1*4d7e907cSAndroid Build Coastguard Worker /*
2*4d7e907cSAndroid Build Coastguard Worker * Copyright (C) 2018 The Android Open Source Project
3*4d7e907cSAndroid Build Coastguard Worker *
4*4d7e907cSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*4d7e907cSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*4d7e907cSAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*4d7e907cSAndroid Build Coastguard Worker *
8*4d7e907cSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*4d7e907cSAndroid Build Coastguard Worker *
10*4d7e907cSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*4d7e907cSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*4d7e907cSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*4d7e907cSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*4d7e907cSAndroid Build Coastguard Worker * limitations under the License.
15*4d7e907cSAndroid Build Coastguard Worker */
16*4d7e907cSAndroid Build Coastguard Worker
17*4d7e907cSAndroid Build Coastguard Worker #define LOG_TAG "LoudnessEnhancer_HAL"
18*4d7e907cSAndroid Build Coastguard Worker
19*4d7e907cSAndroid Build Coastguard Worker #include "LoudnessEnhancerEffect.h"
20*4d7e907cSAndroid Build Coastguard Worker
21*4d7e907cSAndroid Build Coastguard Worker #include <system/audio_effects/effect_loudnessenhancer.h>
22*4d7e907cSAndroid Build Coastguard Worker
23*4d7e907cSAndroid Build Coastguard Worker #include <android/log.h>
24*4d7e907cSAndroid Build Coastguard Worker #include <system/audio_effects/effect_aec.h>
25*4d7e907cSAndroid Build Coastguard Worker
26*4d7e907cSAndroid Build Coastguard Worker #include "VersionUtils.h"
27*4d7e907cSAndroid Build Coastguard Worker
28*4d7e907cSAndroid Build Coastguard Worker namespace android {
29*4d7e907cSAndroid Build Coastguard Worker namespace hardware {
30*4d7e907cSAndroid Build Coastguard Worker namespace audio {
31*4d7e907cSAndroid Build Coastguard Worker namespace effect {
32*4d7e907cSAndroid Build Coastguard Worker namespace CPP_VERSION {
33*4d7e907cSAndroid Build Coastguard Worker namespace implementation {
34*4d7e907cSAndroid Build Coastguard Worker
LoudnessEnhancerEffect(effect_handle_t handle)35*4d7e907cSAndroid Build Coastguard Worker LoudnessEnhancerEffect::LoudnessEnhancerEffect(effect_handle_t handle)
36*4d7e907cSAndroid Build Coastguard Worker : mEffect(new Effect(false /*isInput*/, handle)) {}
37*4d7e907cSAndroid Build Coastguard Worker
38*4d7e907cSAndroid Build Coastguard Worker // Methods from ::android::hardware::audio::effect::CPP_VERSION::IEffect follow.
init()39*4d7e907cSAndroid Build Coastguard Worker Return<Result> LoudnessEnhancerEffect::init() {
40*4d7e907cSAndroid Build Coastguard Worker return mEffect->init();
41*4d7e907cSAndroid Build Coastguard Worker }
42*4d7e907cSAndroid Build Coastguard Worker
setConfig(const EffectConfig & config,const sp<IEffectBufferProviderCallback> & inputBufferProvider,const sp<IEffectBufferProviderCallback> & outputBufferProvider)43*4d7e907cSAndroid Build Coastguard Worker Return<Result> LoudnessEnhancerEffect::setConfig(
44*4d7e907cSAndroid Build Coastguard Worker const EffectConfig& config, const sp<IEffectBufferProviderCallback>& inputBufferProvider,
45*4d7e907cSAndroid Build Coastguard Worker const sp<IEffectBufferProviderCallback>& outputBufferProvider) {
46*4d7e907cSAndroid Build Coastguard Worker return mEffect->setConfig(config, inputBufferProvider, outputBufferProvider);
47*4d7e907cSAndroid Build Coastguard Worker }
48*4d7e907cSAndroid Build Coastguard Worker
reset()49*4d7e907cSAndroid Build Coastguard Worker Return<Result> LoudnessEnhancerEffect::reset() {
50*4d7e907cSAndroid Build Coastguard Worker return mEffect->reset();
51*4d7e907cSAndroid Build Coastguard Worker }
52*4d7e907cSAndroid Build Coastguard Worker
enable()53*4d7e907cSAndroid Build Coastguard Worker Return<Result> LoudnessEnhancerEffect::enable() {
54*4d7e907cSAndroid Build Coastguard Worker return mEffect->enable();
55*4d7e907cSAndroid Build Coastguard Worker }
56*4d7e907cSAndroid Build Coastguard Worker
disable()57*4d7e907cSAndroid Build Coastguard Worker Return<Result> LoudnessEnhancerEffect::disable() {
58*4d7e907cSAndroid Build Coastguard Worker return mEffect->disable();
59*4d7e907cSAndroid Build Coastguard Worker }
60*4d7e907cSAndroid Build Coastguard Worker
61*4d7e907cSAndroid Build Coastguard Worker #if MAJOR_VERSION <= 6
setAudioSource(AudioSource source)62*4d7e907cSAndroid Build Coastguard Worker Return<Result> LoudnessEnhancerEffect::setAudioSource(AudioSource source) {
63*4d7e907cSAndroid Build Coastguard Worker return mEffect->setAudioSource(source);
64*4d7e907cSAndroid Build Coastguard Worker }
65*4d7e907cSAndroid Build Coastguard Worker
setDevice(AudioDeviceBitfield device)66*4d7e907cSAndroid Build Coastguard Worker Return<Result> LoudnessEnhancerEffect::setDevice(AudioDeviceBitfield device) {
67*4d7e907cSAndroid Build Coastguard Worker return mEffect->setDevice(device);
68*4d7e907cSAndroid Build Coastguard Worker }
69*4d7e907cSAndroid Build Coastguard Worker
setInputDevice(AudioDeviceBitfield device)70*4d7e907cSAndroid Build Coastguard Worker Return<Result> LoudnessEnhancerEffect::setInputDevice(AudioDeviceBitfield device) {
71*4d7e907cSAndroid Build Coastguard Worker return mEffect->setInputDevice(device);
72*4d7e907cSAndroid Build Coastguard Worker }
73*4d7e907cSAndroid Build Coastguard Worker #else
setAudioSource(const AudioSource & source)74*4d7e907cSAndroid Build Coastguard Worker Return<Result> LoudnessEnhancerEffect::setAudioSource(const AudioSource& source) {
75*4d7e907cSAndroid Build Coastguard Worker return mEffect->setAudioSource(source);
76*4d7e907cSAndroid Build Coastguard Worker }
77*4d7e907cSAndroid Build Coastguard Worker
setDevice(const DeviceAddress & device)78*4d7e907cSAndroid Build Coastguard Worker Return<Result> LoudnessEnhancerEffect::setDevice(const DeviceAddress& device) {
79*4d7e907cSAndroid Build Coastguard Worker return mEffect->setDevice(device);
80*4d7e907cSAndroid Build Coastguard Worker }
81*4d7e907cSAndroid Build Coastguard Worker
setInputDevice(const DeviceAddress & device)82*4d7e907cSAndroid Build Coastguard Worker Return<Result> LoudnessEnhancerEffect::setInputDevice(const DeviceAddress& device) {
83*4d7e907cSAndroid Build Coastguard Worker return mEffect->setInputDevice(device);
84*4d7e907cSAndroid Build Coastguard Worker }
85*4d7e907cSAndroid Build Coastguard Worker #endif
86*4d7e907cSAndroid Build Coastguard Worker
setAndGetVolume(const hidl_vec<uint32_t> & volumes,setAndGetVolume_cb _hidl_cb)87*4d7e907cSAndroid Build Coastguard Worker Return<void> LoudnessEnhancerEffect::setAndGetVolume(const hidl_vec<uint32_t>& volumes,
88*4d7e907cSAndroid Build Coastguard Worker setAndGetVolume_cb _hidl_cb) {
89*4d7e907cSAndroid Build Coastguard Worker return mEffect->setAndGetVolume(volumes, _hidl_cb);
90*4d7e907cSAndroid Build Coastguard Worker }
91*4d7e907cSAndroid Build Coastguard Worker
volumeChangeNotification(const hidl_vec<uint32_t> & volumes)92*4d7e907cSAndroid Build Coastguard Worker Return<Result> LoudnessEnhancerEffect::volumeChangeNotification(const hidl_vec<uint32_t>& volumes) {
93*4d7e907cSAndroid Build Coastguard Worker return mEffect->volumeChangeNotification(volumes);
94*4d7e907cSAndroid Build Coastguard Worker }
95*4d7e907cSAndroid Build Coastguard Worker
setAudioMode(AudioMode mode)96*4d7e907cSAndroid Build Coastguard Worker Return<Result> LoudnessEnhancerEffect::setAudioMode(AudioMode mode) {
97*4d7e907cSAndroid Build Coastguard Worker return mEffect->setAudioMode(mode);
98*4d7e907cSAndroid Build Coastguard Worker }
99*4d7e907cSAndroid Build Coastguard Worker
setConfigReverse(const EffectConfig & config,const sp<IEffectBufferProviderCallback> & inputBufferProvider,const sp<IEffectBufferProviderCallback> & outputBufferProvider)100*4d7e907cSAndroid Build Coastguard Worker Return<Result> LoudnessEnhancerEffect::setConfigReverse(
101*4d7e907cSAndroid Build Coastguard Worker const EffectConfig& config, const sp<IEffectBufferProviderCallback>& inputBufferProvider,
102*4d7e907cSAndroid Build Coastguard Worker const sp<IEffectBufferProviderCallback>& outputBufferProvider) {
103*4d7e907cSAndroid Build Coastguard Worker return mEffect->setConfigReverse(config, inputBufferProvider, outputBufferProvider);
104*4d7e907cSAndroid Build Coastguard Worker }
105*4d7e907cSAndroid Build Coastguard Worker
getConfig(getConfig_cb _hidl_cb)106*4d7e907cSAndroid Build Coastguard Worker Return<void> LoudnessEnhancerEffect::getConfig(getConfig_cb _hidl_cb) {
107*4d7e907cSAndroid Build Coastguard Worker return mEffect->getConfig(_hidl_cb);
108*4d7e907cSAndroid Build Coastguard Worker }
109*4d7e907cSAndroid Build Coastguard Worker
getConfigReverse(getConfigReverse_cb _hidl_cb)110*4d7e907cSAndroid Build Coastguard Worker Return<void> LoudnessEnhancerEffect::getConfigReverse(getConfigReverse_cb _hidl_cb) {
111*4d7e907cSAndroid Build Coastguard Worker return mEffect->getConfigReverse(_hidl_cb);
112*4d7e907cSAndroid Build Coastguard Worker }
113*4d7e907cSAndroid Build Coastguard Worker
getSupportedAuxChannelsConfigs(uint32_t maxConfigs,getSupportedAuxChannelsConfigs_cb _hidl_cb)114*4d7e907cSAndroid Build Coastguard Worker Return<void> LoudnessEnhancerEffect::getSupportedAuxChannelsConfigs(
115*4d7e907cSAndroid Build Coastguard Worker uint32_t maxConfigs, getSupportedAuxChannelsConfigs_cb _hidl_cb) {
116*4d7e907cSAndroid Build Coastguard Worker return mEffect->getSupportedAuxChannelsConfigs(maxConfigs, _hidl_cb);
117*4d7e907cSAndroid Build Coastguard Worker }
118*4d7e907cSAndroid Build Coastguard Worker
getAuxChannelsConfig(getAuxChannelsConfig_cb _hidl_cb)119*4d7e907cSAndroid Build Coastguard Worker Return<void> LoudnessEnhancerEffect::getAuxChannelsConfig(getAuxChannelsConfig_cb _hidl_cb) {
120*4d7e907cSAndroid Build Coastguard Worker return mEffect->getAuxChannelsConfig(_hidl_cb);
121*4d7e907cSAndroid Build Coastguard Worker }
122*4d7e907cSAndroid Build Coastguard Worker
setAuxChannelsConfig(const EffectAuxChannelsConfig & config)123*4d7e907cSAndroid Build Coastguard Worker Return<Result> LoudnessEnhancerEffect::setAuxChannelsConfig(const EffectAuxChannelsConfig& config) {
124*4d7e907cSAndroid Build Coastguard Worker return mEffect->setAuxChannelsConfig(config);
125*4d7e907cSAndroid Build Coastguard Worker }
126*4d7e907cSAndroid Build Coastguard Worker
offload(const EffectOffloadParameter & param)127*4d7e907cSAndroid Build Coastguard Worker Return<Result> LoudnessEnhancerEffect::offload(const EffectOffloadParameter& param) {
128*4d7e907cSAndroid Build Coastguard Worker return mEffect->offload(param);
129*4d7e907cSAndroid Build Coastguard Worker }
130*4d7e907cSAndroid Build Coastguard Worker
getDescriptor(getDescriptor_cb _hidl_cb)131*4d7e907cSAndroid Build Coastguard Worker Return<void> LoudnessEnhancerEffect::getDescriptor(getDescriptor_cb _hidl_cb) {
132*4d7e907cSAndroid Build Coastguard Worker return mEffect->getDescriptor(_hidl_cb);
133*4d7e907cSAndroid Build Coastguard Worker }
134*4d7e907cSAndroid Build Coastguard Worker
prepareForProcessing(prepareForProcessing_cb _hidl_cb)135*4d7e907cSAndroid Build Coastguard Worker Return<void> LoudnessEnhancerEffect::prepareForProcessing(prepareForProcessing_cb _hidl_cb) {
136*4d7e907cSAndroid Build Coastguard Worker return mEffect->prepareForProcessing(_hidl_cb);
137*4d7e907cSAndroid Build Coastguard Worker }
138*4d7e907cSAndroid Build Coastguard Worker
setProcessBuffers(const AudioBuffer & inBuffer,const AudioBuffer & outBuffer)139*4d7e907cSAndroid Build Coastguard Worker Return<Result> LoudnessEnhancerEffect::setProcessBuffers(const AudioBuffer& inBuffer,
140*4d7e907cSAndroid Build Coastguard Worker const AudioBuffer& outBuffer) {
141*4d7e907cSAndroid Build Coastguard Worker return mEffect->setProcessBuffers(inBuffer, outBuffer);
142*4d7e907cSAndroid Build Coastguard Worker }
143*4d7e907cSAndroid Build Coastguard Worker
command(uint32_t commandId,const hidl_vec<uint8_t> & data,uint32_t resultMaxSize,command_cb _hidl_cb)144*4d7e907cSAndroid Build Coastguard Worker Return<void> LoudnessEnhancerEffect::command(uint32_t commandId, const hidl_vec<uint8_t>& data,
145*4d7e907cSAndroid Build Coastguard Worker uint32_t resultMaxSize, command_cb _hidl_cb) {
146*4d7e907cSAndroid Build Coastguard Worker return mEffect->command(commandId, data, resultMaxSize, _hidl_cb);
147*4d7e907cSAndroid Build Coastguard Worker }
148*4d7e907cSAndroid Build Coastguard Worker
setParameter(const hidl_vec<uint8_t> & parameter,const hidl_vec<uint8_t> & value)149*4d7e907cSAndroid Build Coastguard Worker Return<Result> LoudnessEnhancerEffect::setParameter(const hidl_vec<uint8_t>& parameter,
150*4d7e907cSAndroid Build Coastguard Worker const hidl_vec<uint8_t>& value) {
151*4d7e907cSAndroid Build Coastguard Worker return mEffect->setParameter(parameter, value);
152*4d7e907cSAndroid Build Coastguard Worker }
153*4d7e907cSAndroid Build Coastguard Worker
getParameter(const hidl_vec<uint8_t> & parameter,uint32_t valueMaxSize,getParameter_cb _hidl_cb)154*4d7e907cSAndroid Build Coastguard Worker Return<void> LoudnessEnhancerEffect::getParameter(const hidl_vec<uint8_t>& parameter,
155*4d7e907cSAndroid Build Coastguard Worker uint32_t valueMaxSize, getParameter_cb _hidl_cb) {
156*4d7e907cSAndroid Build Coastguard Worker return mEffect->getParameter(parameter, valueMaxSize, _hidl_cb);
157*4d7e907cSAndroid Build Coastguard Worker }
158*4d7e907cSAndroid Build Coastguard Worker
getSupportedConfigsForFeature(uint32_t featureId,uint32_t maxConfigs,uint32_t configSize,getSupportedConfigsForFeature_cb _hidl_cb)159*4d7e907cSAndroid Build Coastguard Worker Return<void> LoudnessEnhancerEffect::getSupportedConfigsForFeature(
160*4d7e907cSAndroid Build Coastguard Worker uint32_t featureId, uint32_t maxConfigs, uint32_t configSize,
161*4d7e907cSAndroid Build Coastguard Worker getSupportedConfigsForFeature_cb _hidl_cb) {
162*4d7e907cSAndroid Build Coastguard Worker return mEffect->getSupportedConfigsForFeature(featureId, maxConfigs, configSize, _hidl_cb);
163*4d7e907cSAndroid Build Coastguard Worker }
164*4d7e907cSAndroid Build Coastguard Worker
getCurrentConfigForFeature(uint32_t featureId,uint32_t configSize,getCurrentConfigForFeature_cb _hidl_cb)165*4d7e907cSAndroid Build Coastguard Worker Return<void> LoudnessEnhancerEffect::getCurrentConfigForFeature(
166*4d7e907cSAndroid Build Coastguard Worker uint32_t featureId, uint32_t configSize, getCurrentConfigForFeature_cb _hidl_cb) {
167*4d7e907cSAndroid Build Coastguard Worker return mEffect->getCurrentConfigForFeature(featureId, configSize, _hidl_cb);
168*4d7e907cSAndroid Build Coastguard Worker }
169*4d7e907cSAndroid Build Coastguard Worker
setCurrentConfigForFeature(uint32_t featureId,const hidl_vec<uint8_t> & configData)170*4d7e907cSAndroid Build Coastguard Worker Return<Result> LoudnessEnhancerEffect::setCurrentConfigForFeature(
171*4d7e907cSAndroid Build Coastguard Worker uint32_t featureId, const hidl_vec<uint8_t>& configData) {
172*4d7e907cSAndroid Build Coastguard Worker return mEffect->setCurrentConfigForFeature(featureId, configData);
173*4d7e907cSAndroid Build Coastguard Worker }
174*4d7e907cSAndroid Build Coastguard Worker
close()175*4d7e907cSAndroid Build Coastguard Worker Return<Result> LoudnessEnhancerEffect::close() {
176*4d7e907cSAndroid Build Coastguard Worker return mEffect->close();
177*4d7e907cSAndroid Build Coastguard Worker }
178*4d7e907cSAndroid Build Coastguard Worker
debug(const hidl_handle & fd,const hidl_vec<hidl_string> & options)179*4d7e907cSAndroid Build Coastguard Worker Return<void> LoudnessEnhancerEffect::debug(const hidl_handle& fd,
180*4d7e907cSAndroid Build Coastguard Worker const hidl_vec<hidl_string>& options) {
181*4d7e907cSAndroid Build Coastguard Worker return mEffect->debug(fd, options);
182*4d7e907cSAndroid Build Coastguard Worker }
183*4d7e907cSAndroid Build Coastguard Worker
184*4d7e907cSAndroid Build Coastguard Worker // Methods from ::android::hardware::audio::effect::CPP_VERSION::ILoudnessEnhancerEffect
185*4d7e907cSAndroid Build Coastguard Worker // follow.
setTargetGain(int32_t targetGainMb)186*4d7e907cSAndroid Build Coastguard Worker Return<Result> LoudnessEnhancerEffect::setTargetGain(int32_t targetGainMb) {
187*4d7e907cSAndroid Build Coastguard Worker return mEffect->setParam(LOUDNESS_ENHANCER_DEFAULT_TARGET_GAIN_MB, targetGainMb);
188*4d7e907cSAndroid Build Coastguard Worker }
189*4d7e907cSAndroid Build Coastguard Worker
getTargetGain(getTargetGain_cb _hidl_cb)190*4d7e907cSAndroid Build Coastguard Worker Return<void> LoudnessEnhancerEffect::getTargetGain(getTargetGain_cb _hidl_cb) {
191*4d7e907cSAndroid Build Coastguard Worker // AOSP Loudness Enhancer expects the size of the request to not include the
192*4d7e907cSAndroid Build Coastguard Worker // size of the parameter.
193*4d7e907cSAndroid Build Coastguard Worker uint32_t paramId = LOUDNESS_ENHANCER_DEFAULT_TARGET_GAIN_MB;
194*4d7e907cSAndroid Build Coastguard Worker uint32_t targetGainMb = 0;
195*4d7e907cSAndroid Build Coastguard Worker Result retval = mEffect->getParameterImpl(
196*4d7e907cSAndroid Build Coastguard Worker sizeof(paramId), ¶mId, 0, sizeof(targetGainMb), [&](uint32_t, const void* valueData) {
197*4d7e907cSAndroid Build Coastguard Worker memcpy(&targetGainMb, valueData, sizeof(targetGainMb));
198*4d7e907cSAndroid Build Coastguard Worker });
199*4d7e907cSAndroid Build Coastguard Worker _hidl_cb(retval, targetGainMb);
200*4d7e907cSAndroid Build Coastguard Worker return Void();
201*4d7e907cSAndroid Build Coastguard Worker }
202*4d7e907cSAndroid Build Coastguard Worker
203*4d7e907cSAndroid Build Coastguard Worker } // namespace implementation
204*4d7e907cSAndroid Build Coastguard Worker } // namespace CPP_VERSION
205*4d7e907cSAndroid Build Coastguard Worker } // namespace effect
206*4d7e907cSAndroid Build Coastguard Worker } // namespace audio
207*4d7e907cSAndroid Build Coastguard Worker } // namespace hardware
208*4d7e907cSAndroid Build Coastguard Worker } // namespace android
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