1*bebae9c0SAndroid Build Coastguard Worker /*
2*bebae9c0SAndroid Build Coastguard Worker * Copyright (C) 2010 The Android Open Source Project
3*bebae9c0SAndroid Build Coastguard Worker *
4*bebae9c0SAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*bebae9c0SAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*bebae9c0SAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*bebae9c0SAndroid Build Coastguard Worker *
8*bebae9c0SAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*bebae9c0SAndroid Build Coastguard Worker *
10*bebae9c0SAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*bebae9c0SAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*bebae9c0SAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*bebae9c0SAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*bebae9c0SAndroid Build Coastguard Worker * limitations under the License.
15*bebae9c0SAndroid Build Coastguard Worker */
16*bebae9c0SAndroid Build Coastguard Worker
17*bebae9c0SAndroid Build Coastguard Worker /* EffectSend implementation */
18*bebae9c0SAndroid Build Coastguard Worker
19*bebae9c0SAndroid Build Coastguard Worker #include "sles_allinclusive.h"
20*bebae9c0SAndroid Build Coastguard Worker
21*bebae9c0SAndroid Build Coastguard Worker
22*bebae9c0SAndroid Build Coastguard Worker /** \brief Maps AUX index to OutputMix interface index */
23*bebae9c0SAndroid Build Coastguard Worker
24*bebae9c0SAndroid Build Coastguard Worker static const unsigned char AUX_to_MPH[AUX_MAX] = {
25*bebae9c0SAndroid Build Coastguard Worker MPH_ENVIRONMENTALREVERB,
26*bebae9c0SAndroid Build Coastguard Worker MPH_PRESETREVERB
27*bebae9c0SAndroid Build Coastguard Worker };
28*bebae9c0SAndroid Build Coastguard Worker
29*bebae9c0SAndroid Build Coastguard Worker
30*bebae9c0SAndroid Build Coastguard Worker /** \brief This is a private function that validates the effect interface specified by the
31*bebae9c0SAndroid Build Coastguard Worker * application when it calls EnableEffectSend, IsEnabled, SetSendLevel, or GetSendLevel.
32*bebae9c0SAndroid Build Coastguard Worker * For the interface to be valid, it has to satisfy these requirements:
33*bebae9c0SAndroid Build Coastguard Worker * - object is an audio player (MIDI player is not supported yet)
34*bebae9c0SAndroid Build Coastguard Worker * - audio sink is an output mix
35*bebae9c0SAndroid Build Coastguard Worker * - interface was exposed at object creation time or by DynamicInterface::AddInterface
36*bebae9c0SAndroid Build Coastguard Worker * - interface was "gotten" with Object::GetInterface
37*bebae9c0SAndroid Build Coastguard Worker */
38*bebae9c0SAndroid Build Coastguard Worker
getEnableLevel(IEffectSend * thiz,const void * pAuxEffect)39*bebae9c0SAndroid Build Coastguard Worker static struct EnableLevel *getEnableLevel(IEffectSend *thiz, const void *pAuxEffect)
40*bebae9c0SAndroid Build Coastguard Worker {
41*bebae9c0SAndroid Build Coastguard Worker // Make sure this effect send is on an audio player, not a MIDI player
42*bebae9c0SAndroid Build Coastguard Worker CAudioPlayer *audioPlayer = (SL_OBJECTID_AUDIOPLAYER == InterfaceToObjectID(thiz)) ?
43*bebae9c0SAndroid Build Coastguard Worker (CAudioPlayer *) thiz->mThis : NULL;
44*bebae9c0SAndroid Build Coastguard Worker if (NULL == audioPlayer) {
45*bebae9c0SAndroid Build Coastguard Worker return NULL;
46*bebae9c0SAndroid Build Coastguard Worker }
47*bebae9c0SAndroid Build Coastguard Worker // Get the output mix for this player
48*bebae9c0SAndroid Build Coastguard Worker COutputMix *outputMix = CAudioPlayer_GetOutputMix(audioPlayer);
49*bebae9c0SAndroid Build Coastguard Worker unsigned aux;
50*bebae9c0SAndroid Build Coastguard Worker if (pAuxEffect == &outputMix->mEnvironmentalReverb.mItf) {
51*bebae9c0SAndroid Build Coastguard Worker aux = AUX_ENVIRONMENTALREVERB;
52*bebae9c0SAndroid Build Coastguard Worker } else if (pAuxEffect == &outputMix->mPresetReverb.mItf) {
53*bebae9c0SAndroid Build Coastguard Worker aux = AUX_PRESETREVERB;
54*bebae9c0SAndroid Build Coastguard Worker } else {
55*bebae9c0SAndroid Build Coastguard Worker SL_LOGE("EffectSend on unknown aux effect %p", pAuxEffect);
56*bebae9c0SAndroid Build Coastguard Worker return NULL;
57*bebae9c0SAndroid Build Coastguard Worker }
58*bebae9c0SAndroid Build Coastguard Worker assert(aux < AUX_MAX);
59*bebae9c0SAndroid Build Coastguard Worker // Validate that the application has a valid interface for the effect. The interface must have
60*bebae9c0SAndroid Build Coastguard Worker // been exposed at object creation time or by DynamicInterface::AddInterface, and it also must
61*bebae9c0SAndroid Build Coastguard Worker // have been "gotten" with Object::GetInterface.
62*bebae9c0SAndroid Build Coastguard Worker unsigned MPH = AUX_to_MPH[aux];
63*bebae9c0SAndroid Build Coastguard Worker int index = MPH_to_OutputMix[MPH];
64*bebae9c0SAndroid Build Coastguard Worker if (0 > index) {
65*bebae9c0SAndroid Build Coastguard Worker SL_LOGE("EffectSend aux=%u MPH=%u", aux, MPH);
66*bebae9c0SAndroid Build Coastguard Worker return NULL;
67*bebae9c0SAndroid Build Coastguard Worker }
68*bebae9c0SAndroid Build Coastguard Worker unsigned mask = 1 << index;
69*bebae9c0SAndroid Build Coastguard Worker object_lock_shared(&outputMix->mObject);
70*bebae9c0SAndroid Build Coastguard Worker SLuint32 state = outputMix->mObject.mInterfaceStates[index];
71*bebae9c0SAndroid Build Coastguard Worker mask &= outputMix->mObject.mGottenMask;
72*bebae9c0SAndroid Build Coastguard Worker object_unlock_shared(&outputMix->mObject);
73*bebae9c0SAndroid Build Coastguard Worker switch (state) {
74*bebae9c0SAndroid Build Coastguard Worker case INTERFACE_EXPOSED:
75*bebae9c0SAndroid Build Coastguard Worker case INTERFACE_ADDED:
76*bebae9c0SAndroid Build Coastguard Worker case INTERFACE_SUSPENDED:
77*bebae9c0SAndroid Build Coastguard Worker case INTERFACE_SUSPENDING:
78*bebae9c0SAndroid Build Coastguard Worker case INTERFACE_RESUMING_1:
79*bebae9c0SAndroid Build Coastguard Worker case INTERFACE_RESUMING_2:
80*bebae9c0SAndroid Build Coastguard Worker if (mask) {
81*bebae9c0SAndroid Build Coastguard Worker return &thiz->mEnableLevels[aux];
82*bebae9c0SAndroid Build Coastguard Worker }
83*bebae9c0SAndroid Build Coastguard Worker SL_LOGE("EffectSend no GetInterface yet");
84*bebae9c0SAndroid Build Coastguard Worker break;
85*bebae9c0SAndroid Build Coastguard Worker default:
86*bebae9c0SAndroid Build Coastguard Worker SL_LOGE("EffectSend invalid interface state %u", state);
87*bebae9c0SAndroid Build Coastguard Worker break;
88*bebae9c0SAndroid Build Coastguard Worker }
89*bebae9c0SAndroid Build Coastguard Worker return NULL;
90*bebae9c0SAndroid Build Coastguard Worker }
91*bebae9c0SAndroid Build Coastguard Worker
92*bebae9c0SAndroid Build Coastguard Worker #if defined(ANDROID)
93*bebae9c0SAndroid Build Coastguard Worker /** \brief This is a private function that translates an Android effect framework status code
94*bebae9c0SAndroid Build Coastguard Worker * to the SL ES result code used in the EnableEffectSend() function of the SLEffectSendItf
95*bebae9c0SAndroid Build Coastguard Worker * interface.
96*bebae9c0SAndroid Build Coastguard Worker */
translateEnableFxSendError(android::status_t status)97*bebae9c0SAndroid Build Coastguard Worker static SLresult translateEnableFxSendError(android::status_t status) {
98*bebae9c0SAndroid Build Coastguard Worker switch (status) {
99*bebae9c0SAndroid Build Coastguard Worker case android::NO_ERROR:
100*bebae9c0SAndroid Build Coastguard Worker return SL_RESULT_SUCCESS;
101*bebae9c0SAndroid Build Coastguard Worker case android::INVALID_OPERATION:
102*bebae9c0SAndroid Build Coastguard Worker case android::BAD_VALUE:
103*bebae9c0SAndroid Build Coastguard Worker default:
104*bebae9c0SAndroid Build Coastguard Worker SL_LOGE("EffectSend status %u", status);
105*bebae9c0SAndroid Build Coastguard Worker return SL_RESULT_RESOURCE_ERROR;
106*bebae9c0SAndroid Build Coastguard Worker }
107*bebae9c0SAndroid Build Coastguard Worker }
108*bebae9c0SAndroid Build Coastguard Worker #endif
109*bebae9c0SAndroid Build Coastguard Worker
110*bebae9c0SAndroid Build Coastguard Worker
IEffectSend_EnableEffectSend(SLEffectSendItf self,const void * pAuxEffect,SLboolean enable,SLmillibel initialLevel)111*bebae9c0SAndroid Build Coastguard Worker static SLresult IEffectSend_EnableEffectSend(SLEffectSendItf self,
112*bebae9c0SAndroid Build Coastguard Worker const void *pAuxEffect, SLboolean enable, SLmillibel initialLevel)
113*bebae9c0SAndroid Build Coastguard Worker {
114*bebae9c0SAndroid Build Coastguard Worker SL_ENTER_INTERFACE
115*bebae9c0SAndroid Build Coastguard Worker
116*bebae9c0SAndroid Build Coastguard Worker //if (!((SL_MILLIBEL_MIN <= initialLevel) && (initialLevel <= 0))) {
117*bebae9c0SAndroid Build Coastguard Worker // comparison (SL_MILLIBEL_MIN <= initialLevel) is always true due to range of SLmillibel
118*bebae9c0SAndroid Build Coastguard Worker if (!(initialLevel <= 0)) {
119*bebae9c0SAndroid Build Coastguard Worker result = SL_RESULT_PARAMETER_INVALID;
120*bebae9c0SAndroid Build Coastguard Worker } else {
121*bebae9c0SAndroid Build Coastguard Worker IEffectSend *thiz = (IEffectSend *) self;
122*bebae9c0SAndroid Build Coastguard Worker struct EnableLevel *enableLevel = getEnableLevel(thiz, pAuxEffect);
123*bebae9c0SAndroid Build Coastguard Worker if (NULL == enableLevel) {
124*bebae9c0SAndroid Build Coastguard Worker result = SL_RESULT_PARAMETER_INVALID;
125*bebae9c0SAndroid Build Coastguard Worker } else {
126*bebae9c0SAndroid Build Coastguard Worker interface_lock_exclusive(thiz);
127*bebae9c0SAndroid Build Coastguard Worker enableLevel->mEnable = SL_BOOLEAN_FALSE != enable; // normalize
128*bebae9c0SAndroid Build Coastguard Worker enableLevel->mSendLevel = initialLevel;
129*bebae9c0SAndroid Build Coastguard Worker #if !defined(ANDROID)
130*bebae9c0SAndroid Build Coastguard Worker result = SL_RESULT_SUCCESS;
131*bebae9c0SAndroid Build Coastguard Worker #else
132*bebae9c0SAndroid Build Coastguard Worker // TODO do not repeat querying of CAudioPlayer, done inside getEnableLevel()
133*bebae9c0SAndroid Build Coastguard Worker CAudioPlayer *ap = (SL_OBJECTID_AUDIOPLAYER == InterfaceToObjectID(thiz)) ?
134*bebae9c0SAndroid Build Coastguard Worker (CAudioPlayer *) thiz->mThis : NULL;
135*bebae9c0SAndroid Build Coastguard Worker // note that if this was a MIDI player, getEnableLevel would have returned NULL
136*bebae9c0SAndroid Build Coastguard Worker assert(NULL != ap);
137*bebae9c0SAndroid Build Coastguard Worker // check which effect the send is attached to, attach and set level
138*bebae9c0SAndroid Build Coastguard Worker COutputMix *outputMix = CAudioPlayer_GetOutputMix(ap);
139*bebae9c0SAndroid Build Coastguard Worker // the initial send level set here is the total energy on the aux bus,
140*bebae9c0SAndroid Build Coastguard Worker // so it must take into account the player volume level
141*bebae9c0SAndroid Build Coastguard Worker if (pAuxEffect == &outputMix->mPresetReverb.mItf) {
142*bebae9c0SAndroid Build Coastguard Worker result = translateEnableFxSendError(android_fxSend_attach(ap, (bool) enable,
143*bebae9c0SAndroid Build Coastguard Worker outputMix->mPresetReverb.mPresetReverbEffect,
144*bebae9c0SAndroid Build Coastguard Worker initialLevel + ap->mVolume.mLevel));
145*bebae9c0SAndroid Build Coastguard Worker } else if (pAuxEffect == &outputMix->mEnvironmentalReverb.mItf) {
146*bebae9c0SAndroid Build Coastguard Worker result = translateEnableFxSendError(android_fxSend_attach(ap, (bool) enable,
147*bebae9c0SAndroid Build Coastguard Worker outputMix->mEnvironmentalReverb.mEnvironmentalReverbEffect,
148*bebae9c0SAndroid Build Coastguard Worker initialLevel + ap->mVolume.mLevel));
149*bebae9c0SAndroid Build Coastguard Worker } else {
150*bebae9c0SAndroid Build Coastguard Worker SL_LOGE("EffectSend unknown aux effect %p", pAuxEffect);
151*bebae9c0SAndroid Build Coastguard Worker result = SL_RESULT_PARAMETER_INVALID;
152*bebae9c0SAndroid Build Coastguard Worker }
153*bebae9c0SAndroid Build Coastguard Worker #endif
154*bebae9c0SAndroid Build Coastguard Worker interface_unlock_exclusive(thiz);
155*bebae9c0SAndroid Build Coastguard Worker }
156*bebae9c0SAndroid Build Coastguard Worker }
157*bebae9c0SAndroid Build Coastguard Worker
158*bebae9c0SAndroid Build Coastguard Worker SL_LEAVE_INTERFACE
159*bebae9c0SAndroid Build Coastguard Worker }
160*bebae9c0SAndroid Build Coastguard Worker
161*bebae9c0SAndroid Build Coastguard Worker
IEffectSend_IsEnabled(SLEffectSendItf self,const void * pAuxEffect,SLboolean * pEnable)162*bebae9c0SAndroid Build Coastguard Worker static SLresult IEffectSend_IsEnabled(SLEffectSendItf self,
163*bebae9c0SAndroid Build Coastguard Worker const void *pAuxEffect, SLboolean *pEnable)
164*bebae9c0SAndroid Build Coastguard Worker {
165*bebae9c0SAndroid Build Coastguard Worker SL_ENTER_INTERFACE
166*bebae9c0SAndroid Build Coastguard Worker
167*bebae9c0SAndroid Build Coastguard Worker if (NULL == pEnable) {
168*bebae9c0SAndroid Build Coastguard Worker result = SL_RESULT_PARAMETER_INVALID;
169*bebae9c0SAndroid Build Coastguard Worker } else {
170*bebae9c0SAndroid Build Coastguard Worker IEffectSend *thiz = (IEffectSend *) self;
171*bebae9c0SAndroid Build Coastguard Worker struct EnableLevel *enableLevel = getEnableLevel(thiz, pAuxEffect);
172*bebae9c0SAndroid Build Coastguard Worker if (NULL == enableLevel) {
173*bebae9c0SAndroid Build Coastguard Worker *pEnable = SL_BOOLEAN_FALSE;
174*bebae9c0SAndroid Build Coastguard Worker result = SL_RESULT_PARAMETER_INVALID;
175*bebae9c0SAndroid Build Coastguard Worker } else {
176*bebae9c0SAndroid Build Coastguard Worker interface_lock_shared(thiz);
177*bebae9c0SAndroid Build Coastguard Worker SLboolean enable = enableLevel->mEnable;
178*bebae9c0SAndroid Build Coastguard Worker interface_unlock_shared(thiz);
179*bebae9c0SAndroid Build Coastguard Worker *pEnable = enable;
180*bebae9c0SAndroid Build Coastguard Worker result = SL_RESULT_SUCCESS;
181*bebae9c0SAndroid Build Coastguard Worker }
182*bebae9c0SAndroid Build Coastguard Worker }
183*bebae9c0SAndroid Build Coastguard Worker
184*bebae9c0SAndroid Build Coastguard Worker SL_LEAVE_INTERFACE
185*bebae9c0SAndroid Build Coastguard Worker }
186*bebae9c0SAndroid Build Coastguard Worker
187*bebae9c0SAndroid Build Coastguard Worker
IEffectSend_SetDirectLevel(SLEffectSendItf self,SLmillibel directLevel)188*bebae9c0SAndroid Build Coastguard Worker static SLresult IEffectSend_SetDirectLevel(SLEffectSendItf self, SLmillibel directLevel)
189*bebae9c0SAndroid Build Coastguard Worker {
190*bebae9c0SAndroid Build Coastguard Worker SL_ENTER_INTERFACE
191*bebae9c0SAndroid Build Coastguard Worker
192*bebae9c0SAndroid Build Coastguard Worker //if (!((SL_MILLIBEL_MIN <= directLevel) && (directLevel <= 0))) {
193*bebae9c0SAndroid Build Coastguard Worker // comparison (SL_MILLIBEL_MIN <= directLevel) is always true due to range of SLmillibel
194*bebae9c0SAndroid Build Coastguard Worker if (!(directLevel <= 0)) {
195*bebae9c0SAndroid Build Coastguard Worker result = SL_RESULT_PARAMETER_INVALID;
196*bebae9c0SAndroid Build Coastguard Worker } else {
197*bebae9c0SAndroid Build Coastguard Worker IEffectSend *thiz = (IEffectSend *) self;
198*bebae9c0SAndroid Build Coastguard Worker interface_lock_exclusive(thiz);
199*bebae9c0SAndroid Build Coastguard Worker CAudioPlayer *ap = (SL_OBJECTID_AUDIOPLAYER == InterfaceToObjectID(thiz)) ?
200*bebae9c0SAndroid Build Coastguard Worker (CAudioPlayer *) thiz->mThis : NULL;
201*bebae9c0SAndroid Build Coastguard Worker if (NULL != ap) {
202*bebae9c0SAndroid Build Coastguard Worker SLmillibel oldDirectLevel = ap->mDirectLevel;
203*bebae9c0SAndroid Build Coastguard Worker if (oldDirectLevel != directLevel) {
204*bebae9c0SAndroid Build Coastguard Worker ap->mDirectLevel = directLevel;
205*bebae9c0SAndroid Build Coastguard Worker #if defined(ANDROID)
206*bebae9c0SAndroid Build Coastguard Worker ap->mAmplFromDirectLevel = sles_to_android_amplification(directLevel);
207*bebae9c0SAndroid Build Coastguard Worker interface_unlock_exclusive_attributes(thiz, ATTR_GAIN);
208*bebae9c0SAndroid Build Coastguard Worker #else
209*bebae9c0SAndroid Build Coastguard Worker interface_unlock_exclusive(thiz);
210*bebae9c0SAndroid Build Coastguard Worker #endif
211*bebae9c0SAndroid Build Coastguard Worker } else {
212*bebae9c0SAndroid Build Coastguard Worker interface_unlock_exclusive(thiz);
213*bebae9c0SAndroid Build Coastguard Worker }
214*bebae9c0SAndroid Build Coastguard Worker } else {
215*bebae9c0SAndroid Build Coastguard Worker // MIDI player is silently not supported
216*bebae9c0SAndroid Build Coastguard Worker interface_unlock_exclusive(thiz);
217*bebae9c0SAndroid Build Coastguard Worker }
218*bebae9c0SAndroid Build Coastguard Worker result = SL_RESULT_SUCCESS;
219*bebae9c0SAndroid Build Coastguard Worker }
220*bebae9c0SAndroid Build Coastguard Worker
221*bebae9c0SAndroid Build Coastguard Worker SL_LEAVE_INTERFACE
222*bebae9c0SAndroid Build Coastguard Worker }
223*bebae9c0SAndroid Build Coastguard Worker
224*bebae9c0SAndroid Build Coastguard Worker
IEffectSend_GetDirectLevel(SLEffectSendItf self,SLmillibel * pDirectLevel)225*bebae9c0SAndroid Build Coastguard Worker static SLresult IEffectSend_GetDirectLevel(SLEffectSendItf self, SLmillibel *pDirectLevel)
226*bebae9c0SAndroid Build Coastguard Worker {
227*bebae9c0SAndroid Build Coastguard Worker SL_ENTER_INTERFACE
228*bebae9c0SAndroid Build Coastguard Worker
229*bebae9c0SAndroid Build Coastguard Worker if (NULL == pDirectLevel) {
230*bebae9c0SAndroid Build Coastguard Worker result = SL_RESULT_PARAMETER_INVALID;
231*bebae9c0SAndroid Build Coastguard Worker } else {
232*bebae9c0SAndroid Build Coastguard Worker IEffectSend *thiz = (IEffectSend *) self;
233*bebae9c0SAndroid Build Coastguard Worker interface_lock_shared(thiz);
234*bebae9c0SAndroid Build Coastguard Worker CAudioPlayer *ap = (SL_OBJECTID_AUDIOPLAYER == InterfaceToObjectID(thiz)) ?
235*bebae9c0SAndroid Build Coastguard Worker (CAudioPlayer *) thiz->mThis : NULL;
236*bebae9c0SAndroid Build Coastguard Worker if (NULL != ap) {
237*bebae9c0SAndroid Build Coastguard Worker *pDirectLevel = ap->mDirectLevel;
238*bebae9c0SAndroid Build Coastguard Worker } else {
239*bebae9c0SAndroid Build Coastguard Worker // MIDI player is silently not supported
240*bebae9c0SAndroid Build Coastguard Worker *pDirectLevel = 0;
241*bebae9c0SAndroid Build Coastguard Worker }
242*bebae9c0SAndroid Build Coastguard Worker interface_unlock_shared(thiz);
243*bebae9c0SAndroid Build Coastguard Worker result = SL_RESULT_SUCCESS;
244*bebae9c0SAndroid Build Coastguard Worker }
245*bebae9c0SAndroid Build Coastguard Worker
246*bebae9c0SAndroid Build Coastguard Worker SL_LEAVE_INTERFACE
247*bebae9c0SAndroid Build Coastguard Worker }
248*bebae9c0SAndroid Build Coastguard Worker
249*bebae9c0SAndroid Build Coastguard Worker
IEffectSend_SetSendLevel(SLEffectSendItf self,const void * pAuxEffect,SLmillibel sendLevel)250*bebae9c0SAndroid Build Coastguard Worker static SLresult IEffectSend_SetSendLevel(SLEffectSendItf self, const void *pAuxEffect,
251*bebae9c0SAndroid Build Coastguard Worker SLmillibel sendLevel)
252*bebae9c0SAndroid Build Coastguard Worker {
253*bebae9c0SAndroid Build Coastguard Worker SL_ENTER_INTERFACE
254*bebae9c0SAndroid Build Coastguard Worker
255*bebae9c0SAndroid Build Coastguard Worker //if (!((SL_MILLIBEL_MIN <= sendLevel) && (sendLevel <= 0))) {
256*bebae9c0SAndroid Build Coastguard Worker // comparison (SL_MILLIBEL_MIN <= sendLevel) is always true due to range of SLmillibel
257*bebae9c0SAndroid Build Coastguard Worker if (!(sendLevel <= 0)) {
258*bebae9c0SAndroid Build Coastguard Worker result = SL_RESULT_PARAMETER_INVALID;
259*bebae9c0SAndroid Build Coastguard Worker } else {
260*bebae9c0SAndroid Build Coastguard Worker IEffectSend *thiz = (IEffectSend *) self;
261*bebae9c0SAndroid Build Coastguard Worker struct EnableLevel *enableLevel = getEnableLevel(thiz, pAuxEffect);
262*bebae9c0SAndroid Build Coastguard Worker if (NULL == enableLevel) {
263*bebae9c0SAndroid Build Coastguard Worker result = SL_RESULT_PARAMETER_INVALID;
264*bebae9c0SAndroid Build Coastguard Worker } else {
265*bebae9c0SAndroid Build Coastguard Worker result = SL_RESULT_SUCCESS;
266*bebae9c0SAndroid Build Coastguard Worker // EnableEffectSend is exclusive, so this has to be also
267*bebae9c0SAndroid Build Coastguard Worker interface_lock_exclusive(thiz);
268*bebae9c0SAndroid Build Coastguard Worker enableLevel->mSendLevel = sendLevel;
269*bebae9c0SAndroid Build Coastguard Worker #if defined(ANDROID)
270*bebae9c0SAndroid Build Coastguard Worker CAudioPlayer *ap = (SL_OBJECTID_AUDIOPLAYER == InterfaceToObjectID(thiz)) ?
271*bebae9c0SAndroid Build Coastguard Worker (CAudioPlayer *) thiz->mThis : NULL;
272*bebae9c0SAndroid Build Coastguard Worker if (NULL != ap) {
273*bebae9c0SAndroid Build Coastguard Worker // the send level set here is the total energy on the aux bus, so it must take
274*bebae9c0SAndroid Build Coastguard Worker // into account the player volume level
275*bebae9c0SAndroid Build Coastguard Worker result = android_fxSend_setSendLevel(ap, sendLevel + ap->mVolume.mLevel);
276*bebae9c0SAndroid Build Coastguard Worker }
277*bebae9c0SAndroid Build Coastguard Worker #endif
278*bebae9c0SAndroid Build Coastguard Worker interface_unlock_exclusive(thiz);
279*bebae9c0SAndroid Build Coastguard Worker
280*bebae9c0SAndroid Build Coastguard Worker }
281*bebae9c0SAndroid Build Coastguard Worker }
282*bebae9c0SAndroid Build Coastguard Worker
283*bebae9c0SAndroid Build Coastguard Worker SL_LEAVE_INTERFACE
284*bebae9c0SAndroid Build Coastguard Worker }
285*bebae9c0SAndroid Build Coastguard Worker
286*bebae9c0SAndroid Build Coastguard Worker
IEffectSend_GetSendLevel(SLEffectSendItf self,const void * pAuxEffect,SLmillibel * pSendLevel)287*bebae9c0SAndroid Build Coastguard Worker static SLresult IEffectSend_GetSendLevel(SLEffectSendItf self, const void *pAuxEffect,
288*bebae9c0SAndroid Build Coastguard Worker SLmillibel *pSendLevel)
289*bebae9c0SAndroid Build Coastguard Worker {
290*bebae9c0SAndroid Build Coastguard Worker SL_ENTER_INTERFACE
291*bebae9c0SAndroid Build Coastguard Worker
292*bebae9c0SAndroid Build Coastguard Worker if (NULL == pSendLevel) {
293*bebae9c0SAndroid Build Coastguard Worker result = SL_RESULT_PARAMETER_INVALID;
294*bebae9c0SAndroid Build Coastguard Worker } else {
295*bebae9c0SAndroid Build Coastguard Worker IEffectSend *thiz = (IEffectSend *) self;
296*bebae9c0SAndroid Build Coastguard Worker struct EnableLevel *enableLevel = getEnableLevel(thiz, pAuxEffect);
297*bebae9c0SAndroid Build Coastguard Worker if (NULL == enableLevel) {
298*bebae9c0SAndroid Build Coastguard Worker result = SL_RESULT_PARAMETER_INVALID;
299*bebae9c0SAndroid Build Coastguard Worker } else {
300*bebae9c0SAndroid Build Coastguard Worker interface_lock_shared(thiz);
301*bebae9c0SAndroid Build Coastguard Worker SLmillibel sendLevel = enableLevel->mSendLevel;
302*bebae9c0SAndroid Build Coastguard Worker interface_unlock_shared(thiz);
303*bebae9c0SAndroid Build Coastguard Worker *pSendLevel = sendLevel;
304*bebae9c0SAndroid Build Coastguard Worker result = SL_RESULT_SUCCESS;
305*bebae9c0SAndroid Build Coastguard Worker }
306*bebae9c0SAndroid Build Coastguard Worker }
307*bebae9c0SAndroid Build Coastguard Worker
308*bebae9c0SAndroid Build Coastguard Worker SL_LEAVE_INTERFACE
309*bebae9c0SAndroid Build Coastguard Worker }
310*bebae9c0SAndroid Build Coastguard Worker
311*bebae9c0SAndroid Build Coastguard Worker
312*bebae9c0SAndroid Build Coastguard Worker static const struct SLEffectSendItf_ IEffectSend_Itf = {
313*bebae9c0SAndroid Build Coastguard Worker IEffectSend_EnableEffectSend,
314*bebae9c0SAndroid Build Coastguard Worker IEffectSend_IsEnabled,
315*bebae9c0SAndroid Build Coastguard Worker IEffectSend_SetDirectLevel,
316*bebae9c0SAndroid Build Coastguard Worker IEffectSend_GetDirectLevel,
317*bebae9c0SAndroid Build Coastguard Worker IEffectSend_SetSendLevel,
318*bebae9c0SAndroid Build Coastguard Worker IEffectSend_GetSendLevel
319*bebae9c0SAndroid Build Coastguard Worker };
320*bebae9c0SAndroid Build Coastguard Worker
IEffectSend_init(void * self)321*bebae9c0SAndroid Build Coastguard Worker void IEffectSend_init(void *self)
322*bebae9c0SAndroid Build Coastguard Worker {
323*bebae9c0SAndroid Build Coastguard Worker IEffectSend *thiz = (IEffectSend *) self;
324*bebae9c0SAndroid Build Coastguard Worker thiz->mItf = &IEffectSend_Itf;
325*bebae9c0SAndroid Build Coastguard Worker struct EnableLevel *enableLevel = thiz->mEnableLevels;
326*bebae9c0SAndroid Build Coastguard Worker unsigned aux;
327*bebae9c0SAndroid Build Coastguard Worker for (aux = 0; aux < AUX_MAX; ++aux, ++enableLevel) {
328*bebae9c0SAndroid Build Coastguard Worker enableLevel->mEnable = SL_BOOLEAN_FALSE;
329*bebae9c0SAndroid Build Coastguard Worker enableLevel->mSendLevel = SL_MILLIBEL_MIN;
330*bebae9c0SAndroid Build Coastguard Worker }
331*bebae9c0SAndroid Build Coastguard Worker }
332