xref: /aosp_15_r20/hardware/interfaces/automotive/evs/1.0/default/EvsDisplay.h (revision 4d7e907c777eeecc4c5bd7cf640a754fac206ff7)
1*4d7e907cSAndroid Build Coastguard Worker /*
2*4d7e907cSAndroid Build Coastguard Worker  * Copyright (C) 2016 The Android Open Source Project
3*4d7e907cSAndroid Build Coastguard Worker  *
4*4d7e907cSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*4d7e907cSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*4d7e907cSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*4d7e907cSAndroid Build Coastguard Worker  *
8*4d7e907cSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*4d7e907cSAndroid Build Coastguard Worker  *
10*4d7e907cSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*4d7e907cSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*4d7e907cSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*4d7e907cSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*4d7e907cSAndroid Build Coastguard Worker  * limitations under the License.
15*4d7e907cSAndroid Build Coastguard Worker  */
16*4d7e907cSAndroid Build Coastguard Worker 
17*4d7e907cSAndroid Build Coastguard Worker #ifndef ANDROID_HARDWARE_AUTOMOTIVE_EVS_V1_0_EVSDISPLAY_H
18*4d7e907cSAndroid Build Coastguard Worker #define ANDROID_HARDWARE_AUTOMOTIVE_EVS_V1_0_EVSDISPLAY_H
19*4d7e907cSAndroid Build Coastguard Worker 
20*4d7e907cSAndroid Build Coastguard Worker #include <android/hardware/automotive/evs/1.0/IEvsDisplay.h>
21*4d7e907cSAndroid Build Coastguard Worker #include <ui/GraphicBuffer.h>
22*4d7e907cSAndroid Build Coastguard Worker 
23*4d7e907cSAndroid Build Coastguard Worker namespace android {
24*4d7e907cSAndroid Build Coastguard Worker namespace hardware {
25*4d7e907cSAndroid Build Coastguard Worker namespace automotive {
26*4d7e907cSAndroid Build Coastguard Worker namespace evs {
27*4d7e907cSAndroid Build Coastguard Worker namespace V1_0 {
28*4d7e907cSAndroid Build Coastguard Worker namespace implementation {
29*4d7e907cSAndroid Build Coastguard Worker 
30*4d7e907cSAndroid Build Coastguard Worker 
31*4d7e907cSAndroid Build Coastguard Worker class EvsDisplay : public IEvsDisplay {
32*4d7e907cSAndroid Build Coastguard Worker public:
33*4d7e907cSAndroid Build Coastguard Worker     // Methods from ::android::hardware::automotive::evs::V1_0::IEvsDisplay follow.
34*4d7e907cSAndroid Build Coastguard Worker     Return<void> getDisplayInfo(getDisplayInfo_cb _hidl_cb)  override;
35*4d7e907cSAndroid Build Coastguard Worker     Return<EvsResult> setDisplayState(DisplayState state)  override;
36*4d7e907cSAndroid Build Coastguard Worker     Return<DisplayState> getDisplayState()  override;
37*4d7e907cSAndroid Build Coastguard Worker     Return<void> getTargetBuffer(getTargetBuffer_cb _hidl_cb)  override;
38*4d7e907cSAndroid Build Coastguard Worker     Return<EvsResult> returnTargetBufferForDisplay(const BufferDesc& buffer)  override;
39*4d7e907cSAndroid Build Coastguard Worker 
40*4d7e907cSAndroid Build Coastguard Worker     // Implementation details
41*4d7e907cSAndroid Build Coastguard Worker     EvsDisplay();
42*4d7e907cSAndroid Build Coastguard Worker     virtual ~EvsDisplay() override;
43*4d7e907cSAndroid Build Coastguard Worker 
44*4d7e907cSAndroid Build Coastguard Worker     void forceShutdown();   // This gets called if another caller "steals" ownership of the display
45*4d7e907cSAndroid Build Coastguard Worker 
46*4d7e907cSAndroid Build Coastguard Worker private:
47*4d7e907cSAndroid Build Coastguard Worker     DisplayDesc     mInfo           = {};
48*4d7e907cSAndroid Build Coastguard Worker     BufferDesc      mBuffer         = {};       // A graphics buffer into which we'll store images
49*4d7e907cSAndroid Build Coastguard Worker 
50*4d7e907cSAndroid Build Coastguard Worker     bool            mFrameBusy      = false;    // A flag telling us our buffer is in use
51*4d7e907cSAndroid Build Coastguard Worker     DisplayState    mRequestedState = DisplayState::NOT_VISIBLE;
52*4d7e907cSAndroid Build Coastguard Worker 
53*4d7e907cSAndroid Build Coastguard Worker     std::mutex      mAccessLock;
54*4d7e907cSAndroid Build Coastguard Worker };
55*4d7e907cSAndroid Build Coastguard Worker 
56*4d7e907cSAndroid Build Coastguard Worker } // namespace implementation
57*4d7e907cSAndroid Build Coastguard Worker } // namespace V1_0
58*4d7e907cSAndroid Build Coastguard Worker } // namespace evs
59*4d7e907cSAndroid Build Coastguard Worker } // namespace automotive
60*4d7e907cSAndroid Build Coastguard Worker } // namespace hardware
61*4d7e907cSAndroid Build Coastguard Worker } // namespace android
62*4d7e907cSAndroid Build Coastguard Worker 
63*4d7e907cSAndroid Build Coastguard Worker #endif  // ANDROID_HARDWARE_AUTOMOTIVE_EVS_V1_0_EVSDISPLAY_H
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