xref: /aosp_15_r20/hardware/interfaces/audio/aidl/default/EffectMain.cpp (revision 4d7e907c777eeecc4c5bd7cf640a754fac206ff7)
1*4d7e907cSAndroid Build Coastguard Worker /*
2*4d7e907cSAndroid Build Coastguard Worker  * Copyright (C) 2022 The Android Open Source Project
3*4d7e907cSAndroid Build Coastguard Worker  *
4*4d7e907cSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*4d7e907cSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*4d7e907cSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*4d7e907cSAndroid Build Coastguard Worker  *
8*4d7e907cSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*4d7e907cSAndroid Build Coastguard Worker  *
10*4d7e907cSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*4d7e907cSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*4d7e907cSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*4d7e907cSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*4d7e907cSAndroid Build Coastguard Worker  * limitations under the License.
15*4d7e907cSAndroid Build Coastguard Worker  */
16*4d7e907cSAndroid Build Coastguard Worker 
17*4d7e907cSAndroid Build Coastguard Worker #include "effectFactory-impl/EffectFactory.h"
18*4d7e907cSAndroid Build Coastguard Worker 
19*4d7e907cSAndroid Build Coastguard Worker #include <android-base/logging.h>
20*4d7e907cSAndroid Build Coastguard Worker #include <android/binder_manager.h>
21*4d7e907cSAndroid Build Coastguard Worker #include <android/binder_process.h>
22*4d7e907cSAndroid Build Coastguard Worker #include <system/audio_config.h>
23*4d7e907cSAndroid Build Coastguard Worker 
24*4d7e907cSAndroid Build Coastguard Worker #ifdef __ANDROID_APEX__
25*4d7e907cSAndroid Build Coastguard Worker #include <android/apexsupport.h>
26*4d7e907cSAndroid Build Coastguard Worker #endif
27*4d7e907cSAndroid Build Coastguard Worker 
28*4d7e907cSAndroid Build Coastguard Worker /** Default name of effect configuration file. */
29*4d7e907cSAndroid Build Coastguard Worker static const char* kDefaultConfigName = "audio_effects_config.xml";
30*4d7e907cSAndroid Build Coastguard Worker 
config_file_path()31*4d7e907cSAndroid Build Coastguard Worker static inline std::string config_file_path() {
32*4d7e907cSAndroid Build Coastguard Worker     if constexpr (__ANDROID_VENDOR_API__ >= 202404) {
33*4d7e907cSAndroid Build Coastguard Worker         AApexInfo *apexInfo;
34*4d7e907cSAndroid Build Coastguard Worker         if (AApexInfo_create(&apexInfo) == AAPEXINFO_OK) {
35*4d7e907cSAndroid Build Coastguard Worker             std::string apexName(AApexInfo_getName(apexInfo));
36*4d7e907cSAndroid Build Coastguard Worker             AApexInfo_destroy(apexInfo);
37*4d7e907cSAndroid Build Coastguard Worker             std::string candidatePath("/apex/");
38*4d7e907cSAndroid Build Coastguard Worker             candidatePath.append(apexName).append("/etc/").append(kDefaultConfigName);
39*4d7e907cSAndroid Build Coastguard Worker             LOG(DEBUG) << __func__ << " effect lib path " << candidatePath;
40*4d7e907cSAndroid Build Coastguard Worker             if (access(candidatePath.c_str(), R_OK) == 0) {
41*4d7e907cSAndroid Build Coastguard Worker                 return candidatePath;
42*4d7e907cSAndroid Build Coastguard Worker             }
43*4d7e907cSAndroid Build Coastguard Worker         }
44*4d7e907cSAndroid Build Coastguard Worker     } else {
45*4d7e907cSAndroid Build Coastguard Worker         LOG(DEBUG) << __func__ << " libapexsupport is not supported";
46*4d7e907cSAndroid Build Coastguard Worker     }
47*4d7e907cSAndroid Build Coastguard Worker     LOG(DEBUG) << __func__ << ": Unable to resolve config file path in APEX";
48*4d7e907cSAndroid Build Coastguard Worker     return android::audio_find_readable_configuration_file(kDefaultConfigName);
49*4d7e907cSAndroid Build Coastguard Worker }
50*4d7e907cSAndroid Build Coastguard Worker 
main()51*4d7e907cSAndroid Build Coastguard Worker int main() {
52*4d7e907cSAndroid Build Coastguard Worker     // This is a debug implementation, always enable debug logging.
53*4d7e907cSAndroid Build Coastguard Worker     android::base::SetMinimumLogSeverity(::android::base::DEBUG);
54*4d7e907cSAndroid Build Coastguard Worker     ABinderProcess_setThreadPoolMaxThreadCount(0);
55*4d7e907cSAndroid Build Coastguard Worker 
56*4d7e907cSAndroid Build Coastguard Worker     auto configFile = config_file_path();
57*4d7e907cSAndroid Build Coastguard Worker     if (configFile == "") {
58*4d7e907cSAndroid Build Coastguard Worker         LOG(ERROR) << __func__ << ": config file " << kDefaultConfigName << " not found!";
59*4d7e907cSAndroid Build Coastguard Worker         return EXIT_FAILURE;
60*4d7e907cSAndroid Build Coastguard Worker     }
61*4d7e907cSAndroid Build Coastguard Worker     LOG(DEBUG) << __func__ << ": start factory with configFile:" << configFile;
62*4d7e907cSAndroid Build Coastguard Worker     auto effectFactory =
63*4d7e907cSAndroid Build Coastguard Worker             ndk::SharedRefBase::make<aidl::android::hardware::audio::effect::Factory>(configFile);
64*4d7e907cSAndroid Build Coastguard Worker 
65*4d7e907cSAndroid Build Coastguard Worker     std::string serviceName = std::string() + effectFactory->descriptor + "/default";
66*4d7e907cSAndroid Build Coastguard Worker     binder_status_t status =
67*4d7e907cSAndroid Build Coastguard Worker             AServiceManager_addService(effectFactory->asBinder().get(), serviceName.c_str());
68*4d7e907cSAndroid Build Coastguard Worker     CHECK_EQ(STATUS_OK, status);
69*4d7e907cSAndroid Build Coastguard Worker 
70*4d7e907cSAndroid Build Coastguard Worker     LOG(DEBUG) << __func__ << ": effectFactory: " << serviceName << " start";
71*4d7e907cSAndroid Build Coastguard Worker     ABinderProcess_joinThreadPool();
72*4d7e907cSAndroid Build Coastguard Worker     return EXIT_FAILURE;  // should not reach
73*4d7e907cSAndroid Build Coastguard Worker }
74