1*bebae9c0SAndroid Build Coastguard Worker /*
2*bebae9c0SAndroid Build Coastguard Worker * Copyright (C) 2011 The Android Open Source Project
3*bebae9c0SAndroid Build Coastguard Worker *
4*bebae9c0SAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*bebae9c0SAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*bebae9c0SAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*bebae9c0SAndroid Build Coastguard Worker *
8*bebae9c0SAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*bebae9c0SAndroid Build Coastguard Worker *
10*bebae9c0SAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*bebae9c0SAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*bebae9c0SAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*bebae9c0SAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*bebae9c0SAndroid Build Coastguard Worker * limitations under the License.
15*bebae9c0SAndroid Build Coastguard Worker */
16*bebae9c0SAndroid Build Coastguard Worker
17*bebae9c0SAndroid Build Coastguard Worker //#define USE_LOG SLAndroidLogLevel_Verbose
18*bebae9c0SAndroid Build Coastguard Worker
19*bebae9c0SAndroid Build Coastguard Worker #include "sles_allinclusive.h"
20*bebae9c0SAndroid Build Coastguard Worker #include "android/BufferQueueSource.h"
21*bebae9c0SAndroid Build Coastguard Worker
22*bebae9c0SAndroid Build Coastguard Worker #include <media/stagefright/foundation/ADebug.h>
23*bebae9c0SAndroid Build Coastguard Worker #include <sys/types.h>
24*bebae9c0SAndroid Build Coastguard Worker #include <unistd.h>
25*bebae9c0SAndroid Build Coastguard Worker #include <sys/types.h>
26*bebae9c0SAndroid Build Coastguard Worker #include <sys/stat.h>
27*bebae9c0SAndroid Build Coastguard Worker #include <fcntl.h>
28*bebae9c0SAndroid Build Coastguard Worker
29*bebae9c0SAndroid Build Coastguard Worker namespace android {
30*bebae9c0SAndroid Build Coastguard Worker
31*bebae9c0SAndroid Build Coastguard Worker
32*bebae9c0SAndroid Build Coastguard Worker const SLuint32 BufferQueueSource::kItemProcessed[NB_BUFFEREVENT_ITEM_FIELDS] = {
33*bebae9c0SAndroid Build Coastguard Worker SL_ANDROID_ITEMKEY_BUFFERQUEUEEVENT, // item key
34*bebae9c0SAndroid Build Coastguard Worker sizeof(SLuint32), // item size
35*bebae9c0SAndroid Build Coastguard Worker SL_ANDROIDBUFFERQUEUEEVENT_PROCESSED // item data
36*bebae9c0SAndroid Build Coastguard Worker };
37*bebae9c0SAndroid Build Coastguard Worker
38*bebae9c0SAndroid Build Coastguard Worker
BufferQueueSource(IAndroidBufferQueue * androidBufferQueue)39*bebae9c0SAndroid Build Coastguard Worker BufferQueueSource::BufferQueueSource(IAndroidBufferQueue *androidBufferQueue) :
40*bebae9c0SAndroid Build Coastguard Worker mAndroidBufferQueueSource(androidBufferQueue),
41*bebae9c0SAndroid Build Coastguard Worker mStreamToBqOffset(0),
42*bebae9c0SAndroid Build Coastguard Worker mEosReached(false)
43*bebae9c0SAndroid Build Coastguard Worker {
44*bebae9c0SAndroid Build Coastguard Worker }
45*bebae9c0SAndroid Build Coastguard Worker
46*bebae9c0SAndroid Build Coastguard Worker
~BufferQueueSource()47*bebae9c0SAndroid Build Coastguard Worker BufferQueueSource::~BufferQueueSource() {
48*bebae9c0SAndroid Build Coastguard Worker SL_LOGD("BufferQueueSource::~BufferQueueSource");
49*bebae9c0SAndroid Build Coastguard Worker }
50*bebae9c0SAndroid Build Coastguard Worker
51*bebae9c0SAndroid Build Coastguard Worker
52*bebae9c0SAndroid Build Coastguard Worker //--------------------------------------------------------------------------
initCheck() const53*bebae9c0SAndroid Build Coastguard Worker status_t BufferQueueSource::initCheck() const {
54*bebae9c0SAndroid Build Coastguard Worker return mAndroidBufferQueueSource != NULL ? OK : NO_INIT;
55*bebae9c0SAndroid Build Coastguard Worker }
56*bebae9c0SAndroid Build Coastguard Worker
readAt(off64_t offset,void * data,size_t size)57*bebae9c0SAndroid Build Coastguard Worker ssize_t BufferQueueSource::readAt(off64_t offset, void *data, size_t size) {
58*bebae9c0SAndroid Build Coastguard Worker SL_LOGD("BufferQueueSource::readAt(offset=%lld, data=%p, size=%d)", offset, data, size);
59*bebae9c0SAndroid Build Coastguard Worker
60*bebae9c0SAndroid Build Coastguard Worker if (mEosReached) {
61*bebae9c0SAndroid Build Coastguard Worker // once EOS has been received from the buffer queue, you can't read anymore
62*bebae9c0SAndroid Build Coastguard Worker return 0;
63*bebae9c0SAndroid Build Coastguard Worker }
64*bebae9c0SAndroid Build Coastguard Worker
65*bebae9c0SAndroid Build Coastguard Worker ssize_t readSize;
66*bebae9c0SAndroid Build Coastguard Worker slAndroidBufferQueueCallback callback = NULL;
67*bebae9c0SAndroid Build Coastguard Worker void* pBufferContext, *pBufferData, *callbackPContext;
68*bebae9c0SAndroid Build Coastguard Worker uint32_t dataSize, dataUsed;
69*bebae9c0SAndroid Build Coastguard Worker
70*bebae9c0SAndroid Build Coastguard Worker interface_lock_exclusive(mAndroidBufferQueueSource);
71*bebae9c0SAndroid Build Coastguard Worker
72*bebae9c0SAndroid Build Coastguard Worker if (mAndroidBufferQueueSource->mState.count == 0) {
73*bebae9c0SAndroid Build Coastguard Worker readSize = 0;
74*bebae9c0SAndroid Build Coastguard Worker } else {
75*bebae9c0SAndroid Build Coastguard Worker assert(mAndroidBufferQueueSource->mFront != mAndroidBufferQueueSource->mRear);
76*bebae9c0SAndroid Build Coastguard Worker
77*bebae9c0SAndroid Build Coastguard Worker AdvancedBufferHeader *oldFront = mAndroidBufferQueueSource->mFront;
78*bebae9c0SAndroid Build Coastguard Worker AdvancedBufferHeader *newFront = &oldFront[1];
79*bebae9c0SAndroid Build Coastguard Worker
80*bebae9c0SAndroid Build Coastguard Worker // where to read from
81*bebae9c0SAndroid Build Coastguard Worker char *pSrc = NULL;
82*bebae9c0SAndroid Build Coastguard Worker // can this read operation cause us to call the buffer queue callback
83*bebae9c0SAndroid Build Coastguard Worker // (either because there was a command with no data, or all the data has been consumed)
84*bebae9c0SAndroid Build Coastguard Worker bool queueCallbackCandidate = false;
85*bebae9c0SAndroid Build Coastguard Worker
86*bebae9c0SAndroid Build Coastguard Worker // consume events when starting to read data from a buffer for the first time
87*bebae9c0SAndroid Build Coastguard Worker if (oldFront->mDataSizeConsumed == 0) {
88*bebae9c0SAndroid Build Coastguard Worker if (oldFront->mItems.mAdtsCmdData.mAdtsCmdCode & ANDROID_ADTSEVENT_EOS) {
89*bebae9c0SAndroid Build Coastguard Worker mEosReached = true;
90*bebae9c0SAndroid Build Coastguard Worker // EOS has no associated data
91*bebae9c0SAndroid Build Coastguard Worker queueCallbackCandidate = true;
92*bebae9c0SAndroid Build Coastguard Worker }
93*bebae9c0SAndroid Build Coastguard Worker oldFront->mItems.mAdtsCmdData.mAdtsCmdCode = ANDROID_ADTSEVENT_NONE;
94*bebae9c0SAndroid Build Coastguard Worker }
95*bebae9c0SAndroid Build Coastguard Worker
96*bebae9c0SAndroid Build Coastguard Worker //assert(mStreamToBqOffset <= offset);
97*bebae9c0SAndroid Build Coastguard Worker CHECK_LE(mStreamToBqOffset, offset);
98*bebae9c0SAndroid Build Coastguard Worker
99*bebae9c0SAndroid Build Coastguard Worker if (offset + (off64_t) size <= mStreamToBqOffset + oldFront->mDataSize) {
100*bebae9c0SAndroid Build Coastguard Worker pSrc = ((char*)oldFront->mDataBuffer) + (offset - mStreamToBqOffset);
101*bebae9c0SAndroid Build Coastguard Worker
102*bebae9c0SAndroid Build Coastguard Worker if (offset - mStreamToBqOffset + size == oldFront->mDataSize) {
103*bebae9c0SAndroid Build Coastguard Worker // consumed buffer entirely
104*bebae9c0SAndroid Build Coastguard Worker oldFront->mDataSizeConsumed = oldFront->mDataSize;
105*bebae9c0SAndroid Build Coastguard Worker mStreamToBqOffset += oldFront->mDataSize;
106*bebae9c0SAndroid Build Coastguard Worker queueCallbackCandidate = true;
107*bebae9c0SAndroid Build Coastguard Worker
108*bebae9c0SAndroid Build Coastguard Worker // move queue to next buffer
109*bebae9c0SAndroid Build Coastguard Worker if (newFront == &mAndroidBufferQueueSource->
110*bebae9c0SAndroid Build Coastguard Worker mBufferArray[mAndroidBufferQueueSource->mNumBuffers + 1]) {
111*bebae9c0SAndroid Build Coastguard Worker // reached the end, circle back
112*bebae9c0SAndroid Build Coastguard Worker newFront = mAndroidBufferQueueSource->mBufferArray;
113*bebae9c0SAndroid Build Coastguard Worker }
114*bebae9c0SAndroid Build Coastguard Worker mAndroidBufferQueueSource->mFront = newFront;
115*bebae9c0SAndroid Build Coastguard Worker // update the queue state
116*bebae9c0SAndroid Build Coastguard Worker mAndroidBufferQueueSource->mState.count--;
117*bebae9c0SAndroid Build Coastguard Worker mAndroidBufferQueueSource->mState.index++;
118*bebae9c0SAndroid Build Coastguard Worker SL_LOGV("BufferQueueSource moving to next buffer");
119*bebae9c0SAndroid Build Coastguard Worker }
120*bebae9c0SAndroid Build Coastguard Worker }
121*bebae9c0SAndroid Build Coastguard Worker
122*bebae9c0SAndroid Build Coastguard Worker // consume data: copy to given destination
123*bebae9c0SAndroid Build Coastguard Worker if (NULL != pSrc) {
124*bebae9c0SAndroid Build Coastguard Worker memcpy(data, pSrc, size);
125*bebae9c0SAndroid Build Coastguard Worker readSize = size;
126*bebae9c0SAndroid Build Coastguard Worker } else {
127*bebae9c0SAndroid Build Coastguard Worker readSize = 0;
128*bebae9c0SAndroid Build Coastguard Worker }
129*bebae9c0SAndroid Build Coastguard Worker
130*bebae9c0SAndroid Build Coastguard Worker if (queueCallbackCandidate) {
131*bebae9c0SAndroid Build Coastguard Worker // data has been consumed, and the buffer queue state has been updated
132*bebae9c0SAndroid Build Coastguard Worker // we will notify the client if applicable
133*bebae9c0SAndroid Build Coastguard Worker if (mAndroidBufferQueueSource->mCallbackEventsMask &
134*bebae9c0SAndroid Build Coastguard Worker SL_ANDROIDBUFFERQUEUEEVENT_PROCESSED) {
135*bebae9c0SAndroid Build Coastguard Worker callback = mAndroidBufferQueueSource->mCallback;
136*bebae9c0SAndroid Build Coastguard Worker // save callback data while under lock
137*bebae9c0SAndroid Build Coastguard Worker callbackPContext = mAndroidBufferQueueSource->mContext;
138*bebae9c0SAndroid Build Coastguard Worker pBufferContext = (void *)oldFront->mBufferContext;
139*bebae9c0SAndroid Build Coastguard Worker pBufferData = (void *)oldFront->mDataBuffer;
140*bebae9c0SAndroid Build Coastguard Worker dataSize = oldFront->mDataSize;
141*bebae9c0SAndroid Build Coastguard Worker dataUsed = oldFront->mDataSizeConsumed;
142*bebae9c0SAndroid Build Coastguard Worker }
143*bebae9c0SAndroid Build Coastguard Worker }
144*bebae9c0SAndroid Build Coastguard Worker }
145*bebae9c0SAndroid Build Coastguard Worker
146*bebae9c0SAndroid Build Coastguard Worker interface_unlock_exclusive(mAndroidBufferQueueSource);
147*bebae9c0SAndroid Build Coastguard Worker
148*bebae9c0SAndroid Build Coastguard Worker // notify client
149*bebae9c0SAndroid Build Coastguard Worker if (NULL != callback) {
150*bebae9c0SAndroid Build Coastguard Worker SLresult result = (*callback)(&mAndroidBufferQueueSource->mItf, callbackPContext,
151*bebae9c0SAndroid Build Coastguard Worker pBufferContext, pBufferData, dataSize, dataUsed,
152*bebae9c0SAndroid Build Coastguard Worker // no messages during playback other than marking the buffer as processed
153*bebae9c0SAndroid Build Coastguard Worker (const SLAndroidBufferItem*)(&kItemProcessed) /* pItems */,
154*bebae9c0SAndroid Build Coastguard Worker NB_BUFFEREVENT_ITEM_FIELDS * sizeof(SLuint32) /* itemsLength */ );
155*bebae9c0SAndroid Build Coastguard Worker if (SL_RESULT_SUCCESS != result) {
156*bebae9c0SAndroid Build Coastguard Worker // Reserved for future use
157*bebae9c0SAndroid Build Coastguard Worker SL_LOGW("Unsuccessful result %d returned from AndroidBufferQueueCallback", result);
158*bebae9c0SAndroid Build Coastguard Worker }
159*bebae9c0SAndroid Build Coastguard Worker }
160*bebae9c0SAndroid Build Coastguard Worker
161*bebae9c0SAndroid Build Coastguard Worker return readSize;
162*bebae9c0SAndroid Build Coastguard Worker }
163*bebae9c0SAndroid Build Coastguard Worker
164*bebae9c0SAndroid Build Coastguard Worker
getSize(off64_t * size)165*bebae9c0SAndroid Build Coastguard Worker status_t BufferQueueSource::getSize(off64_t *size) {
166*bebae9c0SAndroid Build Coastguard Worker SL_LOGD("BufferQueueSource::getSize()");
167*bebae9c0SAndroid Build Coastguard Worker // we're streaming, we don't know how much there is
168*bebae9c0SAndroid Build Coastguard Worker *size = 0;
169*bebae9c0SAndroid Build Coastguard Worker return ERROR_UNSUPPORTED;
170*bebae9c0SAndroid Build Coastguard Worker }
171*bebae9c0SAndroid Build Coastguard Worker
172*bebae9c0SAndroid Build Coastguard Worker } // namespace android
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