1*4d7e907cSAndroid Build Coastguard Worker /* 2*4d7e907cSAndroid Build Coastguard Worker * Copyright (C) 2022 The Android Open Source Project 3*4d7e907cSAndroid Build Coastguard Worker * 4*4d7e907cSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*4d7e907cSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*4d7e907cSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*4d7e907cSAndroid Build Coastguard Worker * 8*4d7e907cSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*4d7e907cSAndroid Build Coastguard Worker * 10*4d7e907cSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*4d7e907cSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*4d7e907cSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*4d7e907cSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*4d7e907cSAndroid Build Coastguard Worker * limitations under the License. 15*4d7e907cSAndroid Build Coastguard Worker */ 16*4d7e907cSAndroid Build Coastguard Worker 17*4d7e907cSAndroid Build Coastguard Worker #pragma once 18*4d7e907cSAndroid Build Coastguard Worker 19*4d7e907cSAndroid Build Coastguard Worker #include <vector> 20*4d7e907cSAndroid Build Coastguard Worker 21*4d7e907cSAndroid Build Coastguard Worker #include <aidl/android/hardware/audio/effect/BnEffect.h> 22*4d7e907cSAndroid Build Coastguard Worker #include <system/audio_effects/effect_visualizer.h> 23*4d7e907cSAndroid Build Coastguard Worker #include "effect-impl/EffectImpl.h" 24*4d7e907cSAndroid Build Coastguard Worker 25*4d7e907cSAndroid Build Coastguard Worker namespace aidl::android::hardware::audio::effect { 26*4d7e907cSAndroid Build Coastguard Worker 27*4d7e907cSAndroid Build Coastguard Worker class VisualizerSwContext final : public EffectContext { 28*4d7e907cSAndroid Build Coastguard Worker public: 29*4d7e907cSAndroid Build Coastguard Worker // need align the min/max capture size to VISUALIZER_CAPTURE_SIZE_MIN and 30*4d7e907cSAndroid Build Coastguard Worker // VISUALIZER_CAPTURE_SIZE_MAX because of limitation in audio_utils fixedfft. 31*4d7e907cSAndroid Build Coastguard Worker static constexpr int32_t kMinCaptureSize = VISUALIZER_CAPTURE_SIZE_MIN; 32*4d7e907cSAndroid Build Coastguard Worker static constexpr int32_t kMaxCaptureSize = VISUALIZER_CAPTURE_SIZE_MAX; 33*4d7e907cSAndroid Build Coastguard Worker static constexpr int32_t kMaxLatencyMs = 3000; VisualizerSwContext(int statusDepth,const Parameter::Common & common)34*4d7e907cSAndroid Build Coastguard Worker VisualizerSwContext(int statusDepth, const Parameter::Common& common) 35*4d7e907cSAndroid Build Coastguard Worker : EffectContext(statusDepth, common) { 36*4d7e907cSAndroid Build Coastguard Worker LOG(DEBUG) << __func__; 37*4d7e907cSAndroid Build Coastguard Worker mCaptureSampleBuffer.resize(kMaxCaptureSize); 38*4d7e907cSAndroid Build Coastguard Worker fill(mCaptureSampleBuffer.begin(), mCaptureSampleBuffer.end(), 0x80); 39*4d7e907cSAndroid Build Coastguard Worker } 40*4d7e907cSAndroid Build Coastguard Worker 41*4d7e907cSAndroid Build Coastguard Worker RetCode setVsCaptureSize(int captureSize); getVsCaptureSize()42*4d7e907cSAndroid Build Coastguard Worker int getVsCaptureSize() const { return mCaptureSize; } 43*4d7e907cSAndroid Build Coastguard Worker 44*4d7e907cSAndroid Build Coastguard Worker RetCode setVsScalingMode(Visualizer::ScalingMode scalingMode); getVsScalingMode()45*4d7e907cSAndroid Build Coastguard Worker Visualizer::ScalingMode getVsScalingMode() const { return mScalingMode; } 46*4d7e907cSAndroid Build Coastguard Worker 47*4d7e907cSAndroid Build Coastguard Worker RetCode setVsMeasurementMode(Visualizer::MeasurementMode measurementMode); getVsMeasurementMode()48*4d7e907cSAndroid Build Coastguard Worker Visualizer::MeasurementMode getVsMeasurementMode() const { return mMeasurementMode; } 49*4d7e907cSAndroid Build Coastguard Worker 50*4d7e907cSAndroid Build Coastguard Worker RetCode setVsLatency(int latency); getVsLatency()51*4d7e907cSAndroid Build Coastguard Worker int getVsLatency() const { return mLatency; } 52*4d7e907cSAndroid Build Coastguard Worker getVsMeasurement()53*4d7e907cSAndroid Build Coastguard Worker Visualizer::Measurement getVsMeasurement() const { return mMeasurement; } getVsCaptureSampleBuffer()54*4d7e907cSAndroid Build Coastguard Worker std::vector<uint8_t> getVsCaptureSampleBuffer() const { return mCaptureSampleBuffer; } 55*4d7e907cSAndroid Build Coastguard Worker 56*4d7e907cSAndroid Build Coastguard Worker private: 57*4d7e907cSAndroid Build Coastguard Worker int mCaptureSize = kMaxCaptureSize; 58*4d7e907cSAndroid Build Coastguard Worker Visualizer::ScalingMode mScalingMode = Visualizer::ScalingMode::NORMALIZED; 59*4d7e907cSAndroid Build Coastguard Worker Visualizer::MeasurementMode mMeasurementMode = Visualizer::MeasurementMode::NONE; 60*4d7e907cSAndroid Build Coastguard Worker int mLatency = 0; 61*4d7e907cSAndroid Build Coastguard Worker const Visualizer::Measurement mMeasurement = {0, 0}; 62*4d7e907cSAndroid Build Coastguard Worker std::vector<uint8_t> mCaptureSampleBuffer; 63*4d7e907cSAndroid Build Coastguard Worker }; 64*4d7e907cSAndroid Build Coastguard Worker 65*4d7e907cSAndroid Build Coastguard Worker class VisualizerSw final : public EffectImpl { 66*4d7e907cSAndroid Build Coastguard Worker public: 67*4d7e907cSAndroid Build Coastguard Worker static const std::string kEffectName; 68*4d7e907cSAndroid Build Coastguard Worker static const Capability kCapability; 69*4d7e907cSAndroid Build Coastguard Worker static const Descriptor kDescriptor; VisualizerSw()70*4d7e907cSAndroid Build Coastguard Worker VisualizerSw() { LOG(DEBUG) << __func__; } ~VisualizerSw()71*4d7e907cSAndroid Build Coastguard Worker ~VisualizerSw() { 72*4d7e907cSAndroid Build Coastguard Worker cleanUp(); 73*4d7e907cSAndroid Build Coastguard Worker LOG(DEBUG) << __func__; 74*4d7e907cSAndroid Build Coastguard Worker } 75*4d7e907cSAndroid Build Coastguard Worker 76*4d7e907cSAndroid Build Coastguard Worker ndk::ScopedAStatus getDescriptor(Descriptor* _aidl_return) override; 77*4d7e907cSAndroid Build Coastguard Worker ndk::ScopedAStatus setParameterSpecific(const Parameter::Specific& specific) 78*4d7e907cSAndroid Build Coastguard Worker REQUIRES(mImplMutex) override; 79*4d7e907cSAndroid Build Coastguard Worker ndk::ScopedAStatus getParameterSpecific(const Parameter::Id& id, Parameter::Specific* specific) 80*4d7e907cSAndroid Build Coastguard Worker REQUIRES(mImplMutex) override; 81*4d7e907cSAndroid Build Coastguard Worker 82*4d7e907cSAndroid Build Coastguard Worker std::shared_ptr<EffectContext> createContext(const Parameter::Common& common) 83*4d7e907cSAndroid Build Coastguard Worker REQUIRES(mImplMutex) override; 84*4d7e907cSAndroid Build Coastguard Worker RetCode releaseContext() REQUIRES(mImplMutex) override; 85*4d7e907cSAndroid Build Coastguard Worker 86*4d7e907cSAndroid Build Coastguard Worker IEffect::Status effectProcessImpl(float* in, float* out, int samples) 87*4d7e907cSAndroid Build Coastguard Worker REQUIRES(mImplMutex) override; getEffectName()88*4d7e907cSAndroid Build Coastguard Worker std::string getEffectName() override { return kEffectName; } 89*4d7e907cSAndroid Build Coastguard Worker 90*4d7e907cSAndroid Build Coastguard Worker private: 91*4d7e907cSAndroid Build Coastguard Worker static const std::vector<Range::VisualizerRange> kRanges; 92*4d7e907cSAndroid Build Coastguard Worker std::shared_ptr<VisualizerSwContext> mContext GUARDED_BY(mImplMutex); 93*4d7e907cSAndroid Build Coastguard Worker ndk::ScopedAStatus getParameterVisualizer(const Visualizer::Tag& tag, 94*4d7e907cSAndroid Build Coastguard Worker Parameter::Specific* specific) REQUIRES(mImplMutex); 95*4d7e907cSAndroid Build Coastguard Worker }; 96*4d7e907cSAndroid Build Coastguard Worker } // namespace aidl::android::hardware::audio::effect 97