1*e1eccf28SAndroid Build Coastguard Worker /* 2*e1eccf28SAndroid Build Coastguard Worker * Copyright (C) 2012 The Android Open Source Project 3*e1eccf28SAndroid Build Coastguard Worker * 4*e1eccf28SAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*e1eccf28SAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*e1eccf28SAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*e1eccf28SAndroid Build Coastguard Worker * 8*e1eccf28SAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*e1eccf28SAndroid Build Coastguard Worker * 10*e1eccf28SAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*e1eccf28SAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*e1eccf28SAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*e1eccf28SAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*e1eccf28SAndroid Build Coastguard Worker * limitations under the License. 15*e1eccf28SAndroid Build Coastguard Worker */ 16*e1eccf28SAndroid Build Coastguard Worker 17*e1eccf28SAndroid Build Coastguard Worker #ifndef ANDROID_RS_SCRIPT_INTRINSIC_H 18*e1eccf28SAndroid Build Coastguard Worker #define ANDROID_RS_SCRIPT_INTRINSIC_H 19*e1eccf28SAndroid Build Coastguard Worker 20*e1eccf28SAndroid Build Coastguard Worker #include "rsScript.h" 21*e1eccf28SAndroid Build Coastguard Worker 22*e1eccf28SAndroid Build Coastguard Worker 23*e1eccf28SAndroid Build Coastguard Worker // --------------------------------------------------------------------------- 24*e1eccf28SAndroid Build Coastguard Worker namespace android { 25*e1eccf28SAndroid Build Coastguard Worker namespace renderscript { 26*e1eccf28SAndroid Build Coastguard Worker 27*e1eccf28SAndroid Build Coastguard Worker 28*e1eccf28SAndroid Build Coastguard Worker class ScriptIntrinsic : public Script { 29*e1eccf28SAndroid Build Coastguard Worker public: 30*e1eccf28SAndroid Build Coastguard Worker 31*e1eccf28SAndroid Build Coastguard Worker ObjectBaseRef<const Element> mElement; 32*e1eccf28SAndroid Build Coastguard Worker 33*e1eccf28SAndroid Build Coastguard Worker explicit ScriptIntrinsic(Context *); 34*e1eccf28SAndroid Build Coastguard Worker ~ScriptIntrinsic() override; 35*e1eccf28SAndroid Build Coastguard Worker 36*e1eccf28SAndroid Build Coastguard Worker bool init(Context *rsc, RsScriptIntrinsicID iid, Element *e); 37*e1eccf28SAndroid Build Coastguard Worker 38*e1eccf28SAndroid Build Coastguard Worker 39*e1eccf28SAndroid Build Coastguard Worker void serialize(Context *rsc, OStream *stream) const override; 40*e1eccf28SAndroid Build Coastguard Worker RsA3DClassID getClassId() const override; 41*e1eccf28SAndroid Build Coastguard Worker bool freeChildren() override; 42*e1eccf28SAndroid Build Coastguard Worker 43*e1eccf28SAndroid Build Coastguard Worker void runForEach(Context* rsc, 44*e1eccf28SAndroid Build Coastguard Worker uint32_t slot, 45*e1eccf28SAndroid Build Coastguard Worker const Allocation ** ains, 46*e1eccf28SAndroid Build Coastguard Worker size_t inLen, 47*e1eccf28SAndroid Build Coastguard Worker Allocation* aout, 48*e1eccf28SAndroid Build Coastguard Worker const void* usr, 49*e1eccf28SAndroid Build Coastguard Worker size_t usrBytes, 50*e1eccf28SAndroid Build Coastguard Worker const RsScriptCall* sc = nullptr) override; 51*e1eccf28SAndroid Build Coastguard Worker 52*e1eccf28SAndroid Build Coastguard Worker void runReduce(Context *rsc, uint32_t slot, 53*e1eccf28SAndroid Build Coastguard Worker const Allocation ** ains, size_t inLen, 54*e1eccf28SAndroid Build Coastguard Worker Allocation *aout, const RsScriptCall *sc) override; 55*e1eccf28SAndroid Build Coastguard Worker 56*e1eccf28SAndroid Build Coastguard Worker void Invoke(Context *rsc, uint32_t slot, const void *data, size_t len) override; 57*e1eccf28SAndroid Build Coastguard Worker void setupScript(Context *rsc) override; 58*e1eccf28SAndroid Build Coastguard Worker uint32_t run(Context *) override; isIntrinsic()59*e1eccf28SAndroid Build Coastguard Worker bool isIntrinsic() const override { return true; } 60*e1eccf28SAndroid Build Coastguard Worker protected: 61*e1eccf28SAndroid Build Coastguard Worker uint32_t mIntrinsicID; 62*e1eccf28SAndroid Build Coastguard Worker 63*e1eccf28SAndroid Build Coastguard Worker }; 64*e1eccf28SAndroid Build Coastguard Worker 65*e1eccf28SAndroid Build Coastguard Worker 66*e1eccf28SAndroid Build Coastguard Worker } // namespace renderscript 67*e1eccf28SAndroid Build Coastguard Worker } // namespace android 68*e1eccf28SAndroid Build Coastguard Worker #endif 69