xref: /aosp_15_r20/frameworks/wilhelm/src/itf/IAndroidEffectSend.cpp (revision bebae9c0e76121f8312ccb50385c080b3a0b023c)
1*bebae9c0SAndroid Build Coastguard Worker /*
2*bebae9c0SAndroid Build Coastguard Worker  * Copyright (C) 2010 The Android Open Source Project
3*bebae9c0SAndroid Build Coastguard Worker  *
4*bebae9c0SAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*bebae9c0SAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*bebae9c0SAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*bebae9c0SAndroid Build Coastguard Worker  *
8*bebae9c0SAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*bebae9c0SAndroid Build Coastguard Worker  *
10*bebae9c0SAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*bebae9c0SAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*bebae9c0SAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*bebae9c0SAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*bebae9c0SAndroid Build Coastguard Worker  * limitations under the License.
15*bebae9c0SAndroid Build Coastguard Worker  */
16*bebae9c0SAndroid Build Coastguard Worker 
17*bebae9c0SAndroid Build Coastguard Worker /* AndroidEffectSend implementation */
18*bebae9c0SAndroid Build Coastguard Worker 
19*bebae9c0SAndroid Build Coastguard Worker #include "sles_allinclusive.h"
20*bebae9c0SAndroid Build Coastguard Worker 
21*bebae9c0SAndroid Build Coastguard Worker 
IAndroidEffectSend_EnableEffectSend(SLAndroidEffectSendItf self,SLInterfaceID effectImplementationId,SLboolean enable,SLmillibel initialLevel)22*bebae9c0SAndroid Build Coastguard Worker static SLresult IAndroidEffectSend_EnableEffectSend(SLAndroidEffectSendItf self,
23*bebae9c0SAndroid Build Coastguard Worker     SLInterfaceID effectImplementationId, SLboolean enable, SLmillibel initialLevel)
24*bebae9c0SAndroid Build Coastguard Worker {
25*bebae9c0SAndroid Build Coastguard Worker     SL_ENTER_INTERFACE
26*bebae9c0SAndroid Build Coastguard Worker 
27*bebae9c0SAndroid Build Coastguard Worker     //if (!((SL_MILLIBEL_MIN <= initialLevel) && (initialLevel <= 0))) {
28*bebae9c0SAndroid Build Coastguard Worker     // comparison (SL_MILLIBEL_MIN <= initialLevel) is always true due to range of SLmillibel
29*bebae9c0SAndroid Build Coastguard Worker     if (!(initialLevel <= 0)) {
30*bebae9c0SAndroid Build Coastguard Worker         result = SL_RESULT_PARAMETER_INVALID;
31*bebae9c0SAndroid Build Coastguard Worker     } else {
32*bebae9c0SAndroid Build Coastguard Worker         IAndroidEffectSend *thiz = (IAndroidEffectSend *) self;
33*bebae9c0SAndroid Build Coastguard Worker         interface_lock_exclusive(thiz);
34*bebae9c0SAndroid Build Coastguard Worker         // is SLAndroidEffectSendItf on an AudioPlayer?
35*bebae9c0SAndroid Build Coastguard Worker         CAudioPlayer *ap = (SL_OBJECTID_AUDIOPLAYER == InterfaceToObjectID(thiz)) ?
36*bebae9c0SAndroid Build Coastguard Worker                 (CAudioPlayer *) thiz->mThis : NULL;
37*bebae9c0SAndroid Build Coastguard Worker         if (NULL == ap) {
38*bebae9c0SAndroid Build Coastguard Worker             SL_LOGE("invalid interface: not attached to an AudioPlayer");
39*bebae9c0SAndroid Build Coastguard Worker             result = SL_RESULT_PARAMETER_INVALID;
40*bebae9c0SAndroid Build Coastguard Worker         } else {
41*bebae9c0SAndroid Build Coastguard Worker             // the initial send level set here is the total energy on the aux bus,
42*bebae9c0SAndroid Build Coastguard Worker             //  so it must take into account the player volume level
43*bebae9c0SAndroid Build Coastguard Worker             result = android_fxSend_attachToAux(ap, effectImplementationId, enable,
44*bebae9c0SAndroid Build Coastguard Worker                     initialLevel + ap->mVolume.mLevel);
45*bebae9c0SAndroid Build Coastguard Worker             if (SL_RESULT_SUCCESS == result) {
46*bebae9c0SAndroid Build Coastguard Worker                 // there currently is support for only one send bus, so there is a single send
47*bebae9c0SAndroid Build Coastguard Worker                 // level and a single enable flag
48*bebae9c0SAndroid Build Coastguard Worker                 thiz->mSendLevel = initialLevel;
49*bebae9c0SAndroid Build Coastguard Worker                 thiz->mEnabled = enable;
50*bebae9c0SAndroid Build Coastguard Worker             }
51*bebae9c0SAndroid Build Coastguard Worker         }
52*bebae9c0SAndroid Build Coastguard Worker         interface_unlock_exclusive(thiz);
53*bebae9c0SAndroid Build Coastguard Worker     }
54*bebae9c0SAndroid Build Coastguard Worker 
55*bebae9c0SAndroid Build Coastguard Worker     SL_LEAVE_INTERFACE
56*bebae9c0SAndroid Build Coastguard Worker }
57*bebae9c0SAndroid Build Coastguard Worker 
58*bebae9c0SAndroid Build Coastguard Worker 
IAndroidEffectSend_IsEnabled(SLAndroidEffectSendItf self,SLInterfaceID effectImplementationId,SLboolean * pEnable)59*bebae9c0SAndroid Build Coastguard Worker static SLresult IAndroidEffectSend_IsEnabled(SLAndroidEffectSendItf self,
60*bebae9c0SAndroid Build Coastguard Worker     SLInterfaceID effectImplementationId, SLboolean *pEnable)
61*bebae9c0SAndroid Build Coastguard Worker {
62*bebae9c0SAndroid Build Coastguard Worker     SL_ENTER_INTERFACE
63*bebae9c0SAndroid Build Coastguard Worker 
64*bebae9c0SAndroid Build Coastguard Worker     if (NULL == pEnable) {
65*bebae9c0SAndroid Build Coastguard Worker         result = SL_RESULT_PARAMETER_INVALID;
66*bebae9c0SAndroid Build Coastguard Worker     } else {
67*bebae9c0SAndroid Build Coastguard Worker         IAndroidEffectSend *thiz = (IAndroidEffectSend *) self;
68*bebae9c0SAndroid Build Coastguard Worker         interface_lock_shared(thiz);
69*bebae9c0SAndroid Build Coastguard Worker         // there currently is support for only one send bus, so there is a single enable flag
70*bebae9c0SAndroid Build Coastguard Worker         SLboolean enable = thiz->mEnabled;
71*bebae9c0SAndroid Build Coastguard Worker         interface_unlock_shared(thiz);
72*bebae9c0SAndroid Build Coastguard Worker         *pEnable = enable;
73*bebae9c0SAndroid Build Coastguard Worker         result = SL_RESULT_SUCCESS;
74*bebae9c0SAndroid Build Coastguard Worker     }
75*bebae9c0SAndroid Build Coastguard Worker 
76*bebae9c0SAndroid Build Coastguard Worker     SL_LEAVE_INTERFACE
77*bebae9c0SAndroid Build Coastguard Worker }
78*bebae9c0SAndroid Build Coastguard Worker 
79*bebae9c0SAndroid Build Coastguard Worker 
IAndroidEffectSend_SetDirectLevel(SLAndroidEffectSendItf self,SLmillibel directLevel)80*bebae9c0SAndroid Build Coastguard Worker static SLresult IAndroidEffectSend_SetDirectLevel(SLAndroidEffectSendItf self,
81*bebae9c0SAndroid Build Coastguard Worker         SLmillibel directLevel)
82*bebae9c0SAndroid Build Coastguard Worker {
83*bebae9c0SAndroid Build Coastguard Worker     SL_ENTER_INTERFACE
84*bebae9c0SAndroid Build Coastguard Worker 
85*bebae9c0SAndroid Build Coastguard Worker     //if (!((SL_MILLIBEL_MIN <= directLevel) && (directLevel <= 0))) {
86*bebae9c0SAndroid Build Coastguard Worker     // comparison (SL_MILLIBEL_MIN <= directLevel) is always true due to range of SLmillibel
87*bebae9c0SAndroid Build Coastguard Worker     if (!(directLevel <= 0)) {
88*bebae9c0SAndroid Build Coastguard Worker         result = SL_RESULT_PARAMETER_INVALID;
89*bebae9c0SAndroid Build Coastguard Worker     } else {
90*bebae9c0SAndroid Build Coastguard Worker         IAndroidEffectSend *thiz = (IAndroidEffectSend *) self;
91*bebae9c0SAndroid Build Coastguard Worker         interface_lock_exclusive(thiz);
92*bebae9c0SAndroid Build Coastguard Worker         CAudioPlayer *ap = (SL_OBJECTID_AUDIOPLAYER == InterfaceToObjectID(thiz)) ?
93*bebae9c0SAndroid Build Coastguard Worker                 (CAudioPlayer *) thiz->mThis : NULL;
94*bebae9c0SAndroid Build Coastguard Worker         if (NULL != ap) {
95*bebae9c0SAndroid Build Coastguard Worker             SLmillibel oldDirectLevel = ap->mDirectLevel;
96*bebae9c0SAndroid Build Coastguard Worker             if (oldDirectLevel != directLevel) {
97*bebae9c0SAndroid Build Coastguard Worker                 ap->mDirectLevel = directLevel;
98*bebae9c0SAndroid Build Coastguard Worker                 ap->mAmplFromDirectLevel = sles_to_android_amplification(directLevel);
99*bebae9c0SAndroid Build Coastguard Worker                 interface_unlock_exclusive_attributes(thiz, ATTR_GAIN);
100*bebae9c0SAndroid Build Coastguard Worker             } else {
101*bebae9c0SAndroid Build Coastguard Worker                 interface_unlock_exclusive(thiz);
102*bebae9c0SAndroid Build Coastguard Worker             }
103*bebae9c0SAndroid Build Coastguard Worker             result = SL_RESULT_SUCCESS;
104*bebae9c0SAndroid Build Coastguard Worker         } else {
105*bebae9c0SAndroid Build Coastguard Worker             interface_unlock_exclusive(thiz);
106*bebae9c0SAndroid Build Coastguard Worker             SL_LOGE("invalid interface: not attached to an AudioPlayer");
107*bebae9c0SAndroid Build Coastguard Worker             result = SL_RESULT_PARAMETER_INVALID;
108*bebae9c0SAndroid Build Coastguard Worker         }
109*bebae9c0SAndroid Build Coastguard Worker     }
110*bebae9c0SAndroid Build Coastguard Worker 
111*bebae9c0SAndroid Build Coastguard Worker      SL_LEAVE_INTERFACE
112*bebae9c0SAndroid Build Coastguard Worker }
113*bebae9c0SAndroid Build Coastguard Worker 
114*bebae9c0SAndroid Build Coastguard Worker 
IAndroidEffectSend_GetDirectLevel(SLAndroidEffectSendItf self,SLmillibel * pDirectLevel)115*bebae9c0SAndroid Build Coastguard Worker static SLresult IAndroidEffectSend_GetDirectLevel(SLAndroidEffectSendItf self,
116*bebae9c0SAndroid Build Coastguard Worker         SLmillibel *pDirectLevel)
117*bebae9c0SAndroid Build Coastguard Worker {
118*bebae9c0SAndroid Build Coastguard Worker     SL_ENTER_INTERFACE
119*bebae9c0SAndroid Build Coastguard Worker 
120*bebae9c0SAndroid Build Coastguard Worker     if (NULL == pDirectLevel) {
121*bebae9c0SAndroid Build Coastguard Worker         result = SL_RESULT_PARAMETER_INVALID;
122*bebae9c0SAndroid Build Coastguard Worker     } else {
123*bebae9c0SAndroid Build Coastguard Worker         IAndroidEffectSend *thiz = (IAndroidEffectSend *) self;
124*bebae9c0SAndroid Build Coastguard Worker         interface_lock_shared(thiz);
125*bebae9c0SAndroid Build Coastguard Worker         CAudioPlayer *ap = (SL_OBJECTID_AUDIOPLAYER == InterfaceToObjectID(thiz)) ?
126*bebae9c0SAndroid Build Coastguard Worker                 (CAudioPlayer *) thiz->mThis : NULL;
127*bebae9c0SAndroid Build Coastguard Worker         if (NULL != ap) {
128*bebae9c0SAndroid Build Coastguard Worker             *pDirectLevel = ap->mDirectLevel;
129*bebae9c0SAndroid Build Coastguard Worker             result = SL_RESULT_SUCCESS;
130*bebae9c0SAndroid Build Coastguard Worker         } else {
131*bebae9c0SAndroid Build Coastguard Worker             SL_LOGE("invalid interface: not attached to an AudioPlayer");
132*bebae9c0SAndroid Build Coastguard Worker             result = SL_RESULT_PARAMETER_INVALID;
133*bebae9c0SAndroid Build Coastguard Worker         }
134*bebae9c0SAndroid Build Coastguard Worker         interface_unlock_shared(thiz);
135*bebae9c0SAndroid Build Coastguard Worker     }
136*bebae9c0SAndroid Build Coastguard Worker 
137*bebae9c0SAndroid Build Coastguard Worker     SL_LEAVE_INTERFACE
138*bebae9c0SAndroid Build Coastguard Worker }
139*bebae9c0SAndroid Build Coastguard Worker 
140*bebae9c0SAndroid Build Coastguard Worker 
IAndroidEffectSend_SetSendLevel(SLAndroidEffectSendItf self,SLInterfaceID effectImplementationId,SLmillibel sendLevel)141*bebae9c0SAndroid Build Coastguard Worker static SLresult IAndroidEffectSend_SetSendLevel(SLAndroidEffectSendItf self,
142*bebae9c0SAndroid Build Coastguard Worker         SLInterfaceID effectImplementationId, SLmillibel sendLevel)
143*bebae9c0SAndroid Build Coastguard Worker {
144*bebae9c0SAndroid Build Coastguard Worker     SL_ENTER_INTERFACE
145*bebae9c0SAndroid Build Coastguard Worker 
146*bebae9c0SAndroid Build Coastguard Worker     //if (!((SL_MILLIBEL_MIN <= sendLevel) && (sendLevel <= 0))) {
147*bebae9c0SAndroid Build Coastguard Worker     // comparison (SL_MILLIBEL_MIN <= sendLevel) is always true due to range of SLmillibel
148*bebae9c0SAndroid Build Coastguard Worker     if (!(sendLevel <= 0)) {
149*bebae9c0SAndroid Build Coastguard Worker         result = SL_RESULT_PARAMETER_INVALID;
150*bebae9c0SAndroid Build Coastguard Worker     } else {
151*bebae9c0SAndroid Build Coastguard Worker         IAndroidEffectSend *thiz = (IAndroidEffectSend *) self;
152*bebae9c0SAndroid Build Coastguard Worker         interface_lock_exclusive(thiz);
153*bebae9c0SAndroid Build Coastguard Worker         // is SLAndroidEffectSendItf on an AudioPlayer?
154*bebae9c0SAndroid Build Coastguard Worker         CAudioPlayer *ap = (SL_OBJECTID_AUDIOPLAYER == InterfaceToObjectID(thiz)) ?
155*bebae9c0SAndroid Build Coastguard Worker                  (CAudioPlayer *) thiz->mThis : NULL;
156*bebae9c0SAndroid Build Coastguard Worker         if (NULL == ap) {
157*bebae9c0SAndroid Build Coastguard Worker             SL_LOGE("invalid interface: not attached to an AudioPlayer");
158*bebae9c0SAndroid Build Coastguard Worker             result = SL_RESULT_PARAMETER_INVALID;
159*bebae9c0SAndroid Build Coastguard Worker         } else {
160*bebae9c0SAndroid Build Coastguard Worker             COutputMix *outputMix = CAudioPlayer_GetOutputMix(ap);
161*bebae9c0SAndroid Build Coastguard Worker             if (android_genericFx_hasEffect(&outputMix->mAndroidEffect, effectImplementationId)) {
162*bebae9c0SAndroid Build Coastguard Worker                 // the send level set here is the total energy on the aux bus, so it must take
163*bebae9c0SAndroid Build Coastguard Worker                 // into account the player volume level
164*bebae9c0SAndroid Build Coastguard Worker                 result = android_fxSend_setSendLevel(ap, sendLevel + ap->mVolume.mLevel);
165*bebae9c0SAndroid Build Coastguard Worker             } else {
166*bebae9c0SAndroid Build Coastguard Worker                  SL_LOGE("trying to send to an effect not on this AudioPlayer's OutputMix");
167*bebae9c0SAndroid Build Coastguard Worker                  result = SL_RESULT_PARAMETER_INVALID;
168*bebae9c0SAndroid Build Coastguard Worker             }
169*bebae9c0SAndroid Build Coastguard Worker             if (SL_RESULT_SUCCESS == result) {
170*bebae9c0SAndroid Build Coastguard Worker                 // there currently is support for only one send bus, so there is a single send
171*bebae9c0SAndroid Build Coastguard Worker                 // level
172*bebae9c0SAndroid Build Coastguard Worker                 thiz->mSendLevel = sendLevel;
173*bebae9c0SAndroid Build Coastguard Worker             }
174*bebae9c0SAndroid Build Coastguard Worker         }
175*bebae9c0SAndroid Build Coastguard Worker         interface_unlock_exclusive(thiz);
176*bebae9c0SAndroid Build Coastguard Worker     }
177*bebae9c0SAndroid Build Coastguard Worker 
178*bebae9c0SAndroid Build Coastguard Worker     SL_LEAVE_INTERFACE
179*bebae9c0SAndroid Build Coastguard Worker }
180*bebae9c0SAndroid Build Coastguard Worker 
181*bebae9c0SAndroid Build Coastguard Worker 
IAndroidEffectSend_GetSendLevel(SLAndroidEffectSendItf self,SLInterfaceID effectImplementationId,SLmillibel * pSendLevel)182*bebae9c0SAndroid Build Coastguard Worker static SLresult IAndroidEffectSend_GetSendLevel(SLAndroidEffectSendItf self,
183*bebae9c0SAndroid Build Coastguard Worker         SLInterfaceID effectImplementationId, SLmillibel *pSendLevel)
184*bebae9c0SAndroid Build Coastguard Worker {
185*bebae9c0SAndroid Build Coastguard Worker     SL_ENTER_INTERFACE
186*bebae9c0SAndroid Build Coastguard Worker 
187*bebae9c0SAndroid Build Coastguard Worker     if (NULL == pSendLevel) {
188*bebae9c0SAndroid Build Coastguard Worker         result = SL_RESULT_PARAMETER_INVALID;
189*bebae9c0SAndroid Build Coastguard Worker     } else {
190*bebae9c0SAndroid Build Coastguard Worker         IAndroidEffectSend *thiz = (IAndroidEffectSend *) self;
191*bebae9c0SAndroid Build Coastguard Worker         interface_lock_exclusive(thiz);
192*bebae9c0SAndroid Build Coastguard Worker         // is SLAndroidEffectSendItf on an AudioPlayer?
193*bebae9c0SAndroid Build Coastguard Worker         CAudioPlayer *ap = (SL_OBJECTID_AUDIOPLAYER == InterfaceToObjectID(thiz)) ?
194*bebae9c0SAndroid Build Coastguard Worker                 (CAudioPlayer *) thiz->mThis : NULL;
195*bebae9c0SAndroid Build Coastguard Worker         if (NULL == ap) {
196*bebae9c0SAndroid Build Coastguard Worker             SL_LOGE("invalid interface: not attached to an AudioPlayer");
197*bebae9c0SAndroid Build Coastguard Worker             result = SL_RESULT_PARAMETER_INVALID;
198*bebae9c0SAndroid Build Coastguard Worker         } else {
199*bebae9c0SAndroid Build Coastguard Worker             COutputMix *outputMix = CAudioPlayer_GetOutputMix(ap);
200*bebae9c0SAndroid Build Coastguard Worker             if (android_genericFx_hasEffect(&outputMix->mAndroidEffect, effectImplementationId)) {
201*bebae9c0SAndroid Build Coastguard Worker                 result = SL_RESULT_SUCCESS;
202*bebae9c0SAndroid Build Coastguard Worker             } else {
203*bebae9c0SAndroid Build Coastguard Worker                 SL_LOGE("trying to retrieve send level on an effect not on this AudioPlayer's \
204*bebae9c0SAndroid Build Coastguard Worker OutputMix");
205*bebae9c0SAndroid Build Coastguard Worker                 result = SL_RESULT_PARAMETER_INVALID;
206*bebae9c0SAndroid Build Coastguard Worker                 }
207*bebae9c0SAndroid Build Coastguard Worker             if (SL_RESULT_SUCCESS == result) {
208*bebae9c0SAndroid Build Coastguard Worker                 // there currently is support for only one send bus, so there is a single send
209*bebae9c0SAndroid Build Coastguard Worker                 // level
210*bebae9c0SAndroid Build Coastguard Worker                 *pSendLevel = thiz->mSendLevel;
211*bebae9c0SAndroid Build Coastguard Worker             }
212*bebae9c0SAndroid Build Coastguard Worker         }
213*bebae9c0SAndroid Build Coastguard Worker         interface_unlock_exclusive(thiz);
214*bebae9c0SAndroid Build Coastguard Worker     }
215*bebae9c0SAndroid Build Coastguard Worker 
216*bebae9c0SAndroid Build Coastguard Worker     SL_LEAVE_INTERFACE
217*bebae9c0SAndroid Build Coastguard Worker }
218*bebae9c0SAndroid Build Coastguard Worker 
219*bebae9c0SAndroid Build Coastguard Worker 
220*bebae9c0SAndroid Build Coastguard Worker static const struct SLAndroidEffectSendItf_ IAndroidEffectSend_Itf = {
221*bebae9c0SAndroid Build Coastguard Worker     IAndroidEffectSend_EnableEffectSend,
222*bebae9c0SAndroid Build Coastguard Worker     IAndroidEffectSend_IsEnabled,
223*bebae9c0SAndroid Build Coastguard Worker     IAndroidEffectSend_SetDirectLevel,
224*bebae9c0SAndroid Build Coastguard Worker     IAndroidEffectSend_GetDirectLevel,
225*bebae9c0SAndroid Build Coastguard Worker     IAndroidEffectSend_SetSendLevel,
226*bebae9c0SAndroid Build Coastguard Worker     IAndroidEffectSend_GetSendLevel
227*bebae9c0SAndroid Build Coastguard Worker };
228*bebae9c0SAndroid Build Coastguard Worker 
IAndroidEffectSend_init(void * self)229*bebae9c0SAndroid Build Coastguard Worker void IAndroidEffectSend_init(void *self)
230*bebae9c0SAndroid Build Coastguard Worker {
231*bebae9c0SAndroid Build Coastguard Worker     IAndroidEffectSend *thiz = (IAndroidEffectSend *) self;
232*bebae9c0SAndroid Build Coastguard Worker     thiz->mItf = &IAndroidEffectSend_Itf;
233*bebae9c0SAndroid Build Coastguard Worker     thiz->mEnabled =  SL_BOOLEAN_FALSE;
234*bebae9c0SAndroid Build Coastguard Worker     thiz->mSendLevel = SL_MILLIBEL_MIN;
235*bebae9c0SAndroid Build Coastguard Worker }
236