1*e1eccf28SAndroid Build Coastguard Worker /* 2*e1eccf28SAndroid Build Coastguard Worker * Copyright (C) 2009-2012 The Android Open Source Project 3*e1eccf28SAndroid Build Coastguard Worker * 4*e1eccf28SAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*e1eccf28SAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*e1eccf28SAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*e1eccf28SAndroid Build Coastguard Worker * 8*e1eccf28SAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*e1eccf28SAndroid Build Coastguard Worker * 10*e1eccf28SAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*e1eccf28SAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*e1eccf28SAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*e1eccf28SAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*e1eccf28SAndroid Build Coastguard Worker * limitations under the License. 15*e1eccf28SAndroid Build Coastguard Worker */ 16*e1eccf28SAndroid Build Coastguard Worker 17*e1eccf28SAndroid Build Coastguard Worker #ifndef ANDROID_RS_SCRIPT_C_H 18*e1eccf28SAndroid Build Coastguard Worker #define ANDROID_RS_SCRIPT_C_H 19*e1eccf28SAndroid Build Coastguard Worker 20*e1eccf28SAndroid Build Coastguard Worker #include "rsEnv.h" 21*e1eccf28SAndroid Build Coastguard Worker #include "rsScript.h" 22*e1eccf28SAndroid Build Coastguard Worker 23*e1eccf28SAndroid Build Coastguard Worker // --------------------------------------------------------------------------- 24*e1eccf28SAndroid Build Coastguard Worker namespace android { 25*e1eccf28SAndroid Build Coastguard Worker namespace renderscript { 26*e1eccf28SAndroid Build Coastguard Worker 27*e1eccf28SAndroid Build Coastguard Worker 28*e1eccf28SAndroid Build Coastguard Worker /** This class represents a script compiled from an .rs file. */ 29*e1eccf28SAndroid Build Coastguard Worker class ScriptC : public Script { 30*e1eccf28SAndroid Build Coastguard Worker public: 31*e1eccf28SAndroid Build Coastguard Worker typedef int (*RunScript_t)(); 32*e1eccf28SAndroid Build Coastguard Worker typedef void (*VoidFunc_t)(); 33*e1eccf28SAndroid Build Coastguard Worker 34*e1eccf28SAndroid Build Coastguard Worker explicit ScriptC(Context *); 35*e1eccf28SAndroid Build Coastguard Worker virtual ~ScriptC(); 36*e1eccf28SAndroid Build Coastguard Worker 37*e1eccf28SAndroid Build Coastguard Worker void Invoke(Context *rsc, uint32_t slot, const void *data, size_t len) override; 38*e1eccf28SAndroid Build Coastguard Worker 39*e1eccf28SAndroid Build Coastguard Worker virtual uint32_t run(Context *); 40*e1eccf28SAndroid Build Coastguard Worker 41*e1eccf28SAndroid Build Coastguard Worker void runForEach(Context *rsc, 42*e1eccf28SAndroid Build Coastguard Worker uint32_t slot, 43*e1eccf28SAndroid Build Coastguard Worker const Allocation ** ains, 44*e1eccf28SAndroid Build Coastguard Worker size_t inLen, 45*e1eccf28SAndroid Build Coastguard Worker Allocation * aout, 46*e1eccf28SAndroid Build Coastguard Worker const void * usr, 47*e1eccf28SAndroid Build Coastguard Worker size_t usrBytes, 48*e1eccf28SAndroid Build Coastguard Worker const RsScriptCall *sc = nullptr) override; 49*e1eccf28SAndroid Build Coastguard Worker 50*e1eccf28SAndroid Build Coastguard Worker void runReduce(Context *rsc, uint32_t slot, 51*e1eccf28SAndroid Build Coastguard Worker const Allocation ** ains, size_t inLen, 52*e1eccf28SAndroid Build Coastguard Worker Allocation *aout, const RsScriptCall *sc) override; 53*e1eccf28SAndroid Build Coastguard Worker serialize(Context * rsc,OStream * stream)54*e1eccf28SAndroid Build Coastguard Worker virtual void serialize(Context *rsc, OStream *stream) const { } getClassId()55*e1eccf28SAndroid Build Coastguard Worker virtual RsA3DClassID getClassId() const { return RS_A3D_CLASS_ID_SCRIPT_C; } createFromStream(Context * rsc,IStream * stream)56*e1eccf28SAndroid Build Coastguard Worker static Type *createFromStream(Context *rsc, IStream *stream) { return nullptr; } 57*e1eccf28SAndroid Build Coastguard Worker 58*e1eccf28SAndroid Build Coastguard Worker bool runCompiler(Context *rsc, const char *resName, const char *cacheDir, 59*e1eccf28SAndroid Build Coastguard Worker const uint8_t *bitcode, size_t bitcodeLen); 60*e1eccf28SAndroid Build Coastguard Worker 61*e1eccf28SAndroid Build Coastguard Worker //protected: 62*e1eccf28SAndroid Build Coastguard Worker void setupScript(Context *); 63*e1eccf28SAndroid Build Coastguard Worker void setupGLState(Context *); 64*e1eccf28SAndroid Build Coastguard Worker 65*e1eccf28SAndroid Build Coastguard Worker #if !defined(RS_COMPATIBILITY_LIB) 66*e1eccf28SAndroid Build Coastguard Worker static bool createCacheDir(const char *cacheDir); 67*e1eccf28SAndroid Build Coastguard Worker #endif 68*e1eccf28SAndroid Build Coastguard Worker }; 69*e1eccf28SAndroid Build Coastguard Worker 70*e1eccf28SAndroid Build Coastguard Worker } // namespace renderscript 71*e1eccf28SAndroid Build Coastguard Worker } // namespace android 72*e1eccf28SAndroid Build Coastguard Worker #endif 73