xref: /aosp_15_r20/frameworks/wilhelm/src/sllog.cpp (revision bebae9c0e76121f8312ccb50385c080b3a0b023c)
1*bebae9c0SAndroid Build Coastguard Worker /*
2*bebae9c0SAndroid Build Coastguard Worker  * Copyright (C) 2010 The Android Open Source Project
3*bebae9c0SAndroid Build Coastguard Worker  *
4*bebae9c0SAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*bebae9c0SAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*bebae9c0SAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*bebae9c0SAndroid Build Coastguard Worker  *
8*bebae9c0SAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*bebae9c0SAndroid Build Coastguard Worker  *
10*bebae9c0SAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*bebae9c0SAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*bebae9c0SAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*bebae9c0SAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*bebae9c0SAndroid Build Coastguard Worker  * limitations under the License.
15*bebae9c0SAndroid Build Coastguard Worker  */
16*bebae9c0SAndroid Build Coastguard Worker 
17*bebae9c0SAndroid Build Coastguard Worker #include "sles_allinclusive.h"
18*bebae9c0SAndroid Build Coastguard Worker 
19*bebae9c0SAndroid Build Coastguard Worker #ifdef ANDROID
20*bebae9c0SAndroid Build Coastguard Worker /** \brief Log messages are prefixed by this tag */
21*bebae9c0SAndroid Build Coastguard Worker const char slLogTag[] = "libOpenSLES";
22*bebae9c0SAndroid Build Coastguard Worker #endif
23*bebae9c0SAndroid Build Coastguard Worker 
24*bebae9c0SAndroid Build Coastguard Worker #if 0
25*bebae9c0SAndroid Build Coastguard Worker // There is no support for configuring the logging level at runtime.
26*bebae9c0SAndroid Build Coastguard Worker // If that was needed, it could be done like this:
27*bebae9c0SAndroid Build Coastguard Worker // #define SL_LOGx(...)  do { if (slLogLevel <= ...) ... } while (0)
28*bebae9c0SAndroid Build Coastguard Worker 
29*bebae9c0SAndroid Build Coastguard Worker /** \brief Default runtime log level */
30*bebae9c0SAndroid Build Coastguard Worker 
31*bebae9c0SAndroid Build Coastguard Worker SLAndroidLogLevel slLogLevel = USE_LOG_RUNTIME;
32*bebae9c0SAndroid Build Coastguard Worker 
33*bebae9c0SAndroid Build Coastguard Worker /** \brief Set the runtime log level */
34*bebae9c0SAndroid Build Coastguard Worker 
35*bebae9c0SAndroid Build Coastguard Worker SL_API void SLAPIENTRY slAndroidSetLogLevel(SLAndroidLogLevel logLevel)
36*bebae9c0SAndroid Build Coastguard Worker {
37*bebae9c0SAndroid Build Coastguard Worker     // Errors can't be disabled
38*bebae9c0SAndroid Build Coastguard Worker     if (logLevel > SLAndroidLogLevel_Error)
39*bebae9c0SAndroid Build Coastguard Worker         logLevel = SLAndroidLogLevel_Error;
40*bebae9c0SAndroid Build Coastguard Worker     slLogLevel = logLevel;
41*bebae9c0SAndroid Build Coastguard Worker }
42*bebae9c0SAndroid Build Coastguard Worker #endif
43