xref: /aosp_15_r20/hardware/interfaces/audio/aidl/default/deprecated/StreamSwitcher.h (revision 4d7e907c777eeecc4c5bd7cf640a754fac206ff7)
1*4d7e907cSAndroid Build Coastguard Worker /*
2*4d7e907cSAndroid Build Coastguard Worker  * Copyright (C) 2023 The Android Open Source Project
3*4d7e907cSAndroid Build Coastguard Worker  *
4*4d7e907cSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*4d7e907cSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*4d7e907cSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*4d7e907cSAndroid Build Coastguard Worker  *
8*4d7e907cSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*4d7e907cSAndroid Build Coastguard Worker  *
10*4d7e907cSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*4d7e907cSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*4d7e907cSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*4d7e907cSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*4d7e907cSAndroid Build Coastguard Worker  * limitations under the License.
15*4d7e907cSAndroid Build Coastguard Worker  */
16*4d7e907cSAndroid Build Coastguard Worker 
17*4d7e907cSAndroid Build Coastguard Worker /**
18*4d7e907cSAndroid Build Coastguard Worker  ** This class is deprecated because its use causes threading issues
19*4d7e907cSAndroid Build Coastguard Worker  ** with the FMQ due to change of threads reading and writing into FMQ.
20*4d7e907cSAndroid Build Coastguard Worker  **
21*4d7e907cSAndroid Build Coastguard Worker  ** DO NOT USE. These files will be removed.
22*4d7e907cSAndroid Build Coastguard Worker  **/
23*4d7e907cSAndroid Build Coastguard Worker 
24*4d7e907cSAndroid Build Coastguard Worker #pragma once
25*4d7e907cSAndroid Build Coastguard Worker 
26*4d7e907cSAndroid Build Coastguard Worker #include "core-impl/Stream.h"
27*4d7e907cSAndroid Build Coastguard Worker 
28*4d7e907cSAndroid Build Coastguard Worker namespace aidl::android::hardware::audio::core::deprecated {
29*4d7e907cSAndroid Build Coastguard Worker 
30*4d7e907cSAndroid Build Coastguard Worker // 'StreamSwitcher' is an implementation of 'StreamCommonInterface' which allows
31*4d7e907cSAndroid Build Coastguard Worker // dynamically switching the underlying stream implementation based on currently
32*4d7e907cSAndroid Build Coastguard Worker // connected devices. This is achieved by replacing inheritance from
33*4d7e907cSAndroid Build Coastguard Worker // 'StreamCommonImpl' with owning an instance of it. StreamSwitcher must be
34*4d7e907cSAndroid Build Coastguard Worker // extended in order to supply the logic for choosing the stream
35*4d7e907cSAndroid Build Coastguard Worker // implementation. When there are no connected devices, for instance, upon the
36*4d7e907cSAndroid Build Coastguard Worker // creation, the StreamSwitcher engages an instance of a stub stream in order to
37*4d7e907cSAndroid Build Coastguard Worker // keep serving requests coming via 'StreamDescriptor'.
38*4d7e907cSAndroid Build Coastguard Worker //
39*4d7e907cSAndroid Build Coastguard Worker // StreamSwitcher implements the 'IStreamCommon' interface directly, with
40*4d7e907cSAndroid Build Coastguard Worker // necessary delegation to the current stream implementation. While the stub
41*4d7e907cSAndroid Build Coastguard Worker // stream is engaged, any requests made via 'IStreamCommon' (parameters, effects
42*4d7e907cSAndroid Build Coastguard Worker // setting, etc) are postponed and only delivered on device connection change
43*4d7e907cSAndroid Build Coastguard Worker // to the "real" stream implementation provided by the extending class. This is why
44*4d7e907cSAndroid Build Coastguard Worker // the behavior of StreamSwitcher in the "stub" state is not identical to behavior
45*4d7e907cSAndroid Build Coastguard Worker // of 'StreamStub'. It can become a full substitute for 'StreamStub' once
46*4d7e907cSAndroid Build Coastguard Worker // device connection change event occurs and the extending class returns
47*4d7e907cSAndroid Build Coastguard Worker // 'LEAVE_CURRENT_STREAM' from 'switchCurrentStream' method.
48*4d7e907cSAndroid Build Coastguard Worker //
49*4d7e907cSAndroid Build Coastguard Worker // There is a natural limitation that the current stream implementation may only
50*4d7e907cSAndroid Build Coastguard Worker // be switched when the stream is in the 'STANDBY' state. Thus, when the event
51*4d7e907cSAndroid Build Coastguard Worker // to switch the stream occurs, the current stream is stopped and joined, and
52*4d7e907cSAndroid Build Coastguard Worker // its last state is validated. Since the change of the set of connected devices
53*4d7e907cSAndroid Build Coastguard Worker // normally occurs on patch updates, if the stream was not in standby, this is
54*4d7e907cSAndroid Build Coastguard Worker // reported to the caller of 'IModule.setAudioPatch' as the 'EX_ILLEGAL_STATE'
55*4d7e907cSAndroid Build Coastguard Worker // error.
56*4d7e907cSAndroid Build Coastguard Worker //
57*4d7e907cSAndroid Build Coastguard Worker // The simplest use case, when the implementor just needs to emulate the legacy HAL API
58*4d7e907cSAndroid Build Coastguard Worker // behavior of receiving the connected devices upon stream creation, the implementation
59*4d7e907cSAndroid Build Coastguard Worker // of the extending class can look as follows. We assume that 'StreamLegacy' implementation
60*4d7e907cSAndroid Build Coastguard Worker // is the one requiring to know connected devices on creation:
61*4d7e907cSAndroid Build Coastguard Worker //
62*4d7e907cSAndroid Build Coastguard Worker //   class StreamLegacy : public StreamCommonImpl {
63*4d7e907cSAndroid Build Coastguard Worker //     public:
64*4d7e907cSAndroid Build Coastguard Worker //       StreamLegacy(StreamContext* context, const Metadata& metadata,
65*4d7e907cSAndroid Build Coastguard Worker //                    const std::vector<AudioDevice>& devices);
66*4d7e907cSAndroid Build Coastguard Worker //   };
67*4d7e907cSAndroid Build Coastguard Worker //
68*4d7e907cSAndroid Build Coastguard Worker //   class StreamOutLegacy final : public StreamOut, public StreamSwitcher {
69*4d7e907cSAndroid Build Coastguard Worker //     public:
70*4d7e907cSAndroid Build Coastguard Worker //       StreamOutLegacy(StreamContext&& context, metatadata etc.)
71*4d7e907cSAndroid Build Coastguard Worker //     private:
72*4d7e907cSAndroid Build Coastguard Worker //       DeviceSwitchBehavior switchCurrentStream(const std::vector<AudioDevice>&) override {
73*4d7e907cSAndroid Build Coastguard Worker //           // This implementation effectively postpones stream creation until
74*4d7e907cSAndroid Build Coastguard Worker //           // receiving the first call to 'setConnectedDevices' with a non-empty list.
75*4d7e907cSAndroid Build Coastguard Worker //           return isStubStream() ? DeviceSwitchBehavior::CREATE_NEW_STREAM :
76*4d7e907cSAndroid Build Coastguard Worker //               DeviceSwitchBehavior::USE_CURRENT_STREAM;
77*4d7e907cSAndroid Build Coastguard Worker //       }
78*4d7e907cSAndroid Build Coastguard Worker //       std::unique_ptr<StreamCommonInterfaceEx> createNewStream(
79*4d7e907cSAndroid Build Coastguard Worker //               const std::vector<AudioDevice>& devices,
80*4d7e907cSAndroid Build Coastguard Worker //               StreamContext* context, const Metadata& metadata) override {
81*4d7e907cSAndroid Build Coastguard Worker //           return std::unique_ptr<StreamCommonInterfaceEx>(new InnerStreamWrapper<StreamLegacy>(
82*4d7e907cSAndroid Build Coastguard Worker //               context, metadata, devices));
83*4d7e907cSAndroid Build Coastguard Worker //       }
84*4d7e907cSAndroid Build Coastguard Worker //       void onClose(StreamDescriptor::State) override { defaultOnClose(); }
85*4d7e907cSAndroid Build Coastguard Worker //   }
86*4d7e907cSAndroid Build Coastguard Worker //
87*4d7e907cSAndroid Build Coastguard Worker 
88*4d7e907cSAndroid Build Coastguard Worker class StreamCommonInterfaceEx : virtual public StreamCommonInterface {
89*4d7e907cSAndroid Build Coastguard Worker   public:
90*4d7e907cSAndroid Build Coastguard Worker     virtual StreamDescriptor::State getStatePriorToClosing() const = 0;
91*4d7e907cSAndroid Build Coastguard Worker };
92*4d7e907cSAndroid Build Coastguard Worker 
93*4d7e907cSAndroid Build Coastguard Worker template <typename T>
94*4d7e907cSAndroid Build Coastguard Worker class InnerStreamWrapper : public T, public StreamCommonInterfaceEx {
95*4d7e907cSAndroid Build Coastguard Worker   public:
96*4d7e907cSAndroid Build Coastguard Worker     template <typename... Args>
InnerStreamWrapper(Args &&...args)97*4d7e907cSAndroid Build Coastguard Worker     InnerStreamWrapper(Args&&... args) : T(std::forward<Args>(args)...) {}
getStatePriorToClosing()98*4d7e907cSAndroid Build Coastguard Worker     StreamDescriptor::State getStatePriorToClosing() const override { return mStatePriorToClosing; }
99*4d7e907cSAndroid Build Coastguard Worker 
100*4d7e907cSAndroid Build Coastguard Worker   private:
101*4d7e907cSAndroid Build Coastguard Worker     // Do not need to do anything on close notification from the inner stream
102*4d7e907cSAndroid Build Coastguard Worker     // because StreamSwitcher handles IStreamCommon::close by itself.
onClose(StreamDescriptor::State statePriorToClosing)103*4d7e907cSAndroid Build Coastguard Worker     void onClose(StreamDescriptor::State statePriorToClosing) override {
104*4d7e907cSAndroid Build Coastguard Worker         mStatePriorToClosing = statePriorToClosing;
105*4d7e907cSAndroid Build Coastguard Worker     }
106*4d7e907cSAndroid Build Coastguard Worker 
107*4d7e907cSAndroid Build Coastguard Worker     StreamDescriptor::State mStatePriorToClosing = StreamDescriptor::State::STANDBY;
108*4d7e907cSAndroid Build Coastguard Worker };
109*4d7e907cSAndroid Build Coastguard Worker 
110*4d7e907cSAndroid Build Coastguard Worker class StreamSwitcher : virtual public StreamCommonInterface {
111*4d7e907cSAndroid Build Coastguard Worker   public:
112*4d7e907cSAndroid Build Coastguard Worker     StreamSwitcher(StreamContext* context, const Metadata& metadata);
113*4d7e907cSAndroid Build Coastguard Worker 
114*4d7e907cSAndroid Build Coastguard Worker     ndk::ScopedAStatus close() override;
115*4d7e907cSAndroid Build Coastguard Worker     ndk::ScopedAStatus prepareToClose() override;
116*4d7e907cSAndroid Build Coastguard Worker     ndk::ScopedAStatus updateHwAvSyncId(int32_t in_hwAvSyncId) override;
117*4d7e907cSAndroid Build Coastguard Worker     ndk::ScopedAStatus getVendorParameters(const std::vector<std::string>& in_ids,
118*4d7e907cSAndroid Build Coastguard Worker                                            std::vector<VendorParameter>* _aidl_return) override;
119*4d7e907cSAndroid Build Coastguard Worker     ndk::ScopedAStatus setVendorParameters(const std::vector<VendorParameter>& in_parameters,
120*4d7e907cSAndroid Build Coastguard Worker                                            bool in_async) override;
121*4d7e907cSAndroid Build Coastguard Worker     ndk::ScopedAStatus addEffect(
122*4d7e907cSAndroid Build Coastguard Worker             const std::shared_ptr<::aidl::android::hardware::audio::effect::IEffect>& in_effect)
123*4d7e907cSAndroid Build Coastguard Worker             override;
124*4d7e907cSAndroid Build Coastguard Worker     ndk::ScopedAStatus removeEffect(
125*4d7e907cSAndroid Build Coastguard Worker             const std::shared_ptr<::aidl::android::hardware::audio::effect::IEffect>& in_effect)
126*4d7e907cSAndroid Build Coastguard Worker             override;
127*4d7e907cSAndroid Build Coastguard Worker 
128*4d7e907cSAndroid Build Coastguard Worker     ndk::ScopedAStatus getStreamCommonCommon(std::shared_ptr<IStreamCommon>* _aidl_return) override;
129*4d7e907cSAndroid Build Coastguard Worker     ndk::ScopedAStatus updateMetadataCommon(const Metadata& metadata) override;
130*4d7e907cSAndroid Build Coastguard Worker 
131*4d7e907cSAndroid Build Coastguard Worker     ndk::ScopedAStatus initInstance(
132*4d7e907cSAndroid Build Coastguard Worker             const std::shared_ptr<StreamCommonInterface>& delegate) override;
133*4d7e907cSAndroid Build Coastguard Worker     const StreamContext& getContext() const override;
134*4d7e907cSAndroid Build Coastguard Worker     bool isClosed() const override;
135*4d7e907cSAndroid Build Coastguard Worker     const ConnectedDevices& getConnectedDevices() const override;
136*4d7e907cSAndroid Build Coastguard Worker     ndk::ScopedAStatus setConnectedDevices(
137*4d7e907cSAndroid Build Coastguard Worker             const std::vector<::aidl::android::media::audio::common::AudioDevice>& devices)
138*4d7e907cSAndroid Build Coastguard Worker             override;
139*4d7e907cSAndroid Build Coastguard Worker     ndk::ScopedAStatus bluetoothParametersUpdated() override;
140*4d7e907cSAndroid Build Coastguard Worker     ndk::ScopedAStatus setGain(float gain) override;
141*4d7e907cSAndroid Build Coastguard Worker 
142*4d7e907cSAndroid Build Coastguard Worker   protected:
143*4d7e907cSAndroid Build Coastguard Worker     // Since switching a stream requires closing down the current stream, StreamSwitcher
144*4d7e907cSAndroid Build Coastguard Worker     // asks the extending class its intent on the connected devices change.
145*4d7e907cSAndroid Build Coastguard Worker     enum DeviceSwitchBehavior {
146*4d7e907cSAndroid Build Coastguard Worker         // Continue using the current stream implementation. If it's the stub implementation,
147*4d7e907cSAndroid Build Coastguard Worker         // StreamSwitcher starts treating the stub stream as a "real" implementation,
148*4d7e907cSAndroid Build Coastguard Worker         // without effectively closing it and starting again.
149*4d7e907cSAndroid Build Coastguard Worker         USE_CURRENT_STREAM,
150*4d7e907cSAndroid Build Coastguard Worker         // This is the normal case when the extending class provides a "real" implementation
151*4d7e907cSAndroid Build Coastguard Worker         // which is not a stub implementation.
152*4d7e907cSAndroid Build Coastguard Worker         CREATE_NEW_STREAM,
153*4d7e907cSAndroid Build Coastguard Worker         // This is the case when the extending class wants to revert back to the initial
154*4d7e907cSAndroid Build Coastguard Worker         // condition of using a stub stream provided by the StreamSwitcher. This behavior
155*4d7e907cSAndroid Build Coastguard Worker         // is only allowed when the list of connected devices is empty.
156*4d7e907cSAndroid Build Coastguard Worker         SWITCH_TO_STUB_STREAM,
157*4d7e907cSAndroid Build Coastguard Worker         // Use when the set of devices is not supported by the extending class. This returns
158*4d7e907cSAndroid Build Coastguard Worker         // 'EX_UNSUPPORTED_OPERATION' from 'setConnectedDevices'.
159*4d7e907cSAndroid Build Coastguard Worker         UNSUPPORTED_DEVICES,
160*4d7e907cSAndroid Build Coastguard Worker     };
161*4d7e907cSAndroid Build Coastguard Worker     // StreamSwitcher will call these methods from 'setConnectedDevices'. If the switch behavior
162*4d7e907cSAndroid Build Coastguard Worker     // is 'CREATE_NEW_STREAM', the 'createwNewStream' function will be called (with the same
163*4d7e907cSAndroid Build Coastguard Worker     // device vector) for obtaining a new stream implementation, assuming that closing
164*4d7e907cSAndroid Build Coastguard Worker     // the current stream was a success.
165*4d7e907cSAndroid Build Coastguard Worker     virtual DeviceSwitchBehavior switchCurrentStream(
166*4d7e907cSAndroid Build Coastguard Worker             const std::vector<::aidl::android::media::audio::common::AudioDevice>& devices) = 0;
167*4d7e907cSAndroid Build Coastguard Worker     virtual std::unique_ptr<StreamCommonInterfaceEx> createNewStream(
168*4d7e907cSAndroid Build Coastguard Worker             const std::vector<::aidl::android::media::audio::common::AudioDevice>& devices,
169*4d7e907cSAndroid Build Coastguard Worker             StreamContext* context, const Metadata& metadata) = 0;
170*4d7e907cSAndroid Build Coastguard Worker     virtual void onClose(StreamDescriptor::State streamPriorToClosing) = 0;
171*4d7e907cSAndroid Build Coastguard Worker 
isStubStream()172*4d7e907cSAndroid Build Coastguard Worker     bool isStubStream() const { return mIsStubStream; }
getCurrentStream()173*4d7e907cSAndroid Build Coastguard Worker     StreamCommonInterfaceEx* getCurrentStream() const { return mStream.get(); }
174*4d7e907cSAndroid Build Coastguard Worker 
175*4d7e907cSAndroid Build Coastguard Worker   private:
176*4d7e907cSAndroid Build Coastguard Worker     using VndParam = std::pair<std::vector<VendorParameter>, bool /*isAsync*/>;
177*4d7e907cSAndroid Build Coastguard Worker 
isValidClosingStreamState(StreamDescriptor::State state)178*4d7e907cSAndroid Build Coastguard Worker     static constexpr bool isValidClosingStreamState(StreamDescriptor::State state) {
179*4d7e907cSAndroid Build Coastguard Worker         return state == StreamDescriptor::State::STANDBY || state == StreamDescriptor::State::ERROR;
180*4d7e907cSAndroid Build Coastguard Worker     }
181*4d7e907cSAndroid Build Coastguard Worker 
182*4d7e907cSAndroid Build Coastguard Worker     ndk::ScopedAStatus closeCurrentStream(bool validateStreamState);
183*4d7e907cSAndroid Build Coastguard Worker 
184*4d7e907cSAndroid Build Coastguard Worker     // StreamSwitcher does not own the context.
185*4d7e907cSAndroid Build Coastguard Worker     StreamContext* mContext;
186*4d7e907cSAndroid Build Coastguard Worker     Metadata mMetadata;
187*4d7e907cSAndroid Build Coastguard Worker     ChildInterface<StreamCommonDelegator> mCommon;
188*4d7e907cSAndroid Build Coastguard Worker     // The current stream.
189*4d7e907cSAndroid Build Coastguard Worker     std::unique_ptr<StreamCommonInterfaceEx> mStream;
190*4d7e907cSAndroid Build Coastguard Worker     // Indicates whether 'mCurrentStream' is a stub stream implementation
191*4d7e907cSAndroid Build Coastguard Worker     // maintained by StreamSwitcher until the extending class provides a "real"
192*4d7e907cSAndroid Build Coastguard Worker     // implementation. The invariant of this state is that there are no connected
193*4d7e907cSAndroid Build Coastguard Worker     // devices.
194*4d7e907cSAndroid Build Coastguard Worker     bool mIsStubStream = true;
195*4d7e907cSAndroid Build Coastguard Worker     // Storage for the data from commands received via 'IStreamCommon'.
196*4d7e907cSAndroid Build Coastguard Worker     std::optional<int32_t> mHwAvSyncId;
197*4d7e907cSAndroid Build Coastguard Worker     std::vector<VndParam> mMissedParameters;
198*4d7e907cSAndroid Build Coastguard Worker     std::vector<std::shared_ptr<::aidl::android::hardware::audio::effect::IEffect>> mEffects;
199*4d7e907cSAndroid Build Coastguard Worker     bool mBluetoothParametersUpdated = false;
200*4d7e907cSAndroid Build Coastguard Worker };
201*4d7e907cSAndroid Build Coastguard Worker 
202*4d7e907cSAndroid Build Coastguard Worker }  // namespace aidl::android::hardware::audio::core::deprecated
203