xref: /aosp_15_r20/frameworks/rs/rsScriptC.h (revision e1eccf28f96817838ad6867f7f39d2351ec11f56)
1*e1eccf28SAndroid Build Coastguard Worker /*
2*e1eccf28SAndroid Build Coastguard Worker  * Copyright (C) 2009-2012 The Android Open Source Project
3*e1eccf28SAndroid Build Coastguard Worker  *
4*e1eccf28SAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*e1eccf28SAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*e1eccf28SAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*e1eccf28SAndroid Build Coastguard Worker  *
8*e1eccf28SAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*e1eccf28SAndroid Build Coastguard Worker  *
10*e1eccf28SAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*e1eccf28SAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*e1eccf28SAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*e1eccf28SAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*e1eccf28SAndroid Build Coastguard Worker  * limitations under the License.
15*e1eccf28SAndroid Build Coastguard Worker  */
16*e1eccf28SAndroid Build Coastguard Worker 
17*e1eccf28SAndroid Build Coastguard Worker #ifndef ANDROID_RS_SCRIPT_C_H
18*e1eccf28SAndroid Build Coastguard Worker #define ANDROID_RS_SCRIPT_C_H
19*e1eccf28SAndroid Build Coastguard Worker 
20*e1eccf28SAndroid Build Coastguard Worker #include "rsEnv.h"
21*e1eccf28SAndroid Build Coastguard Worker #include "rsScript.h"
22*e1eccf28SAndroid Build Coastguard Worker 
23*e1eccf28SAndroid Build Coastguard Worker // ---------------------------------------------------------------------------
24*e1eccf28SAndroid Build Coastguard Worker namespace android {
25*e1eccf28SAndroid Build Coastguard Worker namespace renderscript {
26*e1eccf28SAndroid Build Coastguard Worker 
27*e1eccf28SAndroid Build Coastguard Worker 
28*e1eccf28SAndroid Build Coastguard Worker /** This class represents a script compiled from an .rs file. */
29*e1eccf28SAndroid Build Coastguard Worker class ScriptC : public Script {
30*e1eccf28SAndroid Build Coastguard Worker public:
31*e1eccf28SAndroid Build Coastguard Worker     typedef int (*RunScript_t)();
32*e1eccf28SAndroid Build Coastguard Worker     typedef void (*VoidFunc_t)();
33*e1eccf28SAndroid Build Coastguard Worker 
34*e1eccf28SAndroid Build Coastguard Worker     explicit ScriptC(Context *);
35*e1eccf28SAndroid Build Coastguard Worker     virtual ~ScriptC();
36*e1eccf28SAndroid Build Coastguard Worker 
37*e1eccf28SAndroid Build Coastguard Worker     void Invoke(Context *rsc, uint32_t slot, const void *data, size_t len) override;
38*e1eccf28SAndroid Build Coastguard Worker 
39*e1eccf28SAndroid Build Coastguard Worker     virtual uint32_t run(Context *);
40*e1eccf28SAndroid Build Coastguard Worker 
41*e1eccf28SAndroid Build Coastguard Worker     void runForEach(Context *rsc,
42*e1eccf28SAndroid Build Coastguard Worker                     uint32_t slot,
43*e1eccf28SAndroid Build Coastguard Worker                     const Allocation ** ains,
44*e1eccf28SAndroid Build Coastguard Worker                     size_t inLen,
45*e1eccf28SAndroid Build Coastguard Worker                     Allocation * aout,
46*e1eccf28SAndroid Build Coastguard Worker                     const void * usr,
47*e1eccf28SAndroid Build Coastguard Worker                     size_t usrBytes,
48*e1eccf28SAndroid Build Coastguard Worker                     const RsScriptCall *sc = nullptr) override;
49*e1eccf28SAndroid Build Coastguard Worker 
50*e1eccf28SAndroid Build Coastguard Worker     void runReduce(Context *rsc, uint32_t slot,
51*e1eccf28SAndroid Build Coastguard Worker                    const Allocation ** ains, size_t inLen,
52*e1eccf28SAndroid Build Coastguard Worker                    Allocation *aout, const RsScriptCall *sc) override;
53*e1eccf28SAndroid Build Coastguard Worker 
serialize(Context * rsc,OStream * stream)54*e1eccf28SAndroid Build Coastguard Worker     virtual void serialize(Context *rsc, OStream *stream) const {    }
getClassId()55*e1eccf28SAndroid Build Coastguard Worker     virtual RsA3DClassID getClassId() const { return RS_A3D_CLASS_ID_SCRIPT_C; }
createFromStream(Context * rsc,IStream * stream)56*e1eccf28SAndroid Build Coastguard Worker     static Type *createFromStream(Context *rsc, IStream *stream) { return nullptr; }
57*e1eccf28SAndroid Build Coastguard Worker 
58*e1eccf28SAndroid Build Coastguard Worker     bool runCompiler(Context *rsc, const char *resName, const char *cacheDir,
59*e1eccf28SAndroid Build Coastguard Worker                      const uint8_t *bitcode, size_t bitcodeLen);
60*e1eccf28SAndroid Build Coastguard Worker 
61*e1eccf28SAndroid Build Coastguard Worker //protected:
62*e1eccf28SAndroid Build Coastguard Worker     void setupScript(Context *);
63*e1eccf28SAndroid Build Coastguard Worker     void setupGLState(Context *);
64*e1eccf28SAndroid Build Coastguard Worker 
65*e1eccf28SAndroid Build Coastguard Worker #if !defined(RS_COMPATIBILITY_LIB)
66*e1eccf28SAndroid Build Coastguard Worker     static bool createCacheDir(const char *cacheDir);
67*e1eccf28SAndroid Build Coastguard Worker #endif
68*e1eccf28SAndroid Build Coastguard Worker };
69*e1eccf28SAndroid Build Coastguard Worker 
70*e1eccf28SAndroid Build Coastguard Worker } // namespace renderscript
71*e1eccf28SAndroid Build Coastguard Worker } // namespace android
72*e1eccf28SAndroid Build Coastguard Worker #endif
73