xref: /aosp_15_r20/frameworks/wilhelm/src/itf/I3DCommit.cpp (revision bebae9c0e76121f8312ccb50385c080b3a0b023c)
1*bebae9c0SAndroid Build Coastguard Worker /*
2*bebae9c0SAndroid Build Coastguard Worker  * Copyright (C) 2010 The Android Open Source Project
3*bebae9c0SAndroid Build Coastguard Worker  *
4*bebae9c0SAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*bebae9c0SAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*bebae9c0SAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*bebae9c0SAndroid Build Coastguard Worker  *
8*bebae9c0SAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*bebae9c0SAndroid Build Coastguard Worker  *
10*bebae9c0SAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*bebae9c0SAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*bebae9c0SAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*bebae9c0SAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*bebae9c0SAndroid Build Coastguard Worker  * limitations under the License.
15*bebae9c0SAndroid Build Coastguard Worker  */
16*bebae9c0SAndroid Build Coastguard Worker 
17*bebae9c0SAndroid Build Coastguard Worker /* 3DCommit implementation */
18*bebae9c0SAndroid Build Coastguard Worker 
19*bebae9c0SAndroid Build Coastguard Worker #include "sles_allinclusive.h"
20*bebae9c0SAndroid Build Coastguard Worker 
21*bebae9c0SAndroid Build Coastguard Worker 
I3DCommit_Commit(SL3DCommitItf self)22*bebae9c0SAndroid Build Coastguard Worker static SLresult I3DCommit_Commit(SL3DCommitItf self)
23*bebae9c0SAndroid Build Coastguard Worker {
24*bebae9c0SAndroid Build Coastguard Worker     SL_ENTER_INTERFACE
25*bebae9c0SAndroid Build Coastguard Worker 
26*bebae9c0SAndroid Build Coastguard Worker     I3DCommit *thiz = (I3DCommit *) self;
27*bebae9c0SAndroid Build Coastguard Worker     IObject *thisObject = InterfaceToIObject(thiz);
28*bebae9c0SAndroid Build Coastguard Worker     object_lock_exclusive(thisObject);
29*bebae9c0SAndroid Build Coastguard Worker     if (thiz->mDeferred) {
30*bebae9c0SAndroid Build Coastguard Worker         SLuint32 myGeneration = thiz->mGeneration;
31*bebae9c0SAndroid Build Coastguard Worker         do {
32*bebae9c0SAndroid Build Coastguard Worker             ++thiz->mWaiting;
33*bebae9c0SAndroid Build Coastguard Worker             object_cond_wait(thisObject);
34*bebae9c0SAndroid Build Coastguard Worker         } while (thiz->mGeneration == myGeneration);
35*bebae9c0SAndroid Build Coastguard Worker     }
36*bebae9c0SAndroid Build Coastguard Worker     object_unlock_exclusive(thisObject);
37*bebae9c0SAndroid Build Coastguard Worker     result = SL_RESULT_SUCCESS;
38*bebae9c0SAndroid Build Coastguard Worker 
39*bebae9c0SAndroid Build Coastguard Worker     SL_LEAVE_INTERFACE
40*bebae9c0SAndroid Build Coastguard Worker }
41*bebae9c0SAndroid Build Coastguard Worker 
42*bebae9c0SAndroid Build Coastguard Worker 
I3DCommit_SetDeferred(SL3DCommitItf self,SLboolean deferred)43*bebae9c0SAndroid Build Coastguard Worker static SLresult I3DCommit_SetDeferred(SL3DCommitItf self, SLboolean deferred)
44*bebae9c0SAndroid Build Coastguard Worker {
45*bebae9c0SAndroid Build Coastguard Worker     SL_ENTER_INTERFACE
46*bebae9c0SAndroid Build Coastguard Worker 
47*bebae9c0SAndroid Build Coastguard Worker     I3DCommit *thiz = (I3DCommit *) self;
48*bebae9c0SAndroid Build Coastguard Worker     IObject *thisObject = InterfaceToIObject(thiz);
49*bebae9c0SAndroid Build Coastguard Worker     object_lock_exclusive(thisObject);
50*bebae9c0SAndroid Build Coastguard Worker     thiz->mDeferred = SL_BOOLEAN_FALSE != deferred; // normalize
51*bebae9c0SAndroid Build Coastguard Worker     object_unlock_exclusive(thisObject);
52*bebae9c0SAndroid Build Coastguard Worker     result = SL_RESULT_SUCCESS;
53*bebae9c0SAndroid Build Coastguard Worker 
54*bebae9c0SAndroid Build Coastguard Worker     SL_LEAVE_INTERFACE
55*bebae9c0SAndroid Build Coastguard Worker }
56*bebae9c0SAndroid Build Coastguard Worker 
57*bebae9c0SAndroid Build Coastguard Worker 
58*bebae9c0SAndroid Build Coastguard Worker static const struct SL3DCommitItf_ I3DCommit_Itf = {
59*bebae9c0SAndroid Build Coastguard Worker     I3DCommit_Commit,
60*bebae9c0SAndroid Build Coastguard Worker     I3DCommit_SetDeferred
61*bebae9c0SAndroid Build Coastguard Worker };
62*bebae9c0SAndroid Build Coastguard Worker 
I3DCommit_init(void * self)63*bebae9c0SAndroid Build Coastguard Worker void I3DCommit_init(void *self)
64*bebae9c0SAndroid Build Coastguard Worker {
65*bebae9c0SAndroid Build Coastguard Worker     I3DCommit *thiz = (I3DCommit *) self;
66*bebae9c0SAndroid Build Coastguard Worker     thiz->mItf = &I3DCommit_Itf;
67*bebae9c0SAndroid Build Coastguard Worker     thiz->mDeferred = SL_BOOLEAN_FALSE;
68*bebae9c0SAndroid Build Coastguard Worker     thiz->mGeneration = 0;
69*bebae9c0SAndroid Build Coastguard Worker     thiz->mWaiting = 0;
70*bebae9c0SAndroid Build Coastguard Worker }
71