1*4d7e907cSAndroid Build Coastguard Worker /* 2*4d7e907cSAndroid Build Coastguard Worker * Copyright (C) 2023 The Android Open Source Project 3*4d7e907cSAndroid Build Coastguard Worker * 4*4d7e907cSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*4d7e907cSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*4d7e907cSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*4d7e907cSAndroid Build Coastguard Worker * 8*4d7e907cSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*4d7e907cSAndroid Build Coastguard Worker * 10*4d7e907cSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*4d7e907cSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*4d7e907cSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*4d7e907cSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*4d7e907cSAndroid Build Coastguard Worker * limitations under the License. 15*4d7e907cSAndroid Build Coastguard Worker */ 16*4d7e907cSAndroid Build Coastguard Worker 17*4d7e907cSAndroid Build Coastguard Worker #pragma once 18*4d7e907cSAndroid Build Coastguard Worker 19*4d7e907cSAndroid Build Coastguard Worker #include <aidl/android/hardware/audio/effect/BnEffect.h> 20*4d7e907cSAndroid Build Coastguard Worker #include <fmq/AidlMessageQueue.h> 21*4d7e907cSAndroid Build Coastguard Worker #include <memory> 22*4d7e907cSAndroid Build Coastguard Worker #include <vector> 23*4d7e907cSAndroid Build Coastguard Worker 24*4d7e907cSAndroid Build Coastguard Worker #include "effect-impl/EffectImpl.h" 25*4d7e907cSAndroid Build Coastguard Worker 26*4d7e907cSAndroid Build Coastguard Worker namespace aidl::android::hardware::audio::effect { 27*4d7e907cSAndroid Build Coastguard Worker 28*4d7e907cSAndroid Build Coastguard Worker class ExtensionEffectContext final : public EffectContext { 29*4d7e907cSAndroid Build Coastguard Worker public: ExtensionEffectContext(int statusDepth,const Parameter::Common & common)30*4d7e907cSAndroid Build Coastguard Worker ExtensionEffectContext(int statusDepth, const Parameter::Common& common) 31*4d7e907cSAndroid Build Coastguard Worker : EffectContext(statusDepth, common) { 32*4d7e907cSAndroid Build Coastguard Worker LOG(DEBUG) << __func__; 33*4d7e907cSAndroid Build Coastguard Worker } 34*4d7e907cSAndroid Build Coastguard Worker setParams(const std::vector<uint8_t> & params)35*4d7e907cSAndroid Build Coastguard Worker RetCode setParams(const std::vector<uint8_t>& params) { 36*4d7e907cSAndroid Build Coastguard Worker mParams = params; 37*4d7e907cSAndroid Build Coastguard Worker return RetCode::SUCCESS; 38*4d7e907cSAndroid Build Coastguard Worker } getParams(std::vector<uint8_t> id __unused)39*4d7e907cSAndroid Build Coastguard Worker std::vector<uint8_t> getParams(std::vector<uint8_t> id __unused) const { return mParams; } 40*4d7e907cSAndroid Build Coastguard Worker 41*4d7e907cSAndroid Build Coastguard Worker private: 42*4d7e907cSAndroid Build Coastguard Worker std::vector<uint8_t> mParams; 43*4d7e907cSAndroid Build Coastguard Worker }; 44*4d7e907cSAndroid Build Coastguard Worker 45*4d7e907cSAndroid Build Coastguard Worker class ExtensionEffect final : public EffectImpl { 46*4d7e907cSAndroid Build Coastguard Worker public: 47*4d7e907cSAndroid Build Coastguard Worker static const std::string kEffectName; 48*4d7e907cSAndroid Build Coastguard Worker static const Capability kCapability; 49*4d7e907cSAndroid Build Coastguard Worker static const Descriptor kDescriptor; ExtensionEffect()50*4d7e907cSAndroid Build Coastguard Worker ExtensionEffect() { LOG(DEBUG) << __func__; } ~ExtensionEffect()51*4d7e907cSAndroid Build Coastguard Worker ~ExtensionEffect() { 52*4d7e907cSAndroid Build Coastguard Worker cleanUp(); 53*4d7e907cSAndroid Build Coastguard Worker LOG(DEBUG) << __func__; 54*4d7e907cSAndroid Build Coastguard Worker } 55*4d7e907cSAndroid Build Coastguard Worker 56*4d7e907cSAndroid Build Coastguard Worker ndk::ScopedAStatus getDescriptor(Descriptor* _aidl_return) override; 57*4d7e907cSAndroid Build Coastguard Worker ndk::ScopedAStatus setParameterSpecific(const Parameter::Specific& specific) 58*4d7e907cSAndroid Build Coastguard Worker REQUIRES(mImplMutex) override; 59*4d7e907cSAndroid Build Coastguard Worker ndk::ScopedAStatus getParameterSpecific(const Parameter::Id& id, Parameter::Specific* specific) 60*4d7e907cSAndroid Build Coastguard Worker REQUIRES(mImplMutex) override; 61*4d7e907cSAndroid Build Coastguard Worker 62*4d7e907cSAndroid Build Coastguard Worker std::shared_ptr<EffectContext> createContext(const Parameter::Common& common) 63*4d7e907cSAndroid Build Coastguard Worker REQUIRES(mImplMutex) override; 64*4d7e907cSAndroid Build Coastguard Worker RetCode releaseContext() REQUIRES(mImplMutex) override; 65*4d7e907cSAndroid Build Coastguard Worker getEffectName()66*4d7e907cSAndroid Build Coastguard Worker std::string getEffectName() override { return kEffectName; }; 67*4d7e907cSAndroid Build Coastguard Worker IEffect::Status effectProcessImpl(float* in, float* out, int samples) 68*4d7e907cSAndroid Build Coastguard Worker REQUIRES(mImplMutex) override; 69*4d7e907cSAndroid Build Coastguard Worker 70*4d7e907cSAndroid Build Coastguard Worker private: 71*4d7e907cSAndroid Build Coastguard Worker std::shared_ptr<ExtensionEffectContext> mContext GUARDED_BY(mImplMutex); 72*4d7e907cSAndroid Build Coastguard Worker }; 73*4d7e907cSAndroid Build Coastguard Worker } // namespace aidl::android::hardware::audio::effect 74