1*bebae9c0SAndroid Build Coastguard Worker /* 2*bebae9c0SAndroid Build Coastguard Worker * Copyright (C) 2010 The Android Open Source Project 3*bebae9c0SAndroid Build Coastguard Worker * 4*bebae9c0SAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*bebae9c0SAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*bebae9c0SAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*bebae9c0SAndroid Build Coastguard Worker * 8*bebae9c0SAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*bebae9c0SAndroid Build Coastguard Worker * 10*bebae9c0SAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*bebae9c0SAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*bebae9c0SAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*bebae9c0SAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*bebae9c0SAndroid Build Coastguard Worker * limitations under the License. 15*bebae9c0SAndroid Build Coastguard Worker */ 16*bebae9c0SAndroid Build Coastguard Worker 17*bebae9c0SAndroid Build Coastguard Worker #define DEVICE_ID_HEADSET 1 18*bebae9c0SAndroid Build Coastguard Worker #define DEVICE_ID_HANDSFREE 2 19*bebae9c0SAndroid Build Coastguard Worker 20*bebae9c0SAndroid Build Coastguard Worker extern const struct AudioInput_id_descriptor { 21*bebae9c0SAndroid Build Coastguard Worker SLuint32 id; 22*bebae9c0SAndroid Build Coastguard Worker const SLAudioInputDescriptor *descriptor; 23*bebae9c0SAndroid Build Coastguard Worker } AudioInput_id_descriptors[]; 24*bebae9c0SAndroid Build Coastguard Worker 25*bebae9c0SAndroid Build Coastguard Worker extern const struct AudioOutput_id_descriptor { 26*bebae9c0SAndroid Build Coastguard Worker SLuint32 id; 27*bebae9c0SAndroid Build Coastguard Worker const SLAudioOutputDescriptor *descriptor; 28*bebae9c0SAndroid Build Coastguard Worker } AudioOutput_id_descriptors[]; 29*bebae9c0SAndroid Build Coastguard Worker 30*bebae9c0SAndroid Build Coastguard Worker extern const struct LED_id_descriptor { 31*bebae9c0SAndroid Build Coastguard Worker SLuint32 id; 32*bebae9c0SAndroid Build Coastguard Worker const SLLEDDescriptor *descriptor; 33*bebae9c0SAndroid Build Coastguard Worker } LED_id_descriptors[]; 34*bebae9c0SAndroid Build Coastguard Worker 35*bebae9c0SAndroid Build Coastguard Worker extern const struct Vibra_id_descriptor { 36*bebae9c0SAndroid Build Coastguard Worker SLuint32 id; 37*bebae9c0SAndroid Build Coastguard Worker const SLVibraDescriptor *descriptor; 38*bebae9c0SAndroid Build Coastguard Worker } Vibra_id_descriptors[]; 39*bebae9c0SAndroid Build Coastguard Worker 40*bebae9c0SAndroid Build Coastguard Worker // These are not in 1.0.1 header file 41*bebae9c0SAndroid Build Coastguard Worker #define SL_AUDIOCODEC_NULL 0 42*bebae9c0SAndroid Build Coastguard Worker #define SL_AUDIOCODEC_VORBIS 9 43*bebae9c0SAndroid Build Coastguard Worker 44*bebae9c0SAndroid Build Coastguard Worker /** \brief Associates a codec ID with a corresponding codec descriptor */ 45*bebae9c0SAndroid Build Coastguard Worker 46*bebae9c0SAndroid Build Coastguard Worker typedef struct { 47*bebae9c0SAndroid Build Coastguard Worker SLuint32 mCodecID; ///< The codec ID 48*bebae9c0SAndroid Build Coastguard Worker const SLAudioCodecDescriptor *mDescriptor; ///< The corresponding descriptor 49*bebae9c0SAndroid Build Coastguard Worker } CodecDescriptor; 50*bebae9c0SAndroid Build Coastguard Worker 51*bebae9c0SAndroid Build Coastguard Worker #define MAX_DECODERS 9 ///< (sizeof(Decoder_IDs) / sizeof(Decoder_IDs[0])) 52*bebae9c0SAndroid Build Coastguard Worker #define MAX_ENCODERS 9 ///< (sizeof(Encoder_IDs) / sizeof(Encoder_IDs[0])) 53*bebae9c0SAndroid Build Coastguard Worker 54*bebae9c0SAndroid Build Coastguard Worker extern const XAuint32 * const VideoDecoderIds; 55*bebae9c0SAndroid Build Coastguard Worker #ifndef ANDROID 56*bebae9c0SAndroid Build Coastguard Worker extern const XAuint32 kMaxVideoDecoders; 57*bebae9c0SAndroid Build Coastguard Worker #endif 58*bebae9c0SAndroid Build Coastguard Worker 59*bebae9c0SAndroid Build Coastguard Worker // For now, but encoders might be different than decoders later 60*bebae9c0SAndroid Build Coastguard Worker extern const SLuint32 * const Decoder_IDs, * const Encoder_IDs; 61*bebae9c0SAndroid Build Coastguard Worker 62*bebae9c0SAndroid Build Coastguard Worker extern const CodecDescriptor DecoderDescriptors[], EncoderDescriptors[]; 63*bebae9c0SAndroid Build Coastguard Worker 64*bebae9c0SAndroid Build Coastguard Worker extern SLresult GetCodecCapabilities(SLuint32 decoderId, SLuint32 *pIndex, 65*bebae9c0SAndroid Build Coastguard Worker SLAudioCodecDescriptor *pDescriptor, 66*bebae9c0SAndroid Build Coastguard Worker const CodecDescriptor *codecDescriptors); 67