1*4d7e907cSAndroid Build Coastguard Worker /*
2*4d7e907cSAndroid Build Coastguard Worker * Copyright (C) 2018 The Android Open Source Project
3*4d7e907cSAndroid Build Coastguard Worker *
4*4d7e907cSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*4d7e907cSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*4d7e907cSAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*4d7e907cSAndroid Build Coastguard Worker *
8*4d7e907cSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*4d7e907cSAndroid Build Coastguard Worker *
10*4d7e907cSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*4d7e907cSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*4d7e907cSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*4d7e907cSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*4d7e907cSAndroid Build Coastguard Worker * limitations under the License.
15*4d7e907cSAndroid Build Coastguard Worker */
16*4d7e907cSAndroid Build Coastguard Worker
17*4d7e907cSAndroid Build Coastguard Worker #define LOG_TAG "Virtualizer_HAL"
18*4d7e907cSAndroid Build Coastguard Worker
19*4d7e907cSAndroid Build Coastguard Worker #include "VirtualizerEffect.h"
20*4d7e907cSAndroid Build Coastguard Worker
21*4d7e907cSAndroid Build Coastguard Worker #include <memory.h>
22*4d7e907cSAndroid Build Coastguard Worker #include <stdlib.h>
23*4d7e907cSAndroid Build Coastguard Worker
24*4d7e907cSAndroid Build Coastguard Worker #include <HidlUtils.h>
25*4d7e907cSAndroid Build Coastguard Worker #include <android/log.h>
26*4d7e907cSAndroid Build Coastguard Worker #include <system/audio_effects/effect_virtualizer.h>
27*4d7e907cSAndroid Build Coastguard Worker
28*4d7e907cSAndroid Build Coastguard Worker #include "VersionUtils.h"
29*4d7e907cSAndroid Build Coastguard Worker
30*4d7e907cSAndroid Build Coastguard Worker namespace android {
31*4d7e907cSAndroid Build Coastguard Worker namespace hardware {
32*4d7e907cSAndroid Build Coastguard Worker namespace audio {
33*4d7e907cSAndroid Build Coastguard Worker namespace effect {
34*4d7e907cSAndroid Build Coastguard Worker namespace CPP_VERSION {
35*4d7e907cSAndroid Build Coastguard Worker namespace implementation {
36*4d7e907cSAndroid Build Coastguard Worker
37*4d7e907cSAndroid Build Coastguard Worker using ::android::hardware::audio::common::COMMON_TYPES_CPP_VERSION::implementation::HidlUtils;
38*4d7e907cSAndroid Build Coastguard Worker
VirtualizerEffect(effect_handle_t handle)39*4d7e907cSAndroid Build Coastguard Worker VirtualizerEffect::VirtualizerEffect(effect_handle_t handle)
40*4d7e907cSAndroid Build Coastguard Worker : mEffect(new Effect(false /*isInput*/, handle)) {}
41*4d7e907cSAndroid Build Coastguard Worker
42*4d7e907cSAndroid Build Coastguard Worker // Methods from ::android::hardware::audio::effect::CPP_VERSION::IEffect follow.
init()43*4d7e907cSAndroid Build Coastguard Worker Return<Result> VirtualizerEffect::init() {
44*4d7e907cSAndroid Build Coastguard Worker return mEffect->init();
45*4d7e907cSAndroid Build Coastguard Worker }
46*4d7e907cSAndroid Build Coastguard Worker
setConfig(const EffectConfig & config,const sp<IEffectBufferProviderCallback> & inputBufferProvider,const sp<IEffectBufferProviderCallback> & outputBufferProvider)47*4d7e907cSAndroid Build Coastguard Worker Return<Result> VirtualizerEffect::setConfig(
48*4d7e907cSAndroid Build Coastguard Worker const EffectConfig& config, const sp<IEffectBufferProviderCallback>& inputBufferProvider,
49*4d7e907cSAndroid Build Coastguard Worker const sp<IEffectBufferProviderCallback>& outputBufferProvider) {
50*4d7e907cSAndroid Build Coastguard Worker return mEffect->setConfig(config, inputBufferProvider, outputBufferProvider);
51*4d7e907cSAndroid Build Coastguard Worker }
52*4d7e907cSAndroid Build Coastguard Worker
reset()53*4d7e907cSAndroid Build Coastguard Worker Return<Result> VirtualizerEffect::reset() {
54*4d7e907cSAndroid Build Coastguard Worker return mEffect->reset();
55*4d7e907cSAndroid Build Coastguard Worker }
56*4d7e907cSAndroid Build Coastguard Worker
enable()57*4d7e907cSAndroid Build Coastguard Worker Return<Result> VirtualizerEffect::enable() {
58*4d7e907cSAndroid Build Coastguard Worker return mEffect->enable();
59*4d7e907cSAndroid Build Coastguard Worker }
60*4d7e907cSAndroid Build Coastguard Worker
disable()61*4d7e907cSAndroid Build Coastguard Worker Return<Result> VirtualizerEffect::disable() {
62*4d7e907cSAndroid Build Coastguard Worker return mEffect->disable();
63*4d7e907cSAndroid Build Coastguard Worker }
64*4d7e907cSAndroid Build Coastguard Worker
65*4d7e907cSAndroid Build Coastguard Worker #if MAJOR_VERSION <= 6
setAudioSource(AudioSource source)66*4d7e907cSAndroid Build Coastguard Worker Return<Result> VirtualizerEffect::setAudioSource(AudioSource source) {
67*4d7e907cSAndroid Build Coastguard Worker return mEffect->setAudioSource(source);
68*4d7e907cSAndroid Build Coastguard Worker }
69*4d7e907cSAndroid Build Coastguard Worker
setDevice(AudioDeviceBitfield device)70*4d7e907cSAndroid Build Coastguard Worker Return<Result> VirtualizerEffect::setDevice(AudioDeviceBitfield device) {
71*4d7e907cSAndroid Build Coastguard Worker return mEffect->setDevice(device);
72*4d7e907cSAndroid Build Coastguard Worker }
73*4d7e907cSAndroid Build Coastguard Worker
setInputDevice(AudioDeviceBitfield device)74*4d7e907cSAndroid Build Coastguard Worker Return<Result> VirtualizerEffect::setInputDevice(AudioDeviceBitfield device) {
75*4d7e907cSAndroid Build Coastguard Worker return mEffect->setInputDevice(device);
76*4d7e907cSAndroid Build Coastguard Worker }
77*4d7e907cSAndroid Build Coastguard Worker #else
setAudioSource(const AudioSource & source)78*4d7e907cSAndroid Build Coastguard Worker Return<Result> VirtualizerEffect::setAudioSource(const AudioSource& source) {
79*4d7e907cSAndroid Build Coastguard Worker return mEffect->setAudioSource(source);
80*4d7e907cSAndroid Build Coastguard Worker }
81*4d7e907cSAndroid Build Coastguard Worker
setDevice(const DeviceAddress & device)82*4d7e907cSAndroid Build Coastguard Worker Return<Result> VirtualizerEffect::setDevice(const DeviceAddress& device) {
83*4d7e907cSAndroid Build Coastguard Worker return mEffect->setDevice(device);
84*4d7e907cSAndroid Build Coastguard Worker }
85*4d7e907cSAndroid Build Coastguard Worker
setInputDevice(const DeviceAddress & device)86*4d7e907cSAndroid Build Coastguard Worker Return<Result> VirtualizerEffect::setInputDevice(const DeviceAddress& device) {
87*4d7e907cSAndroid Build Coastguard Worker return mEffect->setInputDevice(device);
88*4d7e907cSAndroid Build Coastguard Worker }
89*4d7e907cSAndroid Build Coastguard Worker #endif
90*4d7e907cSAndroid Build Coastguard Worker
setAndGetVolume(const hidl_vec<uint32_t> & volumes,setAndGetVolume_cb _hidl_cb)91*4d7e907cSAndroid Build Coastguard Worker Return<void> VirtualizerEffect::setAndGetVolume(const hidl_vec<uint32_t>& volumes,
92*4d7e907cSAndroid Build Coastguard Worker setAndGetVolume_cb _hidl_cb) {
93*4d7e907cSAndroid Build Coastguard Worker return mEffect->setAndGetVolume(volumes, _hidl_cb);
94*4d7e907cSAndroid Build Coastguard Worker }
95*4d7e907cSAndroid Build Coastguard Worker
volumeChangeNotification(const hidl_vec<uint32_t> & volumes)96*4d7e907cSAndroid Build Coastguard Worker Return<Result> VirtualizerEffect::volumeChangeNotification(const hidl_vec<uint32_t>& volumes) {
97*4d7e907cSAndroid Build Coastguard Worker return mEffect->volumeChangeNotification(volumes);
98*4d7e907cSAndroid Build Coastguard Worker }
99*4d7e907cSAndroid Build Coastguard Worker
setAudioMode(AudioMode mode)100*4d7e907cSAndroid Build Coastguard Worker Return<Result> VirtualizerEffect::setAudioMode(AudioMode mode) {
101*4d7e907cSAndroid Build Coastguard Worker return mEffect->setAudioMode(mode);
102*4d7e907cSAndroid Build Coastguard Worker }
103*4d7e907cSAndroid Build Coastguard Worker
setConfigReverse(const EffectConfig & config,const sp<IEffectBufferProviderCallback> & inputBufferProvider,const sp<IEffectBufferProviderCallback> & outputBufferProvider)104*4d7e907cSAndroid Build Coastguard Worker Return<Result> VirtualizerEffect::setConfigReverse(
105*4d7e907cSAndroid Build Coastguard Worker const EffectConfig& config, const sp<IEffectBufferProviderCallback>& inputBufferProvider,
106*4d7e907cSAndroid Build Coastguard Worker const sp<IEffectBufferProviderCallback>& outputBufferProvider) {
107*4d7e907cSAndroid Build Coastguard Worker return mEffect->setConfigReverse(config, inputBufferProvider, outputBufferProvider);
108*4d7e907cSAndroid Build Coastguard Worker }
109*4d7e907cSAndroid Build Coastguard Worker
getConfig(getConfig_cb _hidl_cb)110*4d7e907cSAndroid Build Coastguard Worker Return<void> VirtualizerEffect::getConfig(getConfig_cb _hidl_cb) {
111*4d7e907cSAndroid Build Coastguard Worker return mEffect->getConfig(_hidl_cb);
112*4d7e907cSAndroid Build Coastguard Worker }
113*4d7e907cSAndroid Build Coastguard Worker
getConfigReverse(getConfigReverse_cb _hidl_cb)114*4d7e907cSAndroid Build Coastguard Worker Return<void> VirtualizerEffect::getConfigReverse(getConfigReverse_cb _hidl_cb) {
115*4d7e907cSAndroid Build Coastguard Worker return mEffect->getConfigReverse(_hidl_cb);
116*4d7e907cSAndroid Build Coastguard Worker }
117*4d7e907cSAndroid Build Coastguard Worker
getSupportedAuxChannelsConfigs(uint32_t maxConfigs,getSupportedAuxChannelsConfigs_cb _hidl_cb)118*4d7e907cSAndroid Build Coastguard Worker Return<void> VirtualizerEffect::getSupportedAuxChannelsConfigs(
119*4d7e907cSAndroid Build Coastguard Worker uint32_t maxConfigs, getSupportedAuxChannelsConfigs_cb _hidl_cb) {
120*4d7e907cSAndroid Build Coastguard Worker return mEffect->getSupportedAuxChannelsConfigs(maxConfigs, _hidl_cb);
121*4d7e907cSAndroid Build Coastguard Worker }
122*4d7e907cSAndroid Build Coastguard Worker
getAuxChannelsConfig(getAuxChannelsConfig_cb _hidl_cb)123*4d7e907cSAndroid Build Coastguard Worker Return<void> VirtualizerEffect::getAuxChannelsConfig(getAuxChannelsConfig_cb _hidl_cb) {
124*4d7e907cSAndroid Build Coastguard Worker return mEffect->getAuxChannelsConfig(_hidl_cb);
125*4d7e907cSAndroid Build Coastguard Worker }
126*4d7e907cSAndroid Build Coastguard Worker
setAuxChannelsConfig(const EffectAuxChannelsConfig & config)127*4d7e907cSAndroid Build Coastguard Worker Return<Result> VirtualizerEffect::setAuxChannelsConfig(const EffectAuxChannelsConfig& config) {
128*4d7e907cSAndroid Build Coastguard Worker return mEffect->setAuxChannelsConfig(config);
129*4d7e907cSAndroid Build Coastguard Worker }
130*4d7e907cSAndroid Build Coastguard Worker
offload(const EffectOffloadParameter & param)131*4d7e907cSAndroid Build Coastguard Worker Return<Result> VirtualizerEffect::offload(const EffectOffloadParameter& param) {
132*4d7e907cSAndroid Build Coastguard Worker return mEffect->offload(param);
133*4d7e907cSAndroid Build Coastguard Worker }
134*4d7e907cSAndroid Build Coastguard Worker
getDescriptor(getDescriptor_cb _hidl_cb)135*4d7e907cSAndroid Build Coastguard Worker Return<void> VirtualizerEffect::getDescriptor(getDescriptor_cb _hidl_cb) {
136*4d7e907cSAndroid Build Coastguard Worker return mEffect->getDescriptor(_hidl_cb);
137*4d7e907cSAndroid Build Coastguard Worker }
138*4d7e907cSAndroid Build Coastguard Worker
prepareForProcessing(prepareForProcessing_cb _hidl_cb)139*4d7e907cSAndroid Build Coastguard Worker Return<void> VirtualizerEffect::prepareForProcessing(prepareForProcessing_cb _hidl_cb) {
140*4d7e907cSAndroid Build Coastguard Worker return mEffect->prepareForProcessing(_hidl_cb);
141*4d7e907cSAndroid Build Coastguard Worker }
142*4d7e907cSAndroid Build Coastguard Worker
setProcessBuffers(const AudioBuffer & inBuffer,const AudioBuffer & outBuffer)143*4d7e907cSAndroid Build Coastguard Worker Return<Result> VirtualizerEffect::setProcessBuffers(const AudioBuffer& inBuffer,
144*4d7e907cSAndroid Build Coastguard Worker const AudioBuffer& outBuffer) {
145*4d7e907cSAndroid Build Coastguard Worker return mEffect->setProcessBuffers(inBuffer, outBuffer);
146*4d7e907cSAndroid Build Coastguard Worker }
147*4d7e907cSAndroid Build Coastguard Worker
command(uint32_t commandId,const hidl_vec<uint8_t> & data,uint32_t resultMaxSize,command_cb _hidl_cb)148*4d7e907cSAndroid Build Coastguard Worker Return<void> VirtualizerEffect::command(uint32_t commandId, const hidl_vec<uint8_t>& data,
149*4d7e907cSAndroid Build Coastguard Worker uint32_t resultMaxSize, command_cb _hidl_cb) {
150*4d7e907cSAndroid Build Coastguard Worker return mEffect->command(commandId, data, resultMaxSize, _hidl_cb);
151*4d7e907cSAndroid Build Coastguard Worker }
152*4d7e907cSAndroid Build Coastguard Worker
setParameter(const hidl_vec<uint8_t> & parameter,const hidl_vec<uint8_t> & value)153*4d7e907cSAndroid Build Coastguard Worker Return<Result> VirtualizerEffect::setParameter(const hidl_vec<uint8_t>& parameter,
154*4d7e907cSAndroid Build Coastguard Worker const hidl_vec<uint8_t>& value) {
155*4d7e907cSAndroid Build Coastguard Worker return mEffect->setParameter(parameter, value);
156*4d7e907cSAndroid Build Coastguard Worker }
157*4d7e907cSAndroid Build Coastguard Worker
getParameter(const hidl_vec<uint8_t> & parameter,uint32_t valueMaxSize,getParameter_cb _hidl_cb)158*4d7e907cSAndroid Build Coastguard Worker Return<void> VirtualizerEffect::getParameter(const hidl_vec<uint8_t>& parameter,
159*4d7e907cSAndroid Build Coastguard Worker uint32_t valueMaxSize, getParameter_cb _hidl_cb) {
160*4d7e907cSAndroid Build Coastguard Worker return mEffect->getParameter(parameter, valueMaxSize, _hidl_cb);
161*4d7e907cSAndroid Build Coastguard Worker }
162*4d7e907cSAndroid Build Coastguard Worker
getSupportedConfigsForFeature(uint32_t featureId,uint32_t maxConfigs,uint32_t configSize,getSupportedConfigsForFeature_cb _hidl_cb)163*4d7e907cSAndroid Build Coastguard Worker Return<void> VirtualizerEffect::getSupportedConfigsForFeature(
164*4d7e907cSAndroid Build Coastguard Worker uint32_t featureId, uint32_t maxConfigs, uint32_t configSize,
165*4d7e907cSAndroid Build Coastguard Worker getSupportedConfigsForFeature_cb _hidl_cb) {
166*4d7e907cSAndroid Build Coastguard Worker return mEffect->getSupportedConfigsForFeature(featureId, maxConfigs, configSize, _hidl_cb);
167*4d7e907cSAndroid Build Coastguard Worker }
168*4d7e907cSAndroid Build Coastguard Worker
getCurrentConfigForFeature(uint32_t featureId,uint32_t configSize,getCurrentConfigForFeature_cb _hidl_cb)169*4d7e907cSAndroid Build Coastguard Worker Return<void> VirtualizerEffect::getCurrentConfigForFeature(uint32_t featureId, uint32_t configSize,
170*4d7e907cSAndroid Build Coastguard Worker getCurrentConfigForFeature_cb _hidl_cb) {
171*4d7e907cSAndroid Build Coastguard Worker return mEffect->getCurrentConfigForFeature(featureId, configSize, _hidl_cb);
172*4d7e907cSAndroid Build Coastguard Worker }
173*4d7e907cSAndroid Build Coastguard Worker
setCurrentConfigForFeature(uint32_t featureId,const hidl_vec<uint8_t> & configData)174*4d7e907cSAndroid Build Coastguard Worker Return<Result> VirtualizerEffect::setCurrentConfigForFeature(uint32_t featureId,
175*4d7e907cSAndroid Build Coastguard Worker const hidl_vec<uint8_t>& configData) {
176*4d7e907cSAndroid Build Coastguard Worker return mEffect->setCurrentConfigForFeature(featureId, configData);
177*4d7e907cSAndroid Build Coastguard Worker }
178*4d7e907cSAndroid Build Coastguard Worker
close()179*4d7e907cSAndroid Build Coastguard Worker Return<Result> VirtualizerEffect::close() {
180*4d7e907cSAndroid Build Coastguard Worker return mEffect->close();
181*4d7e907cSAndroid Build Coastguard Worker }
182*4d7e907cSAndroid Build Coastguard Worker
debug(const hidl_handle & fd,const hidl_vec<hidl_string> & options)183*4d7e907cSAndroid Build Coastguard Worker Return<void> VirtualizerEffect::debug(const hidl_handle& fd, const hidl_vec<hidl_string>& options) {
184*4d7e907cSAndroid Build Coastguard Worker return mEffect->debug(fd, options);
185*4d7e907cSAndroid Build Coastguard Worker }
186*4d7e907cSAndroid Build Coastguard Worker
187*4d7e907cSAndroid Build Coastguard Worker // Methods from ::android::hardware::audio::effect::CPP_VERSION::IVirtualizerEffect follow.
isStrengthSupported()188*4d7e907cSAndroid Build Coastguard Worker Return<bool> VirtualizerEffect::isStrengthSupported() {
189*4d7e907cSAndroid Build Coastguard Worker bool halSupported = false;
190*4d7e907cSAndroid Build Coastguard Worker mEffect->getParam(VIRTUALIZER_PARAM_STRENGTH_SUPPORTED, halSupported);
191*4d7e907cSAndroid Build Coastguard Worker return halSupported;
192*4d7e907cSAndroid Build Coastguard Worker }
193*4d7e907cSAndroid Build Coastguard Worker
setStrength(uint16_t strength)194*4d7e907cSAndroid Build Coastguard Worker Return<Result> VirtualizerEffect::setStrength(uint16_t strength) {
195*4d7e907cSAndroid Build Coastguard Worker return mEffect->setParam(VIRTUALIZER_PARAM_STRENGTH, strength);
196*4d7e907cSAndroid Build Coastguard Worker }
197*4d7e907cSAndroid Build Coastguard Worker
getStrength(getStrength_cb _hidl_cb)198*4d7e907cSAndroid Build Coastguard Worker Return<void> VirtualizerEffect::getStrength(getStrength_cb _hidl_cb) {
199*4d7e907cSAndroid Build Coastguard Worker return mEffect->getIntegerParam(VIRTUALIZER_PARAM_STRENGTH, _hidl_cb);
200*4d7e907cSAndroid Build Coastguard Worker }
201*4d7e907cSAndroid Build Coastguard Worker
getVirtualSpeakerAngles(AudioChannelBitfield mask,AudioDevice device,getVirtualSpeakerAngles_cb _hidl_cb)202*4d7e907cSAndroid Build Coastguard Worker Return<void> VirtualizerEffect::getVirtualSpeakerAngles(
203*4d7e907cSAndroid Build Coastguard Worker #if MAJOR_VERSION <= 6
204*4d7e907cSAndroid Build Coastguard Worker AudioChannelBitfield mask, AudioDevice device, getVirtualSpeakerAngles_cb _hidl_cb) {
205*4d7e907cSAndroid Build Coastguard Worker audio_channel_mask_t halChannelMask = static_cast<audio_channel_mask_t>(mask);
206*4d7e907cSAndroid Build Coastguard Worker audio_devices_t halDeviceType = static_cast<audio_devices_t>(device);
207*4d7e907cSAndroid Build Coastguard Worker #else
208*4d7e907cSAndroid Build Coastguard Worker const AudioChannelMask& mask, const DeviceAddress& device,
209*4d7e907cSAndroid Build Coastguard Worker getVirtualSpeakerAngles_cb _hidl_cb) {
210*4d7e907cSAndroid Build Coastguard Worker audio_channel_mask_t halChannelMask;
211*4d7e907cSAndroid Build Coastguard Worker if (status_t status = HidlUtils::audioChannelMaskToHal(mask, &halChannelMask);
212*4d7e907cSAndroid Build Coastguard Worker status != NO_ERROR) {
213*4d7e907cSAndroid Build Coastguard Worker _hidl_cb(mEffect->analyzeStatus(__func__, "audioChannelMaskToHal",
214*4d7e907cSAndroid Build Coastguard Worker Effect::sContextConversion, status),
215*4d7e907cSAndroid Build Coastguard Worker SpeakerAngles{});
216*4d7e907cSAndroid Build Coastguard Worker return Void();
217*4d7e907cSAndroid Build Coastguard Worker }
218*4d7e907cSAndroid Build Coastguard Worker audio_devices_t halDeviceType;
219*4d7e907cSAndroid Build Coastguard Worker char halDeviceAddress[AUDIO_DEVICE_MAX_ADDRESS_LEN];
220*4d7e907cSAndroid Build Coastguard Worker if (status_t status = HidlUtils::deviceAddressToHal(device, &halDeviceType, halDeviceAddress);
221*4d7e907cSAndroid Build Coastguard Worker status != NO_ERROR) {
222*4d7e907cSAndroid Build Coastguard Worker _hidl_cb(mEffect->analyzeStatus(__func__, "deviceAddressToHal", Effect::sContextConversion,
223*4d7e907cSAndroid Build Coastguard Worker status),
224*4d7e907cSAndroid Build Coastguard Worker SpeakerAngles{});
225*4d7e907cSAndroid Build Coastguard Worker return Void();
226*4d7e907cSAndroid Build Coastguard Worker }
227*4d7e907cSAndroid Build Coastguard Worker #endif
228*4d7e907cSAndroid Build Coastguard Worker uint32_t channelCount = audio_channel_count_from_out_mask(halChannelMask);
229*4d7e907cSAndroid Build Coastguard Worker size_t halSpeakerAnglesSize = sizeof(int32_t) * 3 * channelCount;
230*4d7e907cSAndroid Build Coastguard Worker uint32_t halParam[3] = {VIRTUALIZER_PARAM_VIRTUAL_SPEAKER_ANGLES, halChannelMask,
231*4d7e907cSAndroid Build Coastguard Worker halDeviceType};
232*4d7e907cSAndroid Build Coastguard Worker SpeakerAngles speakerAngles;
233*4d7e907cSAndroid Build Coastguard Worker status_t status = NO_ERROR;
234*4d7e907cSAndroid Build Coastguard Worker Result retval = mEffect->getParameterImpl(
235*4d7e907cSAndroid Build Coastguard Worker sizeof(halParam), halParam, halSpeakerAnglesSize,
236*4d7e907cSAndroid Build Coastguard Worker [&](uint32_t valueSize, const void* valueData) {
237*4d7e907cSAndroid Build Coastguard Worker if (valueSize < halSpeakerAnglesSize) {
238*4d7e907cSAndroid Build Coastguard Worker channelCount = valueSize / (sizeof(int32_t) * 3);
239*4d7e907cSAndroid Build Coastguard Worker }
240*4d7e907cSAndroid Build Coastguard Worker status = speakerAnglesFromHal(reinterpret_cast<const int32_t*>(valueData),
241*4d7e907cSAndroid Build Coastguard Worker channelCount, speakerAngles);
242*4d7e907cSAndroid Build Coastguard Worker });
243*4d7e907cSAndroid Build Coastguard Worker if (retval == Result::OK) {
244*4d7e907cSAndroid Build Coastguard Worker retval = mEffect->analyzeStatus(__func__, "speakerAnglesFromHal", "", status);
245*4d7e907cSAndroid Build Coastguard Worker }
246*4d7e907cSAndroid Build Coastguard Worker _hidl_cb(retval, speakerAngles);
247*4d7e907cSAndroid Build Coastguard Worker return Void();
248*4d7e907cSAndroid Build Coastguard Worker }
249*4d7e907cSAndroid Build Coastguard Worker
250*4d7e907cSAndroid Build Coastguard Worker Return<void> VirtualizerEffect::getVirtualizationMode(getVirtualizationMode_cb _hidl_cb) {
251*4d7e907cSAndroid Build Coastguard Worker uint32_t halMode = 0;
252*4d7e907cSAndroid Build Coastguard Worker Result retval = mEffect->getParam(VIRTUALIZER_PARAM_FORCE_VIRTUALIZATION_MODE, halMode);
253*4d7e907cSAndroid Build Coastguard Worker #if MAJOR_VERSION <= 6
254*4d7e907cSAndroid Build Coastguard Worker _hidl_cb(retval, AudioDevice(halMode));
255*4d7e907cSAndroid Build Coastguard Worker #else
256*4d7e907cSAndroid Build Coastguard Worker DeviceAddress device;
257*4d7e907cSAndroid Build Coastguard Worker (void)HidlUtils::deviceAddressFromHal(static_cast<audio_devices_t>(halMode), nullptr, &device);
258*4d7e907cSAndroid Build Coastguard Worker _hidl_cb(retval, device);
259*4d7e907cSAndroid Build Coastguard Worker #endif
260*4d7e907cSAndroid Build Coastguard Worker return Void();
261*4d7e907cSAndroid Build Coastguard Worker }
262*4d7e907cSAndroid Build Coastguard Worker
263*4d7e907cSAndroid Build Coastguard Worker Return<Result> VirtualizerEffect::forceVirtualizationMode(
264*4d7e907cSAndroid Build Coastguard Worker #if MAJOR_VERSION <= 6
265*4d7e907cSAndroid Build Coastguard Worker AudioDevice device) {
266*4d7e907cSAndroid Build Coastguard Worker audio_devices_t halDeviceType = static_cast<audio_devices_t>(device);
267*4d7e907cSAndroid Build Coastguard Worker #else
268*4d7e907cSAndroid Build Coastguard Worker const DeviceAddress& device) {
269*4d7e907cSAndroid Build Coastguard Worker audio_devices_t halDeviceType;
270*4d7e907cSAndroid Build Coastguard Worker char halDeviceAddress[AUDIO_DEVICE_MAX_ADDRESS_LEN];
271*4d7e907cSAndroid Build Coastguard Worker (void)HidlUtils::deviceAddressToHal(device, &halDeviceType, halDeviceAddress);
272*4d7e907cSAndroid Build Coastguard Worker #endif
273*4d7e907cSAndroid Build Coastguard Worker return mEffect->setParam(VIRTUALIZER_PARAM_FORCE_VIRTUALIZATION_MODE, halDeviceType);
274*4d7e907cSAndroid Build Coastguard Worker }
275*4d7e907cSAndroid Build Coastguard Worker
276*4d7e907cSAndroid Build Coastguard Worker #if MAJOR_VERSION <= 6
277*4d7e907cSAndroid Build Coastguard Worker // static
278*4d7e907cSAndroid Build Coastguard Worker status_t VirtualizerEffect::speakerAnglesFromHal(const int32_t* halAngles, uint32_t channelCount,
279*4d7e907cSAndroid Build Coastguard Worker hidl_vec<SpeakerAngle>& speakerAngles) {
280*4d7e907cSAndroid Build Coastguard Worker speakerAngles.resize(channelCount);
281*4d7e907cSAndroid Build Coastguard Worker for (uint32_t i = 0; i < channelCount; ++i) {
282*4d7e907cSAndroid Build Coastguard Worker speakerAngles[i].mask = AudioChannelBitfield(*halAngles++);
283*4d7e907cSAndroid Build Coastguard Worker speakerAngles[i].azimuth = *halAngles++;
284*4d7e907cSAndroid Build Coastguard Worker speakerAngles[i].elevation = *halAngles++;
285*4d7e907cSAndroid Build Coastguard Worker }
286*4d7e907cSAndroid Build Coastguard Worker return NO_ERROR;
287*4d7e907cSAndroid Build Coastguard Worker }
288*4d7e907cSAndroid Build Coastguard Worker #else
289*4d7e907cSAndroid Build Coastguard Worker static int compare_channels(const void* lhs, const void* rhs) {
290*4d7e907cSAndroid Build Coastguard Worker return *(int32_t*)lhs - *(int32_t*)rhs;
291*4d7e907cSAndroid Build Coastguard Worker }
292*4d7e907cSAndroid Build Coastguard Worker
293*4d7e907cSAndroid Build Coastguard Worker // static
294*4d7e907cSAndroid Build Coastguard Worker status_t VirtualizerEffect::speakerAnglesFromHal(const int32_t* halAngles, uint32_t channelCount,
295*4d7e907cSAndroid Build Coastguard Worker SpeakerAngles& speakerAngles) {
296*4d7e907cSAndroid Build Coastguard Worker speakerAngles.azimuth.resize(channelCount);
297*4d7e907cSAndroid Build Coastguard Worker speakerAngles.elevation.resize(channelCount);
298*4d7e907cSAndroid Build Coastguard Worker int32_t halAnglesSorted[channelCount * 3];
299*4d7e907cSAndroid Build Coastguard Worker memcpy(halAnglesSorted, halAngles, sizeof(halAnglesSorted));
300*4d7e907cSAndroid Build Coastguard Worker // Ensure that channels are ordered from LSb to MSb.
301*4d7e907cSAndroid Build Coastguard Worker qsort(halAnglesSorted, channelCount, sizeof(int32_t) * 3, compare_channels);
302*4d7e907cSAndroid Build Coastguard Worker audio_channel_mask_t halMask = AUDIO_CHANNEL_NONE;
303*4d7e907cSAndroid Build Coastguard Worker int32_t* halAnglesPtr = halAnglesSorted;
304*4d7e907cSAndroid Build Coastguard Worker for (uint32_t i = 0; i < channelCount; ++i) {
305*4d7e907cSAndroid Build Coastguard Worker halMask = static_cast<audio_channel_mask_t>(halMask | *halAnglesPtr++);
306*4d7e907cSAndroid Build Coastguard Worker speakerAngles.azimuth[i] = *halAnglesPtr++;
307*4d7e907cSAndroid Build Coastguard Worker speakerAngles.elevation[i] = *halAnglesPtr++;
308*4d7e907cSAndroid Build Coastguard Worker }
309*4d7e907cSAndroid Build Coastguard Worker return HidlUtils::audioChannelMaskFromHal(halMask, false /*isInput*/, &speakerAngles.mask);
310*4d7e907cSAndroid Build Coastguard Worker }
311*4d7e907cSAndroid Build Coastguard Worker #endif
312*4d7e907cSAndroid Build Coastguard Worker
313*4d7e907cSAndroid Build Coastguard Worker } // namespace implementation
314*4d7e907cSAndroid Build Coastguard Worker } // namespace CPP_VERSION
315*4d7e907cSAndroid Build Coastguard Worker } // namespace effect
316*4d7e907cSAndroid Build Coastguard Worker } // namespace audio
317*4d7e907cSAndroid Build Coastguard Worker } // namespace hardware
318*4d7e907cSAndroid Build Coastguard Worker } // namespace android
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