xref: /aosp_15_r20/hardware/interfaces/automotive/evs/1.0/default/EvsCamera.h (revision 4d7e907c777eeecc4c5bd7cf640a754fac206ff7)
1*4d7e907cSAndroid Build Coastguard Worker /*
2*4d7e907cSAndroid Build Coastguard Worker  * Copyright (C) 2016 The Android Open Source Project
3*4d7e907cSAndroid Build Coastguard Worker  *
4*4d7e907cSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*4d7e907cSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*4d7e907cSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*4d7e907cSAndroid Build Coastguard Worker  *
8*4d7e907cSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*4d7e907cSAndroid Build Coastguard Worker  *
10*4d7e907cSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*4d7e907cSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*4d7e907cSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*4d7e907cSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*4d7e907cSAndroid Build Coastguard Worker  * limitations under the License.
15*4d7e907cSAndroid Build Coastguard Worker  */
16*4d7e907cSAndroid Build Coastguard Worker 
17*4d7e907cSAndroid Build Coastguard Worker #ifndef ANDROID_HARDWARE_AUTOMOTIVE_EVS_V1_0_EVSCAMERA_H
18*4d7e907cSAndroid Build Coastguard Worker #define ANDROID_HARDWARE_AUTOMOTIVE_EVS_V1_0_EVSCAMERA_H
19*4d7e907cSAndroid Build Coastguard Worker 
20*4d7e907cSAndroid Build Coastguard Worker #include <android/hardware/automotive/evs/1.0/types.h>
21*4d7e907cSAndroid Build Coastguard Worker #include <android/hardware/automotive/evs/1.0/IEvsCamera.h>
22*4d7e907cSAndroid Build Coastguard Worker #include <ui/GraphicBuffer.h>
23*4d7e907cSAndroid Build Coastguard Worker 
24*4d7e907cSAndroid Build Coastguard Worker #include <thread>
25*4d7e907cSAndroid Build Coastguard Worker 
26*4d7e907cSAndroid Build Coastguard Worker 
27*4d7e907cSAndroid Build Coastguard Worker namespace android {
28*4d7e907cSAndroid Build Coastguard Worker namespace hardware {
29*4d7e907cSAndroid Build Coastguard Worker namespace automotive {
30*4d7e907cSAndroid Build Coastguard Worker namespace evs {
31*4d7e907cSAndroid Build Coastguard Worker namespace V1_0 {
32*4d7e907cSAndroid Build Coastguard Worker namespace implementation {
33*4d7e907cSAndroid Build Coastguard Worker 
34*4d7e907cSAndroid Build Coastguard Worker 
35*4d7e907cSAndroid Build Coastguard Worker // From EvsEnumerator.h
36*4d7e907cSAndroid Build Coastguard Worker class EvsEnumerator;
37*4d7e907cSAndroid Build Coastguard Worker 
38*4d7e907cSAndroid Build Coastguard Worker 
39*4d7e907cSAndroid Build Coastguard Worker class EvsCamera : public IEvsCamera {
40*4d7e907cSAndroid Build Coastguard Worker public:
41*4d7e907cSAndroid Build Coastguard Worker     // Methods from ::android::hardware::automotive::evs::V1_0::IEvsCamera follow.
42*4d7e907cSAndroid Build Coastguard Worker     Return<void> getCameraInfo(getCameraInfo_cb _hidl_cb)  override;
43*4d7e907cSAndroid Build Coastguard Worker     Return <EvsResult> setMaxFramesInFlight(uint32_t bufferCount) override;
44*4d7e907cSAndroid Build Coastguard Worker     Return <EvsResult> startVideoStream(const ::android::sp<IEvsCameraStream>& stream) override;
45*4d7e907cSAndroid Build Coastguard Worker     Return<void> doneWithFrame(const BufferDesc& buffer) override;
46*4d7e907cSAndroid Build Coastguard Worker     Return<void> stopVideoStream() override;
47*4d7e907cSAndroid Build Coastguard Worker     Return <int32_t> getExtendedInfo(uint32_t opaqueIdentifier) override;
48*4d7e907cSAndroid Build Coastguard Worker     Return <EvsResult> setExtendedInfo(uint32_t opaqueIdentifier, int32_t opaqueValue) override;
49*4d7e907cSAndroid Build Coastguard Worker 
50*4d7e907cSAndroid Build Coastguard Worker     // Implementation details
51*4d7e907cSAndroid Build Coastguard Worker     EvsCamera(const char *id);
52*4d7e907cSAndroid Build Coastguard Worker     virtual ~EvsCamera() override;
53*4d7e907cSAndroid Build Coastguard Worker     void forceShutdown();   // This gets called if another caller "steals" ownership of the camera
54*4d7e907cSAndroid Build Coastguard Worker 
getDesc()55*4d7e907cSAndroid Build Coastguard Worker     const CameraDesc& getDesc() { return mDescription; };
56*4d7e907cSAndroid Build Coastguard Worker 
57*4d7e907cSAndroid Build Coastguard Worker     static const char kCameraName_Backup[];
58*4d7e907cSAndroid Build Coastguard Worker 
59*4d7e907cSAndroid Build Coastguard Worker private:
60*4d7e907cSAndroid Build Coastguard Worker     // These three functions are expected to be called while mAccessLock is held
61*4d7e907cSAndroid Build Coastguard Worker     bool setAvailableFrames_Locked(unsigned bufferCount);
62*4d7e907cSAndroid Build Coastguard Worker     unsigned increaseAvailableFrames_Locked(unsigned numToAdd);
63*4d7e907cSAndroid Build Coastguard Worker     unsigned decreaseAvailableFrames_Locked(unsigned numToRemove);
64*4d7e907cSAndroid Build Coastguard Worker 
65*4d7e907cSAndroid Build Coastguard Worker     void generateFrames();
66*4d7e907cSAndroid Build Coastguard Worker     void fillTestFrame(const BufferDesc& buff);
67*4d7e907cSAndroid Build Coastguard Worker 
68*4d7e907cSAndroid Build Coastguard Worker     sp<EvsEnumerator> mEnumerator;  // The enumerator object that created this camera
69*4d7e907cSAndroid Build Coastguard Worker 
70*4d7e907cSAndroid Build Coastguard Worker     CameraDesc mDescription = {};   // The properties of this camera
71*4d7e907cSAndroid Build Coastguard Worker 
72*4d7e907cSAndroid Build Coastguard Worker     std::thread mCaptureThread;     // The thread we'll use to synthesize frames
73*4d7e907cSAndroid Build Coastguard Worker 
74*4d7e907cSAndroid Build Coastguard Worker     uint32_t mWidth  = 0;       // Horizontal pixel count in the buffers
75*4d7e907cSAndroid Build Coastguard Worker     uint32_t mHeight = 0;       // Vertical pixel count in the buffers
76*4d7e907cSAndroid Build Coastguard Worker     uint32_t mFormat = 0;       // Values from android_pixel_format_t [TODO: YUV?  Leave opaque?]
77*4d7e907cSAndroid Build Coastguard Worker     uint32_t mUsage  = 0;       // Values from from Gralloc.h
78*4d7e907cSAndroid Build Coastguard Worker     uint32_t mStride = 0;       // Bytes per line in the buffers
79*4d7e907cSAndroid Build Coastguard Worker 
80*4d7e907cSAndroid Build Coastguard Worker     sp <IEvsCameraStream> mStream = nullptr;  // The callback used to deliver each frame
81*4d7e907cSAndroid Build Coastguard Worker 
82*4d7e907cSAndroid Build Coastguard Worker     struct BufferRecord {
83*4d7e907cSAndroid Build Coastguard Worker         buffer_handle_t handle;
84*4d7e907cSAndroid Build Coastguard Worker         bool inUse;
85*4d7e907cSAndroid Build Coastguard Worker 
BufferRecordBufferRecord86*4d7e907cSAndroid Build Coastguard Worker         explicit BufferRecord(buffer_handle_t h) : handle(h), inUse(false) {};
87*4d7e907cSAndroid Build Coastguard Worker     };
88*4d7e907cSAndroid Build Coastguard Worker 
89*4d7e907cSAndroid Build Coastguard Worker     std::vector <BufferRecord> mBuffers;           // Graphics buffers to transfer images
90*4d7e907cSAndroid Build Coastguard Worker     unsigned mFramesAllowed;     // How many buffers are we currently using
91*4d7e907cSAndroid Build Coastguard Worker     unsigned mFramesInUse;       // How many buffers are currently outstanding
92*4d7e907cSAndroid Build Coastguard Worker 
93*4d7e907cSAndroid Build Coastguard Worker     enum StreamStateValues {
94*4d7e907cSAndroid Build Coastguard Worker         STOPPED,
95*4d7e907cSAndroid Build Coastguard Worker         RUNNING,
96*4d7e907cSAndroid Build Coastguard Worker         STOPPING,
97*4d7e907cSAndroid Build Coastguard Worker         DEAD,
98*4d7e907cSAndroid Build Coastguard Worker     };
99*4d7e907cSAndroid Build Coastguard Worker     StreamStateValues mStreamState;
100*4d7e907cSAndroid Build Coastguard Worker 
101*4d7e907cSAndroid Build Coastguard Worker     // Synchronization necessary to deconflict mCaptureThread from the main service thread
102*4d7e907cSAndroid Build Coastguard Worker     std::mutex mAccessLock;
103*4d7e907cSAndroid Build Coastguard Worker };
104*4d7e907cSAndroid Build Coastguard Worker 
105*4d7e907cSAndroid Build Coastguard Worker } // namespace implementation
106*4d7e907cSAndroid Build Coastguard Worker } // namespace V1_0
107*4d7e907cSAndroid Build Coastguard Worker } // namespace evs
108*4d7e907cSAndroid Build Coastguard Worker } // namespace automotive
109*4d7e907cSAndroid Build Coastguard Worker } // namespace hardware
110*4d7e907cSAndroid Build Coastguard Worker } // namespace android
111*4d7e907cSAndroid Build Coastguard Worker 
112*4d7e907cSAndroid Build Coastguard Worker #endif  // ANDROID_HARDWARE_AUTOMOTIVE_EVS_V1_0_EVSCAMERA_H
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