1*bebae9c0SAndroid Build Coastguard Worker /*
2*bebae9c0SAndroid Build Coastguard Worker * Copyright (C) 2010 The Android Open Source Project
3*bebae9c0SAndroid Build Coastguard Worker *
4*bebae9c0SAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*bebae9c0SAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*bebae9c0SAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*bebae9c0SAndroid Build Coastguard Worker *
8*bebae9c0SAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*bebae9c0SAndroid Build Coastguard Worker *
10*bebae9c0SAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*bebae9c0SAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*bebae9c0SAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*bebae9c0SAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*bebae9c0SAndroid Build Coastguard Worker * limitations under the License.
15*bebae9c0SAndroid Build Coastguard Worker */
16*bebae9c0SAndroid Build Coastguard Worker
17*bebae9c0SAndroid Build Coastguard Worker /* Android Effect Capabilities implementation */
18*bebae9c0SAndroid Build Coastguard Worker
19*bebae9c0SAndroid Build Coastguard Worker #include "sles_allinclusive.h"
20*bebae9c0SAndroid Build Coastguard Worker
21*bebae9c0SAndroid Build Coastguard Worker
IAndroidEffectCapabilities_QueryNumEffects(SLAndroidEffectCapabilitiesItf self,SLuint32 * pNumSupportedAudioEffects)22*bebae9c0SAndroid Build Coastguard Worker static SLresult IAndroidEffectCapabilities_QueryNumEffects(SLAndroidEffectCapabilitiesItf self,
23*bebae9c0SAndroid Build Coastguard Worker SLuint32 * pNumSupportedAudioEffects) {
24*bebae9c0SAndroid Build Coastguard Worker
25*bebae9c0SAndroid Build Coastguard Worker SL_ENTER_INTERFACE
26*bebae9c0SAndroid Build Coastguard Worker
27*bebae9c0SAndroid Build Coastguard Worker if (NULL == pNumSupportedAudioEffects) {
28*bebae9c0SAndroid Build Coastguard Worker result = SL_RESULT_PARAMETER_INVALID;
29*bebae9c0SAndroid Build Coastguard Worker } else {
30*bebae9c0SAndroid Build Coastguard Worker IAndroidEffectCapabilities *thiz = (IAndroidEffectCapabilities *) self;
31*bebae9c0SAndroid Build Coastguard Worker interface_lock_shared(thiz);
32*bebae9c0SAndroid Build Coastguard Worker
33*bebae9c0SAndroid Build Coastguard Worker *pNumSupportedAudioEffects = thiz->mNumFx;
34*bebae9c0SAndroid Build Coastguard Worker result = SL_RESULT_SUCCESS;
35*bebae9c0SAndroid Build Coastguard Worker
36*bebae9c0SAndroid Build Coastguard Worker interface_unlock_shared(thiz);
37*bebae9c0SAndroid Build Coastguard Worker }
38*bebae9c0SAndroid Build Coastguard Worker
39*bebae9c0SAndroid Build Coastguard Worker SL_LEAVE_INTERFACE
40*bebae9c0SAndroid Build Coastguard Worker }
41*bebae9c0SAndroid Build Coastguard Worker
42*bebae9c0SAndroid Build Coastguard Worker
IAndroidEffectCapabilities_QueryEffect(SLAndroidEffectCapabilitiesItf self,SLuint32 index,SLInterfaceID * pEffectType,SLInterfaceID * pEffectImplementation,SLchar * pName,SLuint16 * pNameSize)43*bebae9c0SAndroid Build Coastguard Worker static SLresult IAndroidEffectCapabilities_QueryEffect(SLAndroidEffectCapabilitiesItf self,
44*bebae9c0SAndroid Build Coastguard Worker SLuint32 index, SLInterfaceID *pEffectType, SLInterfaceID *pEffectImplementation,
45*bebae9c0SAndroid Build Coastguard Worker SLchar * pName, SLuint16 *pNameSize) {
46*bebae9c0SAndroid Build Coastguard Worker
47*bebae9c0SAndroid Build Coastguard Worker SL_ENTER_INTERFACE
48*bebae9c0SAndroid Build Coastguard Worker
49*bebae9c0SAndroid Build Coastguard Worker IAndroidEffectCapabilities *thiz = (IAndroidEffectCapabilities *) self;
50*bebae9c0SAndroid Build Coastguard Worker if (index > thiz->mNumFx) {
51*bebae9c0SAndroid Build Coastguard Worker result = SL_RESULT_PARAMETER_INVALID;
52*bebae9c0SAndroid Build Coastguard Worker } else {
53*bebae9c0SAndroid Build Coastguard Worker interface_lock_shared(thiz);
54*bebae9c0SAndroid Build Coastguard Worker if (NULL != pEffectType) {
55*bebae9c0SAndroid Build Coastguard Worker *pEffectType = (SLInterfaceID) &thiz->mFxDescriptors[index].type;
56*bebae9c0SAndroid Build Coastguard Worker }
57*bebae9c0SAndroid Build Coastguard Worker if (NULL != pEffectImplementation) {
58*bebae9c0SAndroid Build Coastguard Worker *pEffectImplementation = (SLInterfaceID) &thiz->mFxDescriptors[index].uuid;
59*bebae9c0SAndroid Build Coastguard Worker }
60*bebae9c0SAndroid Build Coastguard Worker if ((NULL != pName) && (0 < *pNameSize)) {
61*bebae9c0SAndroid Build Coastguard Worker int len = strlen(thiz->mFxDescriptors[index].name);
62*bebae9c0SAndroid Build Coastguard Worker strncpy((char*)pName, thiz->mFxDescriptors[index].name,
63*bebae9c0SAndroid Build Coastguard Worker *pNameSize > len ? len : *pNameSize );
64*bebae9c0SAndroid Build Coastguard Worker *pNameSize = len;
65*bebae9c0SAndroid Build Coastguard Worker }
66*bebae9c0SAndroid Build Coastguard Worker interface_unlock_shared(thiz);
67*bebae9c0SAndroid Build Coastguard Worker result = SL_RESULT_SUCCESS;
68*bebae9c0SAndroid Build Coastguard Worker }
69*bebae9c0SAndroid Build Coastguard Worker
70*bebae9c0SAndroid Build Coastguard Worker SL_LEAVE_INTERFACE
71*bebae9c0SAndroid Build Coastguard Worker }
72*bebae9c0SAndroid Build Coastguard Worker
73*bebae9c0SAndroid Build Coastguard Worker
74*bebae9c0SAndroid Build Coastguard Worker static const struct SLAndroidEffectCapabilitiesItf_ IAndroidEffectCapabilities_Itf = {
75*bebae9c0SAndroid Build Coastguard Worker IAndroidEffectCapabilities_QueryNumEffects,
76*bebae9c0SAndroid Build Coastguard Worker IAndroidEffectCapabilities_QueryEffect
77*bebae9c0SAndroid Build Coastguard Worker };
78*bebae9c0SAndroid Build Coastguard Worker
IAndroidEffectCapabilities_init(void * self)79*bebae9c0SAndroid Build Coastguard Worker void IAndroidEffectCapabilities_init(void *self)
80*bebae9c0SAndroid Build Coastguard Worker {
81*bebae9c0SAndroid Build Coastguard Worker IAndroidEffectCapabilities *thiz = (IAndroidEffectCapabilities *) self;
82*bebae9c0SAndroid Build Coastguard Worker thiz->mItf = &IAndroidEffectCapabilities_Itf;
83*bebae9c0SAndroid Build Coastguard Worker
84*bebae9c0SAndroid Build Coastguard Worker // This is the default initialization; fields will be updated when interface is exposed
85*bebae9c0SAndroid Build Coastguard Worker thiz->mNumFx = 0;
86*bebae9c0SAndroid Build Coastguard Worker thiz->mFxDescriptors = NULL;
87*bebae9c0SAndroid Build Coastguard Worker }
88*bebae9c0SAndroid Build Coastguard Worker
IAndroidEffectCapabilities_Expose(void * self)89*bebae9c0SAndroid Build Coastguard Worker bool IAndroidEffectCapabilities_Expose(void *self)
90*bebae9c0SAndroid Build Coastguard Worker {
91*bebae9c0SAndroid Build Coastguard Worker IAndroidEffectCapabilities *thiz = (IAndroidEffectCapabilities *) self;
92*bebae9c0SAndroid Build Coastguard Worker SLuint32 numEffects = 0;
93*bebae9c0SAndroid Build Coastguard Worker SLresult result = android_genericFx_queryNumEffects(&numEffects);
94*bebae9c0SAndroid Build Coastguard Worker if (SL_RESULT_SUCCESS != result) {
95*bebae9c0SAndroid Build Coastguard Worker SL_LOGE("android_genericFx_queryNumEffects %u", result);
96*bebae9c0SAndroid Build Coastguard Worker return false;
97*bebae9c0SAndroid Build Coastguard Worker }
98*bebae9c0SAndroid Build Coastguard Worker thiz->mNumFx = numEffects;
99*bebae9c0SAndroid Build Coastguard Worker SL_LOGV("Effect Capabilities has %d effects", thiz->mNumFx);
100*bebae9c0SAndroid Build Coastguard Worker if (thiz->mNumFx > 0) {
101*bebae9c0SAndroid Build Coastguard Worker thiz->mFxDescriptors = (effect_descriptor_t*) new effect_descriptor_t[thiz->mNumFx];
102*bebae9c0SAndroid Build Coastguard Worker for (SLuint32 i = 0 ; i < thiz->mNumFx ; i++) {
103*bebae9c0SAndroid Build Coastguard Worker SLresult result2;
104*bebae9c0SAndroid Build Coastguard Worker result2 = android_genericFx_queryEffect(i, &thiz->mFxDescriptors[i]);
105*bebae9c0SAndroid Build Coastguard Worker if (SL_RESULT_SUCCESS != result2) {
106*bebae9c0SAndroid Build Coastguard Worker SL_LOGE("Error (SLresult is %d) querying effect %d", result2, i);
107*bebae9c0SAndroid Build Coastguard Worker // Remember the first failing result code, but keep going
108*bebae9c0SAndroid Build Coastguard Worker if (SL_RESULT_SUCCESS == result) {
109*bebae9c0SAndroid Build Coastguard Worker result = result2;
110*bebae9c0SAndroid Build Coastguard Worker }
111*bebae9c0SAndroid Build Coastguard Worker } else {
112*bebae9c0SAndroid Build Coastguard Worker SL_LOGV("effect %d: type=%08x-%04x-%04x-%04x-%02x%02x%02x%02x%02x%02x name=%s",
113*bebae9c0SAndroid Build Coastguard Worker i,
114*bebae9c0SAndroid Build Coastguard Worker thiz->mFxDescriptors[i].type.timeLow,
115*bebae9c0SAndroid Build Coastguard Worker thiz->mFxDescriptors[i].type.timeMid,
116*bebae9c0SAndroid Build Coastguard Worker thiz->mFxDescriptors[i].type.timeHiAndVersion,
117*bebae9c0SAndroid Build Coastguard Worker thiz->mFxDescriptors[i].type.clockSeq,
118*bebae9c0SAndroid Build Coastguard Worker thiz->mFxDescriptors[i].type.node[0],
119*bebae9c0SAndroid Build Coastguard Worker thiz->mFxDescriptors[i].type.node[1],
120*bebae9c0SAndroid Build Coastguard Worker thiz->mFxDescriptors[i].type.node[2],
121*bebae9c0SAndroid Build Coastguard Worker thiz->mFxDescriptors[i].type.node[3],
122*bebae9c0SAndroid Build Coastguard Worker thiz->mFxDescriptors[i].type.node[4],
123*bebae9c0SAndroid Build Coastguard Worker thiz->mFxDescriptors[i].type.node[5],
124*bebae9c0SAndroid Build Coastguard Worker thiz->mFxDescriptors[i].name);
125*bebae9c0SAndroid Build Coastguard Worker }
126*bebae9c0SAndroid Build Coastguard Worker }
127*bebae9c0SAndroid Build Coastguard Worker }
128*bebae9c0SAndroid Build Coastguard Worker return SL_RESULT_SUCCESS == result;
129*bebae9c0SAndroid Build Coastguard Worker }
130*bebae9c0SAndroid Build Coastguard Worker
IAndroidEffectCapabilities_deinit(void * self)131*bebae9c0SAndroid Build Coastguard Worker void IAndroidEffectCapabilities_deinit(void *self)
132*bebae9c0SAndroid Build Coastguard Worker {
133*bebae9c0SAndroid Build Coastguard Worker IAndroidEffectCapabilities *thiz = (IAndroidEffectCapabilities *) self;
134*bebae9c0SAndroid Build Coastguard Worker // free effect library data
135*bebae9c0SAndroid Build Coastguard Worker if (NULL != thiz->mFxDescriptors) {
136*bebae9c0SAndroid Build Coastguard Worker delete[] thiz->mFxDescriptors;
137*bebae9c0SAndroid Build Coastguard Worker thiz->mFxDescriptors = NULL;
138*bebae9c0SAndroid Build Coastguard Worker }
139*bebae9c0SAndroid Build Coastguard Worker }
140