1*e1eccf28SAndroid Build Coastguard Workerpackage { 2*e1eccf28SAndroid Build Coastguard Worker default_applicable_licenses: ["Android-Apache-2.0"], 3*e1eccf28SAndroid Build Coastguard Worker} 4*e1eccf28SAndroid Build Coastguard Worker 5*e1eccf28SAndroid Build Coastguard Worker// TODO: In later CLs, this build file will be replaced by a stand alone build that's not part of Android. 6*e1eccf28SAndroid Build Coastguard Worker 7*e1eccf28SAndroid Build Coastguard Workercc_binary { 8*e1eccf28SAndroid Build Coastguard Worker name: "renderscripttoolkittest", 9*e1eccf28SAndroid Build Coastguard Worker srcs: [ 10*e1eccf28SAndroid Build Coastguard Worker "TestTaskProcessor.cpp" 11*e1eccf28SAndroid Build Coastguard Worker ], 12*e1eccf28SAndroid Build Coastguard Worker shared_libs: [ 13*e1eccf28SAndroid Build Coastguard Worker "libbase", 14*e1eccf28SAndroid Build Coastguard Worker "librenderscripttoolkit", 15*e1eccf28SAndroid Build Coastguard Worker ], 16*e1eccf28SAndroid Build Coastguard Worker} 17*e1eccf28SAndroid Build Coastguard Worker 18*e1eccf28SAndroid Build Coastguard Workercc_library_shared { 19*e1eccf28SAndroid Build Coastguard Worker name: "librenderscripttoolkit", 20*e1eccf28SAndroid Build Coastguard Worker defaults: [], 21*e1eccf28SAndroid Build Coastguard Worker vendor_available: false, 22*e1eccf28SAndroid Build Coastguard Worker native_bridge_supported: false, 23*e1eccf28SAndroid Build Coastguard Worker double_loadable: true, 24*e1eccf28SAndroid Build Coastguard Worker 25*e1eccf28SAndroid Build Coastguard Worker srcs: [ 26*e1eccf28SAndroid Build Coastguard Worker "Blend.cpp", 27*e1eccf28SAndroid Build Coastguard Worker "Blur.cpp", 28*e1eccf28SAndroid Build Coastguard Worker "ColorMatrix.cpp", 29*e1eccf28SAndroid Build Coastguard Worker "Convolve3x3.cpp", 30*e1eccf28SAndroid Build Coastguard Worker "Convolve5x5.cpp", 31*e1eccf28SAndroid Build Coastguard Worker "Histogram.cpp", 32*e1eccf28SAndroid Build Coastguard Worker "Lut.cpp", 33*e1eccf28SAndroid Build Coastguard Worker "Lut3d.cpp", 34*e1eccf28SAndroid Build Coastguard Worker "RenderScriptToolkit.cpp", 35*e1eccf28SAndroid Build Coastguard Worker "Resize.cpp", 36*e1eccf28SAndroid Build Coastguard Worker "TaskProcessor.cpp", 37*e1eccf28SAndroid Build Coastguard Worker "Utils.cpp", 38*e1eccf28SAndroid Build Coastguard Worker "YuvToRgb.cpp", 39*e1eccf28SAndroid Build Coastguard Worker ], 40*e1eccf28SAndroid Build Coastguard Worker 41*e1eccf28SAndroid Build Coastguard Worker static_libs: [ "cpufeatures" ], 42*e1eccf28SAndroid Build Coastguard Worker 43*e1eccf28SAndroid Build Coastguard Worker arch: { 44*e1eccf28SAndroid Build Coastguard Worker arm64: { 45*e1eccf28SAndroid Build Coastguard Worker cflags: [ 46*e1eccf28SAndroid Build Coastguard Worker "-DARCH_ARM_USE_INTRINSICS", 47*e1eccf28SAndroid Build Coastguard Worker "-DARCH_ARM64_USE_INTRINSICS", 48*e1eccf28SAndroid Build Coastguard Worker "-DARCH_ARM64_HAVE_NEON", 49*e1eccf28SAndroid Build Coastguard Worker ], 50*e1eccf28SAndroid Build Coastguard Worker 51*e1eccf28SAndroid Build Coastguard Worker srcs: [ 52*e1eccf28SAndroid Build Coastguard Worker "Blend_advsimd.S", 53*e1eccf28SAndroid Build Coastguard Worker "Blur_advsimd.S", 54*e1eccf28SAndroid Build Coastguard Worker "ColorMatrix_advsimd.S", 55*e1eccf28SAndroid Build Coastguard Worker "Convolve_advsimd.S", 56*e1eccf28SAndroid Build Coastguard Worker "Lut3d_advsimd.S", 57*e1eccf28SAndroid Build Coastguard Worker "Resize_advsimd.S", 58*e1eccf28SAndroid Build Coastguard Worker "YuvToRgb_advsimd.S", 59*e1eccf28SAndroid Build Coastguard Worker ], 60*e1eccf28SAndroid Build Coastguard Worker }, 61*e1eccf28SAndroid Build Coastguard Worker 62*e1eccf28SAndroid Build Coastguard Worker arm: { 63*e1eccf28SAndroid Build Coastguard Worker cflags: [ 64*e1eccf28SAndroid Build Coastguard Worker "-DARCH_ARM_HAVE_NEON", 65*e1eccf28SAndroid Build Coastguard Worker "-DARCH_ARM_HAVE_VFP", 66*e1eccf28SAndroid Build Coastguard Worker "-DARCH_ARM_USE_INTRINSICS", 67*e1eccf28SAndroid Build Coastguard Worker ], 68*e1eccf28SAndroid Build Coastguard Worker 69*e1eccf28SAndroid Build Coastguard Worker srcs: [ 70*e1eccf28SAndroid Build Coastguard Worker "Blend_neon.S", 71*e1eccf28SAndroid Build Coastguard Worker "Blur_neon.S", 72*e1eccf28SAndroid Build Coastguard Worker "ColorMatrix_neon.S", 73*e1eccf28SAndroid Build Coastguard Worker "Convolve_neon.S", 74*e1eccf28SAndroid Build Coastguard Worker "Lut3d_neon.S", 75*e1eccf28SAndroid Build Coastguard Worker "Resize_neon.S", 76*e1eccf28SAndroid Build Coastguard Worker "YuvToRgb_neon.S", 77*e1eccf28SAndroid Build Coastguard Worker ], 78*e1eccf28SAndroid Build Coastguard Worker }, 79*e1eccf28SAndroid Build Coastguard Worker 80*e1eccf28SAndroid Build Coastguard Worker x86: { 81*e1eccf28SAndroid Build Coastguard Worker cflags: ["-DARCH_X86_HAVE_SSSE3"], 82*e1eccf28SAndroid Build Coastguard Worker srcs: ["x86.cpp"], 83*e1eccf28SAndroid Build Coastguard Worker }, 84*e1eccf28SAndroid Build Coastguard Worker x86_64: { 85*e1eccf28SAndroid Build Coastguard Worker cflags: ["-DARCH_X86_HAVE_SSSE3"], 86*e1eccf28SAndroid Build Coastguard Worker srcs: ["x86.cpp"], 87*e1eccf28SAndroid Build Coastguard Worker avx2: { 88*e1eccf28SAndroid Build Coastguard Worker cflags: ["-DARCH_X86_HAVE_AVX2", "-mavx2", "-mfma"], 89*e1eccf28SAndroid Build Coastguard Worker }, 90*e1eccf28SAndroid Build Coastguard Worker }, 91*e1eccf28SAndroid Build Coastguard Worker }, 92*e1eccf28SAndroid Build Coastguard Worker 93*e1eccf28SAndroid Build Coastguard Worker shared_libs: [ 94*e1eccf28SAndroid Build Coastguard Worker "libbase", 95*e1eccf28SAndroid Build Coastguard Worker "liblog", 96*e1eccf28SAndroid Build Coastguard Worker "libnativehelper", 97*e1eccf28SAndroid Build Coastguard Worker "libjnigraphics", 98*e1eccf28SAndroid Build Coastguard Worker ], 99*e1eccf28SAndroid Build Coastguard Worker header_libs: [ 100*e1eccf28SAndroid Build Coastguard Worker // TODO Once we compile in the .cpp files, check if any of these libraries are needed. 101*e1eccf28SAndroid Build Coastguard Worker //"libutils_headers", 102*e1eccf28SAndroid Build Coastguard Worker //"libhardware_headers", 103*e1eccf28SAndroid Build Coastguard Worker ], 104*e1eccf28SAndroid Build Coastguard Worker 105*e1eccf28SAndroid Build Coastguard Worker include_dirs: [ 106*e1eccf28SAndroid Build Coastguard Worker ], 107*e1eccf28SAndroid Build Coastguard Worker 108*e1eccf28SAndroid Build Coastguard Worker cflags: [ 109*e1eccf28SAndroid Build Coastguard Worker "-Wthread-safety", 110*e1eccf28SAndroid Build Coastguard Worker "-Werror", 111*e1eccf28SAndroid Build Coastguard Worker "-Wall", 112*e1eccf28SAndroid Build Coastguard Worker "-Wextra", 113*e1eccf28SAndroid Build Coastguard Worker "-Wno-unused-parameter", 114*e1eccf28SAndroid Build Coastguard Worker "-Wno-unused-variable", 115*e1eccf28SAndroid Build Coastguard Worker ], 116*e1eccf28SAndroid Build Coastguard Worker} 117