compile/slang/README.rst and search for "The function **root**"
315*e1eccf28SAndroid Build Coastguard Worker // for more details.
316*e1eccf28SAndroid Build Coastguard Worker int whenToCallAgain = 0;
317*e1eccf28SAndroid Build Coastguard Worker
318*e1eccf28SAndroid Build Coastguard Worker while (!rsc->mExit) {
319*e1eccf28SAndroid Build Coastguard Worker rsc->timerSet(RS_TIMER_IDLE);
320*e1eccf28SAndroid Build Coastguard Worker // While it's tempting to simply have if(whenToCallAgain > 0)
321*e1eccf28SAndroid Build Coastguard Worker // usleep(whentoCallAgain * 1000), doing it this way emulates
322*e1eccf28SAndroid Build Coastguard Worker // more closely what the original code did.
323*e1eccf28SAndroid Build Coastguard Worker if (whenToCallAgain > 16) {
324*e1eccf28SAndroid Build Coastguard Worker usleep((whenToCallAgain - 16) * 1000);
325*e1eccf28SAndroid Build Coastguard Worker }
326*e1eccf28SAndroid Build Coastguard Worker
327*e1eccf28SAndroid Build Coastguard Worker if (!rsc->mRootScript.get() || !rsc->mHasSurface || rsc->mPaused || whenToCallAgain == 0) {
328*e1eccf28SAndroid Build Coastguard Worker rsc->mIO.playCoreCommands(rsc, -1);
329*e1eccf28SAndroid Build Coastguard Worker } else {
330*e1eccf28SAndroid Build Coastguard Worker rsc->mIO.playCoreCommands(rsc, rsc->mSyncFd);
331*e1eccf28SAndroid Build Coastguard Worker }
332*e1eccf28SAndroid Build Coastguard Worker
333*e1eccf28SAndroid Build Coastguard Worker if (rsc->mRootScript.get() && rsc->mHasSurface && !rsc->mPaused) {
334*e1eccf28SAndroid Build Coastguard Worker whenToCallAgain = rsc->runRootScript();
335*e1eccf28SAndroid Build Coastguard Worker
336*e1eccf28SAndroid Build Coastguard Worker if (rsc->props.mLogVisual) {
337*e1eccf28SAndroid Build Coastguard Worker rsc->displayDebugStats();
338*e1eccf28SAndroid Build Coastguard Worker }
339*e1eccf28SAndroid Build Coastguard Worker rsc->timerSet(RS_TIMER_CLEAR_SWAP);
340*e1eccf28SAndroid Build Coastguard Worker rsc->mHal.funcs.swap(rsc);
341*e1eccf28SAndroid Build Coastguard Worker rsc->timerFrame();
342*e1eccf28SAndroid Build Coastguard Worker rsc->timerSet(RS_TIMER_INTERNAL);
343*e1eccf28SAndroid Build Coastguard Worker rsc->timerPrint();
344*e1eccf28SAndroid Build Coastguard Worker rsc->timerReset();
345*e1eccf28SAndroid Build Coastguard Worker }
346*e1eccf28SAndroid Build Coastguard Worker }
347*e1eccf28SAndroid Build Coastguard Worker #endif
348*e1eccf28SAndroid Build Coastguard Worker }
349*e1eccf28SAndroid Build Coastguard Worker
350*e1eccf28SAndroid Build Coastguard Worker //ALOGV("%p RS Thread exiting", rsc);
351*e1eccf28SAndroid Build Coastguard Worker
352*e1eccf28SAndroid Build Coastguard Worker #if !defined(RS_VENDOR_LIB) && !defined(RS_COMPATIBILITY_LIB)
353*e1eccf28SAndroid Build Coastguard Worker if (rsc->mIsGraphicsContext) {
354*e1eccf28SAndroid Build Coastguard Worker pthread_mutex_lock(&gInitMutex);
355*e1eccf28SAndroid Build Coastguard Worker rsc->deinitEGL();
356*e1eccf28SAndroid Build Coastguard Worker pthread_mutex_unlock(&gInitMutex);
357*e1eccf28SAndroid Build Coastguard Worker }
358*e1eccf28SAndroid Build Coastguard Worker #endif
359*e1eccf28SAndroid Build Coastguard Worker
360*e1eccf28SAndroid Build Coastguard Worker //ALOGV("%p RS Thread exited", rsc);
361*e1eccf28SAndroid Build Coastguard Worker return nullptr;
362*e1eccf28SAndroid Build Coastguard Worker }
363*e1eccf28SAndroid Build Coastguard Worker
destroyWorkerThreadResources()364*e1eccf28SAndroid Build Coastguard Worker void Context::destroyWorkerThreadResources() {
365*e1eccf28SAndroid Build Coastguard Worker //ALOGV("destroyWorkerThreadResources 1");
366*e1eccf28SAndroid Build Coastguard Worker ObjectBase::zeroAllUserRef(this);
367*e1eccf28SAndroid Build Coastguard Worker #if !defined(RS_VENDOR_LIB) && !defined(RS_COMPATIBILITY_LIB)
368*e1eccf28SAndroid Build Coastguard Worker if (mIsGraphicsContext) {
369*e1eccf28SAndroid Build Coastguard Worker mRaster.clear();
370*e1eccf28SAndroid Build Coastguard Worker mFragment.clear();
371*e1eccf28SAndroid Build Coastguard Worker mVertex.clear();
372*e1eccf28SAndroid Build Coastguard Worker mFragmentStore.clear();
373*e1eccf28SAndroid Build Coastguard Worker mFont.clear();
374*e1eccf28SAndroid Build Coastguard Worker mRootScript.clear();
375*e1eccf28SAndroid Build Coastguard Worker mStateRaster.deinit(this);
376*e1eccf28SAndroid Build Coastguard Worker mStateVertex.deinit(this);
377*e1eccf28SAndroid Build Coastguard Worker mStateFragment.deinit(this);
378*e1eccf28SAndroid Build Coastguard Worker mStateFragmentStore.deinit(this);
379*e1eccf28SAndroid Build Coastguard Worker mStateFont.deinit(this);
380*e1eccf28SAndroid Build Coastguard Worker mStateSampler.deinit(this);
381*e1eccf28SAndroid Build Coastguard Worker mFBOCache.deinit(this);
382*e1eccf28SAndroid Build Coastguard Worker }
383*e1eccf28SAndroid Build Coastguard Worker #endif
384*e1eccf28SAndroid Build Coastguard Worker ObjectBase::freeAllChildren(this);
385*e1eccf28SAndroid Build Coastguard Worker mExit = true;
386*e1eccf28SAndroid Build Coastguard Worker //ALOGV("destroyWorkerThreadResources 2");
387*e1eccf28SAndroid Build Coastguard Worker }
388*e1eccf28SAndroid Build Coastguard Worker
printWatchdogInfo(void * ctx)389*e1eccf28SAndroid Build Coastguard Worker void Context::printWatchdogInfo(void *ctx) {
390*e1eccf28SAndroid Build Coastguard Worker Context *rsc = (Context *)ctx;
391*e1eccf28SAndroid Build Coastguard Worker if (rsc->watchdog.command && rsc->watchdog.file) {
392*e1eccf28SAndroid Build Coastguard Worker ALOGE("RS watchdog timeout: %i %s line %i %s", rsc->watchdog.inRoot,
393*e1eccf28SAndroid Build Coastguard Worker rsc->watchdog.command, rsc->watchdog.line, rsc->watchdog.file);
394*e1eccf28SAndroid Build Coastguard Worker } else {
395*e1eccf28SAndroid Build Coastguard Worker ALOGE("RS watchdog timeout: %i", rsc->watchdog.inRoot);
396*e1eccf28SAndroid Build Coastguard Worker }
397*e1eccf28SAndroid Build Coastguard Worker }
398*e1eccf28SAndroid Build Coastguard Worker
399*e1eccf28SAndroid Build Coastguard Worker
setPriority(int32_t p)400*e1eccf28SAndroid Build Coastguard Worker void Context::setPriority(int32_t p) {
401*e1eccf28SAndroid Build Coastguard Worker switch (p) {
402*e1eccf28SAndroid Build Coastguard Worker // The public API will always send NORMAL_GRAPHICS
403*e1eccf28SAndroid Build Coastguard Worker // for normal, we adjust here
404*e1eccf28SAndroid Build Coastguard Worker case RS_THREAD_PRIORITY_NORMAL_GRAPHICS:
405*e1eccf28SAndroid Build Coastguard Worker if (!mIsGraphicsContext) {
406*e1eccf28SAndroid Build Coastguard Worker if (mHal.flags & RS_CONTEXT_LOW_LATENCY) {
407*e1eccf28SAndroid Build Coastguard Worker p = RS_THREAD_PRIORITY_LOW_LATENCY;
408*e1eccf28SAndroid Build Coastguard Worker } else {
409*e1eccf28SAndroid Build Coastguard Worker p = RS_THREAD_PRIORITY_NORMAL;
410*e1eccf28SAndroid Build Coastguard Worker }
411*e1eccf28SAndroid Build Coastguard Worker }
412*e1eccf28SAndroid Build Coastguard Worker break;
413*e1eccf28SAndroid Build Coastguard Worker case RS_THREAD_PRIORITY_LOW:
414*e1eccf28SAndroid Build Coastguard Worker break;
415*e1eccf28SAndroid Build Coastguard Worker }
416*e1eccf28SAndroid Build Coastguard Worker
417*e1eccf28SAndroid Build Coastguard Worker // Note: If we put this in the proper "background" policy
418*e1eccf28SAndroid Build Coastguard Worker // the wallpapers can become completly unresponsive at times.
419*e1eccf28SAndroid Build Coastguard Worker // This is probably not what we want for something the user is actively
420*e1eccf28SAndroid Build Coastguard Worker // looking at.
421*e1eccf28SAndroid Build Coastguard Worker mThreadPriority = p;
422*e1eccf28SAndroid Build Coastguard Worker setpriority(PRIO_PROCESS, mNativeThreadId, p);
423*e1eccf28SAndroid Build Coastguard Worker mHal.funcs.setPriority(this, mThreadPriority);
424*e1eccf28SAndroid Build Coastguard Worker }
425*e1eccf28SAndroid Build Coastguard Worker
Context()426*e1eccf28SAndroid Build Coastguard Worker Context::Context() {
427*e1eccf28SAndroid Build Coastguard Worker mDev = nullptr;
428*e1eccf28SAndroid Build Coastguard Worker mRunning = false;
429*e1eccf28SAndroid Build Coastguard Worker mExit = false;
430*e1eccf28SAndroid Build Coastguard Worker mPaused = false;
431*e1eccf28SAndroid Build Coastguard Worker mObjHead = nullptr;
432*e1eccf28SAndroid Build Coastguard Worker mError = RS_ERROR_NONE;
433*e1eccf28SAndroid Build Coastguard Worker mTargetSdkVersion = 14;
434*e1eccf28SAndroid Build Coastguard Worker mDPI = 96;
435*e1eccf28SAndroid Build Coastguard Worker mIsContextLite = false;
436*e1eccf28SAndroid Build Coastguard Worker memset(&watchdog, 0, sizeof(watchdog));
437*e1eccf28SAndroid Build Coastguard Worker memset(&mHal, 0, sizeof(mHal));
438*e1eccf28SAndroid Build Coastguard Worker mForceCpu = false;
439*e1eccf28SAndroid Build Coastguard Worker mForceRSoV = false;
440*e1eccf28SAndroid Build Coastguard Worker mContextType = RS_CONTEXT_TYPE_NORMAL;
441*e1eccf28SAndroid Build Coastguard Worker mOptLevel = 3;
442*e1eccf28SAndroid Build Coastguard Worker mSynchronous = false;
443*e1eccf28SAndroid Build Coastguard Worker mFatalErrorOccured = false;
444*e1eccf28SAndroid Build Coastguard Worker
445*e1eccf28SAndroid Build Coastguard Worker memset(mCacheDir, 0, sizeof(mCacheDir));
446*e1eccf28SAndroid Build Coastguard Worker #ifdef RS_COMPATIBILITY_LIB
447*e1eccf28SAndroid Build Coastguard Worker memset(nativeLibDir, 0, sizeof(nativeLibDir));
448*e1eccf28SAndroid Build Coastguard Worker #endif
449*e1eccf28SAndroid Build Coastguard Worker }
450*e1eccf28SAndroid Build Coastguard Worker
setCacheDir(const char * cacheDir_arg,uint32_t length)451*e1eccf28SAndroid Build Coastguard Worker void Context::setCacheDir(const char * cacheDir_arg, uint32_t length) {
452*e1eccf28SAndroid Build Coastguard Worker if (length <= PATH_MAX) {
453*e1eccf28SAndroid Build Coastguard Worker memcpy(mCacheDir, cacheDir_arg, length);
454*e1eccf28SAndroid Build Coastguard Worker mCacheDir[length] = 0;
455*e1eccf28SAndroid Build Coastguard Worker hasSetCacheDir = true;
456*e1eccf28SAndroid Build Coastguard Worker } else {
457*e1eccf28SAndroid Build Coastguard Worker setError(RS_ERROR_BAD_VALUE, "Invalid path");
458*e1eccf28SAndroid Build Coastguard Worker }
459*e1eccf28SAndroid Build Coastguard Worker }
460*e1eccf28SAndroid Build Coastguard Worker
createContext(Device * dev,const RsSurfaceConfig * sc,RsContextType ct,uint32_t flags,const char * vendorDriverName)461*e1eccf28SAndroid Build Coastguard Worker Context * Context::createContext(Device *dev, const RsSurfaceConfig *sc,
462*e1eccf28SAndroid Build Coastguard Worker RsContextType ct, uint32_t flags,
463*e1eccf28SAndroid Build Coastguard Worker const char* vendorDriverName) {
464*e1eccf28SAndroid Build Coastguard Worker Context * rsc = new Context();
465*e1eccf28SAndroid Build Coastguard Worker
466*e1eccf28SAndroid Build Coastguard Worker if (flags & RS_CONTEXT_LOW_LATENCY) {
467*e1eccf28SAndroid Build Coastguard Worker rsc->mForceCpu = true;
468*e1eccf28SAndroid Build Coastguard Worker }
469*e1eccf28SAndroid Build Coastguard Worker if (flags & RS_CONTEXT_SYNCHRONOUS) {
470*e1eccf28SAndroid Build Coastguard Worker rsc->mSynchronous = true;
471*e1eccf28SAndroid Build Coastguard Worker }
472*e1eccf28SAndroid Build Coastguard Worker rsc->mContextType = ct;
473*e1eccf28SAndroid Build Coastguard Worker rsc->mHal.flags = flags;
474*e1eccf28SAndroid Build Coastguard Worker rsc->mVendorDriverName = vendorDriverName;
475*e1eccf28SAndroid Build Coastguard Worker
476*e1eccf28SAndroid Build Coastguard Worker if (!rsc->initContext(dev, sc)) {
477*e1eccf28SAndroid Build Coastguard Worker delete rsc;
478*e1eccf28SAndroid Build Coastguard Worker return nullptr;
479*e1eccf28SAndroid Build Coastguard Worker }
480*e1eccf28SAndroid Build Coastguard Worker
481*e1eccf28SAndroid Build Coastguard Worker return rsc;
482*e1eccf28SAndroid Build Coastguard Worker }
483*e1eccf28SAndroid Build Coastguard Worker
createContextLite()484*e1eccf28SAndroid Build Coastguard Worker Context * Context::createContextLite() {
485*e1eccf28SAndroid Build Coastguard Worker Context * rsc = new Context();
486*e1eccf28SAndroid Build Coastguard Worker rsc->mIsContextLite = true;
487*e1eccf28SAndroid Build Coastguard Worker return rsc;
488*e1eccf28SAndroid Build Coastguard Worker }
489*e1eccf28SAndroid Build Coastguard Worker
initContext(Device * dev,const RsSurfaceConfig * sc)490*e1eccf28SAndroid Build Coastguard Worker bool Context::initContext(Device *dev, const RsSurfaceConfig *sc) {
491*e1eccf28SAndroid Build Coastguard Worker pthread_mutex_lock(&gInitMutex);
492*e1eccf28SAndroid Build Coastguard Worker
493*e1eccf28SAndroid Build Coastguard Worker if (!mIO.init()) {
494*e1eccf28SAndroid Build Coastguard Worker ALOGE("Failed initializing IO Fifo");
495*e1eccf28SAndroid Build Coastguard Worker pthread_mutex_unlock(&gInitMutex);
496*e1eccf28SAndroid Build Coastguard Worker return false;
497*e1eccf28SAndroid Build Coastguard Worker }
498*e1eccf28SAndroid Build Coastguard Worker mIO.setTimeoutCallback(printWatchdogInfo, this, 2e9);
499*e1eccf28SAndroid Build Coastguard Worker
500*e1eccf28SAndroid Build Coastguard Worker if (sc) {
501*e1eccf28SAndroid Build Coastguard Worker mUserSurfaceConfig = *sc;
502*e1eccf28SAndroid Build Coastguard Worker } else {
503*e1eccf28SAndroid Build Coastguard Worker memset(&mUserSurfaceConfig, 0, sizeof(mUserSurfaceConfig));
504*e1eccf28SAndroid Build Coastguard Worker }
505*e1eccf28SAndroid Build Coastguard Worker
506*e1eccf28SAndroid Build Coastguard Worker mIsGraphicsContext = sc != nullptr;
507*e1eccf28SAndroid Build Coastguard Worker
508*e1eccf28SAndroid Build Coastguard Worker int status;
509*e1eccf28SAndroid Build Coastguard Worker pthread_attr_t threadAttr;
510*e1eccf28SAndroid Build Coastguard Worker
511*e1eccf28SAndroid Build Coastguard Worker pthread_mutex_unlock(&gInitMutex);
512*e1eccf28SAndroid Build Coastguard Worker
513*e1eccf28SAndroid Build Coastguard Worker // Global init done at this point.
514*e1eccf28SAndroid Build Coastguard Worker
515*e1eccf28SAndroid Build Coastguard Worker status = pthread_attr_init(&threadAttr);
516*e1eccf28SAndroid Build Coastguard Worker if (status) {
517*e1eccf28SAndroid Build Coastguard Worker ALOGE("Failed to init thread attribute.");
518*e1eccf28SAndroid Build Coastguard Worker return false;
519*e1eccf28SAndroid Build Coastguard Worker }
520*e1eccf28SAndroid Build Coastguard Worker
521*e1eccf28SAndroid Build Coastguard Worker mHasSurface = false;
522*e1eccf28SAndroid Build Coastguard Worker mDriverName = NULL;
523*e1eccf28SAndroid Build Coastguard Worker
524*e1eccf28SAndroid Build Coastguard Worker timerInit();
525*e1eccf28SAndroid Build Coastguard Worker timerSet(RS_TIMER_INTERNAL);
526*e1eccf28SAndroid Build Coastguard Worker if (mSynchronous) {
527*e1eccf28SAndroid Build Coastguard Worker threadProc(this);
528*e1eccf28SAndroid Build Coastguard Worker
529*e1eccf28SAndroid Build Coastguard Worker if (mError != RS_ERROR_NONE) {
530*e1eccf28SAndroid Build Coastguard Worker ALOGE("Errors during thread init (sync mode)");
531*e1eccf28SAndroid Build Coastguard Worker return false;
532*e1eccf28SAndroid Build Coastguard Worker }
533*e1eccf28SAndroid Build Coastguard Worker } else {
534*e1eccf28SAndroid Build Coastguard Worker status = pthread_create(&mThreadId, &threadAttr, threadProc, this);
535*e1eccf28SAndroid Build Coastguard Worker if (status) {
536*e1eccf28SAndroid Build Coastguard Worker ALOGE("Failed to start rs context thread.");
537*e1eccf28SAndroid Build Coastguard Worker return false;
538*e1eccf28SAndroid Build Coastguard Worker }
539*e1eccf28SAndroid Build Coastguard Worker while (!mRunning && (mError == RS_ERROR_NONE)) {
540*e1eccf28SAndroid Build Coastguard Worker usleep(100);
541*e1eccf28SAndroid Build Coastguard Worker }
542*e1eccf28SAndroid Build Coastguard Worker
543*e1eccf28SAndroid Build Coastguard Worker if (mError != RS_ERROR_NONE) {
544*e1eccf28SAndroid Build Coastguard Worker ALOGE("Errors during thread init");
545*e1eccf28SAndroid Build Coastguard Worker return false;
546*e1eccf28SAndroid Build Coastguard Worker }
547*e1eccf28SAndroid Build Coastguard Worker
548*e1eccf28SAndroid Build Coastguard Worker pthread_attr_destroy(&threadAttr);
549*e1eccf28SAndroid Build Coastguard Worker }
550*e1eccf28SAndroid Build Coastguard Worker return true;
551*e1eccf28SAndroid Build Coastguard Worker }
552*e1eccf28SAndroid Build Coastguard Worker
~Context()553*e1eccf28SAndroid Build Coastguard Worker Context::~Context() {
554*e1eccf28SAndroid Build Coastguard Worker if (!mIsContextLite) {
555*e1eccf28SAndroid Build Coastguard Worker mPaused = false;
556*e1eccf28SAndroid Build Coastguard Worker void *res;
557*e1eccf28SAndroid Build Coastguard Worker
558*e1eccf28SAndroid Build Coastguard Worker mIO.shutdown();
559*e1eccf28SAndroid Build Coastguard Worker if (!mSynchronous && mRunning) {
560*e1eccf28SAndroid Build Coastguard Worker // Only try to join a pthread when:
561*e1eccf28SAndroid Build Coastguard Worker // 1. The Context is asynchronous.
562*e1eccf28SAndroid Build Coastguard Worker // 2. pthread successfully created and running.
563*e1eccf28SAndroid Build Coastguard Worker pthread_join(mThreadId, &res);
564*e1eccf28SAndroid Build Coastguard Worker }
565*e1eccf28SAndroid Build Coastguard Worker rsAssert(mExit);
566*e1eccf28SAndroid Build Coastguard Worker
567*e1eccf28SAndroid Build Coastguard Worker if (mHal.funcs.shutdownDriver && mHal.drv) {
568*e1eccf28SAndroid Build Coastguard Worker mHal.funcs.shutdownDriver(this);
569*e1eccf28SAndroid Build Coastguard Worker }
570*e1eccf28SAndroid Build Coastguard Worker }
571*e1eccf28SAndroid Build Coastguard Worker }
572*e1eccf28SAndroid Build Coastguard Worker
573*e1eccf28SAndroid Build Coastguard Worker #if !defined(RS_VENDOR_LIB) && !defined(RS_COMPATIBILITY_LIB)
setSurface(uint32_t w,uint32_t h,RsNativeWindow sur)574*e1eccf28SAndroid Build Coastguard Worker void Context::setSurface(uint32_t w, uint32_t h, RsNativeWindow sur) {
575*e1eccf28SAndroid Build Coastguard Worker rsAssert(mIsGraphicsContext);
576*e1eccf28SAndroid Build Coastguard Worker mHal.funcs.setSurface(this, w, h, sur);
577*e1eccf28SAndroid Build Coastguard Worker
578*e1eccf28SAndroid Build Coastguard Worker mHasSurface = sur != nullptr;
579*e1eccf28SAndroid Build Coastguard Worker mWidth = w;
580*e1eccf28SAndroid Build Coastguard Worker mHeight = h;
581*e1eccf28SAndroid Build Coastguard Worker
582*e1eccf28SAndroid Build Coastguard Worker if (mWidth && mHeight) {
583*e1eccf28SAndroid Build Coastguard Worker mStateVertex.updateSize(this);
584*e1eccf28SAndroid Build Coastguard Worker mFBOCache.updateSize();
585*e1eccf28SAndroid Build Coastguard Worker }
586*e1eccf28SAndroid Build Coastguard Worker }
587*e1eccf28SAndroid Build Coastguard Worker
getCurrentSurfaceWidth() const588*e1eccf28SAndroid Build Coastguard Worker uint32_t Context::getCurrentSurfaceWidth() const {
589*e1eccf28SAndroid Build Coastguard Worker for (uint32_t i = 0; i < mFBOCache.mHal.state.colorTargetsCount; i ++) {
590*e1eccf28SAndroid Build Coastguard Worker if (mFBOCache.mHal.state.colorTargets[i] != nullptr) {
591*e1eccf28SAndroid Build Coastguard Worker return mFBOCache.mHal.state.colorTargets[i]->getType()->getDimX();
592*e1eccf28SAndroid Build Coastguard Worker }
593*e1eccf28SAndroid Build Coastguard Worker }
594*e1eccf28SAndroid Build Coastguard Worker if (mFBOCache.mHal.state.depthTarget != nullptr) {
595*e1eccf28SAndroid Build Coastguard Worker return mFBOCache.mHal.state.depthTarget->getType()->getDimX();
596*e1eccf28SAndroid Build Coastguard Worker }
597*e1eccf28SAndroid Build Coastguard Worker return mWidth;
598*e1eccf28SAndroid Build Coastguard Worker }
599*e1eccf28SAndroid Build Coastguard Worker
getCurrentSurfaceHeight() const600*e1eccf28SAndroid Build Coastguard Worker uint32_t Context::getCurrentSurfaceHeight() const {
601*e1eccf28SAndroid Build Coastguard Worker for (uint32_t i = 0; i < mFBOCache.mHal.state.colorTargetsCount; i ++) {
602*e1eccf28SAndroid Build Coastguard Worker if (mFBOCache.mHal.state.colorTargets[i] != nullptr) {
603*e1eccf28SAndroid Build Coastguard Worker return mFBOCache.mHal.state.colorTargets[i]->getType()->getDimY();
604*e1eccf28SAndroid Build Coastguard Worker }
605*e1eccf28SAndroid Build Coastguard Worker }
606*e1eccf28SAndroid Build Coastguard Worker if (mFBOCache.mHal.state.depthTarget != nullptr) {
607*e1eccf28SAndroid Build Coastguard Worker return mFBOCache.mHal.state.depthTarget->getType()->getDimY();
608*e1eccf28SAndroid Build Coastguard Worker }
609*e1eccf28SAndroid Build Coastguard Worker return mHeight;
610*e1eccf28SAndroid Build Coastguard Worker }
611*e1eccf28SAndroid Build Coastguard Worker
pause()612*e1eccf28SAndroid Build Coastguard Worker void Context::pause() {
613*e1eccf28SAndroid Build Coastguard Worker rsAssert(mIsGraphicsContext);
614*e1eccf28SAndroid Build Coastguard Worker mPaused = true;
615*e1eccf28SAndroid Build Coastguard Worker }
616*e1eccf28SAndroid Build Coastguard Worker
resume()617*e1eccf28SAndroid Build Coastguard Worker void Context::resume() {
618*e1eccf28SAndroid Build Coastguard Worker rsAssert(mIsGraphicsContext);
619*e1eccf28SAndroid Build Coastguard Worker mPaused = false;
620*e1eccf28SAndroid Build Coastguard Worker }
621*e1eccf28SAndroid Build Coastguard Worker
setRootScript(Script * s)622*e1eccf28SAndroid Build Coastguard Worker void Context::setRootScript(Script *s) {
623*e1eccf28SAndroid Build Coastguard Worker rsAssert(mIsGraphicsContext);
624*e1eccf28SAndroid Build Coastguard Worker mRootScript.set(s);
625*e1eccf28SAndroid Build Coastguard Worker }
626*e1eccf28SAndroid Build Coastguard Worker
setProgramStore(ProgramStore * pfs)627*e1eccf28SAndroid Build Coastguard Worker void Context::setProgramStore(ProgramStore *pfs) {
628*e1eccf28SAndroid Build Coastguard Worker rsAssert(mIsGraphicsContext);
629*e1eccf28SAndroid Build Coastguard Worker if (pfs == nullptr) {
630*e1eccf28SAndroid Build Coastguard Worker mFragmentStore.set(mStateFragmentStore.mDefault);
631*e1eccf28SAndroid Build Coastguard Worker } else {
632*e1eccf28SAndroid Build Coastguard Worker mFragmentStore.set(pfs);
633*e1eccf28SAndroid Build Coastguard Worker }
634*e1eccf28SAndroid Build Coastguard Worker }
635*e1eccf28SAndroid Build Coastguard Worker
setProgramFragment(ProgramFragment * pf)636*e1eccf28SAndroid Build Coastguard Worker void Context::setProgramFragment(ProgramFragment *pf) {
637*e1eccf28SAndroid Build Coastguard Worker rsAssert(mIsGraphicsContext);
638*e1eccf28SAndroid Build Coastguard Worker if (pf == nullptr) {
639*e1eccf28SAndroid Build Coastguard Worker mFragment.set(mStateFragment.mDefault);
640*e1eccf28SAndroid Build Coastguard Worker } else {
641*e1eccf28SAndroid Build Coastguard Worker mFragment.set(pf);
642*e1eccf28SAndroid Build Coastguard Worker }
643*e1eccf28SAndroid Build Coastguard Worker }
644*e1eccf28SAndroid Build Coastguard Worker
setProgramRaster(ProgramRaster * pr)645*e1eccf28SAndroid Build Coastguard Worker void Context::setProgramRaster(ProgramRaster *pr) {
646*e1eccf28SAndroid Build Coastguard Worker rsAssert(mIsGraphicsContext);
647*e1eccf28SAndroid Build Coastguard Worker if (pr == nullptr) {
648*e1eccf28SAndroid Build Coastguard Worker mRaster.set(mStateRaster.mDefault);
649*e1eccf28SAndroid Build Coastguard Worker } else {
650*e1eccf28SAndroid Build Coastguard Worker mRaster.set(pr);
651*e1eccf28SAndroid Build Coastguard Worker }
652*e1eccf28SAndroid Build Coastguard Worker }
653*e1eccf28SAndroid Build Coastguard Worker
setProgramVertex(ProgramVertex * pv)654*e1eccf28SAndroid Build Coastguard Worker void Context::setProgramVertex(ProgramVertex *pv) {
655*e1eccf28SAndroid Build Coastguard Worker rsAssert(mIsGraphicsContext);
656*e1eccf28SAndroid Build Coastguard Worker if (pv == nullptr) {
657*e1eccf28SAndroid Build Coastguard Worker mVertex.set(mStateVertex.mDefault);
658*e1eccf28SAndroid Build Coastguard Worker } else {
659*e1eccf28SAndroid Build Coastguard Worker mVertex.set(pv);
660*e1eccf28SAndroid Build Coastguard Worker }
661*e1eccf28SAndroid Build Coastguard Worker }
662*e1eccf28SAndroid Build Coastguard Worker
setFont(Font * f)663*e1eccf28SAndroid Build Coastguard Worker void Context::setFont(Font *f) {
664*e1eccf28SAndroid Build Coastguard Worker rsAssert(mIsGraphicsContext);
665*e1eccf28SAndroid Build Coastguard Worker if (f == nullptr) {
666*e1eccf28SAndroid Build Coastguard Worker mFont.set(mStateFont.mDefault);
667*e1eccf28SAndroid Build Coastguard Worker } else {
668*e1eccf28SAndroid Build Coastguard Worker mFont.set(f);
669*e1eccf28SAndroid Build Coastguard Worker }
670*e1eccf28SAndroid Build Coastguard Worker }
671*e1eccf28SAndroid Build Coastguard Worker #endif
672*e1eccf28SAndroid Build Coastguard Worker
finish()673*e1eccf28SAndroid Build Coastguard Worker void Context::finish() {
674*e1eccf28SAndroid Build Coastguard Worker if (mHal.funcs.finish) {
675*e1eccf28SAndroid Build Coastguard Worker mHal.funcs.finish(this);
676*e1eccf28SAndroid Build Coastguard Worker }
677*e1eccf28SAndroid Build Coastguard Worker }
678*e1eccf28SAndroid Build Coastguard Worker
assignName(ObjectBase * obj,const char * name,uint32_t len)679*e1eccf28SAndroid Build Coastguard Worker void Context::assignName(ObjectBase *obj, const char *name, uint32_t len) {
680*e1eccf28SAndroid Build Coastguard Worker rsAssert(!obj->getName());
681*e1eccf28SAndroid Build Coastguard Worker obj->setName(name, len);
682*e1eccf28SAndroid Build Coastguard Worker mNames.push_back(obj);
683*e1eccf28SAndroid Build Coastguard Worker }
684*e1eccf28SAndroid Build Coastguard Worker
removeName(ObjectBase * obj)685*e1eccf28SAndroid Build Coastguard Worker void Context::removeName(ObjectBase *obj) {
686*e1eccf28SAndroid Build Coastguard Worker for (size_t ct=0; ct < mNames.size(); ct++) {
687*e1eccf28SAndroid Build Coastguard Worker if (obj == mNames[ct]) {
688*e1eccf28SAndroid Build Coastguard Worker mNames.erase(mNames.begin() + ct);
689*e1eccf28SAndroid Build Coastguard Worker return;
690*e1eccf28SAndroid Build Coastguard Worker }
691*e1eccf28SAndroid Build Coastguard Worker }
692*e1eccf28SAndroid Build Coastguard Worker }
693*e1eccf28SAndroid Build Coastguard Worker
peekMessageToClient(size_t * receiveLen,uint32_t * subID)694*e1eccf28SAndroid Build Coastguard Worker RsMessageToClientType Context::peekMessageToClient(size_t *receiveLen, uint32_t *subID) {
695*e1eccf28SAndroid Build Coastguard Worker return (RsMessageToClientType)mIO.getClientHeader(receiveLen, subID);
696*e1eccf28SAndroid Build Coastguard Worker }
697*e1eccf28SAndroid Build Coastguard Worker
getMessageToClient(void * data,size_t * receiveLen,uint32_t * subID,size_t bufferLen)698*e1eccf28SAndroid Build Coastguard Worker RsMessageToClientType Context::getMessageToClient(void *data, size_t *receiveLen, uint32_t *subID, size_t bufferLen) {
699*e1eccf28SAndroid Build Coastguard Worker return (RsMessageToClientType)mIO.getClientPayload(data, receiveLen, subID, bufferLen);
700*e1eccf28SAndroid Build Coastguard Worker }
701*e1eccf28SAndroid Build Coastguard Worker
sendMessageToClient(const void * data,RsMessageToClientType cmdID,uint32_t subID,size_t len,bool waitForSpace) const702*e1eccf28SAndroid Build Coastguard Worker bool Context::sendMessageToClient(const void *data, RsMessageToClientType cmdID,
703*e1eccf28SAndroid Build Coastguard Worker uint32_t subID, size_t len, bool waitForSpace) const {
704*e1eccf28SAndroid Build Coastguard Worker
705*e1eccf28SAndroid Build Coastguard Worker pthread_mutex_lock(&gMessageMutex);
706*e1eccf28SAndroid Build Coastguard Worker bool ret = mIO.sendToClient(cmdID, subID, data, len, waitForSpace);
707*e1eccf28SAndroid Build Coastguard Worker pthread_mutex_unlock(&gMessageMutex);
708*e1eccf28SAndroid Build Coastguard Worker return ret;
709*e1eccf28SAndroid Build Coastguard Worker }
710*e1eccf28SAndroid Build Coastguard Worker
initToClient()711*e1eccf28SAndroid Build Coastguard Worker void Context::initToClient() {
712*e1eccf28SAndroid Build Coastguard Worker while (!mRunning) {
713*e1eccf28SAndroid Build Coastguard Worker usleep(100);
714*e1eccf28SAndroid Build Coastguard Worker }
715*e1eccf28SAndroid Build Coastguard Worker }
716*e1eccf28SAndroid Build Coastguard Worker
deinitToClient()717*e1eccf28SAndroid Build Coastguard Worker void Context::deinitToClient() {
718*e1eccf28SAndroid Build Coastguard Worker mIO.clientShutdown();
719*e1eccf28SAndroid Build Coastguard Worker }
720*e1eccf28SAndroid Build Coastguard Worker
setError(RsError e,const char * msg) const721*e1eccf28SAndroid Build Coastguard Worker void Context::setError(RsError e, const char *msg) const {
722*e1eccf28SAndroid Build Coastguard Worker mError = e;
723*e1eccf28SAndroid Build Coastguard Worker
724*e1eccf28SAndroid Build Coastguard Worker if (mError >= RS_ERROR_FATAL_DEBUG) {
725*e1eccf28SAndroid Build Coastguard Worker // If a FATAL error occurred, set the flag to indicate the process
726*e1eccf28SAndroid Build Coastguard Worker // will be goign down
727*e1eccf28SAndroid Build Coastguard Worker mFatalErrorOccured = true;
728*e1eccf28SAndroid Build Coastguard Worker }
729*e1eccf28SAndroid Build Coastguard Worker
730*e1eccf28SAndroid Build Coastguard Worker sendMessageToClient(msg, RS_MESSAGE_TO_CLIENT_ERROR, e, strlen(msg) + 1, true);
731*e1eccf28SAndroid Build Coastguard Worker }
732*e1eccf28SAndroid Build Coastguard Worker
733*e1eccf28SAndroid Build Coastguard Worker
dumpDebug() const734*e1eccf28SAndroid Build Coastguard Worker void Context::dumpDebug() const {
735*e1eccf28SAndroid Build Coastguard Worker ALOGE("RS Context debug %p", this);
736*e1eccf28SAndroid Build Coastguard Worker ALOGE("RS Context debug");
737*e1eccf28SAndroid Build Coastguard Worker
738*e1eccf28SAndroid Build Coastguard Worker ALOGE(" RS width %i, height %i", mWidth, mHeight);
739*e1eccf28SAndroid Build Coastguard Worker ALOGE(" RS running %i, exit %i, paused %i", mRunning, mExit, mPaused);
740*e1eccf28SAndroid Build Coastguard Worker ALOGE(" RS pThreadID %li, nativeThreadID %i", (long int)mThreadId, mNativeThreadId);
741*e1eccf28SAndroid Build Coastguard Worker }
742*e1eccf28SAndroid Build Coastguard Worker
743*e1eccf28SAndroid Build Coastguard Worker ///////////////////////////////////////////////////////////////////////////////////////////
744*e1eccf28SAndroid Build Coastguard Worker //
745*e1eccf28SAndroid Build Coastguard Worker
rsi_ContextFinish(Context * rsc)746*e1eccf28SAndroid Build Coastguard Worker void rsi_ContextFinish(Context *rsc) {
747*e1eccf28SAndroid Build Coastguard Worker rsc->finish();
748*e1eccf28SAndroid Build Coastguard Worker }
749*e1eccf28SAndroid Build Coastguard Worker
rsi_ContextBindRootScript(Context * rsc,RsScript vs)750*e1eccf28SAndroid Build Coastguard Worker void rsi_ContextBindRootScript(Context *rsc, RsScript vs) {
751*e1eccf28SAndroid Build Coastguard Worker #if !defined(RS_VENDOR_LIB) && !defined(RS_COMPATIBILITY_LIB)
752*e1eccf28SAndroid Build Coastguard Worker Script *s = static_cast<Script *>(vs);
753*e1eccf28SAndroid Build Coastguard Worker rsc->setRootScript(s);
754*e1eccf28SAndroid Build Coastguard Worker #endif
755*e1eccf28SAndroid Build Coastguard Worker }
756*e1eccf28SAndroid Build Coastguard Worker
rsi_ContextSetCacheDir(Context * rsc,const char * cacheDir,size_t cacheDir_length)757*e1eccf28SAndroid Build Coastguard Worker void rsi_ContextSetCacheDir(Context *rsc, const char *cacheDir, size_t cacheDir_length) {
758*e1eccf28SAndroid Build Coastguard Worker rsc->setCacheDir(cacheDir, cacheDir_length);
759*e1eccf28SAndroid Build Coastguard Worker }
760*e1eccf28SAndroid Build Coastguard Worker
rsi_ContextBindSampler(Context * rsc,uint32_t slot,RsSampler vs)761*e1eccf28SAndroid Build Coastguard Worker void rsi_ContextBindSampler(Context *rsc, uint32_t slot, RsSampler vs) {
762*e1eccf28SAndroid Build Coastguard Worker Sampler *s = static_cast<Sampler *>(vs);
763*e1eccf28SAndroid Build Coastguard Worker
764*e1eccf28SAndroid Build Coastguard Worker if (slot > RS_MAX_SAMPLER_SLOT) {
765*e1eccf28SAndroid Build Coastguard Worker ALOGE("Invalid sampler slot");
766*e1eccf28SAndroid Build Coastguard Worker return;
767*e1eccf28SAndroid Build Coastguard Worker }
768*e1eccf28SAndroid Build Coastguard Worker
769*e1eccf28SAndroid Build Coastguard Worker s->bindToContext(&rsc->mStateSampler, slot);
770*e1eccf28SAndroid Build Coastguard Worker }
771*e1eccf28SAndroid Build Coastguard Worker
772*e1eccf28SAndroid Build Coastguard Worker #if !defined(RS_VENDOR_LIB) && !defined(RS_COMPATIBILITY_LIB)
rsi_ContextBindProgramStore(Context * rsc,RsProgramStore vpfs)773*e1eccf28SAndroid Build Coastguard Worker void rsi_ContextBindProgramStore(Context *rsc, RsProgramStore vpfs) {
774*e1eccf28SAndroid Build Coastguard Worker ProgramStore *pfs = static_cast<ProgramStore *>(vpfs);
775*e1eccf28SAndroid Build Coastguard Worker rsc->setProgramStore(pfs);
776*e1eccf28SAndroid Build Coastguard Worker }
777*e1eccf28SAndroid Build Coastguard Worker
rsi_ContextBindProgramFragment(Context * rsc,RsProgramFragment vpf)778*e1eccf28SAndroid Build Coastguard Worker void rsi_ContextBindProgramFragment(Context *rsc, RsProgramFragment vpf) {
779*e1eccf28SAndroid Build Coastguard Worker ProgramFragment *pf = static_cast<ProgramFragment *>(vpf);
780*e1eccf28SAndroid Build Coastguard Worker rsc->setProgramFragment(pf);
781*e1eccf28SAndroid Build Coastguard Worker }
782*e1eccf28SAndroid Build Coastguard Worker
rsi_ContextBindProgramRaster(Context * rsc,RsProgramRaster vpr)783*e1eccf28SAndroid Build Coastguard Worker void rsi_ContextBindProgramRaster(Context *rsc, RsProgramRaster vpr) {
784*e1eccf28SAndroid Build Coastguard Worker ProgramRaster *pr = static_cast<ProgramRaster *>(vpr);
785*e1eccf28SAndroid Build Coastguard Worker rsc->setProgramRaster(pr);
786*e1eccf28SAndroid Build Coastguard Worker }
787*e1eccf28SAndroid Build Coastguard Worker
rsi_ContextBindProgramVertex(Context * rsc,RsProgramVertex vpv)788*e1eccf28SAndroid Build Coastguard Worker void rsi_ContextBindProgramVertex(Context *rsc, RsProgramVertex vpv) {
789*e1eccf28SAndroid Build Coastguard Worker ProgramVertex *pv = static_cast<ProgramVertex *>(vpv);
790*e1eccf28SAndroid Build Coastguard Worker rsc->setProgramVertex(pv);
791*e1eccf28SAndroid Build Coastguard Worker }
792*e1eccf28SAndroid Build Coastguard Worker
rsi_ContextBindFont(Context * rsc,RsFont vfont)793*e1eccf28SAndroid Build Coastguard Worker void rsi_ContextBindFont(Context *rsc, RsFont vfont) {
794*e1eccf28SAndroid Build Coastguard Worker Font *font = static_cast<Font *>(vfont);
795*e1eccf28SAndroid Build Coastguard Worker rsc->setFont(font);
796*e1eccf28SAndroid Build Coastguard Worker }
797*e1eccf28SAndroid Build Coastguard Worker #endif
798*e1eccf28SAndroid Build Coastguard Worker
rsi_AssignName(Context * rsc,RsObjectBase obj,const char * name,size_t name_length)799*e1eccf28SAndroid Build Coastguard Worker void rsi_AssignName(Context *rsc, RsObjectBase obj, const char *name, size_t name_length) {
800*e1eccf28SAndroid Build Coastguard Worker ObjectBase *ob = static_cast<ObjectBase *>(obj);
801*e1eccf28SAndroid Build Coastguard Worker rsc->assignName(ob, name, name_length);
802*e1eccf28SAndroid Build Coastguard Worker }
803*e1eccf28SAndroid Build Coastguard Worker
rsi_ObjDestroy(Context * rsc,void * optr)804*e1eccf28SAndroid Build Coastguard Worker void rsi_ObjDestroy(Context *rsc, void *optr) {
805*e1eccf28SAndroid Build Coastguard Worker ObjectBase *ob = static_cast<ObjectBase *>(optr);
806*e1eccf28SAndroid Build Coastguard Worker rsc->removeName(ob);
807*e1eccf28SAndroid Build Coastguard Worker ob->decUserRef();
808*e1eccf28SAndroid Build Coastguard Worker }
809*e1eccf28SAndroid Build Coastguard Worker
810*e1eccf28SAndroid Build Coastguard Worker #if !defined(RS_VENDOR_LIB) && !defined(RS_COMPATIBILITY_LIB)
rsi_ContextPause(Context * rsc)811*e1eccf28SAndroid Build Coastguard Worker void rsi_ContextPause(Context *rsc) {
812*e1eccf28SAndroid Build Coastguard Worker rsc->pause();
813*e1eccf28SAndroid Build Coastguard Worker }
814*e1eccf28SAndroid Build Coastguard Worker
rsi_ContextResume(Context * rsc)815*e1eccf28SAndroid Build Coastguard Worker void rsi_ContextResume(Context *rsc) {
816*e1eccf28SAndroid Build Coastguard Worker rsc->resume();
817*e1eccf28SAndroid Build Coastguard Worker }
818*e1eccf28SAndroid Build Coastguard Worker
rsi_ContextSetSurface(Context * rsc,uint32_t w,uint32_t h,RsNativeWindow sur)819*e1eccf28SAndroid Build Coastguard Worker void rsi_ContextSetSurface(Context *rsc, uint32_t w, uint32_t h, RsNativeWindow sur) {
820*e1eccf28SAndroid Build Coastguard Worker rsc->setSurface(w, h, sur);
821*e1eccf28SAndroid Build Coastguard Worker }
822*e1eccf28SAndroid Build Coastguard Worker #endif
823*e1eccf28SAndroid Build Coastguard Worker
rsi_ContextSetPriority(Context * rsc,int32_t p)824*e1eccf28SAndroid Build Coastguard Worker void rsi_ContextSetPriority(Context *rsc, int32_t p) {
825*e1eccf28SAndroid Build Coastguard Worker rsc->setPriority(p);
826*e1eccf28SAndroid Build Coastguard Worker }
827*e1eccf28SAndroid Build Coastguard Worker
rsi_ContextDump(Context * rsc,int32_t bits)828*e1eccf28SAndroid Build Coastguard Worker void rsi_ContextDump(Context *rsc, int32_t bits) {
829*e1eccf28SAndroid Build Coastguard Worker ObjectBase::dumpAll(rsc);
830*e1eccf28SAndroid Build Coastguard Worker }
831*e1eccf28SAndroid Build Coastguard Worker
rsi_ContextDestroyWorker(Context * rsc)832*e1eccf28SAndroid Build Coastguard Worker void rsi_ContextDestroyWorker(Context *rsc) {
833*e1eccf28SAndroid Build Coastguard Worker rsc->destroyWorkerThreadResources();
834*e1eccf28SAndroid Build Coastguard Worker }
835*e1eccf28SAndroid Build Coastguard Worker
rsi_ContextDestroy(Context * rsc)836*e1eccf28SAndroid Build Coastguard Worker void rsi_ContextDestroy(Context *rsc) {
837*e1eccf28SAndroid Build Coastguard Worker //ALOGE("%p rsContextDestroy", rsc);
838*e1eccf28SAndroid Build Coastguard Worker rsc->destroyWorkerThreadResources();
839*e1eccf28SAndroid Build Coastguard Worker delete rsc;
840*e1eccf28SAndroid Build Coastguard Worker //ALOGV("%p rsContextDestroy done", rsc);
841*e1eccf28SAndroid Build Coastguard Worker }
842*e1eccf28SAndroid Build Coastguard Worker
rsi_ContextPeekMessage(Context * rsc,size_t * receiveLen,size_t receiveLen_length,uint32_t * subID,size_t subID_length)843*e1eccf28SAndroid Build Coastguard Worker RsMessageToClientType rsi_ContextPeekMessage(Context *rsc,
844*e1eccf28SAndroid Build Coastguard Worker size_t * receiveLen, size_t receiveLen_length,
845*e1eccf28SAndroid Build Coastguard Worker uint32_t * subID, size_t subID_length) {
846*e1eccf28SAndroid Build Coastguard Worker return rsc->peekMessageToClient(receiveLen, subID);
847*e1eccf28SAndroid Build Coastguard Worker }
848*e1eccf28SAndroid Build Coastguard Worker
rsi_ContextGetMessage(Context * rsc,void * data,size_t data_length,size_t * receiveLen,size_t receiveLen_length,uint32_t * subID,size_t subID_length)849*e1eccf28SAndroid Build Coastguard Worker RsMessageToClientType rsi_ContextGetMessage(Context *rsc, void * data, size_t data_length,
850*e1eccf28SAndroid Build Coastguard Worker size_t * receiveLen, size_t receiveLen_length,
851*e1eccf28SAndroid Build Coastguard Worker uint32_t * subID, size_t subID_length) {
852*e1eccf28SAndroid Build Coastguard Worker rsAssert(subID_length == sizeof(uint32_t));
853*e1eccf28SAndroid Build Coastguard Worker rsAssert(receiveLen_length == sizeof(size_t));
854*e1eccf28SAndroid Build Coastguard Worker return rsc->getMessageToClient(data, receiveLen, subID, data_length);
855*e1eccf28SAndroid Build Coastguard Worker }
856*e1eccf28SAndroid Build Coastguard Worker
rsi_ContextInitToClient(Context * rsc)857*e1eccf28SAndroid Build Coastguard Worker void rsi_ContextInitToClient(Context *rsc) {
858*e1eccf28SAndroid Build Coastguard Worker rsc->initToClient();
859*e1eccf28SAndroid Build Coastguard Worker }
860*e1eccf28SAndroid Build Coastguard Worker
rsi_ContextDeinitToClient(Context * rsc)861*e1eccf28SAndroid Build Coastguard Worker void rsi_ContextDeinitToClient(Context *rsc) {
862*e1eccf28SAndroid Build Coastguard Worker rsc->deinitToClient();
863*e1eccf28SAndroid Build Coastguard Worker }
864*e1eccf28SAndroid Build Coastguard Worker
rsi_ContextSendMessage(Context * rsc,uint32_t id,const uint8_t * data,size_t len)865*e1eccf28SAndroid Build Coastguard Worker void rsi_ContextSendMessage(Context *rsc, uint32_t id, const uint8_t *data, size_t len) {
866*e1eccf28SAndroid Build Coastguard Worker rsc->sendMessageToClient(data, RS_MESSAGE_TO_CLIENT_USER, id, len, true);
867*e1eccf28SAndroid Build Coastguard Worker }
868*e1eccf28SAndroid Build Coastguard Worker
869*e1eccf28SAndroid Build Coastguard Worker // implementation of handcode LF_ObjDestroy
870*e1eccf28SAndroid Build Coastguard Worker // required so nObjDestroy can be run from finalizer without blocking
LF_ObjDestroy_handcode(const Context * rsc,RsAsyncVoidPtr objPtr)871*e1eccf28SAndroid Build Coastguard Worker void LF_ObjDestroy_handcode(const Context *rsc, RsAsyncVoidPtr objPtr) {
872*e1eccf28SAndroid Build Coastguard Worker if (((Context *)rsc)->isSynchronous()) {
873*e1eccf28SAndroid Build Coastguard Worker rsi_ObjDestroy((Context *)rsc, objPtr);
874*e1eccf28SAndroid Build Coastguard Worker return;
875*e1eccf28SAndroid Build Coastguard Worker }
876*e1eccf28SAndroid Build Coastguard Worker
877*e1eccf28SAndroid Build Coastguard Worker // struct has two parts:
878*e1eccf28SAndroid Build Coastguard Worker // RsPlaybackRemoteHeader (cmdID and bytes)
879*e1eccf28SAndroid Build Coastguard Worker // RS_CMD_ObjDestroy (ptr)
880*e1eccf28SAndroid Build Coastguard Worker struct destroyCmd {
881*e1eccf28SAndroid Build Coastguard Worker uint32_t cmdID;
882*e1eccf28SAndroid Build Coastguard Worker uint32_t bytes;
883*e1eccf28SAndroid Build Coastguard Worker RsAsyncVoidPtr ptr;
884*e1eccf28SAndroid Build Coastguard Worker };
885*e1eccf28SAndroid Build Coastguard Worker
886*e1eccf28SAndroid Build Coastguard Worker destroyCmd cmd;
887*e1eccf28SAndroid Build Coastguard Worker cmd.cmdID = RS_CMD_ID_ObjDestroy;
888*e1eccf28SAndroid Build Coastguard Worker cmd.bytes = sizeof(RsAsyncVoidPtr);
889*e1eccf28SAndroid Build Coastguard Worker cmd.ptr = objPtr;
890*e1eccf28SAndroid Build Coastguard Worker ThreadIO *io = &((Context *)rsc)->mIO;
891*e1eccf28SAndroid Build Coastguard Worker io->coreWrite((void*)&cmd, sizeof(destroyCmd));
892*e1eccf28SAndroid Build Coastguard Worker
893*e1eccf28SAndroid Build Coastguard Worker }
894*e1eccf28SAndroid Build Coastguard Worker
895*e1eccf28SAndroid Build Coastguard Worker } // namespace renderscript
896*e1eccf28SAndroid Build Coastguard Worker } // namespace android
897