xref: /aosp_15_r20/hardware/interfaces/biometrics/face/aidl/default/FakeFaceEngine.h (revision 4d7e907c777eeecc4c5bd7cf640a754fac206ff7)
1*4d7e907cSAndroid Build Coastguard Worker /*
2*4d7e907cSAndroid Build Coastguard Worker  * Copyright (C) 2022 The Android Open Source Project
3*4d7e907cSAndroid Build Coastguard Worker  *
4*4d7e907cSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*4d7e907cSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*4d7e907cSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*4d7e907cSAndroid Build Coastguard Worker  *
8*4d7e907cSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*4d7e907cSAndroid Build Coastguard Worker  *
10*4d7e907cSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*4d7e907cSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*4d7e907cSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*4d7e907cSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*4d7e907cSAndroid Build Coastguard Worker  * limitations under the License.
15*4d7e907cSAndroid Build Coastguard Worker  */
16*4d7e907cSAndroid Build Coastguard Worker 
17*4d7e907cSAndroid Build Coastguard Worker #pragma once
18*4d7e907cSAndroid Build Coastguard Worker 
19*4d7e907cSAndroid Build Coastguard Worker #include <aidl/android/hardware/biometrics/common/SensorStrength.h>
20*4d7e907cSAndroid Build Coastguard Worker #include <aidl/android/hardware/biometrics/face/BnSession.h>
21*4d7e907cSAndroid Build Coastguard Worker #include <aidl/android/hardware/biometrics/face/FaceSensorType.h>
22*4d7e907cSAndroid Build Coastguard Worker #include <aidl/android/hardware/biometrics/face/ISessionCallback.h>
23*4d7e907cSAndroid Build Coastguard Worker 
24*4d7e907cSAndroid Build Coastguard Worker #include <future>
25*4d7e907cSAndroid Build Coastguard Worker #include <random>
26*4d7e907cSAndroid Build Coastguard Worker #include <vector>
27*4d7e907cSAndroid Build Coastguard Worker 
28*4d7e907cSAndroid Build Coastguard Worker #include "FakeLockoutTracker.h"
29*4d7e907cSAndroid Build Coastguard Worker 
30*4d7e907cSAndroid Build Coastguard Worker namespace aidl::android::hardware::biometrics::face {
31*4d7e907cSAndroid Build Coastguard Worker 
32*4d7e907cSAndroid Build Coastguard Worker namespace face = aidl::android::hardware::biometrics::face;
33*4d7e907cSAndroid Build Coastguard Worker namespace common = aidl::android::hardware::biometrics::common;
34*4d7e907cSAndroid Build Coastguard Worker namespace keymaster = aidl::android::hardware::keymaster;
35*4d7e907cSAndroid Build Coastguard Worker 
36*4d7e907cSAndroid Build Coastguard Worker using aidl::android::hardware::common::NativeHandle;
37*4d7e907cSAndroid Build Coastguard Worker // A fake engine that is backed by system properties instead of hardware.
38*4d7e907cSAndroid Build Coastguard Worker class FakeFaceEngine {
39*4d7e907cSAndroid Build Coastguard Worker   public:
FakeFaceEngine()40*4d7e907cSAndroid Build Coastguard Worker     FakeFaceEngine() : mRandom(std::mt19937::default_seed) {}
~FakeFaceEngine()41*4d7e907cSAndroid Build Coastguard Worker     virtual ~FakeFaceEngine() {}
42*4d7e907cSAndroid Build Coastguard Worker 
43*4d7e907cSAndroid Build Coastguard Worker     static face::FaceSensorType GetSensorType();
44*4d7e907cSAndroid Build Coastguard Worker     static common::SensorStrength GetSensorStrength();
45*4d7e907cSAndroid Build Coastguard Worker     void generateChallengeImpl(ISessionCallback* cb);
46*4d7e907cSAndroid Build Coastguard Worker     void revokeChallengeImpl(ISessionCallback* cb, int64_t challenge);
47*4d7e907cSAndroid Build Coastguard Worker     void getEnrollmentConfigImpl(ISessionCallback* cb,
48*4d7e907cSAndroid Build Coastguard Worker                                  std::vector<EnrollmentStageConfig>* return_val);
49*4d7e907cSAndroid Build Coastguard Worker     void enrollImpl(ISessionCallback* cb, const keymaster::HardwareAuthToken& hat,
50*4d7e907cSAndroid Build Coastguard Worker                     EnrollmentType enrollmentType, const std::vector<Feature>& features,
51*4d7e907cSAndroid Build Coastguard Worker                     const std::future<void>& cancel);
52*4d7e907cSAndroid Build Coastguard Worker     void authenticateImpl(ISessionCallback* cb, int64_t operationId,
53*4d7e907cSAndroid Build Coastguard Worker                           const std::future<void>& cancel);
54*4d7e907cSAndroid Build Coastguard Worker     void detectInteractionImpl(ISessionCallback* cb, const std::future<void>& cancel);
55*4d7e907cSAndroid Build Coastguard Worker     void enumerateEnrollmentsImpl(ISessionCallback* cb);
56*4d7e907cSAndroid Build Coastguard Worker     void removeEnrollmentsImpl(ISessionCallback* cb, const std::vector<int32_t>& enrollmentIds);
57*4d7e907cSAndroid Build Coastguard Worker     void getFeaturesImpl(ISessionCallback* cb);
58*4d7e907cSAndroid Build Coastguard Worker     void setFeatureImpl(ISessionCallback* cb, const keymaster::HardwareAuthToken& hat,
59*4d7e907cSAndroid Build Coastguard Worker                         Feature feature, bool enabled);
60*4d7e907cSAndroid Build Coastguard Worker     void getAuthenticatorIdImpl(ISessionCallback* cb);
61*4d7e907cSAndroid Build Coastguard Worker     void invalidateAuthenticatorIdImpl(ISessionCallback* cb);
62*4d7e907cSAndroid Build Coastguard Worker     void resetLockoutImpl(ISessionCallback* cb, const keymaster::HardwareAuthToken& /*hat*/);
63*4d7e907cSAndroid Build Coastguard Worker     int32_t getLatency(const std::vector<std::optional<std::int32_t>>& latencyVec);
64*4d7e907cSAndroid Build Coastguard Worker 
toString()65*4d7e907cSAndroid Build Coastguard Worker     virtual std::string toString() const {
66*4d7e907cSAndroid Build Coastguard Worker         std::ostringstream os;
67*4d7e907cSAndroid Build Coastguard Worker         os << "----- FakeFaceEngine:: -----" << std::endl;
68*4d7e907cSAndroid Build Coastguard Worker         os << mLockoutTracker.toString();
69*4d7e907cSAndroid Build Coastguard Worker         return os.str();
70*4d7e907cSAndroid Build Coastguard Worker     }
71*4d7e907cSAndroid Build Coastguard Worker 
72*4d7e907cSAndroid Build Coastguard Worker     std::mt19937 mRandom;
73*4d7e907cSAndroid Build Coastguard Worker 
74*4d7e907cSAndroid Build Coastguard Worker   private:
75*4d7e907cSAndroid Build Coastguard Worker     int32_t getRandomInRange(int32_t bound1, int32_t bound2);
76*4d7e907cSAndroid Build Coastguard Worker     static constexpr int32_t FACE_ACQUIRED_VENDOR_BASE = 1000;
77*4d7e907cSAndroid Build Coastguard Worker     static constexpr int32_t FACE_ERROR_VENDOR_BASE = 1000;
78*4d7e907cSAndroid Build Coastguard Worker     std::pair<AcquiredInfo, int32_t> convertAcquiredInfo(int32_t code);
79*4d7e907cSAndroid Build Coastguard Worker     std::pair<Error, int32_t> convertError(int32_t code);
80*4d7e907cSAndroid Build Coastguard Worker     FakeLockoutTracker mLockoutTracker;
81*4d7e907cSAndroid Build Coastguard Worker };
82*4d7e907cSAndroid Build Coastguard Worker 
83*4d7e907cSAndroid Build Coastguard Worker }  // namespace aidl::android::hardware::biometrics::face
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