xref: /aosp_15_r20/frameworks/wilhelm/src/itf/IVirtualizer.cpp (revision bebae9c0e76121f8312ccb50385c080b3a0b023c)
1*bebae9c0SAndroid Build Coastguard Worker /*
2*bebae9c0SAndroid Build Coastguard Worker  * Copyright (C) 2010 The Android Open Source Project
3*bebae9c0SAndroid Build Coastguard Worker  *
4*bebae9c0SAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*bebae9c0SAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*bebae9c0SAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*bebae9c0SAndroid Build Coastguard Worker  *
8*bebae9c0SAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*bebae9c0SAndroid Build Coastguard Worker  *
10*bebae9c0SAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*bebae9c0SAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*bebae9c0SAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*bebae9c0SAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*bebae9c0SAndroid Build Coastguard Worker  * limitations under the License.
15*bebae9c0SAndroid Build Coastguard Worker  */
16*bebae9c0SAndroid Build Coastguard Worker 
17*bebae9c0SAndroid Build Coastguard Worker /* Virtualizer implementation */
18*bebae9c0SAndroid Build Coastguard Worker 
19*bebae9c0SAndroid Build Coastguard Worker #include "sles_allinclusive.h"
20*bebae9c0SAndroid Build Coastguard Worker #ifdef ANDROID
21*bebae9c0SAndroid Build Coastguard Worker #include <system/audio_effects/effect_virtualizer.h>
22*bebae9c0SAndroid Build Coastguard Worker #endif
23*bebae9c0SAndroid Build Coastguard Worker 
24*bebae9c0SAndroid Build Coastguard Worker #define VIRTUALIZER_STRENGTH_MIN 0
25*bebae9c0SAndroid Build Coastguard Worker #define VIRTUALIZER_STRENGTH_MAX 1000
26*bebae9c0SAndroid Build Coastguard Worker 
27*bebae9c0SAndroid Build Coastguard Worker 
28*bebae9c0SAndroid Build Coastguard Worker #if defined(ANDROID)
29*bebae9c0SAndroid Build Coastguard Worker /**
30*bebae9c0SAndroid Build Coastguard Worker  * returns true if this interface is not associated with an initialized Virtualizer effect
31*bebae9c0SAndroid Build Coastguard Worker  */
NO_VIRTUALIZER(IVirtualizer * v)32*bebae9c0SAndroid Build Coastguard Worker static inline bool NO_VIRTUALIZER(IVirtualizer* v) {
33*bebae9c0SAndroid Build Coastguard Worker     return (v->mVirtualizerEffect == 0);
34*bebae9c0SAndroid Build Coastguard Worker }
35*bebae9c0SAndroid Build Coastguard Worker #endif
36*bebae9c0SAndroid Build Coastguard Worker 
37*bebae9c0SAndroid Build Coastguard Worker 
IVirtualizer_SetEnabled(SLVirtualizerItf self,SLboolean enabled)38*bebae9c0SAndroid Build Coastguard Worker static SLresult IVirtualizer_SetEnabled(SLVirtualizerItf self, SLboolean enabled)
39*bebae9c0SAndroid Build Coastguard Worker {
40*bebae9c0SAndroid Build Coastguard Worker     SL_ENTER_INTERFACE
41*bebae9c0SAndroid Build Coastguard Worker 
42*bebae9c0SAndroid Build Coastguard Worker     IVirtualizer *thiz = (IVirtualizer *) self;
43*bebae9c0SAndroid Build Coastguard Worker     interface_lock_exclusive(thiz);
44*bebae9c0SAndroid Build Coastguard Worker     thiz->mEnabled = (SLboolean) enabled;
45*bebae9c0SAndroid Build Coastguard Worker #if !defined(ANDROID)
46*bebae9c0SAndroid Build Coastguard Worker     result = SL_RESULT_SUCCESS;
47*bebae9c0SAndroid Build Coastguard Worker #else
48*bebae9c0SAndroid Build Coastguard Worker     if (NO_VIRTUALIZER(thiz)) {
49*bebae9c0SAndroid Build Coastguard Worker         result = SL_RESULT_CONTROL_LOST;
50*bebae9c0SAndroid Build Coastguard Worker     } else {
51*bebae9c0SAndroid Build Coastguard Worker         android::status_t status =
52*bebae9c0SAndroid Build Coastguard Worker                 thiz->mVirtualizerEffect->setEnabled((bool) thiz->mEnabled);
53*bebae9c0SAndroid Build Coastguard Worker         result = android_fx_statusToResult(status);
54*bebae9c0SAndroid Build Coastguard Worker     }
55*bebae9c0SAndroid Build Coastguard Worker #endif
56*bebae9c0SAndroid Build Coastguard Worker     interface_unlock_exclusive(thiz);
57*bebae9c0SAndroid Build Coastguard Worker 
58*bebae9c0SAndroid Build Coastguard Worker     SL_LEAVE_INTERFACE
59*bebae9c0SAndroid Build Coastguard Worker 
60*bebae9c0SAndroid Build Coastguard Worker }
61*bebae9c0SAndroid Build Coastguard Worker 
62*bebae9c0SAndroid Build Coastguard Worker 
IVirtualizer_IsEnabled(SLVirtualizerItf self,SLboolean * pEnabled)63*bebae9c0SAndroid Build Coastguard Worker static SLresult IVirtualizer_IsEnabled(SLVirtualizerItf self, SLboolean *pEnabled)
64*bebae9c0SAndroid Build Coastguard Worker {
65*bebae9c0SAndroid Build Coastguard Worker     SL_ENTER_INTERFACE
66*bebae9c0SAndroid Build Coastguard Worker 
67*bebae9c0SAndroid Build Coastguard Worker     if (NULL == pEnabled) {
68*bebae9c0SAndroid Build Coastguard Worker         result = SL_RESULT_PARAMETER_INVALID;
69*bebae9c0SAndroid Build Coastguard Worker     } else {
70*bebae9c0SAndroid Build Coastguard Worker         IVirtualizer *thiz = (IVirtualizer *) self;
71*bebae9c0SAndroid Build Coastguard Worker         interface_lock_exclusive(thiz);
72*bebae9c0SAndroid Build Coastguard Worker #if !defined(ANDROID)
73*bebae9c0SAndroid Build Coastguard Worker         SLboolean enabled = thiz->mEnabled;
74*bebae9c0SAndroid Build Coastguard Worker         *pEnabled = enabled;
75*bebae9c0SAndroid Build Coastguard Worker         result = SL_RESULT_SUCCESS;
76*bebae9c0SAndroid Build Coastguard Worker #else
77*bebae9c0SAndroid Build Coastguard Worker         if (NO_VIRTUALIZER(thiz)) {
78*bebae9c0SAndroid Build Coastguard Worker             result = SL_RESULT_CONTROL_LOST;
79*bebae9c0SAndroid Build Coastguard Worker         } else {
80*bebae9c0SAndroid Build Coastguard Worker             *pEnabled = (SLboolean) thiz->mVirtualizerEffect->getEnabled();
81*bebae9c0SAndroid Build Coastguard Worker             result = SL_RESULT_SUCCESS;
82*bebae9c0SAndroid Build Coastguard Worker         }
83*bebae9c0SAndroid Build Coastguard Worker #endif
84*bebae9c0SAndroid Build Coastguard Worker         interface_unlock_exclusive(thiz);
85*bebae9c0SAndroid Build Coastguard Worker     }
86*bebae9c0SAndroid Build Coastguard Worker 
87*bebae9c0SAndroid Build Coastguard Worker     SL_LEAVE_INTERFACE
88*bebae9c0SAndroid Build Coastguard Worker }
89*bebae9c0SAndroid Build Coastguard Worker 
90*bebae9c0SAndroid Build Coastguard Worker 
IVirtualizer_SetStrength(SLVirtualizerItf self,SLpermille strength)91*bebae9c0SAndroid Build Coastguard Worker static SLresult IVirtualizer_SetStrength(SLVirtualizerItf self, SLpermille strength)
92*bebae9c0SAndroid Build Coastguard Worker {
93*bebae9c0SAndroid Build Coastguard Worker     SL_ENTER_INTERFACE
94*bebae9c0SAndroid Build Coastguard Worker 
95*bebae9c0SAndroid Build Coastguard Worker     if ((VIRTUALIZER_STRENGTH_MIN > strength) || (VIRTUALIZER_STRENGTH_MAX < strength)) {
96*bebae9c0SAndroid Build Coastguard Worker         result = SL_RESULT_PARAMETER_INVALID;
97*bebae9c0SAndroid Build Coastguard Worker     } else {
98*bebae9c0SAndroid Build Coastguard Worker         IVirtualizer *thiz = (IVirtualizer *) self;
99*bebae9c0SAndroid Build Coastguard Worker         interface_lock_exclusive(thiz);
100*bebae9c0SAndroid Build Coastguard Worker #if !defined(ANDROID)
101*bebae9c0SAndroid Build Coastguard Worker         thiz->mStrength = strength;
102*bebae9c0SAndroid Build Coastguard Worker         result = SL_RESULT_SUCCESS;
103*bebae9c0SAndroid Build Coastguard Worker #else
104*bebae9c0SAndroid Build Coastguard Worker         if (NO_VIRTUALIZER(thiz)) {
105*bebae9c0SAndroid Build Coastguard Worker             result = SL_RESULT_CONTROL_LOST;
106*bebae9c0SAndroid Build Coastguard Worker         } else {
107*bebae9c0SAndroid Build Coastguard Worker             android::status_t status = android_virt_setParam(thiz->mVirtualizerEffect,
108*bebae9c0SAndroid Build Coastguard Worker                     VIRTUALIZER_PARAM_STRENGTH, &strength);
109*bebae9c0SAndroid Build Coastguard Worker             result = android_fx_statusToResult(status);
110*bebae9c0SAndroid Build Coastguard Worker         }
111*bebae9c0SAndroid Build Coastguard Worker #endif
112*bebae9c0SAndroid Build Coastguard Worker         interface_unlock_exclusive(thiz);
113*bebae9c0SAndroid Build Coastguard Worker     }
114*bebae9c0SAndroid Build Coastguard Worker 
115*bebae9c0SAndroid Build Coastguard Worker     SL_LEAVE_INTERFACE
116*bebae9c0SAndroid Build Coastguard Worker }
117*bebae9c0SAndroid Build Coastguard Worker 
118*bebae9c0SAndroid Build Coastguard Worker 
IVirtualizer_GetRoundedStrength(SLVirtualizerItf self,SLpermille * pStrength)119*bebae9c0SAndroid Build Coastguard Worker static SLresult IVirtualizer_GetRoundedStrength(SLVirtualizerItf self, SLpermille *pStrength)
120*bebae9c0SAndroid Build Coastguard Worker {
121*bebae9c0SAndroid Build Coastguard Worker     SL_ENTER_INTERFACE
122*bebae9c0SAndroid Build Coastguard Worker 
123*bebae9c0SAndroid Build Coastguard Worker     if (NULL == pStrength) {
124*bebae9c0SAndroid Build Coastguard Worker         result = SL_RESULT_PARAMETER_INVALID;
125*bebae9c0SAndroid Build Coastguard Worker     } else {
126*bebae9c0SAndroid Build Coastguard Worker         IVirtualizer *thiz = (IVirtualizer *) self;
127*bebae9c0SAndroid Build Coastguard Worker         interface_lock_exclusive(thiz);
128*bebae9c0SAndroid Build Coastguard Worker         SLpermille strength = thiz->mStrength;;
129*bebae9c0SAndroid Build Coastguard Worker #if !defined(ANDROID)
130*bebae9c0SAndroid Build Coastguard Worker         result = SL_RESULT_SUCCESS;
131*bebae9c0SAndroid Build Coastguard Worker #else
132*bebae9c0SAndroid Build Coastguard Worker         if (NO_VIRTUALIZER(thiz)) {
133*bebae9c0SAndroid Build Coastguard Worker             result = SL_RESULT_CONTROL_LOST;
134*bebae9c0SAndroid Build Coastguard Worker         } else {
135*bebae9c0SAndroid Build Coastguard Worker             android::status_t status = android_virt_getParam(thiz->mVirtualizerEffect,
136*bebae9c0SAndroid Build Coastguard Worker                            VIRTUALIZER_PARAM_STRENGTH, &strength);
137*bebae9c0SAndroid Build Coastguard Worker             result = android_fx_statusToResult(status);
138*bebae9c0SAndroid Build Coastguard Worker         }
139*bebae9c0SAndroid Build Coastguard Worker #endif
140*bebae9c0SAndroid Build Coastguard Worker         interface_unlock_exclusive(thiz);
141*bebae9c0SAndroid Build Coastguard Worker         *pStrength = strength;
142*bebae9c0SAndroid Build Coastguard Worker     }
143*bebae9c0SAndroid Build Coastguard Worker 
144*bebae9c0SAndroid Build Coastguard Worker     SL_LEAVE_INTERFACE
145*bebae9c0SAndroid Build Coastguard Worker }
146*bebae9c0SAndroid Build Coastguard Worker 
147*bebae9c0SAndroid Build Coastguard Worker 
IVirtualizer_IsStrengthSupported(SLVirtualizerItf self,SLboolean * pSupported)148*bebae9c0SAndroid Build Coastguard Worker static SLresult IVirtualizer_IsStrengthSupported(SLVirtualizerItf self, SLboolean *pSupported)
149*bebae9c0SAndroid Build Coastguard Worker {
150*bebae9c0SAndroid Build Coastguard Worker     SL_ENTER_INTERFACE
151*bebae9c0SAndroid Build Coastguard Worker 
152*bebae9c0SAndroid Build Coastguard Worker     if (NULL == pSupported) {
153*bebae9c0SAndroid Build Coastguard Worker         result = SL_RESULT_PARAMETER_INVALID;
154*bebae9c0SAndroid Build Coastguard Worker     } else {
155*bebae9c0SAndroid Build Coastguard Worker #if !defined(ANDROID)
156*bebae9c0SAndroid Build Coastguard Worker         *pSupported = SL_BOOLEAN_TRUE;
157*bebae9c0SAndroid Build Coastguard Worker         result = SL_RESULT_SUCCESS;
158*bebae9c0SAndroid Build Coastguard Worker #else
159*bebae9c0SAndroid Build Coastguard Worker         IVirtualizer *thiz = (IVirtualizer *) self;
160*bebae9c0SAndroid Build Coastguard Worker         int32_t supported = 0;
161*bebae9c0SAndroid Build Coastguard Worker         interface_lock_exclusive(thiz);
162*bebae9c0SAndroid Build Coastguard Worker         if (NO_VIRTUALIZER(thiz)) {
163*bebae9c0SAndroid Build Coastguard Worker             result = SL_RESULT_CONTROL_LOST;
164*bebae9c0SAndroid Build Coastguard Worker         } else {
165*bebae9c0SAndroid Build Coastguard Worker             android::status_t status =
166*bebae9c0SAndroid Build Coastguard Worker                 android_virt_getParam(thiz->mVirtualizerEffect,
167*bebae9c0SAndroid Build Coastguard Worker                         VIRTUALIZER_PARAM_STRENGTH_SUPPORTED, &supported);
168*bebae9c0SAndroid Build Coastguard Worker             result = android_fx_statusToResult(status);
169*bebae9c0SAndroid Build Coastguard Worker         }
170*bebae9c0SAndroid Build Coastguard Worker         interface_unlock_exclusive(thiz);
171*bebae9c0SAndroid Build Coastguard Worker         *pSupported = (SLboolean) (supported != 0);
172*bebae9c0SAndroid Build Coastguard Worker #endif
173*bebae9c0SAndroid Build Coastguard Worker     }
174*bebae9c0SAndroid Build Coastguard Worker 
175*bebae9c0SAndroid Build Coastguard Worker     SL_LEAVE_INTERFACE
176*bebae9c0SAndroid Build Coastguard Worker }
177*bebae9c0SAndroid Build Coastguard Worker 
178*bebae9c0SAndroid Build Coastguard Worker 
179*bebae9c0SAndroid Build Coastguard Worker static const struct SLVirtualizerItf_ IVirtualizer_Itf = {
180*bebae9c0SAndroid Build Coastguard Worker     IVirtualizer_SetEnabled,
181*bebae9c0SAndroid Build Coastguard Worker     IVirtualizer_IsEnabled,
182*bebae9c0SAndroid Build Coastguard Worker     IVirtualizer_SetStrength,
183*bebae9c0SAndroid Build Coastguard Worker     IVirtualizer_GetRoundedStrength,
184*bebae9c0SAndroid Build Coastguard Worker     IVirtualizer_IsStrengthSupported
185*bebae9c0SAndroid Build Coastguard Worker };
186*bebae9c0SAndroid Build Coastguard Worker 
IVirtualizer_init(void * self)187*bebae9c0SAndroid Build Coastguard Worker void IVirtualizer_init(void *self)
188*bebae9c0SAndroid Build Coastguard Worker {
189*bebae9c0SAndroid Build Coastguard Worker     IVirtualizer *thiz = (IVirtualizer *) self;
190*bebae9c0SAndroid Build Coastguard Worker     thiz->mItf = &IVirtualizer_Itf;
191*bebae9c0SAndroid Build Coastguard Worker     thiz->mEnabled = SL_BOOLEAN_FALSE;
192*bebae9c0SAndroid Build Coastguard Worker     thiz->mStrength = 0;
193*bebae9c0SAndroid Build Coastguard Worker #if defined(ANDROID)
194*bebae9c0SAndroid Build Coastguard Worker     memset(&thiz->mVirtualizerDescriptor, 0, sizeof(effect_descriptor_t));
195*bebae9c0SAndroid Build Coastguard Worker     // placement new (explicit constructor)
196*bebae9c0SAndroid Build Coastguard Worker     (void) new (&thiz->mVirtualizerEffect) android::sp<android::AudioEffect>();
197*bebae9c0SAndroid Build Coastguard Worker #endif
198*bebae9c0SAndroid Build Coastguard Worker }
199*bebae9c0SAndroid Build Coastguard Worker 
IVirtualizer_deinit(void * self)200*bebae9c0SAndroid Build Coastguard Worker void IVirtualizer_deinit(void *self)
201*bebae9c0SAndroid Build Coastguard Worker {
202*bebae9c0SAndroid Build Coastguard Worker #if defined(ANDROID)
203*bebae9c0SAndroid Build Coastguard Worker     IVirtualizer *thiz = (IVirtualizer *) self;
204*bebae9c0SAndroid Build Coastguard Worker     // explicit destructor
205*bebae9c0SAndroid Build Coastguard Worker     thiz->mVirtualizerEffect.~sp();
206*bebae9c0SAndroid Build Coastguard Worker #endif
207*bebae9c0SAndroid Build Coastguard Worker }
208*bebae9c0SAndroid Build Coastguard Worker 
IVirtualizer_Expose(void * self)209*bebae9c0SAndroid Build Coastguard Worker bool IVirtualizer_Expose(void *self)
210*bebae9c0SAndroid Build Coastguard Worker {
211*bebae9c0SAndroid Build Coastguard Worker #if defined(ANDROID)
212*bebae9c0SAndroid Build Coastguard Worker     IVirtualizer *thiz = (IVirtualizer *) self;
213*bebae9c0SAndroid Build Coastguard Worker     if (!android_fx_initEffectDescriptor(SL_IID_VIRTUALIZER, &thiz->mVirtualizerDescriptor)) {
214*bebae9c0SAndroid Build Coastguard Worker         SL_LOGE("Virtualizer initialization failed.");
215*bebae9c0SAndroid Build Coastguard Worker         return false;
216*bebae9c0SAndroid Build Coastguard Worker     }
217*bebae9c0SAndroid Build Coastguard Worker #endif
218*bebae9c0SAndroid Build Coastguard Worker     return true;
219*bebae9c0SAndroid Build Coastguard Worker }
220