1*bebae9c0SAndroid Build Coastguard Worker /*
2*bebae9c0SAndroid Build Coastguard Worker * Copyright (C) 2010 The Android Open Source Project
3*bebae9c0SAndroid Build Coastguard Worker *
4*bebae9c0SAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*bebae9c0SAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*bebae9c0SAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*bebae9c0SAndroid Build Coastguard Worker *
8*bebae9c0SAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*bebae9c0SAndroid Build Coastguard Worker *
10*bebae9c0SAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*bebae9c0SAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*bebae9c0SAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*bebae9c0SAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*bebae9c0SAndroid Build Coastguard Worker * limitations under the License.
15*bebae9c0SAndroid Build Coastguard Worker */
16*bebae9c0SAndroid Build Coastguard Worker
17*bebae9c0SAndroid Build Coastguard Worker /* PlaybackRate implementation */
18*bebae9c0SAndroid Build Coastguard Worker
19*bebae9c0SAndroid Build Coastguard Worker #include "sles_allinclusive.h"
20*bebae9c0SAndroid Build Coastguard Worker
21*bebae9c0SAndroid Build Coastguard Worker
IPlaybackRate_SetRate(SLPlaybackRateItf self,SLpermille rate)22*bebae9c0SAndroid Build Coastguard Worker static SLresult IPlaybackRate_SetRate(SLPlaybackRateItf self, SLpermille rate)
23*bebae9c0SAndroid Build Coastguard Worker {
24*bebae9c0SAndroid Build Coastguard Worker SL_ENTER_INTERFACE
25*bebae9c0SAndroid Build Coastguard Worker
26*bebae9c0SAndroid Build Coastguard Worker IPlaybackRate *thiz = (IPlaybackRate *) self;
27*bebae9c0SAndroid Build Coastguard Worker // const, so no lock needed
28*bebae9c0SAndroid Build Coastguard Worker if (!(thiz->mMinRate <= rate && rate <= thiz->mMaxRate)) {
29*bebae9c0SAndroid Build Coastguard Worker result = SL_RESULT_PARAMETER_INVALID;
30*bebae9c0SAndroid Build Coastguard Worker } else {
31*bebae9c0SAndroid Build Coastguard Worker interface_lock_exclusive(thiz);
32*bebae9c0SAndroid Build Coastguard Worker #ifdef ANDROID
33*bebae9c0SAndroid Build Coastguard Worker CAudioPlayer *ap = (SL_OBJECTID_AUDIOPLAYER == InterfaceToObjectID(thiz)) ?
34*bebae9c0SAndroid Build Coastguard Worker (CAudioPlayer *) thiz->mThis : NULL;
35*bebae9c0SAndroid Build Coastguard Worker if (NULL != ap) {
36*bebae9c0SAndroid Build Coastguard Worker result = android_audioPlayer_setPlaybackRateAndConstraints(ap, rate, thiz->mProperties);
37*bebae9c0SAndroid Build Coastguard Worker } else {
38*bebae9c0SAndroid Build Coastguard Worker result = SL_RESULT_FEATURE_UNSUPPORTED;
39*bebae9c0SAndroid Build Coastguard Worker }
40*bebae9c0SAndroid Build Coastguard Worker #else
41*bebae9c0SAndroid Build Coastguard Worker result = SL_RESULT_SUCCESS;
42*bebae9c0SAndroid Build Coastguard Worker #endif
43*bebae9c0SAndroid Build Coastguard Worker if (SL_RESULT_SUCCESS == result) {
44*bebae9c0SAndroid Build Coastguard Worker thiz->mRate = rate;
45*bebae9c0SAndroid Build Coastguard Worker }
46*bebae9c0SAndroid Build Coastguard Worker interface_unlock_exclusive(thiz);
47*bebae9c0SAndroid Build Coastguard Worker }
48*bebae9c0SAndroid Build Coastguard Worker
49*bebae9c0SAndroid Build Coastguard Worker SL_LEAVE_INTERFACE
50*bebae9c0SAndroid Build Coastguard Worker }
51*bebae9c0SAndroid Build Coastguard Worker
52*bebae9c0SAndroid Build Coastguard Worker
IPlaybackRate_GetRate(SLPlaybackRateItf self,SLpermille * pRate)53*bebae9c0SAndroid Build Coastguard Worker static SLresult IPlaybackRate_GetRate(SLPlaybackRateItf self, SLpermille *pRate)
54*bebae9c0SAndroid Build Coastguard Worker {
55*bebae9c0SAndroid Build Coastguard Worker SL_ENTER_INTERFACE
56*bebae9c0SAndroid Build Coastguard Worker
57*bebae9c0SAndroid Build Coastguard Worker if (NULL == pRate) {
58*bebae9c0SAndroid Build Coastguard Worker result = SL_RESULT_PARAMETER_INVALID;
59*bebae9c0SAndroid Build Coastguard Worker } else {
60*bebae9c0SAndroid Build Coastguard Worker IPlaybackRate *thiz = (IPlaybackRate *) self;
61*bebae9c0SAndroid Build Coastguard Worker interface_lock_shared(thiz);
62*bebae9c0SAndroid Build Coastguard Worker SLpermille rate = thiz->mRate;
63*bebae9c0SAndroid Build Coastguard Worker interface_unlock_shared(thiz);
64*bebae9c0SAndroid Build Coastguard Worker *pRate = rate;
65*bebae9c0SAndroid Build Coastguard Worker result = SL_RESULT_SUCCESS;
66*bebae9c0SAndroid Build Coastguard Worker }
67*bebae9c0SAndroid Build Coastguard Worker
68*bebae9c0SAndroid Build Coastguard Worker SL_LEAVE_INTERFACE
69*bebae9c0SAndroid Build Coastguard Worker }
70*bebae9c0SAndroid Build Coastguard Worker
71*bebae9c0SAndroid Build Coastguard Worker
IPlaybackRate_SetPropertyConstraints(SLPlaybackRateItf self,SLuint32 constraints)72*bebae9c0SAndroid Build Coastguard Worker static SLresult IPlaybackRate_SetPropertyConstraints(SLPlaybackRateItf self, SLuint32 constraints)
73*bebae9c0SAndroid Build Coastguard Worker {
74*bebae9c0SAndroid Build Coastguard Worker SL_ENTER_INTERFACE
75*bebae9c0SAndroid Build Coastguard Worker
76*bebae9c0SAndroid Build Coastguard Worker IPlaybackRate *thiz = (IPlaybackRate *) self;
77*bebae9c0SAndroid Build Coastguard Worker if (constraints & ~(SL_RATEPROP_SILENTAUDIO | SL_RATEPROP_STAGGEREDAUDIO |
78*bebae9c0SAndroid Build Coastguard Worker SL_RATEPROP_NOPITCHCORAUDIO | SL_RATEPROP_PITCHCORAUDIO)) {
79*bebae9c0SAndroid Build Coastguard Worker result = SL_RESULT_PARAMETER_INVALID;
80*bebae9c0SAndroid Build Coastguard Worker // const, so no lock needed
81*bebae9c0SAndroid Build Coastguard Worker } else if (!(thiz->mCapabilities & constraints)) {
82*bebae9c0SAndroid Build Coastguard Worker result = SL_RESULT_FEATURE_UNSUPPORTED;
83*bebae9c0SAndroid Build Coastguard Worker } else {
84*bebae9c0SAndroid Build Coastguard Worker interface_lock_exclusive(thiz);
85*bebae9c0SAndroid Build Coastguard Worker #ifdef ANDROID
86*bebae9c0SAndroid Build Coastguard Worker // verify property support before storing
87*bebae9c0SAndroid Build Coastguard Worker CAudioPlayer *ap = (SL_OBJECTID_AUDIOPLAYER == InterfaceToObjectID(thiz)) ?
88*bebae9c0SAndroid Build Coastguard Worker (CAudioPlayer *) thiz->mThis : NULL;
89*bebae9c0SAndroid Build Coastguard Worker if (NULL != ap) {
90*bebae9c0SAndroid Build Coastguard Worker result = android_audioPlayer_setPlaybackRateAndConstraints(ap, thiz->mRate,
91*bebae9c0SAndroid Build Coastguard Worker constraints);
92*bebae9c0SAndroid Build Coastguard Worker } else {
93*bebae9c0SAndroid Build Coastguard Worker result = SL_RESULT_FEATURE_UNSUPPORTED;
94*bebae9c0SAndroid Build Coastguard Worker }
95*bebae9c0SAndroid Build Coastguard Worker #else
96*bebae9c0SAndroid Build Coastguard Worker result = SL_RESULT_SUCCESS;
97*bebae9c0SAndroid Build Coastguard Worker #endif
98*bebae9c0SAndroid Build Coastguard Worker if (result == SL_RESULT_SUCCESS) {
99*bebae9c0SAndroid Build Coastguard Worker thiz->mProperties = constraints;
100*bebae9c0SAndroid Build Coastguard Worker }
101*bebae9c0SAndroid Build Coastguard Worker interface_unlock_exclusive(thiz);
102*bebae9c0SAndroid Build Coastguard Worker }
103*bebae9c0SAndroid Build Coastguard Worker
104*bebae9c0SAndroid Build Coastguard Worker SL_LEAVE_INTERFACE
105*bebae9c0SAndroid Build Coastguard Worker }
106*bebae9c0SAndroid Build Coastguard Worker
107*bebae9c0SAndroid Build Coastguard Worker
IPlaybackRate_GetProperties(SLPlaybackRateItf self,SLuint32 * pProperties)108*bebae9c0SAndroid Build Coastguard Worker static SLresult IPlaybackRate_GetProperties(SLPlaybackRateItf self, SLuint32 *pProperties)
109*bebae9c0SAndroid Build Coastguard Worker {
110*bebae9c0SAndroid Build Coastguard Worker SL_ENTER_INTERFACE
111*bebae9c0SAndroid Build Coastguard Worker
112*bebae9c0SAndroid Build Coastguard Worker if (NULL == pProperties) {
113*bebae9c0SAndroid Build Coastguard Worker result = SL_RESULT_PARAMETER_INVALID;
114*bebae9c0SAndroid Build Coastguard Worker } else {
115*bebae9c0SAndroid Build Coastguard Worker IPlaybackRate *thiz = (IPlaybackRate *) self;
116*bebae9c0SAndroid Build Coastguard Worker interface_lock_shared(thiz);
117*bebae9c0SAndroid Build Coastguard Worker SLuint32 properties = thiz->mProperties;
118*bebae9c0SAndroid Build Coastguard Worker interface_unlock_shared(thiz);
119*bebae9c0SAndroid Build Coastguard Worker *pProperties = properties;
120*bebae9c0SAndroid Build Coastguard Worker result = SL_RESULT_SUCCESS;
121*bebae9c0SAndroid Build Coastguard Worker }
122*bebae9c0SAndroid Build Coastguard Worker
123*bebae9c0SAndroid Build Coastguard Worker SL_LEAVE_INTERFACE
124*bebae9c0SAndroid Build Coastguard Worker }
125*bebae9c0SAndroid Build Coastguard Worker
126*bebae9c0SAndroid Build Coastguard Worker
IPlaybackRate_GetCapabilitiesOfRate(SLPlaybackRateItf self,SLpermille rate,SLuint32 * pCapabilities)127*bebae9c0SAndroid Build Coastguard Worker static SLresult IPlaybackRate_GetCapabilitiesOfRate(SLPlaybackRateItf self,
128*bebae9c0SAndroid Build Coastguard Worker SLpermille rate, SLuint32 *pCapabilities)
129*bebae9c0SAndroid Build Coastguard Worker {
130*bebae9c0SAndroid Build Coastguard Worker SL_ENTER_INTERFACE
131*bebae9c0SAndroid Build Coastguard Worker
132*bebae9c0SAndroid Build Coastguard Worker if (NULL == pCapabilities) {
133*bebae9c0SAndroid Build Coastguard Worker result = SL_RESULT_PARAMETER_INVALID;
134*bebae9c0SAndroid Build Coastguard Worker } else {
135*bebae9c0SAndroid Build Coastguard Worker IPlaybackRate *thiz = (IPlaybackRate *) self;
136*bebae9c0SAndroid Build Coastguard Worker SLuint32 capabilities;
137*bebae9c0SAndroid Build Coastguard Worker // const, so no lock needed
138*bebae9c0SAndroid Build Coastguard Worker if (!(thiz->mMinRate <= rate && rate <= thiz->mMaxRate)) {
139*bebae9c0SAndroid Build Coastguard Worker capabilities = 0;
140*bebae9c0SAndroid Build Coastguard Worker result = SL_RESULT_PARAMETER_INVALID;
141*bebae9c0SAndroid Build Coastguard Worker } else {
142*bebae9c0SAndroid Build Coastguard Worker capabilities = thiz->mCapabilities;
143*bebae9c0SAndroid Build Coastguard Worker result = SL_RESULT_SUCCESS;
144*bebae9c0SAndroid Build Coastguard Worker }
145*bebae9c0SAndroid Build Coastguard Worker *pCapabilities = capabilities;
146*bebae9c0SAndroid Build Coastguard Worker }
147*bebae9c0SAndroid Build Coastguard Worker
148*bebae9c0SAndroid Build Coastguard Worker SL_LEAVE_INTERFACE
149*bebae9c0SAndroid Build Coastguard Worker }
150*bebae9c0SAndroid Build Coastguard Worker
151*bebae9c0SAndroid Build Coastguard Worker
IPlaybackRate_GetRateRange(SLPlaybackRateItf self,SLuint8 index,SLpermille * pMinRate,SLpermille * pMaxRate,SLpermille * pStepSize,SLuint32 * pCapabilities)152*bebae9c0SAndroid Build Coastguard Worker static SLresult IPlaybackRate_GetRateRange(SLPlaybackRateItf self, SLuint8 index,
153*bebae9c0SAndroid Build Coastguard Worker SLpermille *pMinRate, SLpermille *pMaxRate, SLpermille *pStepSize, SLuint32 *pCapabilities)
154*bebae9c0SAndroid Build Coastguard Worker {
155*bebae9c0SAndroid Build Coastguard Worker SL_ENTER_INTERFACE
156*bebae9c0SAndroid Build Coastguard Worker
157*bebae9c0SAndroid Build Coastguard Worker // only one range
158*bebae9c0SAndroid Build Coastguard Worker if (NULL == pMinRate || NULL == pMaxRate || NULL == pStepSize || NULL == pCapabilities ||
159*bebae9c0SAndroid Build Coastguard Worker (0 < index)) {
160*bebae9c0SAndroid Build Coastguard Worker result = SL_RESULT_PARAMETER_INVALID;
161*bebae9c0SAndroid Build Coastguard Worker } else {
162*bebae9c0SAndroid Build Coastguard Worker IPlaybackRate *thiz = (IPlaybackRate *) self;
163*bebae9c0SAndroid Build Coastguard Worker // const, so no lock needed
164*bebae9c0SAndroid Build Coastguard Worker SLpermille minRate = thiz->mMinRate;
165*bebae9c0SAndroid Build Coastguard Worker SLpermille maxRate = thiz->mMaxRate;
166*bebae9c0SAndroid Build Coastguard Worker SLpermille stepSize = thiz->mStepSize;
167*bebae9c0SAndroid Build Coastguard Worker SLuint32 capabilities = thiz->mCapabilities;
168*bebae9c0SAndroid Build Coastguard Worker *pMinRate = minRate;
169*bebae9c0SAndroid Build Coastguard Worker *pMaxRate = maxRate;
170*bebae9c0SAndroid Build Coastguard Worker *pStepSize = stepSize;
171*bebae9c0SAndroid Build Coastguard Worker *pCapabilities = capabilities;
172*bebae9c0SAndroid Build Coastguard Worker result = SL_RESULT_SUCCESS;
173*bebae9c0SAndroid Build Coastguard Worker }
174*bebae9c0SAndroid Build Coastguard Worker
175*bebae9c0SAndroid Build Coastguard Worker SL_LEAVE_INTERFACE
176*bebae9c0SAndroid Build Coastguard Worker }
177*bebae9c0SAndroid Build Coastguard Worker
178*bebae9c0SAndroid Build Coastguard Worker
179*bebae9c0SAndroid Build Coastguard Worker static const struct SLPlaybackRateItf_ IPlaybackRate_Itf = {
180*bebae9c0SAndroid Build Coastguard Worker IPlaybackRate_SetRate,
181*bebae9c0SAndroid Build Coastguard Worker IPlaybackRate_GetRate,
182*bebae9c0SAndroid Build Coastguard Worker IPlaybackRate_SetPropertyConstraints,
183*bebae9c0SAndroid Build Coastguard Worker IPlaybackRate_GetProperties,
184*bebae9c0SAndroid Build Coastguard Worker IPlaybackRate_GetCapabilitiesOfRate,
185*bebae9c0SAndroid Build Coastguard Worker IPlaybackRate_GetRateRange
186*bebae9c0SAndroid Build Coastguard Worker };
187*bebae9c0SAndroid Build Coastguard Worker
IPlaybackRate_init(void * self)188*bebae9c0SAndroid Build Coastguard Worker void IPlaybackRate_init(void *self)
189*bebae9c0SAndroid Build Coastguard Worker {
190*bebae9c0SAndroid Build Coastguard Worker IPlaybackRate *thiz = (IPlaybackRate *) self;
191*bebae9c0SAndroid Build Coastguard Worker thiz->mItf = &IPlaybackRate_Itf;
192*bebae9c0SAndroid Build Coastguard Worker thiz->mProperties = SL_RATEPROP_NOPITCHCORAUDIO;
193*bebae9c0SAndroid Build Coastguard Worker thiz->mRate = 1000;
194*bebae9c0SAndroid Build Coastguard Worker // const after initialization; these are default values which may be overwritten
195*bebae9c0SAndroid Build Coastguard Worker // during object creation but will not be modified after that
196*bebae9c0SAndroid Build Coastguard Worker // (e.g. for an Android AudioPlayer, see sles_to_android_audioPlayerCreate)
197*bebae9c0SAndroid Build Coastguard Worker thiz->mMinRate = 1000;
198*bebae9c0SAndroid Build Coastguard Worker thiz->mMaxRate = 1000;
199*bebae9c0SAndroid Build Coastguard Worker thiz->mStepSize = 0;
200*bebae9c0SAndroid Build Coastguard Worker thiz->mCapabilities = SL_RATEPROP_NOPITCHCORAUDIO;
201*bebae9c0SAndroid Build Coastguard Worker }
202