1*bebae9c0SAndroid Build Coastguard Worker /* 2*bebae9c0SAndroid Build Coastguard Worker * Copyright (C) 2011 The Android Open Source Project 3*bebae9c0SAndroid Build Coastguard Worker * 4*bebae9c0SAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*bebae9c0SAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*bebae9c0SAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*bebae9c0SAndroid Build Coastguard Worker * 8*bebae9c0SAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*bebae9c0SAndroid Build Coastguard Worker * 10*bebae9c0SAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*bebae9c0SAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*bebae9c0SAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*bebae9c0SAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*bebae9c0SAndroid Build Coastguard Worker * limitations under the License. 15*bebae9c0SAndroid Build Coastguard Worker */ 16*bebae9c0SAndroid Build Coastguard Worker 17*bebae9c0SAndroid Build Coastguard Worker #include "Configuration.h" 18*bebae9c0SAndroid Build Coastguard Worker #include "utils/threads.h" 19*bebae9c0SAndroid Build Coastguard Worker 20*bebae9c0SAndroid Build Coastguard Worker //-------------------------------------------------------------------------------------------------- 21*bebae9c0SAndroid Build Coastguard Worker namespace android { 22*bebae9c0SAndroid Build Coastguard Worker 23*bebae9c0SAndroid Build Coastguard Worker class CallbackProtector : public RefBase { 24*bebae9c0SAndroid Build Coastguard Worker 25*bebae9c0SAndroid Build Coastguard Worker public: 26*bebae9c0SAndroid Build Coastguard Worker CallbackProtector(); 27*bebae9c0SAndroid Build Coastguard Worker virtual ~CallbackProtector(); 28*bebae9c0SAndroid Build Coastguard Worker 29*bebae9c0SAndroid Build Coastguard Worker /** 30*bebae9c0SAndroid Build Coastguard Worker * Indicates whether the CallbackProtector is non-NULL and it's safe to enter the callback. 31*bebae9c0SAndroid Build Coastguard Worker */ 32*bebae9c0SAndroid Build Coastguard Worker static bool enterCbIfOk(const sp<CallbackProtector> &protector); 33*bebae9c0SAndroid Build Coastguard Worker 34*bebae9c0SAndroid Build Coastguard Worker /** 35*bebae9c0SAndroid Build Coastguard Worker * Indicates whether it's safe to enter the callback. It would typically return false 36*bebae9c0SAndroid Build Coastguard Worker * if the associated object (AudioTrack, AudioPlayer, MediaPlayer) is about to be destroyed. 37*bebae9c0SAndroid Build Coastguard Worker */ 38*bebae9c0SAndroid Build Coastguard Worker bool enterCb(); 39*bebae9c0SAndroid Build Coastguard Worker 40*bebae9c0SAndroid Build Coastguard Worker /** 41*bebae9c0SAndroid Build Coastguard Worker * This method must be paired to each call to enterCb() or enterCbIfOk(), 42*bebae9c0SAndroid Build Coastguard Worker * only it returned that it is safe enter the callback; 43*bebae9c0SAndroid Build Coastguard Worker */ 44*bebae9c0SAndroid Build Coastguard Worker void exitCb(); 45*bebae9c0SAndroid Build Coastguard Worker 46*bebae9c0SAndroid Build Coastguard Worker /** 47*bebae9c0SAndroid Build Coastguard Worker * Called to signal the associated object is about to be destroyed, so whenever a callback is 48*bebae9c0SAndroid Build Coastguard Worker * entered (see enterCb) it will be notified it is pointless to process the callback. This will 49*bebae9c0SAndroid Build Coastguard Worker * return immediately if there are no callbacks, and will block until current callbacks exit. 50*bebae9c0SAndroid Build Coastguard Worker */ 51*bebae9c0SAndroid Build Coastguard Worker void requestCbExitAndWait(); 52*bebae9c0SAndroid Build Coastguard Worker 53*bebae9c0SAndroid Build Coastguard Worker /** 54*bebae9c0SAndroid Build Coastguard Worker * Similar to requestCbExitAndWait, but does not wait for current callbacks to exit. 55*bebae9c0SAndroid Build Coastguard Worker */ 56*bebae9c0SAndroid Build Coastguard Worker void requestCbExit(); 57*bebae9c0SAndroid Build Coastguard Worker 58*bebae9c0SAndroid Build Coastguard Worker private: 59*bebae9c0SAndroid Build Coastguard Worker Mutex mLock; 60*bebae9c0SAndroid Build Coastguard Worker Condition mCbExitedCondition; 61*bebae9c0SAndroid Build Coastguard Worker 62*bebae9c0SAndroid Build Coastguard Worker bool mSafeToEnterCb; 63*bebae9c0SAndroid Build Coastguard Worker 64*bebae9c0SAndroid Build Coastguard Worker /** Counts the number of callbacks actively locking the associated AudioPlayer */ 65*bebae9c0SAndroid Build Coastguard Worker unsigned int mCbCount; 66*bebae9c0SAndroid Build Coastguard Worker 67*bebae9c0SAndroid Build Coastguard Worker #ifdef USE_DEBUG 68*bebae9c0SAndroid Build Coastguard Worker pthread_t mCallbackThread; 69*bebae9c0SAndroid Build Coastguard Worker pid_t mCallbackTid; 70*bebae9c0SAndroid Build Coastguard Worker pthread_t mRequesterThread; 71*bebae9c0SAndroid Build Coastguard Worker pid_t mRequesterTid; 72*bebae9c0SAndroid Build Coastguard Worker #endif 73*bebae9c0SAndroid Build Coastguard Worker 74*bebae9c0SAndroid Build Coastguard Worker // disallow "evil" constructors 75*bebae9c0SAndroid Build Coastguard Worker CallbackProtector(const CallbackProtector &); 76*bebae9c0SAndroid Build Coastguard Worker CallbackProtector &operator=(const CallbackProtector &); 77*bebae9c0SAndroid Build Coastguard Worker }; 78*bebae9c0SAndroid Build Coastguard Worker 79*bebae9c0SAndroid Build Coastguard Worker } // namespace android 80